I Got To Test A NEW Weapon In From The Depths! | Plasma Weapon Alpha Gameplay

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Lathland

Lathland

Күн бұрын

As a break from recording the next BIG video here is a small test of the brand new Plasma weapon type in the pre-alpha state currently in From The Depths! This weapon is majorly subject to change and so everything shown here could very well be different upon full release!
It Is entering the alpha branch of the game soon (I'm told before next month, though that is also subject to change!) And I am SO happy to see new weapons still being added to this game!!
Tell me your thoughts of the new weapon, any feedback I'm sure the devs would love to see! :D
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Пікірлер: 614
@Lathland
@Lathland 9 ай бұрын
As a break from recording the next BIG video here is a small test of the brand new Plasma weapon type in the pre-alpha state currently in From The Depths! This weapon is majorly subject to change and so everything shown here could very well be different upon full release! It Is entering the alpha branch of the game soon (I'm told before next month, though that is also subject to change!) And I am SO happy to see new weapons still being added to this game!! Tell me your thoughts of the new weapon, any feedback I'm sure the devs would love to see! :D
@SocietyFilth
@SocietyFilth 9 ай бұрын
It should be possible based on the pieces of the plasma to build a multibarrell one that could act like a shotgun. 😇 Then again I guess that should be true about other weapons too.
@onerxowns2202
@onerxowns2202 9 ай бұрын
What you think? with plasma being added it, ther will be a chance for FIRE and BURNING of blocks mechanics introduced to FTD ?
@rickrumble4715
@rickrumble4715 9 ай бұрын
Would be neat for the shotgun attachment to allow for a number of smaller shots that act as a sort of splat of armour eating/weakening plasma instead. Basically, have it go from a consistent armour pierce shot to a secondary weapon that makes it easier for other weapons to punch through.
@mattginsburg3511
@mattginsburg3511 9 ай бұрын
As one of the other people in the closed branch, I've honestly really liked it, I'm already working on figuring out how to best implement it on the in game faction craft. It's pretty weird to optimize, but seems pretty good and compact.
@Perryverduijn111
@Perryverduijn111 9 ай бұрын
​@@onerxowns2202hope so
@maybemaeb
@maybemaeb 9 ай бұрын
From The Depths is a series I wish to see continued in the future, even experimental things such as this. :)
@he1p-me
@he1p-me 9 ай бұрын
Agreed
@rexrock
@rexrock 9 ай бұрын
Yes!
@jaredwhite5539
@jaredwhite5539 9 ай бұрын
Yes.
@ghamerons6287
@ghamerons6287 9 ай бұрын
Same here
@autoroller3391
@autoroller3391 9 ай бұрын
Same
@SephirothRyu
@SephirothRyu 9 ай бұрын
Lath: "So I threw this thing together in under an hour" Normal people: "We made a borg cube with wheels and a turret on top in twice the time. You made something that actually looks like a tank."
@leonardwiltsch9290
@leonardwiltsch9290 9 ай бұрын
does your cube at least work? .....noooo?....nope it just exploded .... and i forgot to save it .sigh..mild rage quiting noises
@AutismIsUnstoppable
@AutismIsUnstoppable 9 ай бұрын
@@leonardwiltsch9290 you can recover stuff even after a rage quit or crash. Should be saved in your blueprints somewhere.
@xenon_413
@xenon_413 9 ай бұрын
There's definitely that vibe of artists having trouble seeing how good their own work is. I hope he can recognize that. Whenever I want to make something look better I take my boxes and add more struts and greebly lines to make it more like his.
@alexboldman1807
@alexboldman1807 9 ай бұрын
i never thought i would live to see a day where a massive game like from the depths adds something major like this its beautiful
@F14thunderhawk
@F14thunderhawk 9 ай бұрын
its terrible, literally none of these numbers are attempting to be balanced. 100 base armor pen means that literally nothing takes mitigated damage from plasma, the components like every other internal that isnt fuel engines is massively overly-durable because of raw health bloat, and the damage efficiency is absolutely absurd
@f0x1ro1
@f0x1ro1 9 ай бұрын
@@F14thunderhawk Almost as if it's just a concept that's not even in the alpha state yet...
@dr.cheeze5382
@dr.cheeze5382 9 ай бұрын
​@@F14thunderhawk 🤡
@WaYRt
@WaYRt 9 ай бұрын
​@@F14thunderhawk​@F14thunderhawk you know it's not gonna be released in this state right?? He literally said at the beginning of the video that the developers are asking for feedback before actually adding it to the game
@gotyouchip1179
@gotyouchip1179 9 ай бұрын
@@F14thunderhawk all the original weapons before updates were busted as hell except perhaps PACs. There’s still plenty of time to fix it and additionally it’s not like being balanced is as important in a game that is mostly single player. If it trivializes the game you can literally just ignore it or modify the game to remove it.
