Ashes Of Creation HOT TAKES

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Nyce Gaming

Nyce Gaming

Күн бұрын

MMORPG Ashes Of Creation has been consistently referred to as a ‘PvP MMO’ by many, but is this the true identity of this game? Should PvE content be easier for players to accommodate for the threat of PvP and should the threat of PvP be considered when designing said content?
Comment your thoughts!
0:00 INTRODUCTION
1:17 Not A PvP MMO
4:18 PvE Difficulty Cause Of PvP
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@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Argue with me Live on Twitch: twitch.tv/nycegamingtv Something I should have mentioned in this video is how we aren’t going to be limited to 4 man or 12 man trial groups. You can literally for most of these be 30 deep which in its self will limit difficulty. So with the threat of open world dungeons also comes the benefit AOC Focused Discord: discord.gg/tNHaDmqgTz Nyce Discord: Discord: discord.gg/EsfdACR7J9
@veeshan222
@veeshan222 25 күн бұрын
To make a great PvP game you need to focus on PvE, PvE brings the players, Players = content for PvP, so yeah PvP games that neglect the pve side of things often die fairly quick when the world stop being populated by players out farming
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Yup! I’ve seen players in aoc community actually not satisfied and wanting more hardcore PvP . Like full loot less corruption etc. we need a playerbase lol. You need pve players and content
@PherPhur
@PherPhur 25 күн бұрын
Exactly. PvP makes PvE more challenging and PvE makes PvP more meaningful.
@CestPasFaux-kt9zq
@CestPasFaux-kt9zq 25 күн бұрын
Did you see any real pve for the moment in this game but a shitty boring world boss ? And some videos about killing stupid creeps ? Nope This game is focus PvP We have seen more pvp content than anything else
@HalIOfFamer
@HalIOfFamer 18 күн бұрын
​@@Nyce-Gamingthey can go play mortal online with it's thriving community.
@TheCopiumClinic
@TheCopiumClinic 25 күн бұрын
I agree with the HOT TAKE 🔥
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
PHD big brain has officially verified the take. I’m safe
@jebidyah
@jebidyah 25 күн бұрын
Great and very based take Nyce, not enough people talking about this. People always jumping to extremes when talking about PVE vs PVP. It doesn't have to be one or the other, when they work well together we will finally have the golden age of MMOs back. I would argue even people who traditionally don't like PVP, will actually enjoy the balance of PVE and PVP if it is done well like AoC is setting out to accomplish. The problem in the past has always been as Nyce pointed out, that PVP was always an afterthought at best and never baked into the development. So, of course it was only a small group of people who ever really took to it. And it just became a source of frustration for everyone else.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Yea. Thanks! I honestly feel SOME PvE centric players are just feeling threatened because they are seeing PvP acknowledged in a MMO for once in recent history
@LlewdLloyd
@LlewdLloyd 24 күн бұрын
I reacted to this for 4 hours. Thanks for the amazing content to react to and have really fun discussions with. Also happy birthday
@Nyce-Gaming
@Nyce-Gaming 23 күн бұрын
Thanks ! Truly appreciate that! this has been a good conversation starter
@brianmack3665
@brianmack3665 12 күн бұрын
I agree with your take. Hard pve feeds into community pvp protection and good cross pollination. Could have the boss put pvp players on aggro list based on damage to surrounding players. This would make the boss engage solo griefers and support tactical pvp engagement.
@xanderman55
@xanderman55 25 күн бұрын
I think ppl are forgetting that a lot of the PvP is curated by node wars, castle sieges, guild wars, etc.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Indeed
@konkats-tg7pf
@konkats-tg7pf 25 күн бұрын
all the above requires the vote of the citizens(imo its hard for many people to risk everything to go for war) making node wars castle sieges etc rare events(dont be fooled in A2 where there will be test events frequently) So daily pvp will fall on caravans and world bosses. And when you put pvers and pvpers in pvp scenario it will be cristians vs lions always( and we know who is who)
@MelFright
@MelFright 25 күн бұрын
As long as arena is good, I am happy. Any other thing, PvP or PvE is of no importance to me. Just point at the thing you want smashed. I UNGA, therefore I BUNGA.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
All about the BUNGA!!!
