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Gameplay on Redrock Ridge with rescaled track texture-pack (4x rescale), using Topaz GigaPixel AI + VEG's Modern Patch with Hi-Rez textures support and extended HeapSize for textures.
Note: gameplay is lagging because of fancy ReShade stuff + nGlide display mode, which is badly compatible with hi-poly cars. For the best experience with hi-poly cars, use DX7 renderer.