@level98bearhuntingarmor
@level98bearhuntingarmor 9 ай бұрын
Great to see this game still get updates (also I'm thinking the Lightning Hoods are going to love these)
@F14thunderhawk
@F14thunderhawk 9 ай бұрын
too bad no one is actually maintaining LH
@hondacivic8222
@hondacivic8222 9 ай бұрын
Great news LH is being handled and yes they are getting plasma
@ghossts
@ghossts 9 ай бұрын
speculation: i think the accelerators are there to make energy to speed more efficient. so you would need les energy to get the same amount of speed.
@termitreter6545
@termitreter6545 9 ай бұрын
I wonder if its a tradeoff like, either you put heatsinks, or accelerators, or need a longer barrel. Tho I dont like how the tradeoff of longer barrels usually being "does it look stupid".
@ghossts
@ghossts 9 ай бұрын
@@termitreter6545 i think the trade of would be cost, that those accelerators are pretty expensive and easy to shoot of
@termitreter6545
@termitreter6545 9 ай бұрын
@@ghossts Tbh, if they are easy to shoot off, would you even use them at all? Gun barrels are very exposed and tank a lot of hits.
@ghossts
@ghossts 9 ай бұрын
@@termitreter6545 tbh i would because we don't know the numbers right now but if it increases efficiency greatly then it's almost a must for small crafts. Only huge crafts or close range crafts can afford to make it snubnose.
@MelodiousCoast7
@MelodiousCoast7 9 ай бұрын
@@ghossts turns out they just increase the max energy that can be used to accelerate charges
@-Temple-
@-Temple- 9 ай бұрын
I remember being hyped for advanced cannons, now we are getting plasma!
@lyon8904
@lyon8904 9 ай бұрын
The new plasma cannon looks pretty awesome! It seems kinda like a laser and particle cannon had a baby that wants to be a railgun if that makes sense😂 I think it’ll be a great addition to the game and I can’t wait to make some new machines of violence with it!
@ardantop132na6
@ardantop132na6 9 ай бұрын
Plasma weapons are basically like lasers but instead of spicy light, it's spicy gas with railguns.
@jansteinhaus5821
@jansteinhaus5821 9 ай бұрын
@@ardantop132na6 Plasma weaponry is usually coil-based
@Michael2137.
@Michael2137. 9 ай бұрын
I hope shields are gonna get reworked again, I feel like the ring shield have problems with being underpowered. If more types of weapons are going to be added, you need to balance it with more defensive options.
@strcmdrbookwyrm
@strcmdrbookwyrm 9 ай бұрын
Though for the record, I think that the current state of the plasma cannon actually gives ring shields a niche use. If you combined stacked heavy armor with a ring shield might actually give you enough armor to bock the Plasma's 100 AP. Though again, it's only a niche use for if you know your fighting plasma.
@britishneko3906
@britishneko3906 9 ай бұрын
​@strcmdrbookwyrm4303 sorry to say this... but Plasma deals more damage the higher AC the thing it hits... so it destroys HA and all of the SD existence but can't kill OW good enough(like literally)
@strcmdrbookwyrm
@strcmdrbookwyrm 9 ай бұрын
@@britishneko3906 Huh... I didn't know that. Lathrix certainly didn't mention it anyway. Where'd you get that information?
@kylewhite5695
@kylewhite5695 9 ай бұрын
This is very interesting as the high AP encourages more wood/metal in an armor scheme as opposed to the ERA/HA meta. It also deals largely surface damage against armor instead of internal damage like some of the more meta options. Really changes the way craft will be designed I think.
@F14thunderhawk
@F14thunderhawk 9 ай бұрын
it deals so much damage for its investment that it doesnt matter that it does surface damage without deep effects. it will obliterate everything.
@benlindsley2841
@benlindsley2841 9 ай бұрын
you just want to be mad at a PRE alpha system don't you? @@F14thunderhawk
@termitreter6545
@termitreter6545 9 ай бұрын
Yup, its a bit of an anti-meta weapon, itll be good at fighting heavy armor. More like a soft counter tho, looks quite versatile as a system. The high projectile speed will also be good vs fast enemies and orbiters. I like it.
