I have a problem with Tauforged Shards | Warframe

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TheKengineer

TheKengineer

Жыл бұрын

This definitely qualifies as a "first world problem", but all the same we've had Archon Hunts for 10 weeks now. Let's talk about Tauforged shards and how we get them... or don't.
Articles referenced:
www.psychologyofgames.com/200...
www.psychologyofgames.com/201...
www.gameinformer.com/b/featur...
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Пікірлер: 537
@joshwagner7263
@joshwagner7263 Жыл бұрын
having psychologists quoted in my wf content was something I never knew I wanted until now
@Benzinilinguine
@Benzinilinguine Жыл бұрын
This activated my neurons
@goonmaster9000
@goonmaster9000 Жыл бұрын
This isn't psychology, its self-indulgent pseudoscience explaining a basic topic that is ultimately (or should be) common sense to any member of a self-sentient species. No shit that we get excited about things and it feels good to get what we want after mounting anticipation. This is literally something every human feels almost constantly to some extent in their lives. Not blaming Kengineer mind you. I just dont see how this video provides anything of actual use, and the whole topic of Tauforged shards being bad is ultimately way overblown and exaggerated in my opinion. The difference in power is so minute and un-consequential. Nobody should be caring about this to this extent, and the only reason people do care is because influencers make clickbaity videos and dramatize the situation, like they do with everything. Every warframe nerf or buff, every weapon change, every content change, the topic of every "underpowered" warframe, its always the same and man is it pretty exhausting. If Kengineer wants to delve into psychology, he should make a video regarding the topic of the constant dramatization of meaningless and inconsequential topics and how youtubers clickbait people and passively influence others into caring and riling up a storm for their own personal gain, using negativity for the purpose of attraction of viewership, within the medium of Warframe. Now that would be something that could teach people something new in terms of psychology.
@xrufus7x468
@xrufus7x468 Жыл бұрын
@@goonmaster9000 Science is where common sense goes to be peer reviewed and verified. Just because something seems like it should be widely known doesn't make it not scientific. Also, he isn't dramatizing any points here to "rile up the storm", he is pointing out that DE's use of pure RNG in this specific scenario isn't a good use of it, which frankly, should also be common sense.
@Benzinilinguine
@Benzinilinguine Жыл бұрын
@@goonmaster9000 absolute L take Why did you spend energy writing all that lmao
@James-9999
@James-9999 Жыл бұрын
Oh you should look into it more, it’s kinda dark tbh, they have psychologists figure out how to make the most profit, put them in the “flow” state that gets them addicted.
@quintessenceoflife7870
@quintessenceoflife7870 Жыл бұрын
Personaly i would like it if you redid an archon hunt it would have a chance to replace your archon shard you got from the hunt with a tauforged. Would provide incentive to do it over again and if you wanna do it quickly learn how to fight them properly aswell as allow people to actually fully gear their warframe out.
@TheKengineer
@TheKengineer Жыл бұрын
Good shout. That was another one of the options I was going to include in the video, but I cut it out so as not to go on too long.
@DarkIshanis
@DarkIshanis Жыл бұрын
​@@TheKengineer going too long for one thing is the most warframe thing you can do ^^ joke aside the solution of OP was what i was thinking before your solution, who are really good but with OP solution, you can do something yourself
@635574
@635574 Жыл бұрын
Thats also recipe for boredom, in a game mode that is the combination of arbies, steel path and sortie, and therefore the hardest non endless except the absurdity of grendel steel path missions (dont try this lol)
@dr.krimson1010
@dr.krimson1010 Жыл бұрын
This solution would turn the weekly Archon hunt into an endurance test. Every week you'd be asking yourself how often you'd have to do it this week before the tauforged dropped. It would be even worse than just the RNG we have now. Feeling forced by yourself to run it over and over again because you know the reward is there, but only for a week.
@DarkIshanis
@DarkIshanis Жыл бұрын
@@635574 with the cheese that thekengineer, it's not that bad, but i will trust you on the grenndel SP and never try it xD
@fideljok
@fideljok Жыл бұрын
And this is why The Kengineer is THE Kengineer. Loving this kind of discussion videos.
@Reishadowen
@Reishadowen Жыл бұрын
I like your idea of the Archons giving a tau sliver with every shard, then you just use five slivers and a shard to make it it Tauforged. This also gives players the option of choosing which color of their shards gets tauforged. Ultimately, I think this is going to come down to: promote long-term farming, or promote luck. And if someone gets lucky, that means someone else has to be unlucky. Just the way it is.
@furgel7717
@furgel7717 Жыл бұрын
For a system with this much power behind it (it's basically a whole additional mod slot or two for your frame in terms of power), it's absolutely ridiculous that there's no way to deterministically get the right outcome. The idea of 'tau slivers' crossed my mind the first time I saw the system and I have no clue why the devs didn't just put that in. Hell, you can even make every archon give a sliver only applicable to their respective shard, so it's still 1 of each colour every 5 weeks.
@sonohanabira9703
@sonohanabira9703 Жыл бұрын
The problem I have with these shards is that, even though they are direct upgrades from having none of add-ons, we perceive normal shards as flawed or imperfect outcomes because Tau forged versions exist. In my opinion, keeping that 20% chance for tau seems ok to reward the lucky ones, but to those who are unlucky, they should still be able to make one by taking the normal shard to quill onko and forging it with all three types of sentient cores of set amount.
