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The New Meta in Warhammer The Old World

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Nine Inch Charge

Nine Inch Charge

Күн бұрын

Пікірлер: 119
@GodrockTadaka
@GodrockTadaka 6 ай бұрын
Didn’t the FAQ say that cannon shots can’t hit characters? Unless the ball actually lands on them as the initial ground hit, if I recall correctly.
@Pedzpaints
@Pedzpaints 6 ай бұрын
that..... is a very good point....
@jolamber
@jolamber 6 ай бұрын
There's a lookout sir rule
@christopherclayton5500
@christopherclayton5500 6 ай бұрын
I believe it refers to Lone characters specifically, but yes.
@TB-zs6fd
@TB-zs6fd 6 ай бұрын
Great video, just found you guys. From the games I've played (about 15 so far) we have found that monsters are in every good list we have built, usually behemoths. You need to have a plan for them and often that's, bring your own. Haven't had a huge amount of success playing without them.
@benjaminboyle7329
@benjaminboyle7329 6 ай бұрын
You are missing the really dangerous stuff in the magic. Its not the magic missiles, its spells like column of crystal and miasmic mirage that will dominate the game if you don't have your own level 4. Good luck using your dragon if it can never charge.
@drdiscostu
@drdiscostu 6 ай бұрын
About to say this exact thing
@NisGaarde
@NisGaarde 6 ай бұрын
"No Step-Up" It's so funny to me. There was no Step-Up in editions 1-7, back when I played the game originally. Step-Up was in only one official edition. The same edition where Warhammer lost the wind in its sails. Not saying there's a connection between the two. Just saying I am happy to see that TOW takes more inspiration from 1-7.
@Pedzpaints
@Pedzpaints 6 ай бұрын
I’m so on the fence about step up!! I’ll just have to play more games and see where I land! I love watching 6th edition battles reports because of step up though.
@Krishtov830
@Krishtov830 6 ай бұрын
Steadfast was always the key complaint in my experience, not step up.
@martinjrgensen8234
@martinjrgensen8234 6 ай бұрын
Step up made Warhammer boring. It made warhammer just mindlessly smashing regiments together. With no step up, and no auto strike first on charges, means you have to really plan your charges and combats
@kdhlkjhdlk
@kdhlkjhdlk 6 ай бұрын
Is it really herohammer if you don't have 2 heroes in every unit so you get to hit back?
@andrewj1754
@andrewj1754 6 ай бұрын
Earlier editions, 3 ranks counted for CR< it being down to 2, means step-up would be useful to balance out the base lower static CR.
@NapoleonicWargaming
@NapoleonicWargaming 6 ай бұрын
I got into wfb in 4th. As a 8 year old i loved putting the sickest character on a dragon i could find. Now as a 42 year old i could not be less interested
@jolamber
@jolamber 6 ай бұрын
What about when your linehammer gets flanked and now you've got 2 guys in the fighting rank
@evanwoodham6296
@evanwoodham6296 6 ай бұрын
You can't, enemy skirmishers can charge you and hold you in place because of universal steadfast
@squarehammer9349
@squarehammer9349 6 ай бұрын
I heard our name! Great listen :)
@mrsnakesmrnot8499
@mrsnakesmrnot8499 6 ай бұрын
Check out the first released FAQ regarding cannons targeting characters. The character can never be “singled out” of a unit - not even by “accidentally” bouncing the cannon ball in front of a character.
@pigzy9807
@pigzy9807 6 ай бұрын
is every list going to have a cheap fast character with monster slayer sword? It is 50 points so can go on lesser characters. Just try and roll that 6 to wound. It is not reliable but for the points maybe it is worth it. Table top titans had a vampire dragon that was like 700 points and got one tapped by the monster slayer blade. I know they are not doing competitive battle reports and position could have been better but I thought it showed the point. Also, can't you use a unit champion to challenge a dragon to soak and activation? Sure you will loose the combat but don't you only loose your champion and then likely are not double out numbered? Some units have a rule that allows any model to challenge, seems like they could tie up a dragon for a good while.
@ClydeMillerWynant
@ClydeMillerWynant 6 ай бұрын
I think you can't keep the dragon stuck in combat for all that long as he doesn't have to follow up when he causes you to give ground or fall back. So if it's his turn next he restrains and then goes elsewhere. With regard to 'give ground' this looks to be a big change in favour of these types of monsters (with fall back your unit would have fled in the past so that's another matter). He's also mostly going to be the one choosing which fights happen so he doesn't have to go in against your Hammerers or whatever unless he wants to.
