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Modeling in Maya - How to Boolean

  Рет қаралды 52,751

On Mars 3D

On Mars 3D

Күн бұрын

After watching this tutorial, you will know how Boolean the best AND right way in Maya, in my professional opinion . You will lean how to prepare your geometry for the different Boolean operations like Union, Difference, and Intersection. As well as how to avoid messy boolean geometry and maintain clean, Sub-D ready Geo. Finally, I will show you a quick and dirty method to get better looking booleans that doesn’t require Sub-Divisions modeling so make sure to stick around for that. Enjoy!
Professional Website: onmars3d.com/
Gumroad: gumroad.com/on...
Artstation: www.artstation...
Instagram: / onmars3d
Frank Oczus, Jr. Artstation: www.artstation...
Software used in Tutorial:
Maya 2020
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Table of Contents
0:00 Introduction
0:35 Key Concepts when using Boolean
1:20 Union Boolean - Prepare Geometry
7:29 Difference Boolean - How to Prepare and Clean Up Geometry
25:12 Combine Multiple Boolean Operations
32:34 Quick and Dirty Method to Improve Booleans
37:30 Conclusion
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Пікірлер: 64
@sanjaypillai7418
@sanjaypillai7418 2 жыл бұрын
Bro never ever think your videos are going to be long just take your time. I can just sit and watch 1 hour of you showing these things in maya. This was really helpful and please don't ever skip anything just make it as long as you can and i don't think anybody would complain. Thank you so much!
@OnMars3D
@OnMars3D 2 жыл бұрын
Glad to hear that, appreciate the feedback!
@bbffilm2514
@bbffilm2514 2 жыл бұрын
After years of struggling with topology, yesterday I found this channel since then I cannot stop watching. Your videos helped me a lot, thank you for sharing them.
@OnMars3D
@OnMars3D 2 жыл бұрын
Really glad to hear that, always happy to help!
@sparven7D
@sparven7D 3 жыл бұрын
u dont know how much it helps me to learn maya even more faster, thank u for u r clean boolean video and once again thank u so much
@OnMars3D
@OnMars3D 3 жыл бұрын
No problem, glad it helped!
@sparven7D
@sparven7D 3 жыл бұрын
@@OnMars3D yeah really so so so much it makes think now that modeling in maya is super easy thanks to u
@abdussobahan1414
@abdussobahan1414 Жыл бұрын
I became your fan after watching this video. Thank you and respect from Bangladesh. This is the best tutorial i have ever seen about boolean.
@temperboy5460
@temperboy5460 9 ай бұрын
Thank you for the great explanations, and the perfect detailed examples. And thank you for the time you took to teach your way of doing Boolean. Honestly I'm so grateful I have found your well informed channel on Maya Modelling
@40yrs
@40yrs 3 жыл бұрын
Thank you for this tutorial. It is a HUGE help and will help to speed up my modeling. I found Frank Oczus, Jr. Artstation page
@OnMars3D
@OnMars3D 3 жыл бұрын
Awesome! Glad you found it helpful!
@tellatale9665
@tellatale9665 3 жыл бұрын
You're srsly doing a great job 🙌🏻 Please keep making tutorials 🙏🏻 Especially on complex asset modeling, if possible
@OnMars3D
@OnMars3D 3 жыл бұрын
Thank you, that's the plan!
@ElveraViljoen
@ElveraViljoen 3 жыл бұрын
Thank you very much for teaching a smart way to Boolean to achieve clean topology.
@OnMars3D
@OnMars3D 3 жыл бұрын
Most welcome!
@HelionDark
@HelionDark 8 ай бұрын
last tip was so simple and yet extra!
@didododo5782
@didododo5782 3 жыл бұрын
You are definitely a great teacher ! Thanks for the tutorial !
@OnMars3D
@OnMars3D 3 жыл бұрын
Thank you, appreciate the kind words!
@sourabhkumarprasad9936
@sourabhkumarprasad9936 2 жыл бұрын
Thanks a lot ❤️ for the information keep teaching us, you are a great teacher 🤩
@mihirm3632
@mihirm3632 2 жыл бұрын
Thank you so much for these lessons!
@OnMars3D
@OnMars3D 2 жыл бұрын
No worries!
@hungry_pen
@hungry_pen 2 жыл бұрын
Best explanation video I ever seen on KZfaq🙌🙌 it really helps me alot
@OnMars3D
@OnMars3D 2 жыл бұрын
Glad it helped!
@user-fk2bh7zc1u
@user-fk2bh7zc1u Жыл бұрын
Very nice video, it helped me a lot. Also, your speaking speed and pronunciation are very appropriate
@godsmackfreak13
@godsmackfreak13 3 жыл бұрын
booleans have always seemed foreign to me, so thank you for making them far more understandable! id love to see you make a tutorial for using text and SVGs in models(ive been using booleans but i constantly run into problems lol. id also like to see something on sculpting basics, preferably in maya or mudbox(but preferably mudbox)
