Glow Lichen Or Brown Mushroom For Swamp Slime Farms?

  Рет қаралды 95,104

ilmango

ilmango

Жыл бұрын

Testing how glow lichen compares to brown mushrooms in swamp slime farms
litematics:
www.mediafire.com/file/p9pyfj...
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Outro: Reckless by Olivaw / olivaw Creative Commons - Attribution 3.0 Unported- CC BY 3.0 creativecommons.org/licenses/... Music provided by Music for Creators • Reckless - Olivaw

Пікірлер: 249
@mrkirby8622
@mrkirby8622 Жыл бұрын
Really enjoying all the uploads lately! Especially these new possibilities with slime farms and furnace arrays! Thanks for the video Mango!
@StarshipToMars
@StarshipToMars Жыл бұрын
'lʌɪk(ə)n isn't just an American pronunciation, it's also a British one. I built the 9-module version of this farm, with each module being 23x23, and using hopper minecarts to pick up all the drops. Its rates are insane. Thank you so much for the design. It's going to supply our entire server.
@ilmango
@ilmango Жыл бұрын
I looked it up and my friend from Cambridge also assured me that lichen like kitchen is ok
@StarshipToMars
@StarshipToMars Жыл бұрын
@@ilmango Yes, both are acceptable pronunciations in British English, according to the Oxford English Dictionary.
@Dth091
@Dth091 Жыл бұрын
@@ilmango both are used but lichen like kitchen is rarer over here. as a brit i always thought that was the american pronunciation, like how they say "niche" like "nitch"
@HSCrimson
@HSCrimson Жыл бұрын
@@Dth091 who says niche like nitch 👁👁 Edit: Also I am from the Midwest and we're famous for awful pronunciation of somewhat common words, but the only time I've heard someone say niche like "nitch" is when they never saw the word before (like way back in grade school English classes)
@QuasarEE
@QuasarEE Жыл бұрын
@@HSCrimson I've definitely heard it but have always thought it was incorrect.
@defmonk0
@defmonk0 Жыл бұрын
Really love the litematica schematics being included in the comments. Thanks.
@samg9809
@samg9809 Жыл бұрын
how do i use those?
@EliteSparklz
@EliteSparklz Жыл бұрын
@@samg9809 Litematica mod, it will tell you how to use it
@dstewards
@dstewards Жыл бұрын
How are you using litematica on 1.19?
@royalewithcheese17
@royalewithcheese17 Жыл бұрын
Perfect for the minecrafter with barely any time who needs 38,000/hr slime balls and who can't afford brown mushrooms yet! All jokes aside really cool builds and your dedication to efficiency is really cool!
@DadlyShadow
@DadlyShadow Жыл бұрын
cant get a couple ender pearls and get on nether ceiling? seems like ou lack the basics of mc
@r00kiet80
@r00kiet80 6 ай бұрын
​@@DadlyShadowsmh how can somone miss sarcasm this hard. Wow
@soiledit
@soiledit Жыл бұрын
Rather than placing glow lichen on the floor for the 2 layer full block design, you could instead place them on the ceiling, reducing the highest light level to 5 if I recall correctly. Another workaround for the increased ceiling type farm (with light level 1 on the floors) is to move the farm lower to compensate. For example, if the ceiling on the brown mushroom farm is at y72, keep the new ceiling at y72 and move the spawning floors lower instead. About the same rates, but will require some more spawn proofing.
@Clem2TheClemening
@Clem2TheClemening Жыл бұрын
You're missing out on the advantages of having a 2.5 block high ceiling. Namely, endermen can't teleport in (mostly a problem for mushroom farms as they can pick them up), and that it makes slimes move faster by restricting their jump heights.
@jjl2143
@jjl2143 Жыл бұрын
If you use lichen there wouldnt be any mushrooms for endermen to steal. You can still place slabs on most of the roof to speed slimes up, just either have holes for where lichen has to be. You do lose some platform density tho. Also unrelated, lichen layout that mango showed is not the most efficient, you can place them so that the areas where light level is 1 are only lit by 1 lichen and not 2 or even 4 like in mngos layout, which gives you slightly better rates.
@mallomon
@mallomon Жыл бұрын
I was going to mention this, too. ilmango mentioned the case where you place a ceiling so high you get it down to light level 1 (with a lichen on every ceiling block), but the obvious compromise, to me, is exactly what you mentioned. Three block spaces, with lichen in a slightly less spaced out position on the ceiling than on the floor, gets you light levels ranging from 1 to 4 (or is it 5?), with darker floors on average, and still not using too many lichens.