@tripbunny
@tripbunny 25 күн бұрын
Everquest had large public dungeons and bosses on pvp servers and is one of the legendary mmorpgs of all time. It was Simple mechanically but the content was challenging. I think a lot of mmo players are from newer takes on the mmo genre and have difficulty seeing how these systems can work well together.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Here’s a great perspective. I’ve been watching a lot of older MMOs and it’s got me feeling it’s definitely possible but hard for some to conceive without direct experience
@vexillian
@vexillian 25 күн бұрын
PvE content needs to be just as engaging as PvP in my opinion. Like, equal. I'd prefer if every enemy engagement was just as exhilarating as engaging in combat with another player. One of the things I see in a lot of games is making their enemies weak and easy. That's not fun to me. Enemy AI needs to be "hyper-adaptive," in my opinion, because that's exactly how a human mind works. It hyper adapts to every little change on the screen. And chellenging enemies feel extremely rewarding to take down. Ashes already has plans to make their bosses adaptive to certain situations like the number of opponent's its facing or how fast it's being beaten and stuff. As cool as that is, I still (selfishly) prefer more. The game focuses on risk vs. reward after all. Make all combat risky! Lol. Enemy AI matters a lot.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Yes! I want to have to respect each mob pull and have the threat of being humbled by even just one npc like Steven in the comissions stream
@philwaugh9095
@philwaugh9095 25 күн бұрын
Letting people pvp on an end-raid big boss would put limits on how difficult that boss can be. You can't make it a boss that's barely killable with perfect mechanics and timing if it can all be ruined by a single random griefer walking in and standing in the wrong spot. As a former prog teamer in SWTOR, I like me some tough af bosses. The real balance, imo, is allowing open world pvp everywhere in said dungeon other than in boss rooms, which could have doors. It's pretty standard anime stuff that is a sound compromise between both sides.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Yea that makes sense. Grinders can exist. But I think with it being open world you can use this as a benefit to minimize risk as well. Such as bringing a Zerg’s worth of people to attack this difficult content. It’s indeed a tough thing to balance 🤔
@HalIOfFamer
@HalIOfFamer 18 күн бұрын
I honestly hope they don't go with the "you stood here for too long so now yall just lose" approach. Onyxia wipe animation is funny to watch and listen to but gameplay wise it sucks. I hope boss fights are more like kiting a really strong tank in a MOBA game, a team effort of not getting too close to the boss at the wrong time and capitalizing on its abilities being down.
@RoarriorFPS
@RoarriorFPS 25 күн бұрын
Its a weird balance right? I'm not sure if you've ever completed any ultimate or mythic difficulty raids from FFXIV or WoW but they are some of the most difficult content we have in mmos. I can recall hundreds of wipes of a single fight and just trying to imagine that with the threat of pvp is mind boggling. Not to mention you won't be able to pull the boss over and over and prog it for hours due to death penalties. But it also needs to have a fun factor to it. Its not a secret that hard raids have ended guilds so the element of frustration is there. And we all know pvp enters a realm of frustration that most cant handle haha. I want the pve difficulty to be nasty. And if pvp intervenes then so be it. The death penalties are there to define a winner. So eventually the best team will get a shot at the boss. But on the other hand. The Tumok fight did not convince me that Ashes will have high difficulty raid bosses. The fight had 3-4 mechanics to worry about and all seemed very manageable. But I'm also aware its early. So I don't judge to harshly.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Yea and that’s where testing gotta occur. I hear some WoW raids are so difficult people don’t/can’t complete without add ons. A lot of players like/want this difficulty in a mmo to envelop or strive for an end game goal. Rather a sense of accomplishment. I do feel the fact that most of these raids are open world unlike some games is an important factor and difficult thing to account for. Do you design this open world raid for 12 ppl or the 30 ppl that show up for it to minimize risk and difficulty? And then what about the group that shows up to contest it while hitting the ads and boss in the crossfire or try to get in the loot table? It’s a tough call indeed. Good take
@RoarriorFPS
@RoarriorFPS 25 күн бұрын
@@Nyce-Gaming even with a whole host of add-ons it still took the best raid team in the world 344 attempts to kill mythic Fryakk and achieve world first. Addons aren't as hand holdly as one thinks.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
@@RoarriorFPS oh trust me I know. I hear mythic raids are thee peak of mmo pve difficulty
@joelechi
@joelechi 15 күн бұрын
Is there a way to play the closed alphas of this game? I would pay for it lol Been waiting since 2019, even in my acc inventory it says i have some gear bundles and other stuff
@Nyce-Gaming
@Nyce-Gaming 14 күн бұрын
unfortunately a2 keys are no longer being sold. However there will be giveaways and more!