@OnMars3D
@OnMars3D 3 жыл бұрын
Thanks for the suggestions, I'll add those to my list!
@abhishektiwari-bi4ll
@abhishektiwari-bi4ll 2 жыл бұрын
this is very useful and informational thanks for doing this and plz keep doing more tutorials.
@OnMars3D
@OnMars3D 2 жыл бұрын
That's the plan, more to come!
@AndrewMZcroft
@AndrewMZcroft 3 жыл бұрын
This teach me a lot thank you so much for sharing this tutorial
@OnMars3D
@OnMars3D 3 жыл бұрын
Happy to help!
@aravindeep6259
@aravindeep6259 3 жыл бұрын
I got some new ideas also from your video.. thanks sir
@OnMars3D
@OnMars3D 3 жыл бұрын
Happy to help!
@normannor5094
@normannor5094 Жыл бұрын
Thank you for your tutorial!
@pakapeta7772
@pakapeta7772 2 жыл бұрын
Mark: Cleaning up the geometry. 3:41
@konstantin3369
@konstantin3369 2 жыл бұрын
Extrude=>Negative Offset(fake Bevel + clean Topology). Thx-U man..this advice save my time..Why haven't I watched you before ((
@OnMars3D
@OnMars3D 2 жыл бұрын
Glad it helped!
@ronydey2696
@ronydey2696 2 жыл бұрын
Great tutorial and tricks to use a right aspects of bolean operations thx a lot sir ...Hi sir myself Rony an VFX CG student by Indian
@OnMars3D
@OnMars3D 2 жыл бұрын
It's my pleasure!
@zxy4136
@zxy4136 2 жыл бұрын
Amazing!!
@ping3995
@ping3995 3 жыл бұрын
Awesome tutorial as always I had a question is it mandatory to merge vertices all the time we do some boolean?? Or it is a part of the process
@OnMars3D
@OnMars3D 3 жыл бұрын
Hi there, yes, you want to make sure to 'Merge Vertices' after running a Boolean to make sure it merges loose vertices not merged in the Boolean operation. Hope that helps!
@SimpsonicProphecies
@SimpsonicProphecies 3 жыл бұрын
Loved the tutorial mate I hope that you’re my teacher💯😂
@OnMars3D
@OnMars3D 3 жыл бұрын
Happy to help!
@SimpsonicProphecies
@SimpsonicProphecies 3 жыл бұрын
@@OnMars3D 😇💯
@daniboiyy
@daniboiyy 3 жыл бұрын
are you sure you didn't 3d print them, then some how turned them into 3d objs. XDXD, super clean and super helpful!
@OnMars3D
@OnMars3D 3 жыл бұрын
Glad you found it helpful!
@pakapeta7772
@pakapeta7772 2 жыл бұрын
Mark2: 'G' repeat last 11:41
@warriormaddy420
@warriormaddy420 2 жыл бұрын
thank you
@OnMars3D
@OnMars3D 2 жыл бұрын
You're welcome
@ChengZe
@ChengZe 2 жыл бұрын
Awesome tutorial, how to x-ray view of the object
@OnMars3D
@OnMars3D 2 жыл бұрын
I cover the scripts here: kzfaq.info/get/bejne/oplynLWdnc_On2g.html
@JayTraversJT
@JayTraversJT 3 жыл бұрын
34:18 don’t mind me, just times stamping for future use
@marshallmadethat
@marshallmadethat Жыл бұрын
Hey do you know any solution for this when ever I tried to make hole using Booleans after retopo, it was created some unwanted edges/faces under faces how do I resolve? Please let me know if you know.
@lukarikid9001
@lukarikid9001 Жыл бұрын
My booleans make a weird orange wireframe copy for some reason
@keithtam8859
@keithtam8859 2 жыл бұрын
I am from a MAX background, sometime the vertex would become "weird" after the boolean operation, you can't wield it or do anything with it, deleting it is the only option, then you would have many holes in your model that are no point to fix and want to die, that why I kinda hate boolean, that why I come here to learn, it Maya, but I need to learn maya too anyway, so cheers
@OnMars3D
@OnMars3D 2 жыл бұрын
When I worked in Max, that would happen when there would be manifold or lamina faces. If you clean those up, you'll be able to do your regular modeling operations.
@mdrakibislam3710
@mdrakibislam3710 2 жыл бұрын
Wow
@ABCDungoppanTHAADI
@ABCDungoppanTHAADI 7 ай бұрын
Last tip so confusing..Im not getting the output..
@hvhme4192
@hvhme4192 2 жыл бұрын
I want to boolean
@CaseLogsTrades
@CaseLogsTrades 3 жыл бұрын
can you link Frank's artstation? i cant find it.
@OnMars3D
@OnMars3D 3 жыл бұрын
Here you go: Frank Oczus, Jr. Artstation: www.artstation.com/frankpolygon
@sundaylee91
@sundaylee91 Жыл бұрын
My gosh, it is too time consuming and painful...thats why I transfer from Maya to blender for modeling, Boolean and N-gon is much better in Blender than in Maya
@hearthunter8029
@hearthunter8029 2 жыл бұрын
Really dirty method xd
@OnMars3D
@OnMars3D 2 жыл бұрын
Always going to be dirty when using booleans :)
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