BEST Healer Character Builds in Dungeons and Dragons| D&D Party Roles

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BEST Healer Character Builds in Dungeons and Dragons| D&D Party Roles
We delve into a stack of D&D books to figure out what makes for the best healer in the game. We look at Unearthed Arcana in addition to the Player's Handbook for 5th Edition Dungeons and Dragons. Our goal is to figure out what combination of character classes, race, background, and feats is going to make the best character for healing. We look at cleric, druid, bard, paladin, and even sorcerer when it comes to healing.
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Пікірлер: 209
@Nerdarchy
@Nerdarchy 7 жыл бұрын
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@torinnreactsgaming
@torinnreactsgaming 6 жыл бұрын
Cleric 17 (Life Domain)/Druid 3 (Circle of Dreams) [full Wisdom-based caster] Full benefits of the life domain, along with the added bonus action healing from Balm of the Summer Court, and Healing Spirit once you hit 3rd level Druid (spell list below assumes +5 WIS by max level). Cantrips: Guidance, Light, Mending, Resistance, Spare the Dying/Druidcraft, Magic Stone 1st: Cure Wounds, Detect Evil and Good, Healing Word, Protection from Evil and Good, Sanctuary, Shield of Faith/Create or Destroy Water, Detect Magic, Detect Poison and Disease, Goodberry, Jump, Longstrider, Purify Food and Drink 2nd: Aid, Gentle Repose, Lesser Restoration, Prayer of Healing, Protection from Poison/Healing Spirit 3rd: Life Transference, Mass Healing Word, Protection from Energy, Remove Curse 4th: Death Ward 5th: Dispel Evil and Good, Greater Restoration, Hallow, Mass Cure Wounds 6th: Heal 7th: Regeneration, Ressurection 8th: 9th: Mass Heal, True Ressurection
@unwithering5313
@unwithering5313 3 жыл бұрын
A bit of shame that an ASI is missed when doing this combination but I guess the insane amount of healing makes up for it. Cool build; those subclasses even make sense put together in my opinion.
@Nurk0m0rath
@Nurk0m0rath 6 жыл бұрын
I have to admit, with this title, I was highly disappointed to see a single character build rather than a discussion about the pros and cons of different types of healers, or even different styles of healing (for example, character builds that debuff enemies to reduce their damage or make it harder for them to hit can prevent as much as healers can heal off or more).
@ultimateninjaboi
@ultimateninjaboi 4 жыл бұрын
Yeah... I mean, debuffing enemies falls into Control over Healer... but yeah. Would have been nice to see some actual discussion on a healer that dipped onto damage mitigation control.
@revshad4226
@revshad4226 6 жыл бұрын
Life cleric with "goodberry", each heals 4 for a total of 40hp for a one 1st level spell
@wuzzy41123
@wuzzy41123 6 жыл бұрын
I've come up with a couple of home brewed things for the campaign I am running. I made a new Archetype of Ranger called the Gatherer (to go off of the Hunter idea). It is based on the Class Variant ranger that has the poultices. I basically took that idea, tweaked it, and then expanded on it to make it its own sub-class. It is effectively a Ranger sub-class built around healing. I've also come up with two feats as well. Healing Expert Prerequisite:The ability to cast at least one 3rd level spell -When you roll a 1 or 2 on a die you roll for one of your spells that allows a creature to regain hit points, you can reroll the die and must use the new roll, even if the new roll is a 1 or 2. -Whenever you cast a spell, of 3rd level or higher, that allows a creature to regain hit points, you may remove one condition from one creature affected by the spell. The condition can be blinded, deafened, paralyzed or poisoned. Healing Master Prerequisite: Healing Expert Feat -Whenever you use a spell that allows a creature to regain hit points, you add your proficiency bonus to the total hit points regained. -Whenever you cast a spell, of 3rd level or higher, that allows a creature to regain hit points, you can give temporary it points equal to your level to one creature affected by the spell. I've built a 20th level Life Cleric using these two feats and they were an AMAZING healer. Granted, the first feature from the first feat becomes moot, but the other three features between the two feats are really helpful.
@GDub137
@GDub137 7 жыл бұрын
You mentioned very briefly in the beginning but shelved it pretty quickly: Bards, particularly Lore Bards with their extra magical secrets actually make fantastic healers. Grab the Paladin spell Aura of Vitality at 6th level and you suddenly become one of the most effective in-combat and out-of-combat healers in 5e. A one level dip into life cleric makes it especially powerful: 2d6+5 HP as bonus action every round for a minute, all for the low, low cost of a 3rd level spell slot.
@sillyking1991
@sillyking1991 7 жыл бұрын
they shelved it because that 2d6+ 5 isnt going to do anything against a party that got hit by a 7th level fireball. essentially if that 2d6+5 hp is going to make a difference...you dont need a dedicated "healer"
@GDub137
@GDub137 7 жыл бұрын
+sillyking1991 First of all, it's 2d6+5 points of healing very round for a minute (for a max total of 20d6+50). Secondly, after you've your Aura of Vitality there's nothing stoping you from casting additional healing magic as your action on subsequent turns. p.s. If you're encountering a 7th level fireball at 7th level something has gone terribly wrong.
@sillyking1991
@sillyking1991 7 жыл бұрын
yes but HoT isnt as good against constant AoE was my point the cleric can burst AoE repeatedly
@GDub137
@GDub137 7 жыл бұрын
+sillyking1991 there is no healer build in 5e that can consistently out-heal the damage being dealt to your average party per round, especially from high level AoE attacks. That's just not how the system is designed. The best healers in 5e are combat medics (getting people up from unconsious, so they can keep fighting) and out-of-combat healers. Lore Bard 6/Life Cleric 1 does that better than anyone.
