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@andyseverance1519
@andyseverance1519 15 сағат бұрын
I'm totally going to try this list this weekend! One small nit 46:50 First to the Fray is the enhancement that lets that unit Deepstrike Turn 1. Excellent video!
@raisethewounded
@raisethewounded Күн бұрын
See my only question is why not use the flamer unit instead
@Puretideprogram
@Puretideprogram Күн бұрын
Because I don't have flamer suits I go all burst cannons on my Starscythe
@raisethewounded
@raisethewounded Күн бұрын
@@Puretideprogram would you if you had them? I have both so I'm flip flopping. Thank you for the reponse!
@stephenfeeney2966
@stephenfeeney2966 Күн бұрын
Great vid
@kiketorum40k69
@kiketorum40k69 Күн бұрын
I have been playing ret since the codex was out. I love to rapid ingress and OW, specially with flamers + commander with prototype weapon. It's the whole reason why i always have one or two flamer starscythe units, it's like having your own strike first unit.
@amaagumo1036
@amaagumo1036 Күн бұрын
That's a very fun piece of tech! and agree that you still have to play it well. Honestly havent been having fun with how tau has been playing in 10th but movement shenanigans' like this make playing much more interesting.
@CitizenBob40000
@CitizenBob40000 Күн бұрын
Very nice to see.
@avozsaj
@avozsaj Күн бұрын
Congrats on the win dude!
@wtosh6656
@wtosh6656 Күн бұрын
For your matches, were the 2 coldstar and farsight stay in deepstrike? Or did you deploy them?
@charfreak
@charfreak 2 күн бұрын
I know most people are down on them, but the homing beacon + overwatch + starflare could work really well with flamer starscythe units as well depending on matchup. 6d6 flamer hits + commander’s firepower could be nasty
@Nerodarkangel7
@Nerodarkangel7 Күн бұрын
I’ve been using it since codex drop and it’s a huge deterrent. Especially in nid and ork meta where I’m at
@Emperialdakka626
@Emperialdakka626 Күн бұрын
I used a flamer unit without a commander to delete a 10 man necrons warriors unit and left the lord on 1 wound. Tanked shocked and completely took objective.
@Blasharga
@Blasharga 2 күн бұрын
Why not crisis with flamers? i have really been winning a lot with that
@Emperialdakka626
@Emperialdakka626 Күн бұрын
Its for the Strat to get Sustained. I take a unit of both with great success with both
@Blasharga
@Blasharga Күн бұрын
@@Emperialdakka626 i use them for Overwatch a lot, and/or move in, flame something and fade
@liamcrowley1872
@liamcrowley1872 2 күн бұрын
I like tau
@darinshaw8919
@darinshaw8919 2 күн бұрын
🎉🎉
@Khobai
@Khobai 2 күн бұрын
Id probably get rid of the pirahnas and hammerhead for either another unit of commander+sunforges or another riptide and more stealth suits. anything thats not a battlesuit isnt benefitting from detachment rules.
@jgliszczynski456
@jgliszczynski456 2 күн бұрын
Genius! Great idea! Will be using that in future!
@mikedelta5861
@mikedelta5861 2 күн бұрын
I thought that the fire knife reroll hits ability was not allowed during overwatch
@alpheausfeltham9532
@alpheausfeltham9532 2 күн бұрын
Do you find you have to specifically play to not score as hard as your opponent until turn 3 so that you can pick the secret mission, or is the lower board presence in the early game with Ret. cadre enough to lean the game that way already? I've only played one half-game with the new .5 edition so far, and we weren't really trying out the new secret missions yet.
@Geomayhem
@Geomayhem 2 күн бұрын
Question, how are the fire knife team that came in from rapid ingress able to reroll hits in overwatch? Doesn’t rules commentary on “out-of-phase rules” say you cannot trigger any rules when moving,shooting,charge,etc. that normally trigger. it even specifically gives the example of firing overwatch.
@zackstall
@zackstall 2 күн бұрын
The commentary specifically says "When using out-of-phase rules to perform an action as if it were one of your phases, you cannot use any other rules that are normally triggered in that phase." Meaning that the rules which are excluded are the ones that as "in your shooting phase" or "in your fight phase" or "in your movement phase" etc. but since the fireknife rule simply states "each time a model in this unit makes an attack..." it doesn't specify it happens only in the controlling player's shooting phase and is therefore allowed during overwatch.