@C_Kiri
@C_Kiri Жыл бұрын
Yeah, that's the real problem. I think the archon shards are genuinely an amazing idea, it just happens to have hit itself in the face with a rake on launch by having Tauforged ones be a mechanic as a cheap excuse to wring more dopamine out of the system. There's plenty of ways they COULD have done it, like having a chance for a second regular one, having a chance for a special one that counts as two or potentially all three colors, having an additional resource dropping in semirandom quantities to trade in for more, anything like that which would be a lateral transition that would obviously be nice to have without expressly just being more powerful. But instead we have a system where it FEELS like 80% of the time you're getting an inferior reward, even though regular shards are still more of a boost than your choice of frames could possibly have ever had before. It's an absolute shame and I hope they pick a way to solve this problem and make this whole situation as exclusively feel-good as it should've been.
@weedspagon4522
@weedspagon4522 Жыл бұрын
be neat if tauforged shards worked like corrupted mods, where it lowers another stat to provide a greater boost, ideally in a manner that allows some builds to suffer little to no downside
@Draithan
@Draithan Жыл бұрын
Perhaps some view it as flawed, but i gotta disagree. They're lesser not flawed. A major part of this game is to obtain gear and upgrade it. That could be with mods or arcanes. Improving those where possible to too, and eventually upgrading the base item into a stronger version to then enhance as was done with the base versions. Tau forged is just the stronger version and as such people understandably want it.
@augur9388
@augur9388 Жыл бұрын
@@Draithan yes but i have done all hunts so far yet i have Zero tau shards, i know 7 people who have zero or one as well. the system needs to allow for pity and trading or mitigate this horrid rng
@Draithan
@Draithan Жыл бұрын
@@augur9388 Yes the system is flawed. The shards are not. Even the lesser versions still make for strong additions if you build something right.
@thesucc990
@thesucc990 Жыл бұрын
I think some sort of a transmutation/upgrade system with the regular shards is the way to go here. Personally I'd like to get a resource from another source (that is, not an Archon hunt) to use in order to upgrade the shards. Maybe flawless sentient cores or Eidolon shards? it could also give a reason for people to do Eidolon hunts again.
@snakeman830
@snakeman830 Жыл бұрын
I like the idea of sentient cores being involved because they drop by the dozen in the missions leading up to the archon fight.
@paint4pain
@paint4pain Жыл бұрын
I had the same idea, some other mission that you can farm for a rare ressource that lets you upgrade, or even having to farm some mission with the shard equiped to upgrade it.
@MrDis4ster
@MrDis4ster Жыл бұрын
I knew you were a man of culture and it was confirmed when you wanted Ammo Drum for mods you give to other players. I have really been into your videos lately and I like the way you compress the important information into easy to watch and understandable Videos. Keep up the good work!
@RyanRipley69
@RyanRipley69 Жыл бұрын
very great video, thank you for explaining why it's bad RNG all around and explaining some helpful changes. i have 4/5 tau forged but i really love that tauforged fragment idea
@Kyomatsu
@Kyomatsu Жыл бұрын
Have you seen the one where they had monkey or birds press/peck a button and after a while it would give them food Then they made the time for the food random Then they removed the food entirely and they kept on pressing the button over and over again The psychology behind these things is amazing but also kind of scary, because we are the monkeys/birds
@Jojo-qk8kl
@Jojo-qk8kl Жыл бұрын
The Kengineer casually dropping a Computer Science Developer Thesis with scholarly articles is blissful overkill.
@Metruzanca
@Metruzanca Жыл бұрын
I feel like tao forged should be determined once, for everyone. E.g. randomly the shard awarded could be taoforged and so everyone will then go "its a taoforged week, make sure to get your archon hunt done!". EDIT: After watching the video, I like option 2
@user-tw7ru5jf9h
@user-tw7ru5jf9h Жыл бұрын
The BEST explanation of the situation, thank you!
@randomgamevidsthedroolingg4923
@randomgamevidsthedroolingg4923 Жыл бұрын
Fantastic play throughs on screen.
@SK-mw8vd
@SK-mw8vd Жыл бұрын
Thank you for putting into words my thoughts!
@quartz8468
@quartz8468 Жыл бұрын
i like how you implement the mathematic calculation in ur content its make it more fun for some reason
@hennhales
@hennhales Жыл бұрын
This is an incredible break down. I hope DE can hear voices that are this analytical above the people who are just shouting "this sucks" without offering an alternative. I think that there are obviously a handful of great ways to fix this, and DE is usually pretty responsive to community feedback. Wonderful analysis happening in this video.
@cecilrhodes2153
@cecilrhodes2153 Жыл бұрын
On the contrary to your last statement, we ABSOLUTELY need a way to fuse shards together to create Tauforged shards. Either 4 of the same color to generate a Tauforged shard of that color, or one of each to create a random tauforged shard.