@Inter_Are
@Inter_Are Жыл бұрын
I really appreciate the thoroughness of the testing that goes into these videos! The ideas get fully fleshed out and you can see the thought process as the idea evolves with each farm design! Thank you Mango!
@smileyw3943
@smileyw3943 Жыл бұрын
Glad ur bringing more attention to swamp based slime farms! Ive been experimenting and building alot of swamp based slime farms for a while now and im loving that a content creator like u is showing off the true potential of them!
@mjiii
@mjiii Жыл бұрын
Placing the glow lichen on the ceiling instead (to lower the light levels at the spawning level) leads to an interesting optimization problem. If you lower the ceiling you can reduce the height of a floor, but if you keep it higher you can reduce the average light level. The average light level (assuming optimal placement on an infinite grid - small farms will be worse especially when the lichen is close to the floor because you can't place them optimally) depends on the distance from spawning level to the glow lichen. I played with some numbers and came up with the following equation for calculating average light level from light source strength n (so n=7 if lichen is on the floor, n=6 when it's one above, and so on): avg_light(n) = (2n^3 + n) / (3 + 6n^2 - 6n) glow lichen on the floor: avg_light(7) = 2.72 on the ceiling of a 2-high room: avg_light(6) = 2.39 on the ceiling of a 3-high room: avg_light(5) = 2.07 on the ceiling of a 4-high room: avg_light(4) = 1.76 on the ceiling of a 5-high room: avg_light(3) = 1.46 on the ceiling of a 6-high room: avg_light(2) = 1.2 on the ceiling of a 7-high room: avg_light(1) = 1.0
@Solbane159
@Solbane159 Жыл бұрын
I think I just realized the reason I like watching your videos so much is because they inspire me so much! Thank you :-)
@bagel2452
@bagel2452 Жыл бұрын
Every time I hear that absolute BOP of an intro, it makes me want to build an insanely efficient farm.
@NickyKnickerson
@NickyKnickerson Жыл бұрын
thanks for doing this work for the community. we appreciate you.
@sanderbos4243
@sanderbos4243 Жыл бұрын
Really happy with the videos you've been uploading! :)
@MrNightmare65
@MrNightmare65 Жыл бұрын
One year ago, you said you would try to have reached 1 million subs by now. Even though you haven't gotten there yet, it is incredible to see how much you channel has grown. Best of lucks mangoboy
@bloodwolf2609
@bloodwolf2609 Жыл бұрын
The interesting part is that lichen can be placed on slabs which can get you the extra 2 layers over the brown mushroom version, but I never realised how much the linear correlation between light level and spawn rate is, that's pretty cool. 16.7k/h for the 5 layer brown mushroom vs 16k/h for the 7 layer lichen farm. Super interesting.
@hesus1474
@hesus1474 Жыл бұрын
Love the simplicity of this farm. Perfect for small single player worlds.
@andrewmeyer8783
@andrewmeyer8783 Жыл бұрын
This is quickly becoming my favorite series
@DaKink
@DaKink Жыл бұрын
Awesome stuff, so much work. You rule mate :)
@AnimilesYT
@AnimilesYT Жыл бұрын
The pronounciation of lichen as "liken" is also British English. In British English both "liken" and "litchen" are correct :D
@humanistwriting5477
@humanistwriting5477 Жыл бұрын
But one must be careful in both British and US English as to not accidentally the litch from old English, a word mea ing corpse. The litche's plurality would be..... english is harden.
@ancillarity
@ancillarity Жыл бұрын
Thank you for testing this!
@fireskorpion396
@fireskorpion396 Жыл бұрын
Ilmango spending his night to make an update video again 😁 Very much appreciated!
@purlsquinn
@purlsquinn Жыл бұрын
I never comment on videos and here I am serial commenting on yours. You make it like I'm in the world with you and we're designing it together. Very engaging.
@zazethe6553
@zazethe6553 Жыл бұрын
the glow lichen on the 2 high ceiling combined with the pattern on the ceiling would be better than on the floor. As it would produce lower light numbers and more light level 1 spots. You can also place blocks in a cross pattern beneath every glow lichen to force light around the corners further reducing it, but then you have to have a 4 high ceiling. So yeah mushrooms are still superior. You could also make a ceiling of magma blocks, they emit 3 light, but they are also hard blocks to get, and if you build multiple floors the floors will be 2 blocks thick.
@greybeardmc
@greybeardmc Жыл бұрын
Thanks for clarifying the pronunciation of "litch-en" vs "like-en". I always wondered why people kept "mispronouncing" it.