@hypernovamkvi715
@hypernovamkvi715 9 ай бұрын
well it wont really because after a certain point armor becomes a moot point anyway so a lot of the really good vehicles especially non faction vehicles are very redundant and that is what makes them last so long that or they just zap you from existence from so far away hitting them becomes a huge problem
@termitreter6545
@termitreter6545 9 ай бұрын
@@hypernovamkvi715 Yup, really big vehicles rely on redundancy. For defeating plasma, people will likely mix more metal/alloy with their heavy armor. Especially that whack 4m HA slope/wedge armor is likely gonna lose out. People do it for the high HP and shell-deflection, but it might be too much of a point of failure vs plasma.
@BorderWise12
@BorderWise12 9 ай бұрын
Awesome that you got to show this off! What a treat for us! 😄 First thing that jumps out to me is how expensive plasma blocks are, and how pricey the tank ends up being: over 110k, for such a small vehicle! For now it seems plasma is similar in niche to PAC: a very expensive "Eff You" button with no real hard counter, but other weapon systems will be far cheaper and more material efficient. Which is good, because we don't want FtD to just become a plasma weapons simulator, do we? XD Looking forward to messing with these! From the Depths is a series I wish to see continued in the future! 👍
@lsswappedcessna
@lsswappedcessna 9 ай бұрын
Gonna be real interesting when the Scarlet Dawn officers have to explain to high command how their entire fleet was wiped out by a canoe with a plasma gun duct taped to it
@alice672
@alice672 9 ай бұрын
I think the visual size of each shot should scale with the number of charges used, im thinking; huge huge, slow moving, ship eating shot with a 5m diameter (and 5m diameter hitbox on that projectile? could be good for a 'microwave gun' style of AA), would also be interesting to have inaccuracy scale with temperature, rather than having a temperature limit, so that shots can go full storm trooper :D
@cosmictheaddict
@cosmictheaddict 9 ай бұрын
i feel like if plasma rounds used their heat mechanic to act like flares i feel it would be really interesting
@seth468
@seth468 9 ай бұрын
You know, I didn't really expect to see more than 1 or 2 FtD videos before you went back to other things. I am pleasantly surprised to see you sticking with it and I've watched all of the FtD videos so far! I too am very pleased with the new weapon.
@jadekaiser7840
@jadekaiser7840 9 ай бұрын
ALL the FtD videos?! That's a lot of videos. Lathrix has been doing FtD stuff for a long, long time.
@BrokeWrench
@BrokeWrench 9 ай бұрын
His channel got selected by the algorithm so hes pumping out as many of those type "long FTD vids" as he can to keep up the view and make the most of it
@BrokeWrench
@BrokeWrench 9 ай бұрын
​​@@jadekaiser7840yeah but he went a long time not doing many FTD videos and now hes doing ONLY ftd vids for a handful of times in a row
@TrueChaoSclx
@TrueChaoSclx 9 ай бұрын
@@jadekaiser7840 I've seen them all, but I've been subscribed for a really really long time lmao. I miss Robocraft, the devs did that game dirty.
@combativeThinker
@combativeThinker 9 ай бұрын
@@jadekaiser7840 Yes, I’ve watched all his ftd videos as well. His “Ashes of the Empire” campaign is my second-favorite, just behind his 2016 “Quest for Neter.”
@oygemprime3864
@oygemprime3864 9 ай бұрын
This is incredibly cool and we're so happy you've been allowed to show it off! Blood for the blood god! Milk for the khorne flakes!
@jaymorrison2419
@jaymorrison2419 9 ай бұрын
I have been waiting for a plasma cannon weapon design for AGES! I love that its range limited, and fairly low damage per shot, but with high AP. Oddly, I hope that shields set to laser defense work against these.
@ardantop132na6
@ardantop132na6 9 ай бұрын
Considering how smokes doesn't affect them, I suspect that's because shields will be the main countermeasure against plasma weapons, which make shields more valuable than just a soft counter to APS and laser.
@antikythera7318
@antikythera7318 9 ай бұрын
I think that this being energy based should be countered by shields. It gives this weapon a weakness as well as giving shields more utility as to what they defend against.
@richardwilmer4550
@richardwilmer4550 9 ай бұрын
Or counter shields
@blueghost8878
@blueghost8878 9 ай бұрын
Feedback for plasma: I think it could be a little nerved by using "AP=ChargesPerShot*10" but the weapon looks really good so far and i can't wait to test it out! Feedback for Lathland: From The Depths is a series I wish to see continued in the future!!!
@BeardedZasso
@BeardedZasso 9 ай бұрын
Loving that you're getting these kinds of previews and thus the recognition of what you bring to this game!