@RedvsBlue-vg1ru
@RedvsBlue-vg1ru Жыл бұрын
Let’s say it’s for every eight normal shards your ninth will always be tau forged, like the video mentioned. If you’re unlucky enough, that’s two entire months of waiting until you get what you want. And that’s only if you get on consistently for 8 weeks in a row. I personally think being able to craft a tauforged shard with one shard of the same color + X amount of a second resource is the best option, as it doesn’t rely on consistent logins
@ThePopeOfAwesomeness
@ThePopeOfAwesomeness Жыл бұрын
It's really disappointing when you don't get one. I'd like a system where if you don't get one 3 times in a row the 4th will be guaranteed, I know that idea has its own issues as doss crafting them. The MIGHTY SEER helps you get more tau forged
@swattofficer6624
@swattofficer6624 5 ай бұрын
With the most recent devstream revealing 4 shards merge to 1 tauforged, its the right direction, particularly with more drops from netracells, but 4 feels a little harsh, perhaps 2 or 3 would have been a more reasonable grind.
@DivingHawker
@DivingHawker Жыл бұрын
In my opinion, we should either have a way to Tau forge existing shards through a mission or something, or have a system similar to Kahl's stock where we could "buy the Tau forging" for selected shard with currency earned by doing certain tasks within hunts.
@JovialMantis
@JovialMantis Жыл бұрын
As someone with 0 tau shards and bad luck in various aspects of life, I dont expect a tau shard until next summer
@vazda9941
@vazda9941 Жыл бұрын
Enemies in archon hunts should have a chance to drop a resource that is used to upgrade shards to their tauforged versions,this way,even if you didnt get a tauforged shard you will have most of what you need to upgrade the regular shard.
@zxhir4881
@zxhir4881 Жыл бұрын
Love how you worded everything, deservers a subscribe
@Vi74LiTy
@Vi74LiTy Жыл бұрын
I like the "riven sliver" idea. It'd be cool to have a chance to run the mission more times and have subsequent runs have a chance to drop an "archon sliver". Whether you'd need 5 or 10 or some other amount, idk. And whether those slivers would form its own tauforged, or combine with a normal shard, it's hard to say which is more fair, but I do think we should be rewarded for doing the mission multiple times within that week.
@darrylferguson3622
@darrylferguson3622 Жыл бұрын
Thank you for the deep dive into the psychology of RNG
@felixalgebra4888
@felixalgebra4888 3 ай бұрын
its funny watching this a year after it first released where the one of the options DE took for tau-forged shards was the one The Kengineer disliked most
@Meowsamurai
@Meowsamurai 5 күн бұрын
There is also netracells and deep archimedias now, so it's two fixes
@Wooskii1
@Wooskii1 Жыл бұрын
I totally agree, I think your solution of tau slivers is the best one. I also really don't like the idea of combining shards like arcanes, even if they can be broken back down for free. It would also make people think VERY hard about using them and probably only for a very specific (very OP) build on one or two frames. If the synergy that made your 5 tau forged frame work gets "reworked" then you have 5 very specific tau forged shards and probably only a few regular ones with much less of a use on another build. Also, it would take incredibly long to get multiples of the color(s) you want depending if you need more than 2 regulars to combine or not- 3 colors and 2 a week means 6 weeks minimum to do one red shard, X5 if you want all red. Yeah, you'll probably get lucky and get some extras anyway but that's still just way too long. Also they could make every 3rd regular shard a 100% chance for tau, that would be nice lol.
@NoMercy13567
@NoMercy13567 Жыл бұрын
They could have Chipper sell a Tauforged shard each week for more stock, and let you replay the archon hunts with a very low drop chance of one. This would give players a way to save up for the guaranteed shard that they want and also give the players a way to chase them if they want
@eemanemm
@eemanemm Жыл бұрын
Great video. Has been a while you produced a quality one! Well done!
@leachblah6313
@leachblah6313 Жыл бұрын
I wonder how many hunt has there been since the release because I've never missed any week for a hunt and I only got one TauForged
@emk2z421
@emk2z421 Жыл бұрын
I'm glad someone is voicing this. My main problem with this is, RNG is taken from a number generator and that is shared for everyone so chance to get one is only tied to which number you grab from the list, finish 1 sec later or 5 secs earlier and you might get it. Still with this system if 4 people get 10/10 non tau and 1 person gets 10/10 its still %20 average which is pos. I usually consider myself unlucky and managed to get 10/10 non tau, to make it worse I'm a bit picky about this if there is a good and a bad option for this system why should I settle for worse one, I'm just holding back till I get a tau one. Also for an idea I'd want a weekly tau upgrade BP, for 45 to 90 stock for instance...
@OzixiThrill
@OzixiThrill Жыл бұрын
In hindsight (as the system is now changed to have a mounting chance of 20%+20% per normal of a type), this problem has been fixed with a pity system. The only thing I would like beyond this, however, is the ability to turn regular shards to Tauforged in some manner, as after a certain amount of time (and effort), players will end up with enough tauforged shards and have no more use for the regular shards in any of their main builds. At this point, allowing the fusing of multiple shards into a tau shard would be a reasonable improvement in my opinion. Granted, maybe not right now, but within a short timeframe, it would make regular shards have some value as well.
@Me_Myself_Maly
@Me_Myself_Maly 8 күн бұрын
And now your prayers have been answered. It’s mad expensive though
@dugbyfly
@dugbyfly Жыл бұрын
I like the option of building the tauforged version from an existing shard, but why add another resource for crafting ? We should just use Narmer Isoplasts and/or Sentient cores, and voila !