@Omalley69
@Omalley69 6 ай бұрын
Brets can have it with hatred and ekstra attack
@michaelshanaher3253
@michaelshanaher3253 6 ай бұрын
I am so happy tomb kings are unbreakable and can take scorpions with monster slayer at 70 pts per model.
@brandonvancurler6863
@brandonvancurler6863 6 ай бұрын
the back rank supports. Also you ony get 1 attack if your not in base not your full A.
@stoephil
@stoephil 6 ай бұрын
As Bretonnia I will always try to have lances of 12-15 models if possible. Small lances of 6 are possible to cover the flanks but my main damage lances will be deep. A charging 12 knights lance means 9 models hitting. Add attacks with a paladin and a damsel with assailment spells (who can cast them even from the heart of the lance + give the unit magical attacks and magic resistance 2). Add banners to enhance your charge (rerolls, +1 strength, etc). Also, in lance formation you get +1 in combat result for each rank of 4+ knights (not limited to 1). That gives an edge to a 14 models unit. Bring that count to 17 models and you have two more knights attacking, 19 models and +3 rank bonus (and 38 unit strength). Hell, I will even put my pegasus knights in a 6-8 models lance formation (instead of skirmish, because they can !) to help them plowing through enemies with the most attacks. I am building an Errantry Crusade list, my whole army has +1 movement to charge but get impetuous. It will get me many games to learn how to efficiently play it, but I'm confident that two deep lances (and a few small 6 models lances for support) will be way more efficient for me.
@csblack01
@csblack01 6 ай бұрын
The problem you’ll have is cheap diverters esp. flying ones that totally shut down your massive point sink.
@rafalciechonski161
@rafalciechonski161 6 ай бұрын
Rank bonus is limited to +1 for Heavy Cavalry or Monstrous Cavalry. You can't get more for Lance formation, they are still Heavy / Monstrous Cavalry and the core rules apply. Page 104-105. Nothing in the Bretonnian army book suggests otherwise. The fact that it is not mentioned does not mean the core rule is somehow invalidated. On a contrary, it is not explicately stated in the army book that it is. You still can get additional +1 for Lance formation (Combat Result Bonus) and +1 for Close order, and banners but these bonuses are separate.
@Pedzpaints
@Pedzpaints 6 ай бұрын
how are you finding the foot print of the bigger lances?
@stoephil
@stoephil 6 ай бұрын
@@rafalciechonski161if you are in lance formation you are not in closed order, it's a different formation. If you compare the "close order" "bonus rank" rule page 101 of the BBB and the "lance formation" "bonus rank" rule from the forces of fantasy, you can clearly see the difference in the wording. One states there is a limit, the other not. In addition to support my claim, page 105 of the BBB is written in the double asterisk that max bonus rank can be increased by special rules. The bonus rank is attached to the type of formation, it's not a rule independent to them. You can even look the "open order" "bonus rank" rule page 183 of the BBB.
@stoephil
@stoephil 6 ай бұрын
@@PedzpaintsThat is the major issue. I will need many games to figure out how deep and how many lances I can bring to a table. I still maintain that a lance of 6 knights has a good chance to lose combat. It's way easier to win with a 12+ lance because of static bonus and more attacks (from knights and horses)
@Ultr4l0f
@Ultr4l0f 6 ай бұрын
I am very excited for the return of our beloved game. But I would like to hear from GW about how active they will be with "patching" the game. Day 1 FAQ was a great step and very reassuring. But say that the ting that casts Fireball is in like 80% of all tournament lists. Will they increase its points? If dragons and equivalents become a staple, would they consider decreasing Wounds or increasing points? If Linehammer becomes too OP, would they consider simply "units must be in base to base to attack"? You could still have a wide line of 10, die with a few and then smack back with several dudes. But you cant get in woth a full 10 wide unit and have guys on the flank say "Go go Gadget Sword" and attack way down the line.
@danielsegal4427
@danielsegal4427 6 ай бұрын
Well there is a line of soldiers in the warhammer logo
@Onk3lM0
@Onk3lM0 6 ай бұрын
Is the verdict out yet if the special rule "Drilled" allows you to redress the ranks before making a charge move? In this scenario you could have a block of 5x4 infantry use their "Drilled" special rule to reform into a wide 10x2 formation and then charge, thus getting more models in the fighting rank and having more attacks.