@gilbertallen9868
@gilbertallen9868 Жыл бұрын
Except "Like-en" is not the American pronunciation but the British one also.
@sanedragon
@sanedragon Жыл бұрын
Nice to see this tech getting the attention it deserves! I don't think you quite gave glow lichen a fair shake, because you can improve on your lichen layouts a bit to get the light levels as low as possible. The ideal layout has each block covered by exactly one light source, and has a sort of "extended knight's move" look to it, and it's radially symmetrical. It does wind up requiring light sources outside the spawning area for optimal lighting, though.
@introprospector
@introprospector Жыл бұрын
It doesn't matter
@partyinthecloudkingdom
@partyinthecloudkingdom Жыл бұрын
you don't need to get the light levels as low as possible, just low enough that slimes can spawn and other mobs cant. though if you're conserving lichen, a layout optimized for lower light could help with that
@candymanmax
@candymanmax Жыл бұрын
@@partyinthecloudkingdom the benefit is that more mobs spawn in a lower light level than if it was a higher light level
@martinnguyen6884
@martinnguyen6884 Жыл бұрын
Great video!
@ebsolas
@ebsolas Жыл бұрын
This discovery really has made slime farms fun again
@atomspalter2090
@atomspalter2090 Жыл бұрын
Nice comparison
@Ligands23
@Ligands23 Жыл бұрын
"Lyken" is just the correct way to pronounce the english word 'Lichen' haha, it's not an American thing :) Always appreciate that you take into account the effort it takes to build a farm! As someone who almost exclusively plays single player, it's far more preferable to build easier designs with lower rates & just AFK for longer if I need more out of it.
@ilmango
@ilmango Жыл бұрын
My friend from Cambridge says lichen like kitchen as well
@Ligands23
@Ligands23 Жыл бұрын
​@@ilmango Aha, it turns out that's specifically a British alternate pronunciation! (To clarify, it's still not an American thing haha- in New Zealand we don't use American english, and I've never heard it pronounced that way!)
@gilbertallen9868
@gilbertallen9868 Жыл бұрын
@@ilmango From Cambridge also and lai-kn is also the only way I have ever heard.
@N3m3cis
@N3m3cis Жыл бұрын
Quirky way to kill Siimes is to bring zoglins into the farm. Zoglins will attack slimes, but slimes won't fight back. Collection with hoppermine carts.
@steveplaceholder6522
@steveplaceholder6522 Жыл бұрын
My man, even the the new 2 level slime farm is genius
@andrewholmes8570
@andrewholmes8570 Жыл бұрын
Another benefit to the brown mushroom style is that you don't need silk touch to make it. Most players have silk touch fairly quickly, but you could have the mushroom slime farm finished before you find diamonds or get villagers.
@trybgd8925
@trybgd8925 Жыл бұрын
The title is like a question that makes me not to sleep at 3 am
@camjack1221
@camjack1221 Жыл бұрын
if you space the glow lichen 7 wide 6 tall and vice versa you can get a more optimal pattern with 2 diagonals light level of 1
@Living_Murphys_Law
@Living_Murphys_Law Жыл бұрын
I think it's possible that a brewing stand would also work, and has properties of both the glow lichen and brown mushroom. It gives off a light level of 2, which means when placed in a pattern every block can be a low light level. It also (to my knowledge) has no collision box, so mobs can spawn in it. While it is expensive, it is renewable as well. Plus, it can be placed on non-solid blocks like slabs, so perfect!
@introprospector
@introprospector Жыл бұрын
It has collision
@Living_Murphys_Law
@Living_Murphys_Law Жыл бұрын
@@introprospector Dope. I tried. I thought I remembered being able to walk through it, but maybe that's a Bedrock thing.
@kayson971
@kayson971 Жыл бұрын
Fun fact: The average spawn rate per tile of the optimal glow lichen layout (not the one in the first part of the video[that gives about 44%]) is about 52.64% of the of the brown mushroom version of the farm; Theoretically*. (*This was calculated using the info that tiles with brightness n has 1/n times the spawn rate of a tile with brightness 1.)
@sludgemaiden
@sludgemaiden Жыл бұрын
That Diorite wall is VERY important
@somtu3780
@somtu3780 Жыл бұрын
I think you could space the lichen a tiny bit further (a 2-light-level-block can support all the blocks around it, therefore if one 1-L-L-B neighbors with two 2-L-L-B from different sources, you are losing a diagonal worth of coverage per lichen). But I guess it doesn't matter enough to care about.