@arial_01
@arial_01 9 ай бұрын
Such A cool weapon! I feel like the heat mechanic is really cool, but needs to be more of a limiting factor on the weapon/more of an issue for the builder. Just as a balancing thing, I would rather heat than slowing down shots or making energy more expensive, because rail guns and lasers are already energy limited, so heat is more interesting.
@user-kn9kc3wu2e
@user-kn9kc3wu2e 9 ай бұрын
12:42 heatsinks decrease your weapon's temperature, you need them because you cant fire it above a threshold of 1k celsius
@0KOrbU0
@0KOrbU0 9 ай бұрын
It would be interesting if the plasma bolts would heat up the target, so the target would start taking more and more heat damage, as long as you keep firing on it.
@ordinant2504
@ordinant2504 9 ай бұрын
Ooooo Plasma sounds cool. I love the From the Depths series! It definitely is a series I'd like to see continued in the future.
@Shinzon23
@Shinzon23 9 ай бұрын
Neat; now do a Covenant CCS cruiser or Lich using the plasma cannons! I'd also love to see the plasma weapon have a "lance" function for long range shots and a "projector" version for up close work that has relatively bad range but that vomits out fire and EMP damage.
@StilgarAstartes
@StilgarAstartes 9 ай бұрын
Plasma Weaponry, you say? The Emperor approves! Looking forward to all the designs you come up with to spread the "love". And exclusive preview? Lath is moving up in the FtD- World! Nice one, Lath. Good on ya!
@gunnymicshoot272
@gunnymicshoot272 9 ай бұрын
I would love to see a Plasma mortar
@atesz7636
@atesz7636 9 ай бұрын
This gives me a Robocraft feeling
@ThunderbirdAnthares
@ThunderbirdAnthares 9 ай бұрын
From The Depths is a series I wish to see continued in the future, especially with more plasma cannon evolution 🙂
@vineheart01
@vineheart01 9 ай бұрын
seems like the kind of weapon you'd use in a twin-turret lineup. It busts armor, cram cannon follows in through the hole it made. It breaks armor but doesnt seem to actually KILL the target very quick
@serphnoto9656
@serphnoto9656 9 ай бұрын
I hope they add some parts to decrease the damage loss and increase the explosion size for this thing, then my dream of a Wraith in ftd would be complete.
@leonardwiltsch9290
@leonardwiltsch9290 9 ай бұрын
i would add a overcharger componend-block that ups the damage but also ups the damage drop. and its counterpart something like a 'exploding injector' that adds explosions but the projectile explodes randomly (before hitting?) homing that works better on slow projetiles an atillery thingy ...with homing like the cram morter but ENERGY a heavy mentlet for BIG GUNS a fast mentlet for ratation speed a multibarel mentlet for multiple barrens ... with the desabeliser to create a wall of plasma bullets as Anti-missile
@friendlyspacedragon7250
@friendlyspacedragon7250 9 ай бұрын
Neat, a new weapon. Looking promising but I would like to see more components for things like altering splash damage (or projectile size) or damage dropoff or even short range shotgun-like cone just to throw out some ideas.
@censoredduetowrongthink
@censoredduetowrongthink 9 ай бұрын
I'm assuming the "split in 2" barrel will stack to some degree. It'd be cool if it multiplied projectiles by 2 per section but it's more likely just +1 pellet
@SuwinTzi
@SuwinTzi 9 ай бұрын
It's so cool you get to test a weapon before it even hits alpha. Now people can accurately build their favorite Star Wars ships.
@Anna-dw4ll
@Anna-dw4ll 9 ай бұрын
from the depths is a wonderful thing I wish to see continued in the future! It's a series of yours I've really grown up on, and I absolutely love it. I hope you're having a very good day!
@trk20.
@trk20. 9 ай бұрын
Holy shit this is literally something thought of like a year ago (I had just watched SG1) - energy weapon with travel time and customizable attributes. I might like to see variable shot dimensions at the cost of charges, and/or being able to have very close together shots condense into a single (longer) plasma blob. Very excited for this!
@davesatxify
@davesatxify 9 ай бұрын
i always enjoy your slightly rambling yet very entertaining videos.. thanks. honestly i avoided the from the depths content for awhile and i regret that now
@resurgam_b7
@resurgam_b7 9 ай бұрын
This video was great and it gave me an idea for another video I'd love to see. It would be awesome if you could do a "Getting started" style of series where you show how to build a basic version of all of the weapon types, how to get a vehicle moving and generating power, tips and tricks for survivability and durable weapon design, etc. A catch all design class for someone just starting out in the game style of video.