@sillyking1991
@sillyking1991 7 жыл бұрын
not permanently i agree, but my point is that the life cleric is the best at getting close...no lore bard is not better than life cleric at out of combat heals..
@andrewbowser9326
@andrewbowser9326 6 жыл бұрын
I feel an Aasimar life cleric/celestial warlock is a good option
@codyjohnson3661
@codyjohnson3661 5 жыл бұрын
I took the magic int feat went with druid to get goodberry with the life domain you get 3 HP at first lvl it makes a big difference thank you guys for info on love your videos
@varietasVeritas
@varietasVeritas 7 жыл бұрын
How about a human life cleric with the magic initiate feat. Take good berries and do crazy healing.
@shmuckling
@shmuckling 7 жыл бұрын
You just blew my mind! Or you could skip the feat and just take 1st level Druid...
@matt.oconnor
@matt.oconnor 7 жыл бұрын
TRU Dat I've done that. It is one of the best early level forms of healing for your party. I homebrew eating it while conscious as a bonus action. So you and your party are able to recover 4 HP per berry.
@intothekey
@intothekey 6 жыл бұрын
If your party allows Xanathar's you could go lvl 2 druid and go dream domain for those extra none spell heals.
@kdolo1887
@kdolo1887 6 жыл бұрын
Yes, but is each berry a giant berry or have you made quadruple the berries?
@blagerthorpnonersense1894
@blagerthorpnonersense1894 6 жыл бұрын
K Dolo each berry just magically heals more. It’s magic!
@ShinobiBoyfu
@ShinobiBoyfu 7 жыл бұрын
I want to see a John "Hellblazer" Constantine style warlock build that would be awesome to discuss.
@RJeremyHoward
@RJeremyHoward 7 жыл бұрын
If we're allowing UA, the theurgy wizard is a cleric with full bore mastery of magic. They get channel divinity (ahem, arcana), your domain's 17th level cleric ability at 14th, and they have spell versatility on the daily. The argument can ensue about whether, for that character, if you can use your cleric spells for your spell mastery and signature spells. If that was primarily what this wizard was using for its PC's lifetime, no matter how broken, I'd consider it on the grounds that an 18th level enemy will not be swayed by even a steady series of 1st & 2nd level healing spells.
@MattinatorHax
@MattinatorHax 7 жыл бұрын
"Any cleric spell you add is a Wizard spell for you..." - absolutely cleric spells could be used for Spell Mastery/Signature Spells.
@jgr7487
@jgr7487 7 жыл бұрын
will XGfE (Xanathar's ...) fully canon those classes? that'd be awesome!
@jgr7487
@jgr7487 7 жыл бұрын
R. Jeremy Howard Music just reread the UA, & it doesn't have provisions for a Life Theurgist. it's on the DM's goodwill.
@MattinatorHax
@MattinatorHax 7 жыл бұрын
SCAG references Isis as having the domains Life and Arcana. There is precedent for it, and it wouldn't be hard to put together a backstory to justify it for another.
@matttrott1504
@matttrott1504 7 жыл бұрын
Life cleric and Druid
@chadbrochill19
@chadbrochill19 7 жыл бұрын
Sorcerer: Favored Soul (Life Domain) + Bard (6th? Aura of Vitality) + Goodberry (Magic Initiate perhaps or just a magic secret) - Outside of combat you are a god for healing. In combat, you can buff/split heal with twin. GG sirs.
@unwithering5313
@unwithering5313 3 жыл бұрын
If you get Goodberry via magical secrets you can cast it more times per long rest
@Swarbie8D
@Swarbie8D 7 жыл бұрын
I'm playing a heal-focussed character right now. The multiclassing mostly came about from RP stuff. Current build is Life Cleric 2/Glamour Bard 4(UA)/Fey Warlock 2. Next level I'll take Warlock to 3. 2 levels in Life Cleric gets me the bonus healing and the Channel Divinity. The Channeling only heals 10 HP but it's very useful for getting multiple people on their feet. I can then follow it up with a Healing Word, Mass Healing Word or the Mantle of Inspiration from the bard. The Mantle gives my allies Temporary HP and lets them use their reaction to move towards me. The upcoming 3rd level in Warlock will give me Pact of the Chain, letting me place my familiar on one of the party tanks and heal them from a distance with Cure Wounds. Warlock in general gives me some more utility spells. The eventual plan is to end up around Cleric 2/Bard 11/Warlock 7. This gives me some interesting Warlock features and decent Pact Magic slots, while also making sure I have access to 7th level spells from the Bard and Cleric lists. She's also an Aasimar for the once a day Lay on Hands ability. Overall I'm really happy with her effectiveness in keeping the party alive and her RP potential. Just wish I could roll higher than a 3 for hit points xD
@Nurk0m0rath
@Nurk0m0rath 6 жыл бұрын
That's actually a very interesting use of the familiar, and a great way to get value out of something like a lizard/snake/spider/monkey etc that isn't as over-hyped as things like owls and imps. For that, I might actually use a familiar. That said, that use doesn't require pact of the chain, unless you're also trying to make your familiar an imp or pseudodragon or use it as a live scout without disabling your own senses. Pact of the Tome can cast Find Familiar as a ritual on top of every other ritual spell in the game (including purify food and water), and gets extra utility from choosing any 3 cantrips as warlock spells. So for purely functional character construction, you could reserve your limited cleric cantrips for things that require no save or attack roll (such as spare the dying and mending), and pick any modifier-affected cantrips as either bard or warlock, both of which use charisma. Also, regarding the hit points, I believe there's an optional rule in either the player's handbook or the DMG that you can take the average hit points rather than rolling. Which for a 1d8 would be 5 per die.
@brucemaximus3797
@brucemaximus3797 7 жыл бұрын
Warlocks with a Celestial patron, Unearthed Arcana for June 5 2017, make some pretty good healers. Buffers too, automatic temporary hit points and self-resurrection. Go Pact of the Chain and your familiar can drop the healing at a distance.