@christopherclayton5500
@christopherclayton5500 6 ай бұрын
Jury is still out. There's some impassioned arguments on both sides for RAI, but RAW I think you can. (I care more about RAI.) It's particularly important for Dwarfs, who have a lot of access to Drilled, and would love to charge from Marching Column.
@fuckyoutube247
@fuckyoutube247 6 ай бұрын
@@christopherclayton5500 tis my contention both RAI/RAW it makes sense. i think drilled is real good.
@InfernoSK
@InfernoSK 6 ай бұрын
Is this legal? is ogre blade just a hand weapon since it doesnt state 2 hands? Its almost certain he will get doppelganger spell rolling 5 spells. And 1 useless spell will be changed for vauls unmaking to destroy any enemy items. Probably target if somehing has monster slayer . I dont want familiar because it wouldnt have regen. But 2d6 s5 -2AP and d3 wounds sounds great :D Archmage [575 pts] - Upgrade to Level 4 - Star Dragon - Ogre Blade - Silvery Wand - Seed of Rebirth - Pure of Heart - Illusion
@NineInchCharge
@NineInchCharge 6 ай бұрын
This is both legal and a great idea. Just got to get that spell off!
@InfernoSK
@InfernoSK 6 ай бұрын
I mean i rolled the dice few times and it is hard with reroll of doubles not to get that spell. But it can be build ofc with familiar but i prefer it this way. And we are starting with 2000pts games so just to be nice my 2. lvl 4 doesnt have a dragon :D but with second mage using high magic 5+ ward on the dragon and +1 attacks for sea guard. Also hard to outcast HE no matter what you take because we have drain magic @@NineInchCharge
@stoephil
@stoephil 6 ай бұрын
If you roll 5 spells, you literally have 1/6 of your games where you will not have doppelgänger. I will definitely get a lore familiar on my vampire countess to ensure I have mine every single game :)
@matteotani1360
@matteotani1360 6 ай бұрын
The Meta Is the ruin of this type of games
@toxxicteddy5557
@toxxicteddy5557 6 ай бұрын
I think big hero on big monster is a little too good right now and so are level 4 wizards maybe, as someone who plays Dark Elves the level 4 situation is super frustrating as it basically nullifies stuff like the cauldron of blood which has to push forward but also has bound level 2 spells, the same with doomfire warlocks a single level 4 wizard can shut down too many things... if they made it so they can only unbind spells equal to there level it would help out armies that bring multiple small casters. I love the way wizards can be on there own now which also opens up play for stuff like harpies to march over peoples armies to get to the back to tie lone wizards up to shut down casting and unbinding. I dont think we should be playing 1999 points but i think after some data from events it may be required to limit the amount of heroes mounted on monsters to 1 and set a maximum length a rank can be for balance and keeping the game playing in a proper rank and flank system.
@Mittens_Gaming
@Mittens_Gaming 6 ай бұрын
Dragons + Illusion wizards to counter enemy dragons seems like it will be a huge part of the meta
@rhyandenley2817
@rhyandenley2817 6 ай бұрын
Apologies, as a caveat I haven't finished the video yet haha - is this comment regarding the Mirage spell?
@middleearthinmiddleengland4265
@middleearthinmiddleengland4265 6 ай бұрын
step up with second rank support still needs a single clear explanation, what's your understanding? figures in base to base and extended along the line with second rank, etc. do you accept the challenge?
@jmaccsarmiesofmiddleearth
@jmaccsarmiesofmiddleearth 6 ай бұрын
Great listen guys loved it.
@benjaminboyle7329
@benjaminboyle7329 6 ай бұрын
The thing everyone is forgetting is that if you are outnumbered 2 to1 when you loose combat you loose the pseudo steadfast. Thats really easy to achieve when your enemy puts everything in thin long lines. Length of frontage are going to be determined by terrain at the end of the day. You need to be able to fill a 24in frontage which is what the center of the board is more or less guaranteed to be due to the terrain rules. Then you need to be doing combined charges not trying to fight individual battles. This game will play more like an actual battle now and less like 6th ed which was dance around and do your best to never loose any points.
@scelonferdi
@scelonferdi 6 ай бұрын
I'm not sure about how I feel about no step up combined with no supporting attacl. Frontally charging a deep chunk of infantry shouldn't be a good idea for cav, if you ask me.
@wdkneeeeightyeight9938
@wdkneeeeightyeight9938 5 ай бұрын
Christmas list. Use the biggest tree (monster) with all the ornaments on it. BLASH
@meatlaser
@meatlaser 6 ай бұрын
Great review, Step up was horrid, you just need to only be able to swing back with stuff in base to base IMO.