@Igions
@Igions Жыл бұрын
we stan a king who criticises AND provides reasonable alternatives
@chamucoliz
@chamucoliz Жыл бұрын
Does any 1 knows if I use 5 casting speed shards with natural talent will make revenant Mesmer skin fast enough to recast during shield gate 1.3 sec?
@beingsactual
@beingsactual Жыл бұрын
I think the one catch with a pity system is that there are 3 types of shard rotating weekly and people who did not get a tauforged one in the set number of weeks would potentially feel incentivized to skip a hunt or two in order to get the type of shard they want to have a tau copy of the most. Would that be a fair trade-off? I don't know, but maybe it'd be safer if the pity counters were 3 separate ones, tracking each color of shard individually.
@MrLastGuide
@MrLastGuide Жыл бұрын
That was spot on mate. Great fckn content. Now how do we force DE to watch this?
@mehcutcheon2401
@mehcutcheon2401 Жыл бұрын
The tauforged fragment is a fire idea
@loremasterdasmodeus8285
@loremasterdasmodeus8285 Жыл бұрын
I have another suggestion: Remember those Sentient drops we get and never use? Why not process and use sentient matter to use ok Archon Shards to make them Tau Forged? It would link with other parts of the game, making players rewarded for doing varied content.
@evelyn-v.
@evelyn-v. Жыл бұрын
tauforging shards with narmer isoplasts or something of the like would be interesting
@xikodan
@xikodan Жыл бұрын
you mean the cores or the shards? The last ones you can turn into focus now.
@cerealmama3879
@cerealmama3879 Жыл бұрын
@@evelyn-v. And using this resource you can encourage the people to do railjack missions, or they can add a nerfed archon, maybe lv~100, in this missions that will drop the resouce to upgrade the tauforge shards.
@Seneschaal
@Seneschaal Жыл бұрын
Well put
@creedus4909
@creedus4909 Жыл бұрын
Leaving a comment just to boost engagement, but I totally agree. The system does not work in being very rewarding. It's disappointing to wait an entire week only to get a guaranteed-to-be-replaced item. It would be much more rewarding if we could instead maybe fuse them with Endo and create Tauforged versions, as with many veteran players, it's quite common to have accumulated hundreds of thousands of Endo - myself included - especially with the drop tables on Zariman bounties (3k-4k Endo every few bounties + extras). That, or some way to use our many unused resources would be fantastic, though I doubt DE has anything in the pipeline for this system in the near term. It might be a year or two before they elect to validate a way forward for all the shards which will be replaced, regardless of drop rates, albeit slowly, by all endgame players.
@PokeAffe
@PokeAffe Жыл бұрын
ok my take on the rng part of the shards is, u get the normal shard for compleeting the mission the first time and then get a x% droprate on tauforged splinters*, on runs afterwards. and the normal shard + x tauforged splinters + something like argon or nitain, forges into a Tauforged shard. this doesnt remove the rng, but u can make up for it with grinding + u can chose wich shard to upgrade first depending on what u need.
@darschpugs4690
@darschpugs4690 Жыл бұрын
I have done every single archon hunt and still not received a tau forged yet. Granted i do not particularly need them, but I would love to have a way to target a specific tau forged shard say once a month since we only have three archon hunts the fourth week could be a random archon guaranteed to drop a tau forged if you have not gotten one in three weeks or something or maybe let us choose which shard we want for the fourth week.. I of course would go all blue tau forged to slot armor on rhino to further do silly stuff with him.
@tottallynotdavid
@tottallynotdavid Жыл бұрын
Dang I’m happy I have 6 tauforged, didn’t realize how rare it is to get them
@ravohr2881
@ravohr2881 11 ай бұрын
Oh, talking about burnout hit home, expected kills to get a mod was 104, I had way over 1500 till it dropped when a friend joined, killed his first enemy, and it dropped. i had to force myself to go on these missions over and over again. Even after getting it, I was so bumped out that I really couldn't appreciate the drop at that point.
@americanasian3156
@americanasian3156 Жыл бұрын
is something wrong with switch’s market? I haven’t played in a bit
@DragonSoul621
@DragonSoul621 Жыл бұрын
The rng in this game can be brutal. I started farming saryn prime back when she released in like 2015-2016 (dont recall the exact date) but even after hours and hours and hours of farming her, it wasnt until late 2021 that her systems finally droped for me, that is the longest ive ever farmed a warframe with the second being gauss which also took me 3 years to farm (4 days each week dedicated to farm him during 3 years) because his parts refused to drop.
@ezequielinsaurralde5058
@ezequielinsaurralde5058 Жыл бұрын
Guess That Im Part Of That 11%, Since I Have Done All Archon Hunts And Havent Got Even 1 Tauforged Shard Yet
@Masquerade404
@Masquerade404 Жыл бұрын
I been ranting about this since tauforged shards system were announced (before we even got our hands on it).. You have the better idea than my "fix" of using multiple normal shards to make a tauforged.. I really like the idea of getting "archon slivers" to upgrade an archon shard to tauforged in a similar way that one would make a riven mod with riven slivers.. This way I can at least make some degree of progress instead of "spinning my wheels in the mud" by relying purely on RNGesus to bless me with a tauforged shard that week.. Especially considering the red tauforged are really useful on basically all frames.. I always like having a "Mercy System" in place to back up bad RNG so I can at least make some degree of progress.. Otherwise, the burnout tends to set in quickly as the feeling of hopelessness increases.. It makes things feel at least obtainable even though it will take some extra time if RNG is being "less than cooperative"..