@akeith8709
@akeith8709 2 жыл бұрын
I am surprised more people aren't talking about bard as a comparable healer class. I built one that basically doesn't even use his spell slots for healing most of the time and can still keep the party healthy pretty easily. Healer feat, chef feat, inspiring leader, starting the day casting aid, and having song of rest means most of the time, my party has more HP than they started the day with, and temp hp to burn. That keeps my slots open for things like bane, faerie fire, and other buff and debuff options. Vicious mockery against the things that are attacking our front lines means most creatures are never even hitting to do damage, since they will usually have disadvantage on attack rolls against that high AC tank. Damage mitigation is always the best, but if they do get hit, that healer's kit is doing a minimum of 60 HP of healing per kit at level 1, up to 300 hp per kit at max level, no spell slots required for 5gp. Oh, and just for fun, casting healing word as a bonus action means I can still run over and use my action to use a charge from the healer's kit to heal a second PC or stack it on the one that needs it most. Minor illusion and mirror image mean that even if they try to hit me to shut down the "healer", they are going to struggle to do so. Add in the magical secrets for things like aura of vitality, heal, etc. and this is an all day adventurer that can do it well.
@jesseruiz9315
@jesseruiz9315 6 жыл бұрын
I am surprised to see nobody here has talked about Cleric/Paladin Multi class. My toon is Glenndar, a wood elf who is an servant of the Fae. His current build is Ancient Oath Paladin5/Life Cleric4. I have Channel Divinity AND lay on hands. Soon 2/Rest Channel D and aura that gives spell resistance and save throw bonus for my team. Great utility spells/heals, disease cure, attacks twice,tanky, (full plate+shield/defender fight style), so he can be right up in the fray and not worry a bit. Think ill go to cleric 8 then pali 12 to finish off the build. Also, find steed. my 4th cleric lvl took Mounted combatant feat. I summon a giant owl so im like heals on wheels. I never fall out of the air and rarely miss attacks when im on that thing. (it fits thematically really well, Glenndar being a fae knight and all.) Its awesome, yall should try it.
@PenDragonx
@PenDragonx 7 жыл бұрын
Favored Soul/Celestial Pact Warlock Heals recharge on a short. C-pact gives an ability heal at lvl 1 1d6 per level at 30ft of range Beacon of Hope means that all healing is max Plus as you mentioned metamagic with buff and healing spells. Twinning guiding bolt is pretty bamf
@PurpleKittenofDeath
@PurpleKittenofDeath 6 жыл бұрын
Very nice!
@garyclark3843
@garyclark3843 5 жыл бұрын
If you're thinking about this as a combat medic, I would think that War Caster would be a must have feat.
@GoodOldGamer
@GoodOldGamer 5 жыл бұрын
If you played a forest gnome, you could also make wounds go away with minor illusion, lol. It's not actual healing but maybe it would help morale to not see all the blood?? 😄
@chadbrochill19
@chadbrochill19 7 жыл бұрын
Also, Nate's awesome, Glitch is an awesome character concept.
@sillyking1991
@sillyking1991 7 жыл бұрын
just a thought about using the sorcerer spells known to have permanent, dont forget that life cleric has most of the healing spells as domain spells. not saying sorcerer is a bad idea, its just you wouldn't want to have cure as one of your spell knows
@bp6942
@bp6942 7 жыл бұрын
Druid (Circle of the land for more control, or the UA one for aoe healing) + 2 into life cleric works really well, you miss mass healing word, but thats about it. Beast shape is insanely useful of course, IE that one time my group's rogue got caught between two fire giants about a dash or two away from the party, low health, turned into a warhorse and rode him the hell out of there then healed him up.
@attackhelicoptercat
@attackhelicoptercat 6 жыл бұрын
i think you could optimise a Life domain cleric to be a really awesome and irreplacable healer.
@christophercronkhite5694
@christophercronkhite5694 3 жыл бұрын
I know the Life domain is good, but what are your thoughts about going Cleric/Monk, with the Peace domain and Way of Mercy? At fifth level you can run around the battlefield healing everyone you pass along the way(which is extended as a monk) and still have your action to cast a spell or attack if you want, or even use a Ki point to activate your Hand of Healing if someone is in particularly rough shape. Oh, and Peace domain also lets you give hand out a d4 to everyone for their rolls, without spending a spell slot. And I also imagine adding a few levels of Artillerist and having a little helper buddy running around dishing out temp hit points 😄 In my mind it really makes me think of a battlefield medic running around tending to everyone.
@AdamOwczarek
@AdamOwczarek 7 жыл бұрын
I hope it was mentioned that the Preserve Life CD only restores HP up to half the characters maximum. Still amazing without question.
@vampjager8586
@vampjager8586 7 жыл бұрын
Could you do a build for a favoured soul sorcerer multiclassed with a divine patron Warlock? And what the possibilities could be?
@Ms10000123
@Ms10000123 6 жыл бұрын
I hope that if the favoured soul comes out officially they'll limit the amount off spells they can take, like for example only one spell of the cleric list at the uneven levels.
@tombirmingham7033
@tombirmingham7033 7 жыл бұрын
Human cleric of life, variant with magical initiate (druid) for sheleleagh/produce flame/ good berry.
@wolvesleather
@wolvesleather 6 жыл бұрын
My healer is a Firbolg life cleric named Aust. He was built using standard array cause he's for Adventurer League play Str 16 Dex 12 Con 13 Int 10 Wis 16 Cha 8. He's built to fight in combat when necessary and to heal. The heavy armor combined with shield give him good AC. Gave him the outsider background, he's adventuring cause clan was destroyed by a demon. He's not use to large crowd so he drinks to compensate. He has skills in medicine, religion, athletics, and survival.