@josephjustice4553
@josephjustice4553 6 ай бұрын
Simple fix to meta…don’t play at tournaments and only play local games with down to earth people.
@ThePeacemaker848
@ThePeacemaker848 6 ай бұрын
Ya, I hate tournament comps so just going to play locally with rules as written. ...otherwise why would I spend money on games rules I have to fix a tin of?
@anderotaola7515
@anderotaola7515 6 ай бұрын
Pegasus Master is no longer a thing for dark elves, sadly. Pegasus reserved for sorceresses only. Harpies, shades (maybe with an assassin hidden in a 10-man unit), and dark riders attempt to fill the role now
@gustavgrime
@gustavgrime 5 ай бұрын
I am the meta with Wood Elves 💚
@alexstoltz1520
@alexstoltz1520 6 ай бұрын
Really curious what people are thinking about great weapons in this version of the game? Without step up, always striking last seems like a recipe for never striking at all.
@michaelshanaher3253
@michaelshanaher3253 6 ай бұрын
I think there's more "it depends" in it now. If you are a low initiative army then you generally don't have much to lose taking great weapons as you are striking last anyway. If you get a charge off though you are still striking at I4 with the great weapon. You also get to choose what weapons you use in combat so it might be worth taking them for the flexibility depending on what unit you're faced with. You might charge in with a great weapon, win and cause a give ground. You might choose to restrain and receive the opponent's charge. They will only get +2 I on the charge and you may switch back to HW&S to ensure you strike first. All very situational though and depends on the enemy you're up against and the position you're in.
@pikowa1
@pikowa1 6 ай бұрын
8th edition: Infantry/warmachines (paper) - > cavalry (scissors) - > monstorus/monsters (rock) was OK (could be beter balanced etc.), now ridden big monsters titanium scissors, all the rest is a toilet paper.
@glennshin3310
@glennshin3310 6 ай бұрын
Imagine a real world unit of 10 troops in line, charged by 10 soldiers in 2 ranks killing 2-5 enemy troops in the centre. They’d lost cohesion and break into two group fighting less effective. Time to call out GW for a balls up ref linehammer happening, it’s a cock up.
@ThePeacemaker848
@ThePeacemaker848 6 ай бұрын
Thin Red Line is a classic military tactic.
@Jewus19
@Jewus19 6 ай бұрын
totally agree with the step up. There was nothing more unfun than constantly being unable to attack with your greatswords in the old warhammer fantasy. Linehammer is also just plain bad design. I come from a warhammer armies project background aswell and we are currently evaluating pros and cons. So far we will not turn over to the old world. That being said, a fanmade, not sales driven game will always be better then the official alternative. Also nerfing warmachines HEAVILY, particularily cannons but also template weapons will automatically lead to the mentioned dragonlord meta. Lame. There must be a middle ground.
@MrGunnar177
@MrGunnar177 6 ай бұрын
Lol
@andrewj1754
@andrewj1754 6 ай бұрын
The Dragonlord meta is not going to be fun.
@tanewoodley9806
@tanewoodley9806 6 ай бұрын
No step up is just a kick in the nuts for core infantry and another boost for cavalry and glass cannon units. They missed a chance (again) to give spears defensive bonuses against cavalry, monsters and chariots, like in KOW and Total War. No way should cavalry charge spear units in the face and win in a round.
@therandomheretek5403
@therandomheretek5403 6 ай бұрын
The spear and cav intercation being so rock-paper-scissor-ish isn't necessarily super true to history. Spears should be beneficial when receiving a charge, sure, but the outcome of the engagement always (at least irl) comes down to general motivation and skill- the middle ages, or hell even the napoleonic era show countless examples of cav shattering spear /bayonet formations basically on impact- and of course plenty of examples to the opposite, but still, "No way should cavalry charge spear units in the face and win in a round." sounds wrong if we look at it from a purely "realism" perspective. Of course, a game-balance perspective may justify the statement.
@tanewoodley9806
@tanewoodley9806 6 ай бұрын
@therandomheretek5403 If the spear unit holds, then cav lose, historically they don't even complete the charge. Non-horse mounts like Chaos steeds might charge in, but normal horses wouldn't. A Ld test on the charged unit might replicate if they have the nerve to hold (cav is terrifying to face after all), and if failed, then they lose any defensive bonuses. But as core melee infantry is so weak in much of the game, given its slow speed, maneouvability and killing power, it needs all the help it can get.
