Mario Kart 8 Deluxe Custom Track Roundup 4

  Рет қаралды 1,868

Squadaloo

Squadaloo

Күн бұрын

The roundup returns in a really remix heavy episode.
Check out the sign-up form here: forms.gle/fmPxdmsjD6JRVbB98
0:00 Introduction
1:11 RMX Vanilla Lake 2 by Fevirre
8:04 RMX Ghost Valley by Ralsrags
14:48 RMX Bowser's Castle by Croco 64
23:23 Shipwreck Shore by Rimea
31:20 3DS Wario Shipyard by Polmo
39:48 Tour Piranha Plant Pipeline by Simaenaga and HourlyBoom79
45:55 GCN Mario Circuit by Insidious_NX
55:00 Shy Guy Ruins by Cooldunin

Пікірлер: 15
@Rimea
@Rimea Ай бұрын
Back again with my revealingly premature comment. I'm not just being humble when I say that I was surprised to hear you say Shipwreck Shore might be the best looking custom track. There are plenty of things about its presentation, like a lack of waterfall particles and appropriate grass edges, that I've really been meaning to fix. As for the simple layout, this really bugs me because it really wasn't my plan to just make another glorified figure 8, but I only realised I'd made my third mushroom cup-esque track in a row when I was already too far into the modelling process. The name thing is funny considering it took me ages to decide on this one, it was called Urchin Cyclone for the longest time. You're totally right about the Dry Bones being a sort of unplanned addition. I was originally going to have big Yoshi Valley egg Urchins rolling around on the track but that looked weird. I've had some feedback that the waterfall's power should be reduced significantly, but I guess you wouldn't be a fan of that. Also I do hope you're aware of the various shortcuts you didn't take, there's two simple ramp things towards the start and a shipwreck you can drive across before the finish line.
@Mad-rq3ql
@Mad-rq3ql Ай бұрын
Shipwreck shore goated + rimea goated ❤
@Squadaloo
@Squadaloo Ай бұрын
I did notice the grass edges not technically being base game accurate, but I also think it's a tiny issue when the grand picture looks so good. I know it's way easier to see the faults in your own work when you've worked on it for so long and eventually I wanted to make a series going over my own tracks that would do something similar (kind of like you do for your Wonder levels) and in my own tracks I have a long list of problems most people have never pointed out or noticed. At the end of the day, we're not professionals and no custom track really hits that Nintendo quality, but you've come close enough and the end result looks great so it doesn't matter that much. I did notice the shortcuts, but didn't have a mushroom to utilize them so I didn't show them. For the waterfall power, I'd maybe reduce it slightly since it might be more irritating for regular drifting vehicles and it's maybe a bit much when there's urchins falling down the waterfall as well, but I wouldn't weaken them too much because I like that it's an actual factor and not for show.
@Rimea
@Rimea Ай бұрын
@@Squadaloo I guess the whole "we're our own biggest critic" thing applies, the other side of the coin is that some of your own tracks are probably my own pick for the best looking custom tracks. The shipwreck shortcut does cut some grass but it's probably still faster without a speed item than taking the regular route. It leads to a pretty awkward blind jump turn into the finish line, which is another thing that could use some work in my opinion.
@Insidious_NX
@Insidious_NX Ай бұрын
I'd like to thank you for playing my GCN Mario Circuit! Onto explanations. This track was actually an "ehanced port" where I used the Wii model as a base and did a few model touch ups here and there, but most of the changes were textures. That is where the low-poly issue comes in. I plan to remake the entire track from scratch as I've felt like I've gained a lot of experience with modeling, lighting, and texturing since. Keep up the reviews, they've been helping the community a lot!
@Insidious_NX
@Insidious_NX Ай бұрын
Can't edit on mobile for some reason, but I'd like to add that I've been watching since the first video from start to finish. There's more than likely a few of us who do so rather than skipping, so the effort is definitely appreciated.
@blast8111
@blast8111 Ай бұрын
Amazing video! So glad this series is back!
@Croco_64
@Croco_64 Ай бұрын
hey Squadaloo :) Thanks for playing RMX BC1 and thanks for the advices ! It was quite the work indeed to remake this track from scratch and 'm glad you like it ! (i'm also so happy to see it's the thumbnail of the video ☺)
@bubblewiz120
@bubblewiz120 Ай бұрын
Hi, Squadaloo! Could you make a video called "Vs. Egg Dragoon - White Park Zone Act 3 Remix"?
@WorldLoveGaming
@WorldLoveGaming Ай бұрын
I really like the content you make but you need to amplify your voice in post, it's very quiet and I need a volume boost extension to be able to hear you clearly.
@Squadaloo
@Squadaloo Ай бұрын
Interesting, it sounds fine on my end compared to other videos, but I can boost it a bit next video. You mean overall volume, not me vs. game audio right?
@WorldLoveGaming
@WorldLoveGaming Ай бұрын
@@Squadaloo yes, exactly how you interpreted it.
@NintendoTitan
@NintendoTitan Ай бұрын
I love Mario Kart
@bentison3286
@bentison3286 Ай бұрын
Hey, Squadaloo! Can you do a Mario Kart 8 Deluxe custom track, “Sand Storm”? It’s based on my concept! Track layout: kzfaq.info/love/rxGpfnyR4aX7wqwWarXwYAcommunity?lb=UgkxpkWKyLtxkW2WvE5_iz4AU54JfAY2boDJ Music for this track: kzfaq.info/get/bejne/Z599i6aj0dPTpKc.html
@Squadaloo
@Squadaloo Ай бұрын
No
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