@dragonslayer9x
@dragonslayer9x 7 жыл бұрын
If you want a sustained source of healing Lore bard 6 can get you aura of vitality from paladin, you can then take 5 levels of warlock (celestial pact in the UA gives even more healing) so that you can cast it on the rechargeable warlock slots. You have access to sustained damage with Eldritch blast/Invocations and can still dip into life cleric for at least 1 level for the bump to healing spells (6th level life cleric would let your Aura of vitality heal yourself whenever it heals someone else). Also keep in mind the channel divinity for life cleric only works up to half of a targets hitpoints and can't heal past the half way mark. So it's good when the chips are down but not for topping people off. Edit: If you want good out of combat healing, a life cleric that dips 3 levels of warlock can use prayer of healing with the 2nd level warlock slots. The more prep time you have the more you can do between battles to mend a group of people. You also still have Eldritch blast which is nice to have in your pocket
@celebiRULES555
@celebiRULES555 7 жыл бұрын
What are the thoughts on DawnForged's Life Cleric/Undying Light Warlock?
@killcat1971
@killcat1971 6 жыл бұрын
Well they talked about 17th level cleric so 3 lvls of Celestial Warlock is 3D6 healing pool per long rest, an extra 4 1 or 2 level spells, some of which are low lvl Cleric as bonus spells, and 2 2nd lvl slots per short rest. Also 2 invocations, and if you go Tome 7 cantrips, including light, sacred flame and certainly spare the dying, and you can be a ritual caster of all realms with one invocation.
@paulhughes562
@paulhughes562 7 жыл бұрын
Pretty much everything covered but you could change out those sorcerer levels for Paladin and for even more healing you could go for an aasimar for some racial lay on hands goodness.
@tyleremery7088
@tyleremery7088 5 жыл бұрын
I'm currently working on a celestial warlock/divine soul sorcerer. The focus isn't too much on damage, but there's a ridiculous number of spell slots and healing options.
@unwithering5313
@unwithering5313 3 жыл бұрын
Cool, how's the build going?
@Davoerlo
@Davoerlo 7 жыл бұрын
Currently playing a Favored Soul and planning on taking a couple of levels in Life Cleric just so I can prep level 1 spells from the Cleric list and swap out Sorc spells for higher spells. one other feat that could be mentioned is War Caster. Just a godly feat for casters in general but losing concentration on Beacon of Hope can suck balls. Also a Sorc gets Con as a saving throw where a Cleric doesn't. Depends if you want to use the more powerful Concentration buffs/spells too
@Solitude_Guard_
@Solitude_Guard_ 7 жыл бұрын
Davoerlo I know those ability score improvments are "rare" (Unless you are a fighter), but you do have the resilient feat to get you that saving throw prof in con if you dont get it from a class.
@sillyking1991
@sillyking1991 7 жыл бұрын
i'd use asi's to max wisdom (should only need 1) then go for warcaster+resiliant (con) then put any other ASI's you get into con.
@merrickmiller1224
@merrickmiller1224 7 жыл бұрын
When you do Controlers, can you give some options for no multiclass? thanks
@sillyking1991
@sillyking1991 7 жыл бұрын
wizard
@merrickmiller1224
@merrickmiller1224 7 жыл бұрын
Im thinking Sorceror may work better thanks to twin spell blindness, or Phantasmal Force etc. Granted you do get less spells. Id like to hear some other options, like with a cleric or druid or Bard maybe.
@sillyking1991
@sillyking1991 7 жыл бұрын
nah wizards make better controllers because they have more options. sorcerers make better blasters. in general though if you're going to ask about something magic related, wizards are either the best or a very close second (with the exception of healing) one thing i will say though, warlock rekt wizards in the use of familiars
@andreasfr1
@andreasfr1 6 жыл бұрын
There are two "Best Healer" I can think of. One is a Warlock(any)3/Favored Soul Sorcerer17 Do the "Long rest and sleep aren't the same thing", build up more spell slots than you need of 1st through 5th level, and go crazy with healing. A Bonus Action Mass Cure Wounds every round, along with a salvo of Eldritch Blast makes for a terrifying force. The other is the Theurge Wizard - Life Domain. At 18th level, they get Cure Wounds as a Cantrip. That means the party will be at full health coming into every battle.
@Nurk0m0rath
@Nurk0m0rath 6 жыл бұрын
Depends on how long they spend casting cure wounds and how much lost hp there is to make up. I saw some calculations on this a while ago and even with free casts, you're talking about 130 hp healed per minute, and potentially up to 270 hit points on a fighter by the time it kicks in. So if you're in a decently large party (5-6 characters) and/or a lot of melee guys soaking up a lot of damage each fight, it'll take long enough to make it up that it might be worthwhile taking a short rest anyway. That said, it still sounds pretty sweet for most situations, and then you can spend your spell slots trying to prevent damage rather than healing it off afterward.
@gdroff
@gdroff 6 жыл бұрын
If I knew about Favored Soul I'd be playing one!
@rtyler7186
@rtyler7186 7 жыл бұрын
these guys are on the right track, but I think the best clutch healer is Favored Soul 1/Arcana Domain Cleric 19. You get spell breaker and mass healing word at level 1,6. Then the mass heal spells (with spell breaker) keep getting better as you level up. At 1,17 you get Wish, which is the heal ALL HP, remove ALL debuffs for TWENTY creatures you can see. There is no wish "stress"/curse chance when you cast it this way. If you don't need to clutch heal that day ... you still have your wish for other wishy things. You give up automatic divine interventions at level 20, but it is worth it for other reasons... specifically surviving level 1-19. So you kinda got a version of divine intervention at level 1, when you need it :) I built a DEX/CON/WIS character on this build I call "tom bombadil" who can do the low level cleric frontline role (magic initiate:Druid, War Caster). The 1st level 2d4 favored soul ability taken at first level is the life insurance policy for your entire career. If you stay up, your party can stay up. Your are the most "cleric" a cleric can be, starting at level 1 all the way to level 20. In battle: Buffs, Controller, Tank-ish, DPS-ish, Battlefield Heals. Out of combat you are a ritual caster with access to some very important utility spells. Arcane and Divine. And those skill/save buffs.