@JPG.01
@JPG.01 Жыл бұрын
I recently came back to warframe. I like that DE listened. They did implement a pity system that will guarantee that one out of five shards will be tau-forged but also kept the aspect of luck alive. Though my first tau forged shard dropped on my second archon hunt, it sadly didn't even faze me. It was a blue shard and I have yet to put thought into how to use it. But maybe my mindset is wrong. I treat shards like Warframes. There is nothing wrong with a frame just because it's prime exists. And as such, I barely care if my shards are tau-forged or not, it's still an upgrade.
@AtomicEy
@AtomicEy Жыл бұрын
9 minutes 39 seconds, appreciate you👊
@dnddude9652
@dnddude9652 Жыл бұрын
Wait… so, this was *before* the bad luck protection was added for the shards? That sounds like hell.
@unblemished_
@unblemished_ Жыл бұрын
Yea, you ran the mission, you didn't get it, better luck next time. The worst thing is, that they didn't have a tracking system so in the time it was introduced, you were at base 20% for every shard no matter how many normal shards you got until then.
@noahedenborg4221
@noahedenborg4221 10 ай бұрын
For some it was hell to get tau some got a lot of tau and some got barely any to none
@andrewlee9508
@andrewlee9508 Жыл бұрын
The only hindrance with the proposal of increasing the odds of receiving a Tauforged crystal on subsequent missions is whether or not that odds affect only your be reward or does it affect other players too. After all, currently all players in the session get the same rewards.
@No-Me3
@No-Me3 4 ай бұрын
Gotta keep you on that treadmill.
@lordpaps2270
@lordpaps2270 Жыл бұрын
Thank you bro maybe now DE will be motivated to update the system sooner
@DalanorTheLlama
@DalanorTheLlama Жыл бұрын
Making the archon fights a daily activity would be also a good step in the right direction.
@DustinxD11
@DustinxD11 Жыл бұрын
I would definitely say that the Shards should be tradable. Because there are people like me who find some or all of the Shards pointless because you don't need them to do anything in the game, they are not required to hit any type of Content in the Game. But some people on the other hand, love them and like the benefits and utility they provide. Just taking me as an Example: i hate the blue shards and don't care about the red Shards either. I only like to use the yellow ones, and if they were tradable, i could just sell the other ones. That way i still have something from the Archon Hunt even if its a Shard i don't care about. I could also buy more yellow Shards if i don't get enough for my favourite Frames. That way, everyone can enjoy the system.
@Joe90h
@Joe90h Жыл бұрын
I think the issue with the pity system (Four regulars in a row guaranteeing the next one you get is Tauforged) is that general consensus places the red shards as more important than the others. So you would get players potentially never wanting to do blue and yellow shard hunts in fear of spending their pity on those instead of what they want. I'm not completely against a system that combines multiples, but only when Khal missions are definitely, absolutely working (Got stung too many times by bugs and now decided I'd just wait for DE to finish this game mode before I continue to engage with it), and maybe with one other way of obtaining a shard per week like spending all these excess sentient cores we're getting.
@albino478gaming5
@albino478gaming5 Жыл бұрын
Another way to go about having a pity system is with every normal shard you get, the chance ia increased by 20%. So 20% turns into 24% or 1 in 4, 24 turns into 28,8 or 1 in 3,5, 28,8 turns into ~34, 6 or 1 in 3 and so on, resetting every time you get a shard. If you get really unlucky and still fail regardless if this, theres a guaranteed tauforged shard the 6th try. This still gives the lucky people more shards, but the unlucky ones cant really fall further than 1 tauforged every 42 days even if the increased chance failes to catch them, wich is around 50% on the fifth week.
@madlad7488
@madlad7488 Жыл бұрын
Imo it would be interesting if you could redo the archon mission to potentially upgrade a shard, or have a separate mission.
@burnpisces7733
@burnpisces7733 Жыл бұрын
I’m actually totally for a transmutation system here. Just like for mods. You can trade 4 base ones and get a random tau forged one. Still a gamble but you get at least one guaranteed.
@ordisthemuted3607
@ordisthemuted3607 Жыл бұрын
What about a video ranking all Warframe specter options and loadout s. There are some obvious horrible ones like the roller specter and some meta ones like the healer specter, but what about every Warframe as a specter and what even weapons benefits you the most when given to a specter. Would be curious to see that
@rcaj4868
@rcaj4868 Жыл бұрын
How about a system that has very low chance for tauforged like 5% or lower but if you get a normal one you can consume it to repeat the archon hunt and basically re-roll the shard. It a bad idea?
@thesucc990
@thesucc990 Жыл бұрын
Yes, that's a terrible idea, it's even more RNG based than the current system
@ShadowWasntHere8433
@ShadowWasntHere8433 Жыл бұрын
I just came back to warframe and did Veilbreaker, was excited to do the Archon Hunt, then that excitement was killed when I saw it was weekly... Make it daily.
@alm148
@alm148 Жыл бұрын
The Tyl Regor clip is a good reminder. they need a pity system for equinox, protea, tauforged and anything else that drops in similar manner. Just make Darvo accept 5 neurops for 1 systems, 5 systems for 1 chassis and 5 chassis for 1 neurop, and make a meter fill up for 20% per shard gained until you get a tauforged (would still allow randomization for which color you're able to get unless you sacrifice a week or two by skipping.)