@In5anityDefined
@In5anityDefined 25 күн бұрын
Big true. Realistically speaking, I think MOST pvp will be happening in the ocean. I mean, no corruption plus cargo bays filled with mats? That's where I'll be. There might be a few WB contests, but I don't think AoC is going to be a gank box like some people have convinced themselves.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Exactly! I think there’s so much ‘sanctioned’ and objective PvP that the act of pk’n will be so rare that it’ll feel personal
@In5anityDefined
@In5anityDefined 25 күн бұрын
@Nyce-Gaming Oh for sure and we'll be there to test it out in just a few more months 😁
@konkats-tg7pf
@konkats-tg7pf 25 күн бұрын
the hype for the rogue says the opposite
@In5anityDefined
@In5anityDefined 25 күн бұрын
@@konkats-tg7pf rogue mains are on standby for a little bit lol
@In5anityDefined
@In5anityDefined 25 күн бұрын
@konkats-tg7pf if it makes you feel any better, I'm a summoner main 🤣
@brianmack3665
@brianmack3665 12 күн бұрын
Need to punish jumping in pvp battles. Limited dodge rolling and weighty attacks seem to be lacking so far.
@veil1792
@veil1792 25 күн бұрын
*Nah, people are forgetting Ashes bosses change based on the worlds going-ons around them, and your partys performance on the boss before it. So a variable regular difficulty Boss/Raid + PvP will be way more difficult than your tightly tuned dance dance revolution content you're used to doing.*
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Very true. It’s also stated that there will be more use of aoe depending on the amount of people in the area. It’ll be interesting to see these mechanics in place especially with two different groups in the area
@BigQuadsOnCampus
@BigQuadsOnCampus 25 күн бұрын
Honestly your best video so far! Great clips and based take 🔥🤟🏻
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
That means a lot!!! Thanks!
@TGFTavern
@TGFTavern 25 күн бұрын
We agree with your take. We aren't worried about the lack of PvE content, we are worried about the lack of difficulty just because PvP exists. I get the idea of it world bosses being less challenging as long as there are challenging bosses/ gameplay that PvE players can focus on as well
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Well said. There needs to be difficult content to keep everyone engaged. Whether you are pve or PvP focused , that boss should feel rewarding when you come across it and defeat it. I think it’ll make for some epic moments for sure
@bedrosianbaol8930
@bedrosianbaol8930 24 күн бұрын
For the most played mmorpg in the world (whether you like it or not) which is World of Warcraft Blizzard, over time, have created the PvP and PvE realms. Or if you want to do PvP you can turn on in open world and obviously it's your business if people gank you. Because it's your time and your money and you must have the choice to risk or not and not be forced to take risks. If I want to be forced to take risks I choose to play FPS or Moba. Or talking about PvP on WoW you can choose to play BG or Arena. So I don't think it's the right choice to do both contents at the same time and with the same difficulty, because any mmorpg has exploration, quest, lore, achievement and so on. If I'm forced to worry about people ganking me I can't play the content pve.
@Nyce-Gaming
@Nyce-Gaming 24 күн бұрын
But that’s the entire game design. Pve servers simply wouldn’t be possible with the way the game is designed. But yes traditionally the separation of servers and allowing players the choice for PvP makes a game more attractive
@martinmustermann7523
@martinmustermann7523 25 күн бұрын
During the whole "PvP-always-on" discussion I've always said, that PvP players don't really understand, that while AoC is not a PvE game, it will not be a PvP game either. There was a great quote in the last stream, that was about PvP being balanced about groups, the rock/paper/scissor system and casuals feeling valuable too. I think you should make a vid about that. Although your audience might not like it. Here's my hot take: PvP will be very different from BDO/NW/ESO-PvP etc because the focus of it's design is not about duels (everyone can win against everyone), competitive groups (3v3, 6v6 etc) or even skill (geared and trained PvPer should own others). The focus is on group composition/organization, large scale PvP and EVERYONE having fun. I like PvP, but I'm more of a professions/crafting/economy player overall. I listen closely to everything Steven says about PvP and often get the feeling, that especially the loud majority of PvPers only hear what they want to hear regarding his comments. I think there will be a big hate train of "AOC IS UNBALANCED", "AOC IS A ZERGFEST", "STEVEN PROMISED US A PVP GAME". I think AoC will not be for hardcore PvEers. But also not for hardcore PvPers. Most of the PvP community hasn't realized that yet. I don't mean PvP will not be good, but that it will be a different kind of PvP than what especially the younger crowd is used to. Numbers will count much more (2v3 will be high risk and much harder to win/ a 2:1 ratio of defenders will crush a commando group no matter how "good" they are). A good commander/good coordination will be more valuable than a high skilled commando group. A class-varied group will win against a 6MetaWarris/1Tank/1Healer group. That's my hot take/ Hopium. I like having fun in PvP. I like beating the odds of a tough 2v3 even if I lose 9/10 times (the win is so much sweeter even if it was luck). I love it when not only the 10% PvPers have fun/a reason for existing in a nodewar. Competitive, hormone fueled, teabagging, win oriented PvP absolutely has a place in games, but based on Stevens comments a seriously doubt it will be the AoC PvP. But hey....AoC is not for everyone and that's OK.
