POMegranate 1.1 Features Guide

  Рет қаралды 372

OfNodesAndNoodles

OfNodesAndNoodles

Ай бұрын

POMegranate 1.1 brings with it some very useful new features including Normalizing height maps both destructively and non-destructively, and the ability to change the number of layers for created POMegranate nodes.
POMegranate is Parallax Occlusion Mapping for Blender 3D making it a 2-click operation to add POM to your materials.
Get it from Gumroad:
nodesandnoodles.gumroad.com/l/pom
#blender #parallax #material

Пікірлер: 4
@paulwebb311
@paulwebb311 Ай бұрын
cool 😀👍
@sameeruddin
@sameeruddin 10 күн бұрын
Thank you for the quick demo , will try it out today , i would also like to know will this work with procedural materials too ? Like the sanctus or duck 3d librariesl ? Does one need to Plug the POM node group into the normal slot ?
@nodesandnoodles
@nodesandnoodles 10 күн бұрын
The POM node needs a height texture to work, so you could bake any procedural height to an image texture and use that. It works like, for example, a UV Map node. It's a texture coordinates node. You can use it for procedural materials but it is best used with image texture arrangements.
@sameeruddin
@sameeruddin 10 күн бұрын
@@nodesandnoodles ok good serr !
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