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In this first Tutorial I'll guide you through the process to export a mesh from Blender to Unreal Engine.
For skeletal meshes:
Select your mesh then the armature and export as fbx. Then check selected objects(Mesh and Armature), all other settings as in the video. In the armature section uncheck "Add leaf Bones". Finally check Bake animations in case you have animations for your mesh.
Import to UE and verify that your skeleton is selected.
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