BG3 Nautiloid - Honor Mode - Defeat Zhalk, Cambions, Mind Flayer - Rogue

  Рет қаралды 117

Superdonko

Superdonko

5 ай бұрын

I think this method works for any race/class at this point. As long as your Tav has 17 Str, and Athletics Proficiency, this should work. You also want your Tav to have really low initiative, so they can shove, and force Zhalk to move. If your Tav takes their turn after the Mind Flayer, but before Zhalk, you can basically get a free attack on him every round. Also, yeeting the Lesser Imp on to the higher level is a new tactic that basically ensures that it will remain alive, and keep the Mind Flayer friendly until the end of the fight.

Пікірлер: 3
@El-ik9cv
@El-ik9cv 2 ай бұрын
Amazing. Thank you for uploading this. Now I know it's possible
@DropoutJournal
@DropoutJournal Ай бұрын
Very underrated series. It's cool to see how you've refined your strategies from the first go around. I've watched you go through the motions with a few different classes, and I think it basically comes down to a principle of every little bit of damage counting, since a good chunk of these battles end only at the final possible turn. What I'm curious about is how much multiplayer would increase the probability of success. If you have four custom characters, all self-controlled, and then you have Shadowheart + Lae'zel + Us, how far can this go? Are there any classes at all which would make it significantly easier? I imagine having a Warlock to apply Hex is invaluable. Would a Barbarian be better to wield the Everburn blade than Lae'zel due to the Rage bonus, especially since a Raging barbarian has advantage on Strength checks? Lots of potential ways around it, but interested in hearing your thoughts. What party of 4 custom characters would you make to breeze through the fight, and how many rounds do you think you could potentially finish it in?
@Superdonko
@Superdonko Ай бұрын
I appreciate the comment. With multiplayer, I would probably do at least two Barbarians, and then someone who can cast bless, and someone who can cast faerie fire. Also bardic inspiration is helpful. Damage types they don’t resist make the DPR a little better on average, but of all the runs, I think warlock took me the most tries. I got extremely lucky with landing hits on the run. What you don’t see in this series is that I never got it in my first try. Most I managed by my fifth try, but there is just a lot of luck involved that you can’t always account for. Would be fun to try with a full custom party though.
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