@guilliman1990
@guilliman1990 6 ай бұрын
Agreed it feels like base infantry just dont do their job
@NapoleonicWargaming
@NapoleonicWargaming 6 ай бұрын
​@therandomheretek5403 I can assure you as something l of an expert in the field, there are not 'countless' examples of squares being broken by cavalry. The only formed square broken by cavalry I can think of, in 20 years of near constant ware was the 33rd at Quatre Bras. The rest were caught forming up.
@eskhaphey2873
@eskhaphey2873 6 ай бұрын
What are peoples thoughts on standards scoring 50pts each? This makes scoring standard points against horde armies much easier, as they will tend to have more banners than elite armies that utilise less units. A fairer way would be for you to score a number of victory points per captured enemy standard equal to the total number of standards in your army, where a BSB counts as two and multiply it by 10. For example, I have an army with 4 standards and a BSB, you have 6 standards and a BSB. Therefore I would score 60VPs per standard I capture of yours (4 + 2 for the BSB = 6 * 10 = 60) which means the maximum I can score is 6 * 60 = 360 for normal standards and 2 * 60 = 120 for the BSB, totaling 360 + 120 = 480 max for captured standards. You would score 80VPs per standard you capture of mine (6 + 2 for the BSB = 8 * 10 = 80) which means the maximum you can score is 4 * 80 = 320 for normal standards and 2 * 80 = 160 for the BSB, totaling 320 + 160 = 480 max for captured standards.
@NineInchCharge
@NineInchCharge 6 ай бұрын
As Tom said in the video, I only won our game because I took less standards than him.. I'm still in the camp of not taking them.
@stoephil
@stoephil 6 ай бұрын
You cannot mess with the maths on standard points acquisition, since some armies has buffs towards them. With my Errantry crusade for instance, I get 100 points for each banner captured by knights errant. Bretonnia also has access to a magical banner that gives the unit the same 100 points for each captured banner.
@s2korpionic
@s2korpionic 6 ай бұрын
Not gonna stop people from not taking banners​@@stoephil
@stoephil
@stoephil 6 ай бұрын
@@s2korpionic True ! You can absolutely avoid this issue by not taking banners at all, if you don't care about the +1 combat result :)
@eskhaphey2873
@eskhaphey2873 6 ай бұрын
@@stoephil so your saying instead of trying to balance all armkes so every game they have an equal chance to score the same number of victory points for captured standards, you want to keep it the same because of one army?... when you could just say for that situation those units that get a victory point increase for capturing enemy standards must have their own standard which is worth a equal number of banners that they have captured... problem solved as their standard becomes more victory point heavy the more standards it captures
@Willabrador
@Willabrador 6 ай бұрын
Super content thanks boys
@user-nv3ue3rf4g
@user-nv3ue3rf4g 6 ай бұрын
The first honest assessment of the linehammer problem. 👍 Models in line automatically "sidestep" into combat as those in contact are killed. But models in depth can't "step up" into combat as those in contact are killed. 🙄 It's not fun and it makes no sense. Thankfully, there are lots of rank-n-flank games that are better.
@morerobotwarscontent1476
@morerobotwarscontent1476 6 ай бұрын
Step up erased so many units from the game it was unreal. I'd rather have no attacksin combat against war dancers than have wood elves completely forced into all shooting.
@andrewj1754
@andrewj1754 6 ай бұрын
Herohammer has returned.
@toro132
@toro132 6 ай бұрын
no step up and dont atack first when charge make tow horrible to play for armys as dwarfs and worse now that shooting and warchines are almost useless
@andrewj1754
@andrewj1754 6 ай бұрын
Dwarfs were already a very specific playstyle. Thats disappointing. I guess TOW is an elf dominated game.
@Dryzual
@Dryzual 6 ай бұрын
@@andrewj1754 Dwarfs have been performing well in games I've watched and elves were more effective in 8th edition with first strike rule.
@NapoleonicWargaming
@NapoleonicWargaming 6 ай бұрын
Dwarfs do linehammer well. 12 wide handgunners with great weapons. Nice.
@Gladedancer
@Gladedancer 6 ай бұрын
It appears the only good to come out of "Warhammer: The Old World" is a renewed interest in rank and flank games. I had hoped for acquiring some old model kits at reasonable prices, and nothing further, but that was a pipe dream, of course. We will continue to play 6th edition/WAP, gradually shift partial units to other model designs, and be as welcoming and helpful to new players as possible.