@blackhawk15897
@blackhawk15897 Жыл бұрын
Amethyst Clusters only have a light level of 5, have a half block high hitbox, and can be placed on the ceiling. They could work as another alternative. Then again, they're also a bigger pain to gather than mushrooms so...
@fuuryuuSKK
@fuuryuuSKK Жыл бұрын
With ceiling lichen, spaced to have two LL:1 blocks adjacent between lichens, you would probably have the minimum light level reduction
@Firigion
@Firigion Жыл бұрын
Yeah, but you wouldn't be able to ahve slab floors, which increases the rate at which big slimers are processed.
@Ali-qi7sw
@Ali-qi7sw Жыл бұрын
this is great design but u can add something to this farm slime fall into the obsidian box then kill them with TNT ( for looting effect of TNT ) and i think this trick will help your farm btw you better than me and this is just a suggestion 😎❤
@vidiot5533
@vidiot5533 Жыл бұрын
Sure, you can do the brown mushrooms for the first 5 layers as expected, but you can do a glow lichen layer at y=69 for a sneaky extra layer, since the next brown mushroom layer would have been at y=70, removing the full block allows for that extra layer. If you do the raised roof design, you also get the full effect since they shouldnt be attempting to spawn above y=69 anyways, so it wouldn't result in a failed spawn. It should improve the killing rates too because the slimes at the top are taking more fall damage.
@vidiot5533
@vidiot5533 Жыл бұрын
Im also curious what the rates would be if you flushed them into the nether before killing them
@nevillelongbottom7687
@nevillelongbottom7687 Жыл бұрын
Thanks for the schematics :)
@quantum2330
@quantum2330 10 ай бұрын
i wonder if building this farm in a slime chunk is also a good idea? maybe somewhere where you have multiple slime chunks next to each other, might help increase the spawning rate, especially on nights without a good moon also it seems like you can place brown mushrooms on top slabs so you could make a 7 layer brown mushroom farm
@arthaiser
@arthaiser Жыл бұрын
the glow lichen is a contender i feel. sure, mushrooms has better rates on same farm size, but is clearly more resource friendly to make a half-slab floor and put a few glow liches here and there instead of making a full-block one and filling it with mushrooms. and yes, you could put the extra time into that for better rates, but if you put the extra time into making a bigger glow lichen one... maybe you do get more slimeballs? a little like the cactus farm comparison that you did were you also took into account the amounts of blocks placed per cactus obtained and the complexity and other factors. im going to use your math here ilmango, i hope i do it right: GL = glow lichen BM = brown mushroom in a circular GL farm you get 2286 slimeballs/h per layer, in a circular BM farm you get 3350 slimeball/h per layer. BM wins in rates per layer, but each BM layer is almost 2X the amount of blocks that you need to place vs a GL one, since you need to make the floor and then cover it almost entirely with mushrooms. in a GL farm the amount of glow lichen that you need to place is almost nothing. even if we dont count the full block vs half-slab difference is clear that the "price" in time and resources for a BM layer is higher than for a GL one. i dont have the exact number of materials per layer, but 1 BM layer has to be easily the equivalent of 1.6 GL ones, probably even more. that means that for the price of making 5BM layers you could make 8GL ones, and 8GL layers would give 18288 slimeballs/h, which is more than the BM one (you could make the GL layers in two circles of 4 or make them bigger). point being, the BM one is going to be more compact, but the GL one probably gives more slimeballs per block placed given that minecraft world size is usually not an issue, i do feel like the GL one has an advantage after all since you could get more slimeballs by placing less blocks with that one
@introprospector
@introprospector Жыл бұрын
You pay for less blocks placed with longer afk times though. That's bad. It wastes power and lags servers, and people don't have alts just lying around. Just build ot the right way, jesus, mushrooms have never been hard.
@arthaiser
@arthaiser Жыл бұрын
@@introprospector that is not what my point is really. my point is that... less put made up numbers as a an example ok? lets say that making a GL layer takes 100 blocks, and that layer gives 2000 slimeballs per hour. if a BM layer gives 3000 but takes 200 blocks to make, you could make 2 GL layers and get 4000 slimeballs which is more slimeballs for the same amount of blocks placed. i doesnt matter if you magically have the chest with the resources already, you still have to build the farm, if you need to place more blocks for one farm than for the other, for starters is easier to make the less blocks one, and you can also make a bigger one if you have to place less blocks, which in turn could mean more slimeballs, less afk time, less wasted power... sure, a GL farm is going to be less compact than a BM one, but in the slimeballs per block placed department, GL farms probably have better numbers. probably being an important word, because this is only in theory. all in all i think that both are cool design but maybe, just maybe, is better to find a "big" swamp and make a big GL farm using 20 layers across 4 circles with an afk spot in the middle, than making a more compact but same bloks used BM farm with 12 layers accross the same 4 circles. 20 layers of GL are 45k slimeballs per hour while 12 of BM are 40k after all.