@pajugarline6121
@pajugarline6121 2 күн бұрын
I play the same strategy with the fireknife team+ enforcer, but equiped with full plasmas and gun drones. 10 S9 plasma shots rerolling + 10 S6 drone shots rerolling to hit and wound.
@stephenfeeney2966
@stephenfeeney2966 Күн бұрын
Where are you getting re-roll wounds from?
@pajugarline6121
@pajugarline6121 Күн бұрын
@@stephenfeeney2966 twinlinked, but only on the drones, not in the plasma shots.
@fendelphi
@fendelphi 4 минут бұрын
@@stephenfeeney2966 Gun Drones are the ones getting the reroll to hit and to wound, as they are twin-linked. The Plasma shots are "only" rerolling hits.
@kachentepmeethong8718
@kachentepmeethong8718 2 күн бұрын
Sorry, I might miss some thing but how at 1:01:26 the commander can rapid ingress there ? I know it form steath suits's homing beacon abilities but how it can come in on first battle round ?
@Puretideprogram
@Puretideprogram 2 күн бұрын
Because you start on the battlefield and can go into strat reserve just like necrons and grey Knights
@Puretideprogram
@Puretideprogram 2 күн бұрын
When I rapid ingressed it was not turn 1 it was custodes turn 2
@Aztecfighter
@Aztecfighter 2 күн бұрын
@@kachentepmeethong8718 due to the Starfire ignition system from the enhancement given to the Commander. This lets him pick this unit up during the end of his opponents fight phase and place it back down on turn 1 since it originally started on the board. The deep strike and strat reserve rules on placing them down on turn 1 only affect models that started off the board.
@SuperPetasek
@SuperPetasek 2 күн бұрын
Doesnt Farsight has to be your warlord ? Thats new
@Puretideprogram
@Puretideprogram 2 күн бұрын
Nope only shadowsun has that restriction
@Aztecfighter
@Aztecfighter 2 күн бұрын
Brother in christ i played a list somewhat similar( only difference was 1 less coldstar and starsycthe team and 1 strike team, 1 pathfinder, 1 kroot carnivore, and 2 ghostkeels) last night and lost by 20 points in primary! I never thought about this and now im kicking myself for not doing god damnit. Great find and application. I will definitely use it on my next game.
@Zolepapa
@Zolepapa 2 күн бұрын
excuse me for the dumb question, maybe i overlooked the new charge6overwatch rules, but around 1:06:00 why could the fireknife team overwatch, if the eversor assasin simply declares the fire warriors as the target? (edit, i get it, he wasnt targeting the fire warriors on the left, but the guys "ritualling up" the new objective, thus the original target of the charge was targeted by the wall of crisis fireknives))
@Puretideprogram
@Puretideprogram 2 күн бұрын
Read the Overwatch strat it says one unit from your army within 24" can shoot at something the successfully makes the charge but you do it at the starts or ends a normal,advance, fall back or charge move.
@Zolepapa
@Zolepapa 2 күн бұрын
​@@Puretideprogram Thx, maybe it was an old habit of me from 9th.
@Puretideprogram
@Puretideprogram 2 күн бұрын
@@Zolepapa yeah somethings do carry over from old editions it's why I aim not to skim read over new rules (we all do it) but you tend to miss small things that end up being huge
@Zolepapa
@Zolepapa 2 күн бұрын
​@@Puretideprogram exactly, and thank you for pointing out i knew the movement phase, simply forgot that charge phase works this way as well. Thanks again
@antoineb769
@antoineb769 2 күн бұрын
What a masterclass ! Well done Kyle !
@jasonherbert319
@jasonherbert319 2 күн бұрын
I love new tech!
@jazzj2
@jazzj2 2 күн бұрын
Last I checked the marker drone still does nothing for strike teams since they already have the marker light keyword, and the gun drone makes them eligible to shoot so they can still observe after advancing. Am I missing a dataslate change?
@roycetevistownes6831
@roycetevistownes6831 2 күн бұрын
Markerlight specifies now that it gives advance and spot.