@CoffeFilter
@CoffeFilter Жыл бұрын
A archon pity system has been in effect since febuary
@spoody4789
@spoody4789 Жыл бұрын
didnt get a single forged so far :(
@princesscadance197
@princesscadance197 Жыл бұрын
In a way, burnout benefits me. I'm prone to addiction, so if I keep getting bad luck with drops, I'm more and more likely to pretty quickly hang the game up for the day and do something else. If I got constant good luck, I'd probably keep going so long as that good luck keeps up.
@robynhood3983
@robynhood3983 Жыл бұрын
An Idea I had was adding a "tau forge-inator" item to kahls garrison, which costs the same amount as a shard, is also limited to one a week, but you have to choose if you want that or the weekly shard. so if one week the shard isn't one you want/need you can buy the tau forge item instead to boost one you have. there is also the potential to scrap a shard for the item as well, but with how I've seen the community lean on what shards are good, that would really only turn blue shards into shard upgrade fodder, which is almost certainly not what DE wants. so I'm still in the air on that one.
@NeuralSensei
@NeuralSensei Жыл бұрын
That's a new idea, but it still means you lose out of a whole shard for just 50% more power on another.
@robynhood3983
@robynhood3983 Жыл бұрын
Well, at least for me, blue shards are basically irrelevant, so I would get a tau forged once every three weeks every time, in addition to the 20% from the hunts themselves. But that’s kinda the point, making the choice between more weaker shards or fewer more powerful ones
@NeuralSensei
@NeuralSensei Жыл бұрын
The problem with guaranteeing tauforged after X basic ones is disambiguation, when this work on each color separately you know what to expect, but if it's any color you can bet people only after reds would drop the other 2 hunts just to not waste their guaranteed.
@ranlomoday
@ranlomoday Жыл бұрын
Option 2 but no change to 20% chance. You get the rush, and the pity.
@elkaiozen
@elkaiozen Жыл бұрын
I'd like to see a system where you can trade in a shard to unlock a rerun of the mission. This would allow 2 things. 1 you could trade in the shard you just got to try again for a tauforged shard and 2 you could trade in a shard earned on a red, yellow, or blue week to rerun the mission and get the color you would like on that week's hunt.
@RaidenX196
@RaidenX196 Жыл бұрын
I really like this actually. Would give players reason to redo the content, and the ability to turn a 'useless' shard into a more useful one.
@KartyrOfficial
@KartyrOfficial Жыл бұрын
6 months later and the 20% pity system has been in effect for a while. I think I know the answer but I’ll ask anyways: have your opinions on Tauforged Shards changed now with the introduction of this pity system?
@hezakighamorgan9974
@hezakighamorgan9974 Жыл бұрын
Tbh I'd be happy if there was a process to transmute multiple archon shards (maybe two or three) into a tauforged. You can double up on weekly grinds (one archon hunt and one Chipper deal) to expedite the process. It would help unlucky people guarantee a tauforged shard while making receiving a regular shard never feel like you lost for both lucky and unlucky folk.
@METALSEPTER
@METALSEPTER Жыл бұрын
I farmed the Hammer Shot mod out of t1 nightmare mod for over 2 months and gotta say the level of adrenaline when it dropped was worth way more than just plat buying it
@mr_lex2607
@mr_lex2607 Жыл бұрын
Apologies if I have no idea what I’m talking about or if this is confusing but I am curious about percentages. Iets say you could run a simulation for a (20%) chance for your intended outcome and you had other people with you who could also roll the same simulation with the same chances would our chances change if we each ran our simulation as a separate instance. Basically what I’m saying is if there was a theoretical website where you could just click to roll a tau forged archon shard for 20% chance if a group of people were in the same room able to click the same mouse instead of everyone just opening their own instance of the website would the chances change drastically? @TheKengineer
@mr_lex2607
@mr_lex2607 Жыл бұрын
So in this scenario if someone understood what the average was for the drop to occur couldn’t they manipulate their chances? I was just wondering all of this because I wasn’t sure if that’s the way it worked in games because I mean if we are all pooling from the same exact simulation wouldn’t that mean our chances are never 20% or are they always just 20%
@TheKengineer
@TheKengineer Жыл бұрын
Think of it like an ordinary 6-sided die. If you roll 1, 2, 3, or 4 you get a normal shard, roll a 5 it's tauforged, and re-roll on 6 because we're only looking for 20% (1 in 5). Even the same person fairly rolling the same die can get different results as they are independent rolls. Imagine one person rolling five times twice over. The first five rolls might be Normal, Normal, Normal, Tau, Normal, but then the second five rolls might be all Normal shards. The chance is 20% with each roll, but that doesn't require any discrete number of rolls to give exactly 1 in 5. The same would be true if it was five people rolling simultaneously twice over (as if running five solo mission at the same time). The result of any one roll does not affect any other. Any given roll either is or isn't tauforged, with simply a 20% of it being Tauforged. There's no manipulation that can be done. I hope that clears this up from what I understand of your question.
@mr_lex2607
@mr_lex2607 Жыл бұрын
@@TheKengineer Thank you for the reply! Hopefully my question didn’t seem too silly as I genuinely didn’t understand how it functioned but I appreciate you clearing up the misunderstanding.