@beautifulnova6088
@beautifulnova6088 Жыл бұрын
@@arthaiser Scaling up glow lichen farms does run into the issue that slimes don't spawn above a certain height, so you need to dig down more to fit more layers at some point, and digging out more layers is more effort than placing more brown mushrooms on less layers overall.
@arthaiser
@arthaiser Жыл бұрын
@@beautifulnova6088 or you could make another layer next to the one you already have as long as is still a swamp. then you make the afk spot in the middle of them. or you could also make bigger layers using a different golem placement. i have already said it, mushrooms farms are going to be more compact and are more efficient per layer. that takes into account your statement. is just that mushroom farm layers also take more materials and more time to make, and at the end of the day is probable that a glow lichen farm could give more slimeballs per block placed than a mushroom farm, which is also a metric that maybe should be kept into account like i dont know, if there was a farm that was simply a 100x100x100 solid block of stone (1 million blocks), and that produced 100 of certain material per hour, and you could make a farm that was only 600k blocks but you had yo space them in a 200x100x200 space for those same 100 materials per hour, maybe making the bigger farm would actually be the way to go.
@axelwebert2560
@axelwebert2560 Жыл бұрын
You're right that you can make the GL farm bigger to make it more efficient. That's why Ilmango shows that a 7-layers GL farm is close in efficiency to a 5-layers BM farm. But if you increase the number of layers further you need to dig into the ground to get the space. You suggest several modules, but you don't take in account the fact that it means having several killing mechanism and collection systems. Also, if the farm is wider, you have to afk lower to be in range, which means you have to spawnproof a larger area. A bigger GL farm might save some ressources, but I don't believe it saves any time building it.
@SparkDragon42
@SparkDragon42 Жыл бұрын
There's a more optimal patern where the light goes ...-3-2-1-1-2-3-... in one of the direction, just have to add a space between columns while keeping the same space between rows
@QuotePilgrim
@QuotePilgrim 7 ай бұрын
What about placing the lichen at the ceiling of the farm, but without raising the ceiling? That way you should get a lower average light level on the floor while still being able to have multiple layers. There are two options here: one layer every four blocks, or one layer every three blocks with slabs being replaced by full blocks only where you need to place the lichen. The former has a lower average light level since the lichen is further from the floor, while the latter allows for more layers at the cost of sacrificing a few spawning spaces. I just thought of this right now so I don't know which is better, nor how they compare to the designs shown in the video. If I were to guess, I would bet on the first option being the better of the two, and might be the best choice overall for lighting the farm with lichen.
@rudrodeepchatterjee
@rudrodeepchatterjee Жыл бұрын
Mumbo- *builds a different type of slime farm* Ilmango- ...but It can be better!
@Ddddddddddd381
@Ddddddddddd381 Жыл бұрын
The building complexity of placing lichen optimally may be enough of a deterrent to make spamming brown mushrooms everywhere better
@thatyougoon1785
@thatyougoon1785 Жыл бұрын
Seems to me that the glow lichen wasn't optimized, as the light values of 1 were overlapping. If they were spread out by 1 block more, there would be 2 edges with light value 1.
@joevdb9232
@joevdb9232 Жыл бұрын
mob spawn/despawn zones should be flattened spheroids then you wouldn't fill the mob cap with things in caves while aboveground, or on the surface while caving movement, lines of sight, interactions like projectiles - these things are not rotationally symmetrical. player interactions with mobs are not rotationally symmetrical. therefore the spawning algorithm should not treat them as if they are
@58209
@58209 Жыл бұрын
that's a really interesting proposal. i'm no technical player, but I'm struggling to think of what conflicts it might cause. can't help but agree with your idea.
@bengoodwin2141
@bengoodwin2141 Жыл бұрын
@Rob it wouldn't be that much of an issue I think, if you tweaked other things to work with it. Mobs that are super far from the player are useless for gameplay, and the distance at which they don't matter is much shorter vertically than horizontally. Instead of spawning mobs ahead of time below the player in case they go underground, I think it's better if they spawn exclusively closer to the player but faster to make up for it
@aviatorb77w
@aviatorb77w Жыл бұрын
So great! Hopefully some of your high-performance farms will work in bedrock soon too!