@TheDobbyDigital
@TheDobbyDigital 7 жыл бұрын
Not sure if this was changed in a version of the PHB after mine, but the phrasing for the Wish spell in my version of the PHB (p.289) says that "the stress of casting this spell to produce any effect other than duplicating another spell weakens you." It then goes on to describe the effects of the wish "stress"/curse chance you allude to above. So I believe using it for the heal 20 creatures thing would provoke the effects. However, as usual, if your DM allows it that is certainly a very good option!
@rtyler7186
@rtyler7186 7 жыл бұрын
You are probably right about the wish stress. best plan is to have Mass heal (lvl 9) with spell breaker prepared on those days you know the stuff is going to hit the fan. But a teir 4, a cleric can do lots of other "cleric-ly" things with wish on the prep recovery/prep days. Like an impromptu heros feast. Or creating the GP/spell components for the blaster classes before the big battle. Then prepare Mass heal for the long rest. It just seems kind of anti-thematics for a cleric to use divine intervention to ask for expensive spell components when wish can clearly do that without stress.
@Bluecho4
@Bluecho4 7 жыл бұрын
If we're talking about Unearthed Arcana, you missed the Theurgist Wizard and the Celestial Warlock. The former can be a healer, if he takes the Life domain, while the latter gets to add certain healing spells to his list, and has other healing features. But the Life Cleric is still probably the best healer.
@MattinatorHax
@MattinatorHax 7 жыл бұрын
Theurgy Wizard can be a healer no matter, but Life just supercharges its healing.
@overlordofmidgard5876
@overlordofmidgard5876 7 жыл бұрын
In my game there is a doctor based off the unearthed arcana Artificer alchemist. Her Healing Draught ability currently heals 3d8 but will eventually reach 10d8 at max level. Also has Healers feat and Herbalism kit to make potions. Also access to cure wounds and lesser restoration with max of 1 lvl4 spell slot. So all in all not as effective as a traditional magical healer, but thematic of a scientific approach
@sillyking1991
@sillyking1991 7 жыл бұрын
indeed its a shame the healing drought only works 1/LR (SR?) but then the artificer gets other toys too so...
@overlordofmidgard5876
@overlordofmidgard5876 7 жыл бұрын
sillyking1991 yes a creature can only benefit from 1 healing drought per long rest. And it disappear after 1 hour if not used immediately.
@sillyking1991
@sillyking1991 7 жыл бұрын
yeah :( still pretty nice as a backup, i like how most classes have at least SOME form of at least self healing if not healing they can share
@panpiper
@panpiper 5 жыл бұрын
How about starting with a single level splash of life cleric, which gets you heavy armor familiarity and Disciple of Life. Then go for 19 levels of Warlock with a Celestial as a patron? That gives you plate armor with shield armor class, eldritch blast for ranged damage, and a really nice selection of spells, which you won't need for damage because you've got eldritch blast.
@theonlymatthew.l
@theonlymatthew.l 5 жыл бұрын
Splashing level of Life cleric is wonderful. But after that I would go Divine Soul Sorcerer. You pretty much get your pick from two of the biggest spell lists in the game and the crunchy goodness of metamagic
@1995sagotomi
@1995sagotomi 7 жыл бұрын
I've seen multiple times the way of tranquillity monk out heal a straight up life cleric.
@sillyking1991
@sillyking1991 7 жыл бұрын
thats because the tranquility monk is they basically said "hey lets give them lay on hands....but DOUBLE IT" thats being said you have to include levels that you saw it occur at or its pointless. the Monk has a maximum of 200 points of healing (barring a multi class to get more). and a life cleric can get up to 180 repeatedly from just a 5th level mass cure wounds, granted the monk can do it to 1 characcter wheres the cleric is spread out (assuming a party of 5). additionally the cleric can get to a little over half that FULL pool 3 times. AND the cleric can do the healing more often. TL:DR the monk can burst higher than the cleric, the cleric can heal more often and for a longer period. so sure, IF your party is only doing 1 combat per long rest go with the monk.
@shadeseba599
@shadeseba599 6 жыл бұрын
1) Life Domain Cleric 2) Divine Soul Sorcerer 3) Grave Domain Cleric?
@kyleanderson449
@kyleanderson449 Жыл бұрын
The healer being a paladin also gives a protective aura. After all what good is healing if the party gets wiped by mind spells or something else.
@ReustersPlace
@ReustersPlace 7 жыл бұрын
Thoughts on the 17 Cleric / 3 Bard? Or even more bard if the 9th level spells aren't as important?
@nintendonerd1293
@nintendonerd1293 6 жыл бұрын
Reuster's D&D i agree. I think this would be the best.
@sillvvasensei
@sillvvasensei 6 жыл бұрын
My character is going 3 Cleric / 17 Bard. I think it's more efficient to mitigate damage first (in combat) and then heal after combat. And I believe Bard to be the best control class in the game with Vicious Mockery, Hypnotic Pattern, and Cutting Words. On top of that, you can gain access to healing and control spells they don't have with Magical Secrets (Counterspell and Aura of Vitality). With 3 levels of Cleric you still get Disciple of Life, heavy armor, channel divinity, and 2nd level spells. With 17th level Bard, you still get 9th level spells.
@ReustersPlace
@ReustersPlace 6 жыл бұрын
Matt DeKok ⬆️ nailed it!