@Nyce-Gaming
@Nyce-Gaming 24 күн бұрын
Well said. Though I’m not sure why you specified my audience may not like it. It’s something I’ve discussed plenty of times. I also think most people following aoc are indeed aware it’s not a solo friendly or even outnumbered PvP friendly game. It’s balanced on group play and group comps. I’m expecting healing to be very seldom without good clerics or bards in your group too 🤔 aoc is getting back to that old school difficulty where you need others which I like. COMPLETE opposite of ESO. Maybe close to me as healing was limited in that game outside of potions, but almost opposite of that too. But yea I personally think it’s going to be very zergy and close to what we’re seeing with current throne and Liberty in that regard 🤔 But u have me curious if others may feel different 👀
@martinmustermann7523
@martinmustermann7523 24 күн бұрын
@@Nyce-Gaming Yes, sorry for that little stab. I was just referring to your outnumbered PvP content. I think your very well informed and know what to expect. But you are imo more PvP oriented than most of the other content creators in the AoC community. I'm sure you're aware, that some of your audience live out their power fantasies in your outnumbered PvP vids. While I'm sure most of your regular viewers have realistic expectations, you can't deny that hardcore PvPers(informed and uninformed) are more likely to watch yours and no1s content than for example TGF, Stiq or even Narcs stuff.
@Nyce-Gaming
@Nyce-Gaming 24 күн бұрын
@@martinmustermann7523 ahh I gotcha. Fair and very well said. This is true. It makes me curious on what’s going to be considered a cool moment. Like maybe even a 1v2 will feel extremely difficult and be a great feat. I plan on doing a ‘top 5’ which will feature pve and PvP moments or maybe even funny moments. I think even a 2v4 would be challenging. Or heck just epic large scale warfare! Should be a good time
@GP-ur6if
@GP-ur6if 23 күн бұрын
As for your hot take, agree and PvE is typically trivial so anything difficult will be most welcome, PvP during it will make it epic (hopefully). In general, PvX can be great to epic, and often games that try it start off really fun and full of PvP. Issues I find is that over time zerg guilds form to make the PvE easy and any attackers trivialized by numbers. Early on, everyone is 'in it for the adventure and fun', then comes the 'people who must always win' forming massive guilds. Ashes devs talk about this and how they plan to deter it but they will have to really stay on top of it because 'the people who must win' will try all kinds of tricks to "win". (easy example: consider off-hours, so many shenanigans go on during off-hours...) Ways to design for reasonable fair PvX can be seen best in Albion Online with their PvX dungeons (and has appeared in Aion and some other MMOs previously). Of course, Ashes is open-world PvX, which is both great but also very difficult to properly balance the risk-v-reward. Let's say devs manage to "zerg bust" but then 2 guilds will ally for boss take downs. One guards the other, this is an easy way to 'form a zerg' that is not technically a zerg. Fair? Or part of the game? That will be rage debated for certain.
@Nyce-Gaming
@Nyce-Gaming 23 күн бұрын
Yea I personally see world zerging becoming a huge issue to trivialize open world content. It’s rare devs make bosses in a non instanced scenario worthy or challenging for a guild of 30 or the entirety of zone chat. I agree, if anything maybe PvP threats will keep the encounters spicy
@YullishPelor
@YullishPelor 25 күн бұрын
I opened up KZfaq about 8 times in the last 3 hours and this video was the first thing I saw every single time.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Holy crap! About time KZfaq started nagging people about me thanks for clicking. I wasn’t going to give up!