@rubixtheslime
@rubixtheslime Жыл бұрын
I believe the designs should mostly work block-for block. The only differences I can think of are that light can pass through slabs in BE, and the afk spot would need to be lower. Though I would assume it has the potential to vastly outperform BE's chunk slime farms.
@samuel137
@samuel137 Жыл бұрын
Would if be better to have glow lichen around the outside of the of the spawning platform, and remove the brown mushrooms from inside the edge, keeping the light level above 1. This might give more opportunities for pack spawning perhaps?
@nuke-o-lai3134
@nuke-o-lai3134 Жыл бұрын
Hey ilmango, would there be any point/benefit in building a portal based Slime farm (in the swamp) to keep the mob cap empty? because they emmit light too, thay could maybe be a downside. Also, could this be combined with a slime chunk to maybe get a higher output?
@adrianpivotto1916
@adrianpivotto1916 Жыл бұрын
So with the spawning chances decreasing as light level increases Would it possibly be better to move the glow lichen away from the centre? My theory is that it's more likely to spawn the slimes closer to the middle, this way they die faster. That way on the full moon phase there's less of a chance of reaching mob cap and loosing out on a few potential spawns? Hope that makes sense
@cryochick6736
@cryochick6736 Жыл бұрын
Question Can a good moon cycle clock be added to skip slower nights and increase rates?
@rocksfire4390
@rocksfire4390 Жыл бұрын
wouldn't it still be better to put the glow lichen on the ceiling? it should result in more total lower light levels then if it was placed on the ground. you will need slightly more but it should certainly do a bit better then the ground version.
@jannis11
@jannis11 Жыл бұрын
nice
@jek__
@jek__ Жыл бұрын
Brown mushrooms because it reminds me of back when mushroom growth rate was really high and all the caves in high traffic areas would get swarmed with mushrooms :P
@ShakeelAhmed-og2bb
@ShakeelAhmed-og2bb Жыл бұрын
You should really make a allay crop farm it would really useful for wheat
@Faesharlyn
@Faesharlyn Жыл бұрын
Can you put the lichen in a wide pattern on the ceiling then fill the empty spots on the floor with mushrooms to save resources in a multi layer farm?
@eonaon6914
@eonaon6914 Жыл бұрын
So, for the single layer one you start at y:64 and make sure that nothing thats spawn able goes above y:69? So no spawning layer even for the 4 to 5 layer ones should ever be higher than y:69?
@acapellaacapella4723
@acapellaacapella4723 Жыл бұрын
Could you use honey and magma blocks to break the slim down and feed a frog farm below this with rail collection system for slimballs below that? Is this viable?
@Aura60364
@Aura60364 Жыл бұрын
Your so good at minecraft mango!
@MrBeklager
@MrBeklager Жыл бұрын
Wouldnt glowlichen placed on the ceiling spaced out be even better than on the floor?
@lukassonnet
@lukassonnet Жыл бұрын
0:20 "brown mushrooms are the perfect block for this farm because they provide light level 0 and don't prevent any mobs from spawning." There are some things wrong with this sentence
@user-bw6jg4ej2m
@user-bw6jg4ej2m Жыл бұрын
Yeah, it provides light level 1 (not 0), and thus prevents most mobs from spawning in the same block, but at the same time allows slimes to spawn, which is exactly how this farm works. Good catch.
@davie53
@davie53 Жыл бұрын
I looked it up, and as it turns out, "lie-ken" is not just the american pronunciation, it's also the british pronunciation, and it's safe to say that it's also the *correct* pronunciation.
@henrymarshall8825
@henrymarshall8825 Жыл бұрын
Would the 6 layer glow lichen farm be faster if the bottom layer that gets full blocks had the mushrooms on it?
@frostbite8322
@frostbite8322 Жыл бұрын
Could the glow lichen be spaced one more block apart? right now the light level goes 7531357(diagonally to each other), would it be possible to have 75311357?
@Coder100
@Coder100 11 ай бұрын
Hey, I was looking at the top part where the iron golem is, it seems like it's fit between four walls and an iron bar. How can I place the iron golem there in survival?
@danielcues
@danielcues Жыл бұрын
Couldn't you place the lichen on the ceilings in the 5 layer design farm? I mean, instead of 6 blocks away, to match exactly 1 lighting, those 3 blocks would improve a little bit the rates, right? That combined with the fact that you can use slabs, might actually make it faster.
