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In this video I explain how to obtain smooth vertical scrolling (downwards) of a map made up of Tiles 4x4. Each individual character of a Tile has an associated color. The implementation is done in XC=Basic and Assembly (English version). #commodore64 #scrolling #tiles #vertical
NOTE: I forgot to mention in the video why we need to copy the color memory into a buffer. The reason is that in this way, at the eighth line, we can scroll the color memory from top to bottom and this allows us to race the raster beam (which is important). See my pinned comment for more details.
Link to code and binary: drive.google.com/file/d/1r7V6...
N.B.: In the demo press FIRE to double the speed!
The file .gmk64 (C64 Graphics Maker), can be opened with my free editor: agpx.itch.io/c64-graphics-maker
Italian version: • Smooth Scrolling Verti...
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