@Ides385
@Ides385 25 күн бұрын
The issue with dumbed down PvE isn't about the challenge of other people wanting to fight. It's that the advanced raid mechanics I've seen aren't even possible with a malicious player. Just an unaware player could run in and blow up an entire raid, only by their presence. These mechanics takes month to train everyone to be at the right spot at the right time so everyone doesn't get blown up. You can't have those types of mechanics. I don't see the advance mechanics as being an issue of should or shouldn't but an issue of can or can't. We are both familiar to ESO, so I would ask you to look at the 2nd boss in vet Rockgrove hardmode and the 1st boss in vet Dreadsail Reef hardmode (two of my favorite fights in ESO). Then ask yourself if something like that is even possible in an openworld setting, especially with a single malicious actor. Heck pretty much every fight in Maw isn't possible open world, especially the 2nd boss. Well except that content is pretty outdated and most the one shots don't one shot you anymore. They have confirmed some instanced content. Hopefully they give us a taste of some real PvE difficulty. I think the open world stuff will be pretty generic tank and spank. Basic mechanics that where if you fail you might die individually. So you can easily carry anyone through as long as the supports can keep the fight going or you meet some dps threshold. You won't see mechanics where the whole raids survival is tied to every player's performance in that raid.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Very good point. I think that’s where testing will let the devs know “ok we did a little too much there” but I still want that difficulty and mechanics of something maybe close to the trial you’re describing because will it be as fun those times the ganker doesn’t show up? Something I should have mentioned which I’ll add to pinned comment . how we aren’t going to be limited to 4 man or 12 man trial groups. You can literally for most of these be 30 deep which in its self will limit difficulty. So with the threat of open world dungeons also comes the benefit
@Azhrei776
@Azhrei776 25 күн бұрын
PvE should have levels of difficulty and the game loops should reflect that. The added risk of PvP is a spice to enhance the game play. Furthermore, the risk of PvP should incentivize communication with other players as this is an MMO not a moba and not an FPS.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
👏 👏👏👏👏👏 great take. Just a little spice, just a little razzle dazzle, but the pve is indeed THEE focus
@Azhrei776
@Azhrei776 25 күн бұрын
@@Nyce-Gaming I bet you say Mithril like J Burns does. 😉
@TheJamation
@TheJamation 25 күн бұрын
5:10 A-FRIGGEN-MEN!!! I'll primarily be focused on the PvE content to help support those that are more focused/better at PvP. I'm not particularly good at PvP, I won't go out of my way to PvP, but I'll do it if I need to. If the game is truly PvX the threat of PvP shouldn't impact the content of PvE in any way, shape, or form (other than loot distribution since final kill snipes are stupid). If anything it's just another layer to factor in when dealing with PvE content. I think the inclusion of potential PvP actually enhances the need for socialization/community because a group setting out for a raid may bring an extra party that can participate in the raid, but whose main job is purely to intervene/mitigate damage if PvP arises. If the PvE is scaled down/made easier because of a possible PvP threat that's shifting away from PvX and more towards PvP. Us PvE-ers know what we're getting into when we join a PvX game and it's a threat/annoyance we'll either accept or manage (maybe hire a protective merc or something), but lowering the quality of our content simply because of a possibility isn't a solution. It's a cop-out. Good video, good thoughts, well put together!
@Nyce-Gaming
@Nyce-Gaming 24 күн бұрын
Amazing comment. This is the mindset more players should have playing a game marketed / promoted the way AOC has
@konkats-tg7pf
@konkats-tg7pf 25 күн бұрын
you can call a game however you like, pve pvp pvx pvz etc. but there are two kind of players pvers and pvpers. the food chain npcs-pvers-pvpers must be always balanced, brake the chain population collapse. in my opinion both need to have their own content, no need to mix them all. time will tell, hope devs will find the golden rule
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
There certainly needs to be some sort of balance. There’s also players who enjoy both . I think most modern MMOs do separate the two PvP and PvE but aoc is trying something a little different which is perhaps what the genre needs
@Playthrough_Pulse
@Playthrough_Pulse 25 күн бұрын
Didn't seem so hot to me. It will be interesting to see how the players handle loss though.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Yea I honestly think the game will test people and be like a social experiment
@Danger_Dave
@Danger_Dave 25 күн бұрын
Very well said Nyce! I agree with you 100% on this one
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
🫡 thank you
@pogo6543211111111
@pogo6543211111111 25 күн бұрын
They has to be a fast reset for those bosses or the aggressor will have to much of an advantage and we'll end up in a game of chicken were no PvE is ever done.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
I could see this maybe. Perhaps a scenario where your group is better off coming in when the boss is at 30% health to take out the boss and the group that wore it down and is distracted 🤔
@pogo6543211111111
@pogo6543211111111 25 күн бұрын
@@Nyce-Gaming temporary alliances could be cool depending on how loots work.