@ChiefArug
@ChiefArug Жыл бұрын
you couldnt use slabs if you place the lichen on the ceiling
@yuidesu5625
@yuidesu5625 Жыл бұрын
@@ChiefArug You can use double slabs only on the specific lichen squares. There arent a lot of them anyways.
@MrRyanroberson1
@MrRyanroberson1 Жыл бұрын
2:20 why not both? for however close or far away the roof is, it's further away from the floor than the floor, so if you space the lichen according to a grid pattern in just the right way the same as the first layout you showed, then it should be better, no?
@yt.personal.identification
@yt.personal.identification Жыл бұрын
A single candle🕯
@slaughternymph
@slaughternymph Жыл бұрын
Ur insane
@Luna34186
@Luna34186 Жыл бұрын
Can someone explain why the magma blocks around the outside and the little roof that extends out between layers are needed? I'm not sure what they do
@catsdogswoof3968
@catsdogswoof3968 6 ай бұрын
nothing walks or spawns on them but lava resistant enimies
@ncolyer
@ncolyer Жыл бұрын
vegan milk 5:21
@jacobobos
@jacobobos Жыл бұрын
Lichen prononciation as LAI · KN is both British and American prononciation, i guess we could make an argument for german dialect
@adriking4272
@adriking4272 Ай бұрын
why should i place slabs AND full blocks at the ceiling? for the mushroom based slime farm?? why are full blocks not enough??
@Slinel
@Slinel Жыл бұрын
ilmangoose
@globetrotteur8642
@globetrotteur8642 Жыл бұрын
i had an idea for a with farm with 100% drop rate, i've did some test, it's do-able, i have the ideas but not enought knowledge to make it work efficiantly, could you maybe try and make it ? it'll just need a creeper farm, a wither skeletor farm and probably skeleton and maybe iron golem farm, you'll need to super charge the creeper using a lightning rode and a tridon on a piston (the farm can only work during thunderstorm sadly), getting a batch of creeper then charging them, to put them in exploding chambers (putting water should work) 1 creeper for 1 wither, as you can't automaticaly light up a creeper, the skeleton could shoot at the creeper due to it wanting to shoot a golem behind the creeper, with the skeleton close enought so the creeper would explode, but far enought so it wouldn't die, or rarely, or that the wither skeleton will die first, dropping the head instead of the skeleton's head, if you do read this comment i'd love to see you try and make one, it can work, i'm just not good enought to make it work
@jonouyang
@jonouyang Жыл бұрын
Made as soon as tridents were a thing lol
@wisnoskij
@wisnoskij Жыл бұрын
I am sure it is probably not worth it, but could you use you some sort of bubble colomn/bobbing design where a single iron golem is used for multiple floors? Also, would removing your hiehgt cap speed up the farm by allowing the big slimes to move faster? Theoretically since endermen are not spawning, they should not be teleporting into the farm?
@introprospector
@introprospector Жыл бұрын
"Shouldn't be" doesn't mean they wont. Endermen will teleport in when it starts to rain, remove mushrooms. Then skeletons and creepers will spawn and kill the golem and blow up the farm.
@sobertillnoon
@sobertillnoon Жыл бұрын
Forgive me if I missed it in the video, but what's the smallest version of this I can make?
@LimabeanStudios
@LimabeanStudios Жыл бұрын
do mangrove swamps get treated the same as normal swamps with slime spawns?
@shakeebkhozam5715
@shakeebkhozam5715 Жыл бұрын
Who much we should dig
@Komodo040
@Komodo040 Жыл бұрын
Can someone explain why the circular farms featured at the end of the video had magma blocks on the outer perimeter of the spawning floor? That was something not mentioned before.
@felixo3023
@felixo3023 Жыл бұрын
Did you find an answer ? lol
@Mmshh
@Mmshh 2 ай бұрын
Same. Best guess I came up with was to predamage larger slimes so that they die faster@@felixo3023
@MasonC2K
@MasonC2K Жыл бұрын
Can we get a world download also? Litematics are nice but those mods haven't been updated to 1.19 yet.
@rodrigofernandes1771
@rodrigofernandes1771 Жыл бұрын
Ilmango you can make a video with the world download of the scicraft ice farm plssss
@Name-tv7fs
@Name-tv7fs Жыл бұрын
Is that really the optimal glow lichen layout? aren't neighbouring lichens overlapping wherever you have light level 1?
@colorfuk1688
@colorfuk1688 Жыл бұрын
You’d need brown mushrooms in addition to the lichen if you want them to not overlap
@emlie9918
@emlie9918 Жыл бұрын
Why do you have a slab rim around the farm? I'm genuinely curious, since only the top layer has it.