@CaianKnight
@CaianKnight 4 жыл бұрын
How about the same classes but flipping the levels 17 divine sorcerer/ 3 life cleric
@dndbasement2370
@dndbasement2370 6 жыл бұрын
I think sorcerer either 6 levels of clerics or favored souls are the best. because honestly... twin casted shield of faith or twin casted cure wounds. or twin casted healing words. but best of all... distant cure wounds ! i do think that cleric of life domain is the best with sorcerers because hey channel divinities and actual healing more with distant cure wounds. played a level 8 healer sorcerer draconic 5 / Cleric 3 and that was nutso for sure, much better then cleric only or other healers. and to be hoest with that build, healing words is just useless at that point. though the occasionnal need to heal two people at the same time did happen once. but really its too much. dual concentration is also a great thing for sorcerer thanks to twin spells !
@nativeenola2795
@nativeenola2795 3 жыл бұрын
Hey um I want to make a healer only no attack spells can only use a blow gun to knock out someone because she hates violence and she uses a tower shield do you know how I could RP that (if so let me know also my dm is a big but and won’t let me have any attacks Edit also she’s human
@SilenceForbidden
@SilenceForbidden 6 жыл бұрын
I guess it is really dependent on the campaign level and what type of healer you want to be. Do you want to burst over 700 healing in a round, like you guys showed? Or do you want to be able to heal lower amounts but enough times to last all day? I really like the Bard's Song of Rest ability early game as you all get that extra 1d6 healing per short rest. If you take three a day during your heavier fighting dungeoneering, that's 3d6 x # of party members in healing. And since Bards also have high charisma, you can add Inspiring Leader to add that temp hp bonus at the start of the day. On the other hand, Paladins get Lay on Hands which they can use as much of (or as little of) at a time as they want. Someone got KO'd? LoH for 1, their back up. You can also spend the 5 points to cure poison or disease which is very nice for a Healer type character.
@volk551
@volk551 7 жыл бұрын
What about the wizard healer?
@tyger223
@tyger223 7 жыл бұрын
So tranquillity monk is the best healer. Got it
@Sparta2388
@Sparta2388 7 жыл бұрын
Ty Bohm do they mention Tanquility Monk at all? I'm trying to find it but I can't. I'm rolling one, so I was curious. XD
@tyger223
@tyger223 7 жыл бұрын
Sparta2388 nah. They went into one unearthed arcana but not that one... As a current tranquillity monk player I feel slighted. They did mention that a good deal of heal power came from the paladins lvl x5 lay on hands but tranquillity monks have a lvl x10 which is at least twice as good I guess
@sillyking1991
@sillyking1991 7 жыл бұрын
its not "at least" anything lol, its literally twice as good, which is probably why they didnt bring it up. it has no business being that high
@NotoriousPED
@NotoriousPED 3 жыл бұрын
Am I crazy to think that grave domain is a better healer than life domain until level 17? The way I was taught how to heal in D&D was basically to wait until a player hits 0 HP, so you're basically just keeping people in the fight. (also extra damage gets eaten, unless it's enough to outright kill) So as a grave cleric, healing unconscious players maximizes the healing dice, making it an extremely efficient use of spell slots, so to me it seems like it's a better healer than life, or at least in campaigns that won't reach level 17. I could cast a level 3 cure wounds on an unconscious player and guarantee 24 + spell mod healing. That's a huge amount of healing, you can heal most characters beyond half their total HP in 1 spell each time like that. That being said, I only understand this in theory, I haven't played cleric before, and I'm not sure if the logistics make practice a lot less effective. (i.e. I can't heal an unconscious character until after they take their turn, because I'm lower in the initiative order, so they essentially wasted it)
@YourBoyNobody530
@YourBoyNobody530 3 жыл бұрын
So if you are looking to be the best healer you need to maximize the amount of healing, the number of heals you can do, and how effectively you can do those
@tylerphelps3811
@tylerphelps3811 7 жыл бұрын
I dont know how this would work out with a theurgy wizard 14 levels with sorcerer 6 or 18 theurgy for unlimited cure wounds/healing words and 2 of any other thing
@Nexsusthepro
@Nexsusthepro 7 жыл бұрын
Aww come on bards are great 1dip into life cleric and steal aria of vitality!
@Nurk0m0rath
@Nurk0m0rath 6 жыл бұрын
I actually really like the possibility of stealing elemental weapon and a few of the other paladin spells, myself. Being able to create an on-demand magic weapon that deals your choice of extra energy damage? Yes please! But aura of vitality is pretty cool as well.
@morganbright8914
@morganbright8914 7 жыл бұрын
Not that it is super relevant but the ranger can learn cure wounds as well.
@fyng.1582
@fyng.1582 6 жыл бұрын
I don't get why you'd ever plan to upscale cure wounds over casting a Heal for a 6+ level spell, or Mass Heal for 9th. They just heal more. That seemed like a silly discussion in general.
@rinsgravity2007
@rinsgravity2007 7 жыл бұрын
How about putting the three levels in fighter? Get action surge and second wind!
@Bluecho4
@Bluecho4 7 жыл бұрын
And the ability to wear heavy armor.
@TheDobbyDigital
@TheDobbyDigital 7 жыл бұрын
Life domain clerics get proficiency in heavy armour as part of their domain at 1st level.
@tribulationwolf
@tribulationwolf 5 жыл бұрын
Life Cleric / Lore Bard / Celestial Warlock and take Xanathar's 2nd lvl ranger spell Healing Spirit. and/or Druids Goodberry. crap ton of heals
@getoffyourbassandletsfish7651
@getoffyourbassandletsfish7651 4 жыл бұрын
Wizards familiar can run around with health potions.
@Ty-yy7zr
@Ty-yy7zr 6 жыл бұрын
human variant would get the healer feat right away as well.
