5 Game Jam Tips for Beginners (1-5)

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candlesan

candlesan

Күн бұрын

The 5 game jam tips are:
00:00 Intro
00:27 Focus on learning, not accomplishment
02:32 Use Task Tracking
04:50 Take care of yourself
06:25 Have a first playable 25% into the jam
08:51 Keep the capabilities of your team in mind
Check out how the music rhythm runner was made - • Making a Music Rhythm ...
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I recommend Trello for task tracking (not sponsored): www.trello.com
You can play the Wildfire: Forest Containment game (footage shown in tip 4, first playable 25% into the jam) here: www.wyattcheng.com/games/Wildf...
The music rhythm runner can be played here: www.wyattcheng.com/games/Rebel...
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I stream gam jams on twitch / candlesan
Twitter: / candlesan
Candlesan discord server / discord
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In my day job I serve as Game Director at Blizzard Entertainment. This channel is an independent endeavor and not related to my employer in any way. The opinions expressed are my own and do not necessarily reflect those of my employer.

Пікірлер: 20
@dataminearpg
@dataminearpg Жыл бұрын
I think it's amazing that you still do game jams. I've tried some of your games and it always amazes me what can be done in such a short amount of time.
@candlesan
@candlesan Жыл бұрын
I find game jams a nice contrast to normal every day development. Being able to just focus on some small key gameplay concepts if fun. I know you have some technical ability - if you're ever interested in giving it a try I totally encourage you to go for it!
@tjrobertson9807
@tjrobertson9807 Жыл бұрын
You introduced me to game jams back in 2013, and I'm very grateful for that. My biggest tip is to force yourself to come up with at least 3 ideas before landing on one. I'm always so excited about my first idea that I want to just start building it, but when I've forced myself to come up with 3, I usually find the 3rd idea is the best.
@Kyjor_
@Kyjor_ Жыл бұрын
Great tips! I think the “first playable” tip is extremely important . I’m would add that a part of this should be actually building your first playable to whatever platform you plan to publish to when submitting (WebGL, windows, etc.). So many of my jams when first starting out I wouldn’t build until I was about to submit and realized that either the build failed, or my code broke on the WebGL version. Nice video!
@candlesan
@candlesan Жыл бұрын
I love it! That’s a great point and I completely agree. Publish to your final platform early. I’ve seen fonts not work, shader settings change, resolution and aspect ratio issues. Any number of things can go wrong between editor and build. Thanks for this! I’ll definitely include this tip in a future video.
@westomopresto
@westomopresto Жыл бұрын
Pretty good video! Task tracking is my #1 in every game jam. My additional tip; • Never use an engine for the first time during a Jam If you want to learn a new engine or language, consider doing a small project before the jam to wrap your head around it first. Also, Ludum Dare allows Jam entries for board games & table top too! So that is a great option for designers who may not be excellent at programming. Not to mention you could build a game in Table top Simulator for a jam. Then, make a pdf of the rules for the jam entry. I might do a table top entry one day, I love the idea of that curve ball xD
@candlesan
@candlesan Жыл бұрын
That's a great tip - I'll add that in for a follow-up
@JStream
@JStream Жыл бұрын
Hey! I am an aspiring game developer. Thanks for this tips!
@mariotaz
@mariotaz Жыл бұрын
Great
@Shpuld
@Shpuld Жыл бұрын
my general tips are - learn when something is "good enough" and doesn't need more time. it's very easy to spend too much time making assets or working on some mechanic "properly" when you could be taking many shortcuts and skip some steps completely. you never want to spend time on things that player can't see or feel - use limitations to your advantage, don't force yourself to spend much time on things that are beyond your (or your tools) ability. there are always ways to avoid those things or simplify them
@candlesan
@candlesan Жыл бұрын
Great tip! Sort of an "80/20" rule, you get 80% of the benefit from 20% of the work. Stop there, move on. Come back later if you need to but more than likely you're working on stuff the player won't see or notice in the context of a jam.
@phoneemail8337
@phoneemail8337 Жыл бұрын
Been watching your videos recently and they're great! If you are to continue with this upload schedule and level of creative content (especially considering how recently this channel was founded), then the growth of your channel is assured; please continue to interact with the comments and guide future videos like you have been doing. Remember this comment, too, when you have so many more subscribers in the future!
@candlesan
@candlesan Жыл бұрын
Thanks for the kind words. I have been uploading on a weekly schedule but starting in May I will be dropping to one video every 2 weeks as I can't keep up with the current pace. I will remember this comment though!
@phoneemail8337
@phoneemail8337 Жыл бұрын
​​​​​​@@candlesanf course a weekly upload would be optimal, but I think 2 weeks would work well, it's consistent across other successful youtube channels and can help to prevent subscriber burnout, besides your own burnout. If I may - I'd like to mention that your two most recent videos have been the most engaging for myself personally, with the "sci-fi vampire survivors" being a great video particularly, keeping educational aspects and without the video being boring. I wouldn't blame you if you continued with the style of the chat-gpt flappy bird video, it is certainly the most favourable amongst the algorithm and is what enabled me to find your channel (and you shouldn't be blamed for wanting more views and that which come with said views). This is not to imply my input is of particular merit. Good luck again.
@jopo3616
@jopo3616 Жыл бұрын
Did you voice over?
@djwaters531
@djwaters531 Жыл бұрын
I'd love to learn how to make a game
@candlesan
@candlesan Жыл бұрын
What do you want to learn more about? I've 99% finished with my next video which is a high level overview of a game jam from start to finish. Hopefully you find that interesting/useful.
@djwaters531
@djwaters531 Жыл бұрын
@candlesan Maybe a program that u can suggest i can learn. I have 0 experience
@candlesan
@candlesan Жыл бұрын
@@djwaters531 If you have 0 experience then a good place to start is an engine like Unity or Unreal. If those are too intimidating then I'd check out Twine - that is a really easy tool to at least get a feel for what game development might be like.
@djwaters531
@djwaters531 Жыл бұрын
@@candlesan Thanks Wyatt!
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