@racernatorde5318
@racernatorde5318 Жыл бұрын
It's for higher rates from pack spawning
@MossyComet
@MossyComet Жыл бұрын
glow lichen weren't placed ideal (I think!!) because the light-levels of 1 overlapped
@drasticbubble1223
@drasticbubble1223 Жыл бұрын
how do I know what y level to build it at
@Sylfa
@Sylfa Жыл бұрын
That's not the optimised glow lichen pattern though. You can actually spread the lichen out a tiny bit further so you get more squares with light level one. The pattern gets skewed slightly though so it's more annoying to setup, especially for a square farm area, but that way each lichen will create 24 spawn spaces with light level 1, instead of like this where each lichen shares the light level 1 with the next lichen in the pattern. Each corner of the diamond pattern is lit up by 4 lichen and each side of the diamond is lit up by 2 lichen, with some slight effort you'd get something along the lines of double the number of light level 1 squares. And something along the lines of 25% higher spawn rates if you ignore the edges of the farm.
@Sylfa
@Sylfa Жыл бұрын
Even better, since endermen isn't a problem if you don't use brown mushrooms you can skip the half-slab roof and instead place the lichen in the ceiling, this removes the 1/7 spawnrate that each lichen creates and increase it to a 1/5, combine this with a more optimised placement pattern and you wind up with much more 100% spawn rate (light level 1) squares in the farm compared to the current design. At that point it's questionable if it's worth the time replacing them with mushrooms in the end. The placement pattern will be harder to show off in a video though, but it'd be interesting to see the rates it would have if you maximise the number of light level 1 squares as far as possible.
@marloesvaneck9948
@marloesvaneck9948 Жыл бұрын
docm was talking about brown mushrooms right?
@memessupreme9107
@memessupreme9107 Жыл бұрын
I'm curious does light level affect our existing slime chunks or do they spawn under different rules in slime chunks?
@bdmayhem3391
@bdmayhem3391 Жыл бұрын
In slime chunks below y40, they spawn at any light level.
@cc3317
@cc3317 Жыл бұрын
brown mushrooms are best becouse you can make a fully automatic farm for them how they spread in dark rooms
@makhmutov
@makhmutov 10 ай бұрын
Does it need tinted glass? e: 2023-06-29 it doesn't, can replace with stairs, missed that part when wrote the question Built 5 layer design on paper server, works great, got about 22000/hr but i calculated manually from 19 minutes afk so might not be accurate
@bengoodwin2141
@bengoodwin2141 Жыл бұрын
I thought that light levels no longer affected mob spawn rates besides there being any spawning at all, is this only the case for some mobs?
@RealDanteS01
@RealDanteS01 Жыл бұрын
It's the case for most mob spawning. Swamp slimes are an exception and behave how they used to before the others got changed.
@bengoodwin2141
@bengoodwin2141 Жыл бұрын
@@RealDanteS01 weird but kinda interesting. I assumed they just had a different maximum light level
@Dave-cg9li
@Dave-cg9li Жыл бұрын
Is the afk spot really the best to have right above the farm? Doesn't it hurt the spawn rates by allowing spawn attempts in the air area between the afk platform and the farm itself?
@QuasarEE
@QuasarEE Жыл бұрын
You could move it off to the side but you'd then need to move it slightly lower as well, increasing the amount of effort spent on despawning caves/land. It's a tradeoff. Also the AFK position is above the golem/central kill area so it might not have that much effect? I'm not an expert on how that stuff works.
@thegittubaba
@thegittubaba Жыл бұрын
Its in center, where iron golem is. So its not affecting slime spawn area.
@Dave-cg9li
@Dave-cg9li Жыл бұрын
@@thegittubaba Oh, didn't realize that it was above the iron golem, thanks haha
@travcollier
@travcollier Жыл бұрын
Has anyone tested 2.5 vs 3 high space? I find that big slimes move significantly faster with 3.
@dioswilson3153
@dioswilson3153 Жыл бұрын
What about 6 layers but the first one with mushrooms?
@mmknope
@mmknope Жыл бұрын
What could the combined rates be if a brown mushroom style farm were adapted to fit around a compact witch farm, sharing a common afk spot?
@introprospector
@introprospector Жыл бұрын
Witches don't drop slime. It'd be the same.
@mmknope
@mmknope Жыл бұрын
@@introprospector Right, I meant the combined rates of witch drops and slime drops. I have to assume the witches and slimes will cut into each others spawn rates slightly, but it could make for a Redstone component powerhouse, especially with a nearby cobble generator and auto smelter for stone.
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