@gotyouchip1179
@gotyouchip1179 9 ай бұрын
I just commented here and got confused between this video and another more serious video and thought you were talking about weapons in real life LOL
@resurgam_b7
@resurgam_b7 9 ай бұрын
@@gotyouchip1179 Haha, nope, no real carnage here, unless you're made of pixels 😂
@dustinwagner2234
@dustinwagner2234 9 ай бұрын
I just got from the depths, and I have been a fan for years. I would love it if you did a tournament like the April Fools' tournament years ago, but with fan Creations UP against 1 of yours with restrictions on volume and cost.
@zokushatech
@zokushatech 9 ай бұрын
I really like the fast projectile speed and armor penetration! Looks like its gonna be a lot of fun to design crafts to use, and also to combat against this new weapon. Might end up seeing more wood or a new armor strategy used in builds and i think thats pretty cool!
@massivewaffle2424
@massivewaffle2424 9 ай бұрын
You could use the plasma for a defence building with 2 different gun barrels one slow high damage and the other one high RPM and low damage for ground and air targets respectfully.
@jnmacneil
@jnmacneil 9 ай бұрын
Loving the direction this channel is going lately with all the from the depths and full playthroughs in general! Also apparently Avorion is getting a big update/free dlc soon and I'd love to see you revisit that game once that's out! ❤
@agauss2714
@agauss2714 9 ай бұрын
3:28 (one frame) inaccuracy is .06 degrees 12:54 inaccuracy is .03 degrees I don't think the difference is great enough to really incentivize building long barrels (which might be a good thing lol, an advanced cannon with good accuracy usually looks pretty dumb) but it looks like adding them barrels will improve accuracy. This is in response to Lath asking about it in the video.
@garrettlybbert1061
@garrettlybbert1061 9 ай бұрын
And now we wait for the inevitable "I figured out how to build a proper plasma shotgun and it can blow up the world" video heheh :P Great first look at the new weapon! I can see a lot of fun potential for these in builds. I like the look of them a lot.
@KaneyoriHK
@KaneyoriHK 9 ай бұрын
I really like the plasma stuff. I think it's cool. Gives more options for weapons and stuff, styles of weapons. An expansion to the energy weapons is welcome. It's super cool.
@Galvin09670
@Galvin09670 9 ай бұрын
Larry is a series I wish to see continued in the future!
@entropic-decay
@entropic-decay 9 ай бұрын
story mode fleet idea: Main/capital ship: spaceborne weapons platform, with some decorative command centers and such in addition to a massive laser weapons system and a few huge missiles. Has spots to dock and repair the other ships. Other ships are primarily flying vessels that have a variety of weapons, but overall similar designs - think a modular base with the weapons being modules that are added onto that.
@richardwilmer4550
@richardwilmer4550 9 ай бұрын
Make it a covenant supercarrier
@markbritton3463
@markbritton3463 8 ай бұрын
Hi Lathrix, I love your videos and you inspired me start playing from the depths, but I am unable until I get a new computer, all these new changes to the game make me want to play so bad, but as of now watching your videos is the closest thing to it, so please keep posting.
@unrealblitz5378
@unrealblitz5378 9 ай бұрын
Ooooooh! Looking good can't wait for this to feature in a future episode 🙌
@dr.robertnick9599
@dr.robertnick9599 9 ай бұрын
I think you could change the amount of charges fired based on the size of the enemy with an ACB or breadboard block setter. That might not be implemented yet, but could happen soon. Reducing the energy per shot also seems like a smart idea on slower targets, to make the weapon more efficient, since you don't need a high projectile speed agains slower targets.
@snakeofminthumbugs330
@snakeofminthumbugs330 9 ай бұрын
I always imagined that plasma would be the next type of weapon in FtD, this is perfect for me as I wanted to at some point recreate the units from Rusted warfare RTS. Really looking forward to this. I'm also wondering about its uses in CWIS, plasma anti-missile systems would be amazing.
@grimloncz3853
@grimloncz3853 9 ай бұрын
These weapons look really fun. A projectile that has no speed/ AP falloff, only damage like a laser/ PAC. I do wonder how will they interact with the different active and passive defenses (LAMS, shields, water). Maybe even a plasma CIWS.
@danielmoelders7290
@danielmoelders7290 9 ай бұрын
Love the more building focus stuff. (kinda missed that)
@CyberVonCyberus
@CyberVonCyberus 9 ай бұрын
That 100% armour penetration is very scary, I wonder how to counter this weapon, I think that maybe voluminous designs might be the way to do it since the area of effect of the plasma bolts is small ?
@braydenbabbitt5917
@braydenbabbitt5917 9 ай бұрын
This is awesome. Always loved plasma weapons from video games.
