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Welcome to this Microsoft Flight Simulator 2020 SDK Mini Series going through the process of converting the Google Maps photogrammetry data of city landmarks from Coventry in the UK into scenery to be used within the game.
This eight part mini series will guide you through the various stages required to go from planning all the way through to sharing your scenery with the world:
* Using RenderDoc for capturing the data
* Using Blender to clean up the data
* Using Photoshop to fix the textures
* Adding night lighting in Blender
* Sharing with flightsim.to
The software used in this series is:
* Microsoft Flight Simulator 2020 : www.xbox.com/en-GB/games/micr...
* RenderDoc (v1.9) : renderdoc.org/
* Google Chrome (v86) : www.google.co.uk/chrome/
* Blender (v2.83) : www.blender.org/
* Notepad++ (v7.9) : notepad-plus-plus.org/
* 7zip (v19.0) : www.7-zip.org/
* Photoshop (v22.0) : www.adobe.com/uk/products/pho...
* Blender2MSFS (v0.40.0): www.fsdeveloper.com/forum/res...
* MapsModelImporter (v0.3.3) : github.com/eliemichel/MapsMod...
* Google Maps Legal Text : pastebin.com/byrdyNkc
* flightsim.to/
I hope you find this a useful guide for bringing your own scenery to Microsoft Flight Simulator 2020