@warpaintjj
@warpaintjj 6 ай бұрын
Too early for Meta talk, you played on e game as well! No “Step up” worked perfectly well for 7 editions & two of WAB!!! Deal with it.
@Omalley69
@Omalley69 6 ай бұрын
You clearly didnt face deamons without step up
@NapoleonicWargaming
@NapoleonicWargaming 6 ай бұрын
No step up is dogshit mate.
@pikowa1
@pikowa1 6 ай бұрын
Ok, but as I could recall in 7th edition it took single canon shot to kill demon or ridden monster with SPLIT stats... hic!. This is why armies would take 2 or even 3 warmachines as a counter, now how you want to deal with Chaos Lord that is 10 wounds on the chaos dragon with full plate armor , regen and ward save, that would smash any demon from 7th edition single turn. 7th edition demon was a joke in comparison to this. That demon was without stomp againt infantry with pitty 5 wounds and just wardsave 5+ and points cost was pretty much the same ...
@zaynevanday142
@zaynevanday142 5 ай бұрын
LINEHAMMER 😂
@JoshIchimaru
@JoshIchimaru 6 ай бұрын
Just remove the ability for not in base contact to attack, maybe add second rank just 1 attack without spears
@user-dh1ff1xu5x
@user-dh1ff1xu5x 6 ай бұрын
This is pretty aweful.. way to try and break a game after 5 minutes, and 1 game played. That list looks like the antipathy of fun wargaming... just trying to min/max to win. Tournament gaming takes the character/fun/theme and narrative out of the hobby with its reductive approach. Just play a themed campaign, create narrative and enjoy some battles, try other troops, for, you know, the fun. Don't worry about winning like it matters... get some big boy pants instead... ;-)
@NineInchCharge
@NineInchCharge 6 ай бұрын
I'd much rather the game was balanced so these kinds of situations didn't occur. That's why I asked how people are taming opponents dragons, that way the community can balance the game before an faq or new edition. We are gearing up for a tournament and we prefer competitive games, and in saying that we want our opponents to be able to compete as well.
@kdhlkjhdlk
@kdhlkjhdlk 6 ай бұрын
I think challenges ruin the game. Makes no sense for almost every faction, except maybe high elves and brettonians to care about it.
@iikkakangas2586
@iikkakangas2586 6 ай бұрын
Orc bosses care about challenges. That is how they prove lesser beings they are the biggest and baddest and worthy leaders. What about chaos champions to gain the sight of the gods upon them? Dwarf certainly wouldnt refuse a challenge to gain disapproval by their ancestors or Longbeards. I think empire captains also feel the call of duty and honor to challenge. Warrior priests also being blinded by faith to accept tough challenges. ☺ Tomb Kings feel like the true neutrals who wouldnt care about issuing challenges 🤔
@kdhlkjhdlk
@kdhlkjhdlk 6 ай бұрын
It's stupid for a unit to stop fighting so their unit champion can die
@ponli7532
@ponli7532 6 ай бұрын
Challenges should stay, but it makes no sense for Lords of Dragons to challange wizards on foot. Where is the honour in that? I think monster characters should only be able to accept challenges and not issue them.
@guilliman1990
@guilliman1990 6 ай бұрын
Id argue that dark elves love a challenge just to style on the weak trash races arguably more than other races. Chaos is all about duels an shit hell even the empire are honour driven an love a duel. Challenge is 100% viable in every race maybe only wood elves don't want that smoke.
@kdhlkjhdlk
@kdhlkjhdlk 6 ай бұрын
Yeah well, having 3 units not doing anything because they face a single large character model is stupid. @@guilliman1990
@evanwoodham6296
@evanwoodham6296 6 ай бұрын
Meta is a 24" linehammer flying 24" into your opponent's face with steed of shadows. This is the worst designed game of all time
@DrBlaxill
@DrBlaxill 6 ай бұрын
Too right punk! Thats what I do!
@pikowa1
@pikowa1 6 ай бұрын
Agreed, rename it to Warmonsters, no hammer can kill them this edition.
@idiotproofdalek
@idiotproofdalek 6 ай бұрын
Wow that list seems like it would be really fun to face!! OH WAIT IT DOESNT….
@andrewj1754
@andrewj1754 6 ай бұрын
Wood Elves often are not fun to play against...
@TobiasPatrick
@TobiasPatrick 6 ай бұрын
I can see it for tournaments, but if you are always bringing that sort of list to friendly games, you are going to have a tough time finding anyone to play against.
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