@masterbuilder0601
@masterbuilder0601 9 ай бұрын
This is so cool! From The Depths is a series I wish to see continued in the future.
@destoyerdj4486
@destoyerdj4486 9 ай бұрын
THE BLOOD GODS HAVE CHOSEN OUR SAVIOR
@JDBlack3347
@JDBlack3347 9 ай бұрын
From the Depths is a series I wish to see continued in the future, that includes building videos, watching the tetris get worked on and listening to discussion of it is soothing!
@babadybab9676
@babadybab9676 9 ай бұрын
Nice! I think it'd be cool to see the plasma weapons work similar to those of robocraft (lobbing a gravity-effected ball of boom at people) as an alternative to cram cannons, potentially
@xenon_413
@xenon_413 9 ай бұрын
I think it'd be really cool if that was an option for them. So we can have both the small, light and fast plasma, and the big, heavy slow plasma.
@babadybab9676
@babadybab9676 9 ай бұрын
@@xenon_413 100%. In that case heavier would have bonuses to make it worth it (otherwise it'd just be better to use fast small shots every time to confirm hits) such as slight bonus damage for higher draws or scaling knockback.
@addisonchow9798
@addisonchow9798 9 ай бұрын
FTD challenge suggestion: different environment challenge: after 10 minutes you must change your location from sea to the air or sea to under water or under water to sea. This rule could be ignored when entering portals. You could spend 10 minutes in the air, 5 minutes above water 10 minutes below water.
@xenon_413
@xenon_413 9 ай бұрын
I think that would largely just make a flier that can be a submarine, that was in one of the earlier adventure mode series he did and it went very well. Loving the idea of a challenge that targets what he'd doing during the run though.
@Artem4egg_
@Artem4egg_ 9 ай бұрын
OOOH! Recently i've learned how to build every caregory's structures, nice to know that there'll be new things to explore soon!
@nikolanojic6861
@nikolanojic6861 9 ай бұрын
Hey Lathland , i love from the depths and have watched over 100+ of your from the depths videos but since all of the changes I still don't know how to build the most basic crafts in these games , could you do mini series of HOW to (make auto cannons, make an engine and move ur ship,how to configure ai ) and so on , would be pretty helpful :D Thank you .
@Driver2806
@Driver2806 9 ай бұрын
Love to see a new weapon in ftd, i did not think that whould happen, i really enjoyed the recent videos and i hope the series will continue.
@RandallRuina
@RandallRuina 9 ай бұрын
I'm so glad you made this video cause I've been craving from the depths after my pc broke down
@cephy8102
@cephy8102 9 ай бұрын
Fun fact: The Plasma Cannons has been in the game for years, in form of unused meshes. So we're finally getting it? After all these years? Glorious.
@gabrielhenson5751
@gabrielhenson5751 9 ай бұрын
WHAT?! A completely new weapon type??? Holy hell this is cool. A completely new weapon to learn and master, a whole new option for arming a craft. I'm so hyped.
@OpinionatedHuman
@OpinionatedHuman 9 ай бұрын
So jealous!!! Can't wait to get my hands on this new weapon.
@piscesoffate9191
@piscesoffate9191 9 ай бұрын
ilove how ftd puts all the items in the inventory menu thing in the order they work, its a really good detail to slightly help new players
@lurk3594
@lurk3594 9 ай бұрын
Nicely done, your video had a good general overview! I'm excited for this new weapon. For suggestions on the new weapon: Visuals: The ball of plasma is a cool visual, but as far as I know, spheromaks (plasma masses in the shape of a ring/donut) might be a better shape, because the rotation of its charge produces a magnetic field that helps it self stabilize. Balance: Heat = could reduce projectile speed, stability (damage loss over time), and/or accuracy. Heatsinks may slow down the build up of heat, and maybe active cooling (which increase energy use) could be used to speed up the cooldown process. EMP (Maybe) = plasma holds a charge that could disrupt electronics. Perhaps while holding the same amount of energy a charge the method of damage could be chosen via a slider, where you could choose between a heat/mass to electrical charge ratio. It could also impact heat generation, energy need and/or ammo usage (more EMP means more energy/longer charge generation time, more heat/mass impacts Heat generation/ammo usage). By giving the projectile more electrical charge, normal plasma damage and AP would diminish. Damage to the weapon = If the chamber is hit, it may release all of its charges in a random direction, to stop the damage an emergency vent component, like the ammo ejector could be installed to direct the charges away from potentially harming its own vehicle. If the chamber is destroyed or the charges directed through the vent the plasma would loose damage at a much greater rate than when fired, and move rather slowly, as no speed and better projectile stability has been given through the use of the accelerator and/or mantlet. Counters: Shields = could be one of the few ways to stop or negate plasma 100% of the time, maybe through making the shield draw more power when hit, letting the shield block take a percentage of the damage with regard to its strength (stronger shields take less damage), or by heavily reducing the AP and/or dispersing the damage over a larger area, maybe even altering the projectile angle, so it may not fully ricochet but either pass over the target or hit blocks not directly targeted (hopefully a less critical area). Water = I am unsure how much energy plasma looses when interacting with water, but still interacts with a colder and more dense medium than air. If I remember correctly the water could flash into steam upon contact rather explosively, so hitting close to a target in the water might still damage it, but with less damage, and a lot less AP.