@datnibba6697
@datnibba6697 3 жыл бұрын
Aight, sorcerer cleric multiclass here I go
@Tobi1Kanobi93
@Tobi1Kanobi93 7 жыл бұрын
The ranger also gets access to healing, and if you're going to mention UA, why not bring up the celestial walock aswell?
@finnianquail8881
@finnianquail8881 7 жыл бұрын
Tobi1Kanobi93 Warlock has 4 spell slots
@Tobi1Kanobi93
@Tobi1Kanobi93 7 жыл бұрын
If they go celestial path, they not only have 4 spell slots, but an extra reserve 1d6 + 1 per level they can expend to heal, and use up to you cha mod at once as a bonus action. And at 10th level all you companions gain bonus tempoay hp equal to half your warlock level + you cha mod afte a shot or long rest. At 14th level you can spring back to life at half your maximum hp when you have to make a death savingthrow, and you blind all enemies and deal 2d8 radiant dmg + cha mod aswell. This does deserve a mention, even if its not the "best healer" in my opinion, as you can be both a blaster and a healer like the favored soul.
@inkblotCrisis
@inkblotCrisis 7 жыл бұрын
Imagine if you will having the party surrounded by 5 Banshees. They all wail together. Party is down save for our Bard through sheer luck. Runs through 3 Banshees (dodges the Attack of Opportunities) and taps the Cleric with a Cure Wounds. Cleric(Life) then unleashes the healing Wombo-Combo. Channel Divinity: Preserve Life (Action) + Mass Healing Word (Bonus Action). Any Banshees left after the 2nd round after the Party Res got turned. So yeah, Cleric of Life saved our asses. The Cleric's diety? Pelor. The entire table after the encounter: \[T]/
@rinsgravity2007
@rinsgravity2007 7 жыл бұрын
inkblotCrisis Praise the sun!
@mrfreddorenton
@mrfreddorenton 7 жыл бұрын
Undying light warlock. let them fall down then get back up unlimited amount of times
@Blackwolf83ad
@Blackwolf83ad 7 жыл бұрын
There's a build I've seen somewhere around, Half elf Cleric 6/Celestial Warlock as many as you can :) That looks interesting and the skills seem to mesh well together.
@hypershadic98
@hypershadic98 6 жыл бұрын
I see MTG card art.I click,I see Boros BOIS,I WATCH WITH PASSION
@viceverse11
@viceverse11 7 жыл бұрын
Grave Cleric?
@ultimateninjaboi
@ultimateninjaboi 4 жыл бұрын
Problem with relying on sorcerer spells for low level heal spells is you're dropping the heals if your Charisma doesn't match up to your Wisdom. Which is possible if you just focus on Wisdom and Charisma and let yourself be weaker physically. Half elf could be interesting for this, honestly. Get a Charisma bump, and lower bumps for Wisdom, then either Strength for Plate Armor, or Con for better health. And let Intelligence and Dexterity suffer.
@exqueue3813
@exqueue3813 4 жыл бұрын
Life cleric + goodberry is such a meme. Never should have been ruled legal.
@unwithering5313
@unwithering5313 3 жыл бұрын
It isn't that exploitable during combat though, you can only restore 4 Hit Points at a time if you're using the berries, amazing for short rests though
@austinclendenin9889
@austinclendenin9889 6 жыл бұрын
What about celestial warlock
@goatofwar2229
@goatofwar2229 6 жыл бұрын
what about tranq monk
@DristanRossVII
@DristanRossVII 7 жыл бұрын
Tranquil monk (possibly with healer feat) and wizards of theurgy also exists. They won't hold up to this build, but they're there as further options
@sillyking1991
@sillyking1991 7 жыл бұрын
yeah i was wondering about that, being able to get cure wonds as a mastered spell would be pretty nice no? especially for out of combat healing. "i do nothing but cast cure wounds on everyone until they are fully healed..." meanwhile the rest of the party is RPi'ng
@djoak1969
@djoak1969 7 жыл бұрын
Celestial Warlock?
@brandonproctor1765
@brandonproctor1765 Жыл бұрын
Oh
@samuelschultz4135
@samuelschultz4135 6 жыл бұрын
I like your beards!
@samuelschultz4135
@samuelschultz4135 6 жыл бұрын
And shirts!
@samuelschultz4135
@samuelschultz4135 6 жыл бұрын
And glasses!
@ciphernine9296
@ciphernine9296 6 жыл бұрын
I'm fairly certain even at a 13 cleric/7 sorcerer you still have access to 9th level spell slots and clerics have full access to the spell list, so as long as you have a 9th level slot, you can prepare that 9th level spell. The only downside is you'd only have (I imagine) 18 spells that you can prepare plus the life spell list with a +5 Wisdom and 13 cleric levels
@nintendonerd1293
@nintendonerd1293 6 жыл бұрын
Mike Corrado nope. The first sentence of the multiclass rules say you choose spells based on class. So you could only use up to what a 13th level cleric could.
@jesseruiz9315
@jesseruiz9315 6 жыл бұрын
The character would still have the 9th lvl spell slot yes, but not access to 9th lvl spells. A cleric can cast 9th lvl spells at 17th cleric lvl.
@KageRyuu6
@KageRyuu6 7 жыл бұрын
Leave Inspiring Leader to the Charisma classes.
@dndbasement2370
@dndbasement2370 6 жыл бұрын
Nope, its really not the same as lay on hands. lay on hands is as much as you can pump, while life clerics can only affects those who have less then half their healths. if they have more then half their healths they cannot gain more HP. so basically its AOE but with a huge drawback.
@lalonunez517
@lalonunez517 6 жыл бұрын
Isn't grave pretty epic?
