You dont need to declare aspect technique at the start of activation, you chose it when you are using it. So Banshee can chose to use parry technique after the dices are rolled and you see you need to parry.
@CanYouRollaCrit7 ай бұрын
Ah fair! Our bad haha
@kenjixo7 ай бұрын
I like that people are on top of things and helping with those tiny bits and bobs. Even PlayOnTabletop miss them sometimes.
@WorldBleeder7 ай бұрын
Appreciate the battle reports as always! I like how the terrain turned out. Looking forward to more so I can figure out this new environment. Just got my set yesterday and painting it up while I watch.
@CanYouRollaCrit7 ай бұрын
Thanks, sounds great! Should have more batreps soon (:
@CrimsonTemplar27 ай бұрын
The Eldar seem very fragile with a 4+ save & 8 wounds. Jump tests are a real pain-point for this terrain set. I feel like a movement tax (1⚪️ ?) to jump rather than a jump test makes it less punishing than rolling 1 & your movement ends, but it does make operatives with fly a bit too strong.
@CanYouRollaCrit7 ай бұрын
Yeah they're fragile. Hoping jump just gets an entire rework
@DodgethisCZ7 ай бұрын
Awesome report thanks as always! Sometimes in your reports you say “yep” a lot but it just nitpick :D Questions: with 1 box only I kinda want go for 3 shotguns is it optimal or you should go different way and do I need anyother leader then chainsword? Thanks for incredible work guys
@CanYouRollaCrit7 ай бұрын
Shotguns are very map dependent and opponent dependent, I prefer a mix. Leader always needs chainsword. Thanks (:
@robertchmielecki25807 ай бұрын
Magnetise, problem solved.
@DodgethisCZ7 ай бұрын
@@robertchmielecki2580 I dont like moving parts on my models
@robertchmielecki25807 ай бұрын
@@DodgethisCZ If this is the case, I can't help you.
@DodgethisCZ7 ай бұрын
@@robertchmielecki2580 I know thats why Im asking others even if I know about magnets but still thanks :)
@nf94177 ай бұрын
Great vid. Thanks for putting it out there. What kind of laser pointer did you use? The green one? Looked very crisp.
@CanYouRollaCrit7 ай бұрын
From Dakota at Lusters workshop (:
@turn_zero_gaming7 ай бұрын
Sorry might have missed something, but did you guys miss the Banshee Mask ability when his Banshee charged the 2 Scouts (1 was leader)...? Seems like their WS wasn't reduced by 1. The leader was still hitting on 2+ (shoulda been 3 no?)...thanks CYRAC for another fun battle report!
@CanYouRollaCrit7 ай бұрын
Combat support cancels out the -1 to hit (:
@turn_zero_gaming7 ай бұрын
Thanks++ @@CanYouRollaCrit
@samjsnz7 ай бұрын
I wonder if it would been tactically better for the banshee to single charge the leader so they -1 WS would kick in then use the aspect power to use remaining charge distance to pile into the second scout 🤔 That been said it would have been nice if the banshee masks also negated combat support (thematically) I also think it should stack with injured
@CanYouRollaCrit7 ай бұрын
I'm find with how the mask works atm as changing it would likely make it too strong
@samjsnz7 ай бұрын
@@CanYouRollaCrit I just think it's a shame that it has no effect if injured or combat support. Especially when the banshees only have 4 attacks.
@izaakwp78117 ай бұрын
The health on the blades seem too low for the model count. Feel like even 9 to prevent the two 4s would be better as they are so melee heavy but with the same wounds as kasrkin while having limited range.
@CanYouRollaCrit7 ай бұрын
I think that would help a lot. Team kinda feels way too fragile atm
@Tulkash017 ай бұрын
They are eldars. Give them better armor or even feel no pain rolls or ways to be non targetable under certain circumstances, but increasing wounds is not thematic for them
@jeffreymonsell6597 ай бұрын
I thought for sure they were going to get a team wide super conceal like Drukhari and Void Dancers, but nope. And with only 5 attacks, they're lacking on the cannon part of glass cannon as well. I feel like the devs were way too worried about this team being OP.
@Wertgeber7 ай бұрын
I think the question is what do wounds stand for. It has to be more than physiology as differently armored Primaris Marines (Intercessor and Heavy Intercessor) have different wounds also (also Scouts and Marines). So it has to be a mix of physiology and armor. Otherwise it also wouldnt make sence that Kasrkin and Exaction Squad have more wounds than other Humans. If it is also armor, there is an argument for aspect warriors having more wounds than Drukari and Corsairs thematicly @@Tulkash01
@Tulkash017 ай бұрын
@@Wertgeber Armor is armor though.
@Desmotwin7 ай бұрын
During scouting Charles mentions that no models can extend into the water. Then at 7:50 John moves his scout hanging off the gantry. Does the rule only apply to the board level where the water is and not up on the terrain? Apologies for being pedantic, just don't have the ruleset in hand yet. Thanks for batrep.