@bluenightfury4365
@bluenightfury4365 9 ай бұрын
More FtD!!! Yesss. Also my my that few seconds at the start, that tank got shredded.
@burtvanheel128
@burtvanheel128 9 ай бұрын
Would you please take the time to test out the new toy in space, and underwater? Also, how it deals with the air/water interface? Curious about that, because in space- being surrounded by a 'perfect' insulator - it shouldn't lose any shot energy; On the other hand, water should kill the shot pretty quickly. Then again, it's FtD physics, where 100 ton tanks can get yeeted off into orbit...
@rudigerf.1111
@rudigerf.1111 9 ай бұрын
Such a cool concept of weapons. Seems fun
@DetonatingD
@DetonatingD 9 ай бұрын
a new Lathland video once i wake up? this is starting to be a great day
@llmkursk8254
@llmkursk8254 9 ай бұрын
Honestly, eying up the "heatsink" part makes me wish there was some sort of heat management system in the game. Vents for venting hot air, intakes for introducing fresh air, heat affecting how effectively your engines or weapons run, a targeting system based around heat signatures, incendiary ammo that increases heat to damaging levels... There's a lot of potential. I wouldn't apply it to mainframes though, considering how necessary AI is, but otherwise I could see a lot of fun in having to build around such a mechanic.
@thunderatsea3843
@thunderatsea3843 9 ай бұрын
From the Depths is a series we wish to see continued in the future. Interesting weapon, not what I expected but interesting. It doesn't look like its doing much damage, but it seems to be doing a lot. I do think the heat sinks make it look cool, even if they're not really needed.
@Fbleh
@Fbleh 9 ай бұрын
Yooo I didn't think it would ever happen for some reason, nice to see new weapons!
@Wanderer4Hire
@Wanderer4Hire 9 ай бұрын
Hey Lath, I used to not like watching From The Depths videos as they seemed boring, lacked anything to catch my attention, and too long but as of recently I've come to enjoy these videos as I now crave violence of how you rip through the enemies and take their bodies as puppets whenever you're near difficulty 100. So yeah, keep up the good job and hope that more great days will come for you.
@frazonedracaoo6981
@frazonedracaoo6981 9 ай бұрын
So I had an idea for a plasma cannon weapon in science fiction. It functioned on an idea that multiple plasma shoots from fires at the same time from different barrels could actually fuse together into a single projectile. So the Cerberus a triple berall plasma turret could fire it's barrels sequentially for interception fire, or fire all together for larger ships.
@libravictor
@libravictor 9 ай бұрын
OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH. I am going to LOVE this weapons. Also particle cannons are the same thing like plasma cannon. They both shot hard energy things to destroy. BUT, plasma are ball of energy. Particle are line of energy like light saber.
@deathofallthingspotato9919
@deathofallthingspotato9919 9 ай бұрын
Mmmm, looks fun, but I agree it needs some more complexity... Maybe making the generators into a series of interconnected parts, like material injectors, heaters, vapourisors, coolers, etc? Then the assembly of the generators around the storages becomes the challenge. Or making the generators have to form a ring, attached to the storage (and have addons to the generators to add material, but adding more material gets less efficient), and the larger the ring they form, the more efficient... that way you have to try and fit as many large interlocking rings into the space as possible...
@TheBlackDevil-im6ho
@TheBlackDevil-im6ho 9 ай бұрын
just amazing i love this to bits ( and the enemy too)
@zetarhythm3503
@zetarhythm3503 9 ай бұрын
Old plasma meshes have been in the game for about 5-6 years iirc. Finally seeing plasma in the game is great, especially for an energy weapon enthusiast.
@GMODISM
@GMODISM 9 ай бұрын
OMG that is quite cool! Can't wait to lay my hands upon them!