@jazzj2
@jazzj2 2 күн бұрын
@@roycetevistownes6831 k, but did assault rules change? Gun drones also do that by virtue of keeping you eligible to shoot after advancing
@ToastedMap1e
@ToastedMap1e 2 күн бұрын
Did u watched the video , he said he did it for the swagger , that's it
@Puretideprogram
@Puretideprogram 2 күн бұрын
Yeah I did it because I like the wee marker drone 🤣
@Puretideprogram
@Puretideprogram 2 күн бұрын
All correct but I just like the marker drone looks cool 🤣
@PaperWings1919
@PaperWings1919 2 күн бұрын
The whole oval base pivot mechanic to make charges shorter doesn't work. GW defines that an oval base is not circular. So you would take the 2" of movement penalty
@Puretideprogram
@Puretideprogram 2 күн бұрын
Yes that is correct and I was not saying you do not spend the 2" to piviot but measure the long distance of the oval, you pay 2" but you gain around enough to make the charge 1" less
@davidjones4772
@davidjones4772 2 күн бұрын
The base is 120-90. So the amount gained would be half the 120 (60) minus half the 90 (45) = 15mm. It’s not even close to more than 2 inch. You actually loose 1.4 inch of movement.
@tusertv
@tusertv Күн бұрын
@@davidjones4772 Yeah I've seen a lot of people simply measuring half of the long side and forgetting you're losing half of the short side..
@snosan
@snosan 22 сағат бұрын
@@davidjones4772 This is the correct math
@jasonherbert319
@jasonherbert319 2 күн бұрын
Noice!!!!
@MOFS
@MOFS 2 күн бұрын
💥💥💥
@josejimenezpalma3175
@josejimenezpalma3175 4 күн бұрын
Traducir texto con tu cámara I would add a unit of crisis starsythe with flamers to gain some more anti infantry and observer unit. This also gives you access to different combinations when attaching characters to your crisis units depending of your oponent list
@LNHofficial
@LNHofficial 4 күн бұрын
Love this style of video! Do more for other factions
@Puretideprogram
@Puretideprogram 4 күн бұрын
I will be doing more of these and have plenty more planned and extra value content within my discord patrons.
@cranjusmc.baskettball5177
@cranjusmc.baskettball5177 4 күн бұрын
I wish GW didn’t messed our shit up
@AcousticJamesSGP
@AcousticJamesSGP 4 күн бұрын
What a great video, thanks guys. I shall send to my mate who is just getting into GSC.
@Pontook
@Pontook 4 күн бұрын
Forgot about that completely. That sounds like something I want to try. Need to build my farstalkers
@NexosFloof
@NexosFloof 4 күн бұрын
Thanks for having me on man! It was really great to come on and just ramble on about my favorite faction! It was super fun!!
@kemalbasic7468
@kemalbasic7468 4 күн бұрын
King. Best video for tau I have ever seen. You earned yourself a dedicated fan. Keep it up king.
@Ethan_PotatoAim
@Ethan_PotatoAim 6 күн бұрын
Love from China❤ Really want to hear your thoughts on Puretide Nerochip, do you think gw is keeping it usable or disable?
@Puretideprogram
@Puretideprogram 6 күн бұрын
I've had it confirmed that they missed this and a few other abilities like this that will be changed to be usable next update
@Fr4cturedSh4dow
@Fr4cturedSh4dow 6 күн бұрын
This is super awesome, I've been playing the game for a little while but I've never understood the finer points of list building like trading pieces vs damage (I usually go all in on damage lol) thanks for making this!
@vincentmilloto2523
@vincentmilloto2523 6 күн бұрын
Interesting video. With 260 left I would add Shadowsun and another ghost keel. Additional midboard presence, possible CP generation from Shadowsun and two more infiltrators. I would also consider running the second ghostkeel with the FC but that's because my local meta is heavy into T12 tanks. I really like what you pointed out with the strike team and their indirect
@CadianCraig
@CadianCraig 7 күн бұрын
Thanks very much for this content. I would add another burstscythe unit 110pts with enforcer with grenade rack, missile pods and and shield drones 100pts and a fireblade 50pts to add to a strike team to increase the number of shots on indirect turret for the suppression fire.