@philipmantos2544
@philipmantos2544 Жыл бұрын
Id say a way they could go about this is that you don't actually get the shard upon mission completion. you get an update about whether or not you'll receive the tauforged. you can then repeat the hunt once a day to reroll the shard chance. that way you'll only get 2 shards a week(1 from chipper, 1 from archon) but the chance of getting a tauforged is greatly increased. and most crucially it gives you the option every day to earn a tauforged instead of every week.
@caseytenebris1979
@caseytenebris1979 Жыл бұрын
think my fav is the "5 shard fragments + shard = tau forged shard" thing
@qvcybe
@qvcybe Жыл бұрын
i have not even got one yet also i would not mind combining shards if there was another way to get them also also i just find that for each new rng thing warframe adds my love of the game fades more and more
@404missing8
@404missing8 Жыл бұрын
Seems like I'm so lucky I'm in the 10% of players that have 0 tau from 10+ archon hunts.
@khaozcat
@khaozcat Жыл бұрын
I think we should have a 4th archon fight, so 3 weeks we fight archons for a 20% chance of tauforged shards, and the new archon fight has a guaranteed random tauforged shard. Also it would help if we had some form of shard transmutation, where we can turn one type of shard into another, as getting tauforged shards but only the type you don't want might feel as bad as not getting them at all. Another idea: in weekly kahl missions, set up a challenge which gives you a point for each week you complete it. You need, for example, 3 points to activate a special kahl mission which is a hunt for a guaranteed tauforged archon shard. That way you have something worthwhile in kahl missions beyond a normal shard every week and rewards you'll ever pick up one time such as cosmetics or weapon blueprints.
@timtarbet4594
@timtarbet4594 Жыл бұрын
I also had to grind for the Harrow. I think I was in the .0001%, because it took me WAY too many runs to get him. Haven't been back to Warframe since.
@Always.Smarter
@Always.Smarter Жыл бұрын
how about combining 3 archon shards gets you 1 taoforged shard of a random color you used to craft it (e.g. 3 red shards = gaurunteed tao red, and 1 of each color = random tao of any color). also they should buff blue and amber shards (or nerf red)
@IDoofy
@IDoofy Жыл бұрын
I’ve done every archon hunt and I still don’t have a songs tau shard 😢
@-CrySa-
@-CrySa- Жыл бұрын
Although I have not completed the archon hunt every week (I think I maybe missed one) it is still super annoying that I still haven't gotten a single tauforged shard.
@scottrushton6154
@scottrushton6154 Жыл бұрын
I have been playing around with my excal umbra and have three armor shards and two crimson shards for strength, and the difference between two and three blue shards is 3% damage reduction to health, from 84%.
@sparky00777
@sparky00777 5 ай бұрын
8:43 And now they're adding a system where you sacrifice 4 💀
@starclawfireblade
@starclawfireblade Жыл бұрын
This will be a bit long winded, so apologies in advance, the idea comes from Transmuting mods, as you sacrifice mods to try and get another you want, but it still follows RNG. The system currently for Archon Shards (and Tauforged Archon Shards) is a bit of a mixed bag. On one hand, it grants us better stats we can pick and choose from in a pool from each shard. On the other hand however, the drop rates render it incredibly painful to work with regardless of how lucky or not you are due to the fact once people have done the run and obtained their shard there is no reason to go back and do it again really if your main goal is to obtain said shard (Tauforged or not). That said, i know this may be a bit of a stretch, but maybe this system could point back to a previous part in the game where you have to hunt down all three. Weither the base drop chance is 20% per run or not isn't the focus of this, however similar to your first encounter with them first facing them in the story, perhaps each week you could face each one of them in your desired sequence (having access to all 3 and being able to pick which order) and subsequently after beating them, see the rewards you would get after returning to orbiter. Once there at the screen after the hunt at your orbiter, you get to see what rewards you would get, then be able to choose to take the rewards, or sacrifice them to bolster your next reward pool and increase the chance of getting said tauforged which stacks up to x2 (Being two hunts before the final one). A special note is if you managed to get a tauforged on first or second hunt, you could sacrifice it to guarantee the next one is tauforged so you could pick which one is taoforged, but once you pick up a tauforged, you cannot get another one that week regardless how many hunts you have remaining which puts the power of being able to choose which one you're after. In turn, this might grant an increasing risk/reward system. To choose between taking what you earn each hunt which results in one of each shard a week, or going for a chance for that elusive Tauforged shard and whatever remains. As of note, being able to buy the normal shard at the camp from Chipper might be replaced for say a special item or tool each rotation that might be useful for other things? Either way, the idea is to keep RNG, but put power into the player's hands on how much they value the tauforged over other shards and the other rewards from the missions so they can space out the hunts as they need to or just hammer them as they like. This technically raises the chances each time when sacrifice for each is done, and does not always guarantee things, but with the ability to sacrifice to increase chances for those tauforged shards, that lowers the chance people never get tauforged but means more work to do so. This idea is far from perfect, and i'd gladly hear any ideas that might change it to be a bit better. If the idea is bad though, be sure to say so, just let me know why as I am curious.