@ISpaceGhost9I
@ISpaceGhost9I 9 ай бұрын
Would love to see more of this kind of new stuff discovery!
@sebbes333
@sebbes333 9 ай бұрын
11:26 Background music: "Twinkle, twinkle, little, star. How, I, wonder, where, you, are" ;P
@snowfox2192
@snowfox2192 9 ай бұрын
This is a series i wish to see continued in the future, and I so can not wait to try these weapons myself, even if i doubt they will ever include the incendiary capabilities that I've long wanted to use against the DWG, I can see these plasma cannons being a especially good weapon against the Onyx Watch with their heavy armor and air gaps. I am SCARED to see the Lightning Hoods adopt them though. Smoke wont be enough soon...
@MelodiousCoast7
@MelodiousCoast7 9 ай бұрын
these came sooner than i was expecting!
@reliablyradioactiveraven6219
@reliablyradioactiveraven6219 9 ай бұрын
I hope they add some cool sound design for this weapon too. I cant wait to see how the devs add it to some of the campaign craft as well
@dan9738
@dan9738 9 ай бұрын
It might be interesting if they leaned more into the "plasma" aspect and introduced magnetic charge into the game, with positively charged plasma projectiles being attracted to negatively charged entities and vice versa? Could lead to interesting things like vehicles defending themselves from plasma using charged magnetic fields to push projectiles away (or attract them to more highly armoured areas), which you can get past by alternating between positively and negatively charged shots so half of them will still hit, investing more in acceleration to try and push through, using a secondary support weapon which adds the charge you prefer, etc. Aside from that, it would be nice if the appearance of plasma projectiles changed more with the amount of charges and the acceleration, so you can have stuff like massive slow moving plasma orbs drifting through the air or elongated plasma shots like generic sci-fi blasters.
@rylanmiller6823
@rylanmiller6823 9 ай бұрын
This is fantastic and I can't wait to see more!
@RealStitchie
@RealStitchie 9 ай бұрын
Keep on comin with From the Depths. It is indeed a series I wish to be continued
@Matoro342
@Matoro342 9 ай бұрын
Very cool. You could add a magnetic field to your craft as defense as well
@Murasame13
@Murasame13 7 ай бұрын
16:25 I've never seen land campaign before but I ADORE the Hetzer from WW2 Germany and this is quite literally a direct reference to that iconic tank. I may have to play land campaign just to face it haha
@murrooo6313
@murrooo6313 9 ай бұрын
From The Depths is a series I wish to see continued in the future!!
@leonardwiltsch9290
@leonardwiltsch9290 9 ай бұрын
yes
@WhitzWolf92
@WhitzWolf92 9 ай бұрын
The numbers are obviously overtuned (it is pre-Alpha, after all), but I love what they're going for and how simply they're going about it with these! It's just not as satisfying to fire as a PAC or Cram though, maybe they could add some more bass to the sfx as you increase the number of charges/shot.
@rebalice9899
@rebalice9899 9 ай бұрын
Nothing quite like throwing superheated slag (or something to that extent) at whoever you don't like). Excited to see the future horrors this leads to :)
@idontwantthith
@idontwantthith 9 ай бұрын
I love the "ok" after testing the 16 charge shot and just obliterating the enemy
@Dracosian4802
@Dracosian4802 9 ай бұрын
It is really cool to see new weapons get added in terms of what I hope they add... (mostly based on how plasma is normally depicted in other things) - I think it would be really cool if you could set up a plasma weapon to vent heat all at once rather than having to rely on passive cooling from the heat sinks. Maybe it could allow plasma guns that fire in bursts before "reloading" - It would be cool if we got some sort of charged version of the cannon (aka has to charge up before firing but way more powerful) - I think being able to adjust the projectile size/AOE could be really cool Finally for my dumbest suggestion: - While it probably makes no sense with IRL physics (given ionised gases and all that)...I think it would be cool if you could enable dropoff and make some sort of Plasma cram cannon
@kulibzz8254
@kulibzz8254 9 ай бұрын
We love Larry! And wish to see the series continued in the future!
@laahba8413
@laahba8413 9 ай бұрын
neat that the devs are still working on new things and amaizng things at that, also dont worry about your stutter its part of the fun of watching you
@Dead_Videos
@Dead_Videos 9 ай бұрын
Absolutely hyped to see a new weapon! thats huuuuge!
@tarrasque8428
@tarrasque8428 9 ай бұрын
Love the plasma can't wait to see more updates on it
@Insanity_TM
@Insanity_TM 9 ай бұрын
I was trying to find a good video, then it said you uploaded a video 27 seconds ago. I’m looking forward to watch it.
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