@ryan3371
@ryan3371 24 күн бұрын
Making ANYTHING easier for something else is never the answer
@Nyce-Gaming
@Nyce-Gaming 24 күн бұрын
👏 facts. have we not learned this lesson in gaming yet?
@willfulmisfortune3679
@willfulmisfortune3679 25 күн бұрын
“Upcoming”…lol. What they in now? BETA 17? Im gonna die of old age before this game is fully released…
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Alpha 2 within 3 months 😎 can’t wait to test and play
@leeeneas8529
@leeeneas8529 25 күн бұрын
Nyce
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
@Razor-DHDP
@Razor-DHDP 25 күн бұрын
Please lol, my content creation for aoc will open your eyes, facts
@oldsoulambro6862
@oldsoulambro6862 25 күн бұрын
I am so sick and tired of any gamers, PVEers or PVPers, complaining that AoC is not exactly like ESO, NW, GW, BDO, FF, WoW, etc. Just let them do THEIR thing and if it doesn't work for you, don't buy it. If those systems/difficulties/focus in the other game plays to your style, than play that game. I don't want a copy and paste of one of those previously mentioned games. I want something unique, and to me, that is what AoC seems to be striving for, and that is what gets me excited.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
THIS! well said. We have that other stuff already. AOC is taking the best parts of each of those games while carving out its own identity. Let them cook
@RyveGenesis
@RyveGenesis 25 күн бұрын
NYCE says Nay!
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
I DO DECLARE!
@PherPhur
@PherPhur 25 күн бұрын
NAY, says Nyce!
@ltortur3rl
@ltortur3rl 25 күн бұрын
well i grow up playing lineage2 and always it was pve and pvp all together thats ehy we loved this game and until today many people still pay it it rough some times when you want to grind or do something specific and a random guy or 2 come and kill you but is still more fun and challenging than just pve alone and pvp only areas as eso has right now is the only mmo im playing btw so yes pve-pvp-pvx it must exist to birng back that fire inside us for mmo stop crying we are all adults here life is never fair we a game should be?
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
SAY IT LOUDER! 👏 I think ashes will be great for players like me or a younger generation who didn’t get that experience to develop said mindset
@Razor-DHDP
@Razor-DHDP 25 күн бұрын
PVP is just stronger than PVE IN AOC! Period
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
Explain what you mean by this 👀
@RitchieSH
@RitchieSH 25 күн бұрын
Thats Hot... I mean.. Nyce
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
😏 ty ty
@Texinga
@Texinga 25 күн бұрын
If anything, death penalty will be what holds back PvE. Hard to make truly difficult content and expect players not to die against it.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
They do expect people to die to it. Steven spoke on it recently. It’s just the price of failure. It’s going to be tough af progging will be different
@Texinga
@Texinga 25 күн бұрын
@Nyce-Gaming Actually respect that. I'm not new to the game, but also have been following at more of a distance. So how's raid night going to work exactly? "Well that's wipe 3, I'm at 5% stat dampening, so go work off your XP tomorrow and everyone meet on Thurdsay?" That just doesn't seem like it will work for most players.
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
@@Texinga I think you’re right . It won’t work for a lot of people honestly. It will punish losses a lot. Punish failures a lot more. Players won’t just be banging their head against the wall for 4 hours until they get a clear without consequence. This game has almost a hardcore mindset in that failure feels like failure. I’m sure that’ll feel bad at times
@JohnAPrescott
@JohnAPrescott 25 күн бұрын
Hotty Totty!
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
🔥
@megamcee
@megamcee 25 күн бұрын
Hot Cakes!
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
🎂
@Razor-DHDP
@Razor-DHDP 25 күн бұрын
I'm sorry nyce, but PVP is stronger than PVE in AOC. despite what steven sais
@pvprangergod4024
@pvprangergod4024 25 күн бұрын
dead on arrival game
@Nyce-Gaming
@Nyce-Gaming 25 күн бұрын
But aren’t you excited to play the Ranger in ashes? Why such strong feelings about the game?
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