@cerealmama3879
@cerealmama3879 Жыл бұрын
Almost any idea its better than the system we have now
@Mike_umhor
@Mike_umhor Жыл бұрын
Speaking of rng, I’ve done maybe about 50 isolation vaults, maybe 15 of which being tier 3 and I haven’t had a single necramech engine and it’s driving me insane
@antimattered3921
@antimattered3921 Жыл бұрын
now that reb is at the helm i hope we get more fixes
@geviindovah780
@geviindovah780 Жыл бұрын
I'm for the tau sliver idea, where you combine 5 slivers with one tau shard for tau forged one, but i think it should not be a drop from the mission but a drop from enemies, maybe sentients, like riven slivers are. could even be that they only drop from archon hunt mission enemies. De could make it so the Tau slivers drop even after you completed it for the weak. making it worth to redo the mission for a chance at those tau shards. Another idea i have is making the legendary core drop chance and other good loot drop chance higher on archon hunts and then making archon hunts be repeatable after the same time sorties are, making it sorta like an upgraded harder sortie with higher chance at getting the loot to off set the stronger difficulty. I think this is a good idea, with the caveat that those are only partial resets and only full reset once a week will give archon shard. so people could redo the hunts for sortie rewards and tau forge slivers during the week, before the hunt resets fully at the start of the next week for the actual archon shard run. All of that is if we keep the DE 20% distribution thing. i personally much rather have it so everyone can have all tau forged ones. My personal idea is to make so normal shards can evolve into tau forged ones true a process and then game play. I envision for it to be a separate helmith system while we can "infuse" the shards using helminth resources and then equip the "infused" shard for it to start gathering xp. Once full xp is achieved if you want to make it extra hard for the sake of balance, then you can even add a soft riven like style challenge to unlock it at the end. this way people who want to have all Tau forged ones can just invest the resources and game knowledge they have to make their regular ones in the upgraded ones. while the people who dont care to min max as much can just hope for rnj and keep playing the way the want to.
@projectsanctuary7944
@projectsanctuary7944 Жыл бұрын
when i was attempting to get Protea part, one of them i got on, like, 40th attempt :)))
@GrrumpyPants
@GrrumpyPants Жыл бұрын
Great Video. I have a request for something that maybe not many players care about, and something that would also be quite difficult to collect data for, but if anyone's up for the job then it's you. I want to know exactly how extractors determine which resource to give you. The wiki has a table of drop rates, but I don't know where those come from, how how they're applied when every planet has multiple different resources of a single rarity to choose from. Does a planet like Mars have a better chance to get Morphics because there are 2 rare resources, or does having 2 rare resources actually make it less likely? Why do detonite ampules and fieldron samples seem to be awarded so much more frequently than expected? I want to know how I can calculate the probability of receiving any given resource from an extractor, and I can't seem to find the information anywhere.
@MasterAarott
@MasterAarott Жыл бұрын
I'd go for making them tradeable. It'd be consistent with most other systems. It'd take a bit for the supply to fill out, but it gives an alternative route to them (whichever plat farm you like best) while also making shards a route to other things as well. Make the game more interconnected.
@NeuralSensei
@NeuralSensei Жыл бұрын
I would definitely buy some, however DE also they saw where that leads with the guaranteed acolyte arcades and the market overflows pretty quick.
@MasterAarott
@MasterAarott Жыл бұрын
@@NeuralSensei The way things are now, there wouldn't be a market overflow of tau forged shards for a long time.
@Sonacnights
@Sonacnights Жыл бұрын
My luck is usually very shit with this game. I recently did all of the Granum Void grind, but the normal runs were the worst by far. I ended up getting 4 Stahlta Recs, 5 Stropha Barrels, 4 Velox Barrels and 5 Protea Neurs all before getting my very first Stropha Blade. I was furious, especially because I only had one normal coin left by the time I got the blade. Hell, I remember grinding well over 100 runs of Proxima Survival for the Ash Systems for both Ash and for the Smoking Body, which took nearly 500 Stalker kills to finally drop for me. But with Archon Shards? I have 4 Tauforged Shards... Two Crimson, an Amber and an Azure. If this is the singular part of the game that I get lucky on, I'll take it!
@xikodan
@xikodan Жыл бұрын
Granum Void is probably the grind I hate the most, I got traumatized farming Protea.
@NyghtWolf
@NyghtWolf Жыл бұрын
Yeeep. I actually almost submitted a bug report to DE cause the first weeks after the hunts came out I got a Tauforged *every week* IN A ROW. I have FIVE Tauforged shards & 10 regular shards. A patch came out after those first few weeks that changed the Archon hunts to reset on Sun instead & I haven't seen a Tauforged since.
@ninjapcmaster7005
@ninjapcmaster7005 Жыл бұрын
i have 2 Tauforged and is a pain that is not like how mods works i need hundred of them to fill my frames.
@ilenisaatio
@ilenisaatio Жыл бұрын
RNG gods were effers for me with Despair. I started WF 2014. I've logged almost 3k hours ingame. I finally got Despair last July. "Despair." Yeah. I sure felt that every now and then. 😆 At least it's done now.
@chongillespie
@chongillespie Жыл бұрын
(Best Warframe creator on KZfaq.) I'm surprised they did it this way considering how many systems are in the game to compensate for RNG, why would this one be different?
@Helzakath
@Helzakath Жыл бұрын
Content creators seem to be pretty lucky with Tauforged shards, I have zero.
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