@mysteriousgoop5516
@mysteriousgoop5516 7 күн бұрын
question can riptides hit on better than sixes if they overwatch and if they can, how exactly. I don’t understand why you would take an enforcer over a cold star and lose the assault key for an entire unit to give it -1 ap to fireknives over sun forge and to rely on stratagems when you don’t really have that many command points to work with and shadowsun is not a reliable way to get extra command points you also had mentioned that you can deep strike on turn one. Can you explain the process of how that works because I thought no matter what you can’t deep strike until turn 2
@fendelphi
@fendelphi 7 күн бұрын
A few things I find interesting for Retaliation Cadre. - 6 model Stealth Battlesuit unit. Decent amount of durability and firepower for just 120 pts. Being infantry and flying can make for a nasty, close range surprise through ruins in Retaliation Cadre. Also tend to live long enough to fulfil their role, unless your opponent really want to focus them down. They were "better" prior to the balance update. Strictly speaking, they are the same as before, but now the Crisis are cheaper to use. - Starscythe with 6 flamers, using Rapid Ingress to counter if/when your Stealth Battlesuits gets pushed. Opponent positions in the movement phase to get a future charge on your stealth suits, and now suddenly they are facing 6 Flamers on Overwatch(at S5, maybe even with extra AP) if they want to call that charge. The "easy to push flank" has now suddenly gotten a lot more complicated. - Farsight AND Shadowsun. Do not underestimate the damage potential of Shadowsun in Retaliation Cadre. A2 S11 Fusion Blasters, A2 S8 Missile Pods, A5 S4 Flechette Launcher. A lot of thresholds reached. Also helps with CP(can be an issue when using Farsight) and can provide extra rerolls for units not guided by the Stealth Suits.
@NatchoDragon
@NatchoDragon 7 күн бұрын
My next list includes a 2-model broadside unit with rails, weapon support system, and the missile pods. With the support system, they’ll ignore the indirect-fire penalty of -1 to hit with their 8 missiles, which I’m excited to try out. Unless I’m mistaken and you cannot ignore that modifier or something? Somebody let me know if I’m wrong
@fendelphi
@fendelphi 7 күн бұрын
You can ignore the -1 to hit for indirect, correct. However, if you intend to split fire(Heavy Rail Rifles vs heavy target, Smart Missiles for indirect), then one of the targets will be with a penalty to BS(assuming you are guided). And penalties to BS are not the same as a modifier to hit rolls. Example: You Guide the Broadsides and target a transport with the HRRs. You are also stationary for the Heavy Keyword(your BS becomes 3+ and you get +1 to hit, so you are looking for 2+ to hit). You then use your Smart Missiles to target a different foe indirectly. You take a penalty to BS(your BS4+ becomes a BS5+) for splitting fire and would normally also take a -1 to hit(looking for 6s) due to Indirect, but that is negated by your Weapon Support System. The problem with Smart Missiles is that they are only strength 5 and 0 AP. I guess there could be cases where your Broadsides have an indirect target with 12"(+1 to Strength) and maybe even 6"(better AP), but it would be rare. And when only 1/3 of the shots hits in the first place, they are not going to do much. Not horrible, but not outstanding either. Weapon Support System does help against any form of modifier to hit(Stealth, suppression etc.), and so will also help your main weaponry when targeting such threats.
@steelmanf339
@steelmanf339 7 күн бұрын
-fire warrior support turrets: need to stand still to use it at all, and will be hitting on 6+ if firing Indirect -ironically, with the changes to Bring It Down, we'd probably have used the exact same drone loadout on crisis teams without GW forcing the "no duplicates" rule on us -the number of times I've had a Stealth suit team survive with 1 guy on 1 wound because of the shield drone is legitimately hilarious
@daftPirate15
@daftPirate15 7 күн бұрын
Super useful, thanks! It takes willpower for me to look past damage sometimes, but this helped shift my usual paradigm.
@Thedaadss
@Thedaadss 7 күн бұрын
Question, with the Starflare Ignition System, is it the tournament ruling/ mission pack allowing coming back down in T1? I have seen some contention around this with some saying this cannot be done as it puts the unit into Strategic reserves, who cannot come in on T1 as per the RAW.
@Puretideprogram
@Puretideprogram 7 күн бұрын
No you can because you start on the battlefield therefore don't follow the normal restrictions. They have Also allowed it for other factions so there is a precedent for it like necrons, custodes, grey knights etc...
@artemissteve2346
@artemissteve2346 7 күн бұрын
Kyle thank you so much for this video. Im building my army now getting back into Tau and I want to play this Detachment. And needed some ideas but I don't get to play much anymore. Here in Mexico 40k is very big. But we're trying to grow thanks again. And I would want to run Darkstrider and another Riptide in the points. Thanks again love your channel.
@jamesteal8253
@jamesteal8253 7 күн бұрын
For the Algorithm!!!
@Bylethdev
@Bylethdev 8 күн бұрын
more kroots!
@Puretideprogram
@Puretideprogram 8 күн бұрын
That is an option 😁
@jamesdunbar3311
@jamesdunbar3311 8 күн бұрын
I think you need something specifically to baulk your enemies plans. Maybe darkstrider and some kroot farstalkers?
@jasonherbert319
@jasonherbert319 8 күн бұрын
Great video! And right on time.