@CanYouRollaCrit7 ай бұрын
Only applies to the ground level (:
@TheEchoingCalm7 ай бұрын
Quick question, is the scout hunter allowed to take extra blade equipment because his ability says he is equipped with climbing gear for free, and the equipment page says each operative can only take one equipment? Thanks for showcasing the new teams!
@CanYouRollaCrit7 ай бұрын
You can only take each type of equipment one each but you can take different types on the same operative (: No worries, hope you enjoyed the battle report!
@TheEchoingCalm7 ай бұрын
@@CanYouRollaCrit oh i totally missread that, dang that guy is a melee beast. Cheers
@medelsome34477 ай бұрын
@@CanYouRollaCrit wait does that mean I could put High Intensity Markerlight and Target Analysis Optics on one model? I kinda misinterpreted the equipment section since I started playing as Gellerpox(Bug equipments lol)
@Zilong177 ай бұрын
@@medelsome3447 It depends on the team and equipment, but in general yes. An easy example off the top of my head is the Grey Knight equipment slate says "Equipment marked with a + can be selected a maximum of once, and each operative can be equipped with no more than one of each item." So, their Psybolt Ammunition is marked with the + and can only be selected once. But their Sanctic Blessing is not, and any number of Knights can equip a Sanctic Blessing (EP cost notwithstanding). There is no rule against a single Knight bringing both the Psybolt Ammo and a Blessing, since he only has "one of each item."
@anthonydelia4447 ай бұрын
The terrain seems fine and interesting to me but I 1000% do not like how they chose to handle the jump mechanic
@CanYouRollaCrit7 ай бұрын
Jump just needs changing which hopefully happens soon!
@jeffreymonsell6597 ай бұрын
Yeah, it's weird to put what was clearly a niche afterthough mechanic into a central role like this. Surely they'll make some changes to it.
@Dinblade037 ай бұрын
Just noticed a huge lack of info on the how the maps show where the terrain is placed with the shot from the tracker at 9:00. The small gantries don't show how they block line of sight under it, for the medium and long ones it is no prob, but if those small ones at top and bottom where the other way it changes how this map is played quite a bit vs teams that ignore obscuring. Hope I'm not missing something there.
@CanYouRollaCrit7 ай бұрын
Doesn't matter too mucb but TOs will likely setup to obscure
@3alanking387 ай бұрын
Blades of Khorne 😁
@CanYouRollaCrit7 ай бұрын
Just got Khorne on the mind 👀🤣
@irishmadcat7 ай бұрын
Does the beta decima rules seems silly with obscuring? I mean scouts and phobos being able to kill for free from range.
@CanYouRollaCrit7 ай бұрын
A little? But nothing a little tweak fixes
@davidwheward80817 ай бұрын
I agree... I think that it's really silly that obscuring isn't over the whole board. It's a rig in the middle of a toxic ocean. I think it would be more interesting if you roll a D3 1= 6", 2= 9", 3 = 12" obscuring for that TP
@rafikvz6 ай бұрын
These are the teams that are included in KT Salvation Box, right?
@CanYouRollaCrit6 ай бұрын
Yup (:
@ZZeeNiCey7 ай бұрын
the grapnel guy is pretty crazy
@CanYouRollaCrit7 ай бұрын
He just powered by a hookshot and dreams 🤣
@LiftedGround7 ай бұрын
Who the grot aspires to be.
@dococ32726 ай бұрын
“The blades of khorne” “They’re the blades of KHAINE” What’s the difference…
@CanYouRollaCrit6 ай бұрын
One is more pointy 👀😂
@Snorris947 ай бұрын
Wait @24:49 is there a scout rule that allows them to move and shoot with the heavy sniper? New player but thought you couldnt move and shoot with a heavy weapon?
@CanYouRollaCrit7 ай бұрын
Dash and shoot which is legal for everyone (:
@santiagobarrera4527 ай бұрын
But in order to cancel the obscuring you have to spend a CP, so he dashed, use their action and then shoot, that's 3 APL@@CanYouRollaCrit
@CanYouRollaCrit7 ай бұрын
The target had already been Auspex'd prior to the Sniper's activaiton...
@tommywatcher23217 ай бұрын
Where do you find that resource counter you are using?
@CanYouRollaCrit7 ай бұрын
It's from Art of War studios (:
@chrishoj52777 ай бұрын
Hears no shotguns… instantly sad.
@CanYouRollaCrit7 ай бұрын
Fear the mighty boltgun!
@ianhancock71127 ай бұрын
aren't the scouts a 9 man squad? You seem a little light there...
@CanYouRollaCrit7 ай бұрын
I'm using 9 scouts?
@HunterofZombies177 ай бұрын
At 8:55 shouldnt that have not been possible? It seems that auspex scan is only 6 inch range.
@CanYouRollaCrit7 ай бұрын
It works at someone within red OR visible (:
@HunterofZombies177 ай бұрын
Oh fancy that, interesting that looks like it'll be very useful in the new kill zone.