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In this video, we will be showing you how to add a racing line feature to your game in Unreal Engine 5. We will go over the technical details of implementing the racing line, including how to create a blueprint for the line and how to control its appearance and behavior in-game. We will add performance enhancing features that allow the racing line not to be drawn too far from the player. We will also cover how to use the racing line to provide visual cues and guidance for the player. Whether you're creating a racing game or want to add a racing line to any other type of game, this tutorial will give you the knowledge and tools you need to get started. So, don't miss it and join us as we take you through the process step by step.
00:00 - Intro
01:41 - Finished Blueprint Overview
04:24 - Start with the Placement of Arrows
12:36 - Rotation of the arrows
14:15 - Creating Coloring Array
20:10 - Start with Material Creation
23:10 - Test Material and Prepare for Individual Arrows coloring
26:15 - Creating Individual Arrows coloring function
35:52 - Opacity reduction by distance setup in the Material