@clericofchaos1
@clericofchaos1 7 жыл бұрын
great healer build...kind of screwed if he does find himself in combat, but that's true of all pure healers. he also becomes the primary target, but again that's true of all pure healers.
@Bluecho4
@Bluecho4 7 жыл бұрын
Maybe not. Clerics have their Domain spells always available, and Life Clerics have all their best healing spells in their Domain. So they don't need to worry so much about preparing those, and can devote their daily allotment of prepared spells to offensive ones.
@clericofchaos1
@clericofchaos1 7 жыл бұрын
clerics don't have many offensive spells...except war, storm, and chaos (aka the best) clerics. and those come from the domain.
@TheDobbyDigital
@TheDobbyDigital 7 жыл бұрын
To add to that, Life domain clerics also get proficiency in heavy armour and shields, plus getting access to the Sanctuary spell; unless they're being attacked by a mage, the enemy will have a decently tough time even hitting them.
@clericofchaos1
@clericofchaos1 7 жыл бұрын
still not an offensive spell.
@TheDobbyDigital
@TheDobbyDigital 7 жыл бұрын
Sorry, my comment was supposed to be following Bluecho4's one (your comment hadn't been written yet when I was writing mine). You are absolutely correct, clerics don't get access to tons of high-damage spells (they do get a few nice choices, like Spiritual Weapon, but nothing near the power of arcane casters). However, some of the spells they do get (plus heavy armour proficiency) allow them to tank a few rounds for one of the main DPS guys to show up.
@laupierce
@laupierce 6 жыл бұрын
dude
@helgemeff5555
@helgemeff5555 3 жыл бұрын
@joshklein987
@joshklein987 6 жыл бұрын
The best healer is an extra fighter to deal more damage, end the fight earlier, and heal damage by ensuring it isn’t dealt
@Troglodytarum
@Troglodytarum 6 жыл бұрын
Learn that from patton I guess. That doesn't work here in D&D land bud.
@joshklein987
@joshklein987 6 жыл бұрын
HacaPotato not with that attitude
@andrewburner4379
@andrewburner4379 6 жыл бұрын
That totally works in D&D, spend a moment setting up your combats so you can surprise your enemies, and just kill everything that can hurt you. Healers fix the problems caused by bringing a healer.
@erica2980
@erica2980 6 жыл бұрын
You can't surprise the enemy when you walk into them and they know you are comming, suddenly the whole party takes massive AOE damage.
@Nurk0m0rath
@Nurk0m0rath 6 жыл бұрын
Oh, I don't know. And dealing more damage isn't the only way to make this philosophy work. You guys know Tashna's Hideous Laughter, Sleep, and Forcecage, among others. Trap, paralyze, charm, or otherwise disable a target and then beat it to death = the ultimate party healer. Any time you can force an enemy to tank the damage meant for your party, or stop that damage from being dealt in the first place, is a time you didn't need to use healing word to play whack-a-mole with the barbarian in the front row. And playing tactically like that can make encounters much more entertaining than the boring and repetitive "I whack this with my hammer" and "I heal this wound" for five straight rounds.
@gdroff
@gdroff 6 жыл бұрын
Druid conjure healing spirit is considered op by some
@brandond.7768
@brandond.7768 5 жыл бұрын
Could you remove the healer from the game...idealy, if you upped everyones HP's?
@Candid1ify
@Candid1ify 6 жыл бұрын
No such thing as absolute best in D+D depends on situation, player, and DM.
@000Dragon50000
@000Dragon50000 7 жыл бұрын
No. Noooo. No. Party Roles is not a concept which needs to be anywhere near 5th edition Dungeons and Dragons, parties with any combination of any class and archetype can still be played, there's no need for this crap.
@blakebrockhaus347
@blakebrockhaus347 7 жыл бұрын
Illusionist Kyouko they aren't saying that you have to have party roles. however if you want to be a healbot this is a good strategy. Also party roles will always exist for the most part. even in a group of only casters you will have either some conjured creatures or a valor bard. a party of 4 wizards and sorcerers with a combined str. and con. of 40 isn't going to fare well by it's self
@000Dragon50000
@000Dragon50000 7 жыл бұрын
> a party of 4 wizards and sorcerers with a combined str. and con. of 40 isn't going to fare well by it's self Actually, that's exactly what I'm saying WILL work out in 5e, between Hit Dice and the players compensating with (Not neccesarily all that much, even) forethought. And, even mentioning and promoting the use of the term in relation to 5e is the problem here, it just shouldn't exist.
@blakebrockhaus347
@blakebrockhaus347 7 жыл бұрын
Illusionist Kyouko what I'm saying is that without at least someone to keep the squishies from being torn apart they will have serious issues in combat simply due to their low survivability. the different classes are designed to each fill different roles in the party. while there a a couple classes like monk or cleric that have different play styles based on what subclass they choose, these are the exception not the rule. I do like that you could have a party of only magic users in 5e, but that party would have to be more intelligent about their class choices. I think it's good that one class can't do everything.
@000Dragon50000
@000Dragon50000 7 жыл бұрын
That party of just squishies merely has to alter their approach. If they would get torn apart in a fair, straight fight, they just never have to go into such a thing. It takes quite a bit of thought on their part and a DM who's not trying to be an oldschool bastard, but the result is fun and uniquely interesting game with a party dynamic which is far more natural than many I've seen, since a lot of the characters are naturally drawn to working together, and well since they share the same method, if not the same goals. And, they're also more inclined to understand what the other person is doing and work into it strategically, big, 3 or 4 person combo spells and such. Fun and fireworks for the whole family.
@blakebrockhaus347
@blakebrockhaus347 7 жыл бұрын
Illusionist Kyouko I mentioned that the party of squishies would have to alter their approach, maybe have a blade singer or abjurer. but you have to have someway of keeping a tenth level wizard with 40 hp away from the gwm Barbarian
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