Everything you need to know about Throws in Guilty Gear Strive

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rooflemonger

rooflemonger

Күн бұрын

Throws are very important in guilty gear strive! They are in every fighting game to be sure, but there's a lot of little rules and character specifics that you may not be aware of and they can make a world of difference! So lets take a journey in this guide and tell you everything you need to know about throws in Guilty Gear Strive!
0:00 - Intro
0:57 - Throws are fast!
1:27 - Character differences
3:59 - Hard knockdowns
8:11 - Rule of 5(important!)
10:47 - Odds and Ends
12:47 - In Closing
---------------
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Пікірлер: 207
@rooflemonger
@rooflemonger 3 жыл бұрын
While the throw is a big part of just about any fighting game, in GG Strive there is a lot of little extra rules and fiddly bits around them, and many of those not really explained well in the context of the game so lets talk about all of it! Also In the bit where I go in depth with the nagoriyuki concept keep in mind just about every character can make setups like that(frame kills) so go out and explore your options!
@Drake00000010
@Drake00000010 3 жыл бұрын
What console do u play on?
@holydiver3000
@holydiver3000 3 жыл бұрын
Ehi Rooflemonger thanks for your great videos. A delayed normal throw against a wake up throw should end in a clash right?
@rooflemonger
@rooflemonger 3 жыл бұрын
@@holydiver3000 well if they wake up throw the best you can hope to do is tech it, cause your throw can't him them but their throw can hit you
@donalflanagan6787
@donalflanagan6787 3 жыл бұрын
Now I can throw matches in style 😎
@ThePlasticBowl
@ThePlasticBowl 3 жыл бұрын
“The rule of five” and I guess my lack of knowing about it has absolutely cost me so many games lol
@thebrutalizer7353
@thebrutalizer7353 3 жыл бұрын
Same....lots of miss Pot busters on that account
@coreyrachar9694
@coreyrachar9694 3 жыл бұрын
god me too... why is this not explained in game since it goes contrary to every other fighting game ever? Been getting sooo angry sometimes at people mashing out of grabs I REALLY felt like they shouldn't have. At least now we know lol.
@Kniightisa
@Kniightisa 3 жыл бұрын
100% I was trying to ram super laser, then rc into a grab on block and so confused why it wasn't working.
@DemonShadowV2
@DemonShadowV2 3 жыл бұрын
Command grabs are throw invul, not just a priority over regular throws. 2 same frame command grabs will whiff each other as well.
@Raxyz_0
@Raxyz_0 3 жыл бұрын
On a side note, Nago probably has one of my favorite throw animations in all fighting games. It's *SO* satisfying to break pressure with a "kiss the floor and leave me be" lmao
@pauljung9620
@pauljung9620 3 жыл бұрын
"I hate the art of throwing, but I wanna be the king of throwers!" -Potemkin Hibiki
@emiliovanilla6833
@emiliovanilla6833 3 жыл бұрын
When/if this dude has a kid the baby is gonna come out like "Hellooooooo aaand whElcome"
@Ock_mantis
@Ock_mantis 3 жыл бұрын
Lol
@Justintricate
@Justintricate 3 жыл бұрын
I get blown up a lot going for throw on my opponent's wakeup, but you've inspired me to get in the lab and practice frame kills so I'm not too overeager. Good content as always, thank you!
@oobs3059
@oobs3059 2 жыл бұрын
Same here dude, I try and go for it alot and I dont think its ever worked for me lol.
@mcmurray360
@mcmurray360 3 жыл бұрын
Rooflemonger I just want you to know you are so appreciated by the community, you put in so much work for us.
@rooflemonger
@rooflemonger 3 жыл бұрын
Happy to be of help!
@rooflemonger
@rooflemonger 3 жыл бұрын
Tonight we get our next KoF reveal (is it Ramon, is it Geese?) so expect a full breakdown of that tomorrow. Looks like the KoF trailers might be moving to bi-weekly at this rate but either way I will be covering them all! KoF also got platforms announced if you didn't know its ps4/ps5/pc(steam and epic games)/Xbox series X/S. So no switch, no Xbox one, but still that's pretty decent coverage all things considered!
@emiliovanilla6833
@emiliovanilla6833 3 жыл бұрын
Shot in the dark, but was there any news of crossplay for KOF? The idea being thrown around for Strive has me super excited.
@derikop4793
@derikop4793 3 жыл бұрын
Better be Geese hahaha haven’t played KOF in a few entry’s so make some good videos 🤣
@rooflemonger
@rooflemonger 3 жыл бұрын
@@emiliovanilla6833 no news, but not impossible. More details will be coming in time im sure
@Pianet
@Pianet 3 жыл бұрын
@@derikop4793 I mean they would be insane not to add geese considering how much attention he brought to snk with tekken 7. I kinda hope they also add in a non tournament legal and very very busted nightmare geese with shipuukken infinites. I for one miss playable and very broken SNK bosses.
@scottnotpilgrim
@scottnotpilgrim 3 жыл бұрын
I needed this video. So thank you for giving us a guide to the art of the throw
@Pine2142
@Pine2142 3 жыл бұрын
I know all about throwing, it's what I do in every ranked game.
@ThatGuyJamesGaming
@ThatGuyJamesGaming 3 жыл бұрын
Whenever I see a Rooflemonger tech video I know imma learn something.
@Chille0
@Chille0 3 жыл бұрын
exactly the kinda info ive been wanting lately. ty! would love to see more of this type of content (like anything that someone who started on dbfz would need to do on basic gameplay. for instance things like how you put combos together and how blockstrings work especially after an air attack)
@ts_175
@ts_175 3 жыл бұрын
This channel has very quickly become the prime dojo for ggs player. Thanks for the awesome vids my man
@fuchila2point0
@fuchila2point0 2 жыл бұрын
Simply the best. Ty Rooflemonger! Happy new year
@mikethegringo8227
@mikethegringo8227 3 жыл бұрын
Im really glad you did this video, I remember complaining about throws all the time because I delt like they were too good. But you really cleared a lot of things for me, thank you!!!
@Sin606
@Sin606 3 жыл бұрын
Thanks for teaching me some things I didn't know man, please keep up the good work.
@ninjathroatpunch9532
@ninjathroatpunch9532 3 жыл бұрын
You read my mind making this video. I was about to comment on one from either you or trueunderdawg asking for yall to breakdown aspects of the game a little further like throws, oki, etc... Thanks for all the great content! Loving strive!
@grey651
@grey651 3 жыл бұрын
Thanks so much for the info rooflemonger!
@mr.arcadefox8782
@mr.arcadefox8782 3 жыл бұрын
Amazing content brother! I love the channel! Keep up the amazing work!
@Drew-im7is
@Drew-im7is 3 жыл бұрын
Great video again roof. I just watch your POT guide as well. Help us defend the big guys!
@LegateSprinkles
@LegateSprinkles 3 жыл бұрын
The hidden psychological damage of Sol's throw. Making the target turn into JPEG looking like a child being manhandled.
@Kastafore
@Kastafore 3 жыл бұрын
Ah, I was wondering why my throw was whiffing against opponents I knock down in the corner. Those sneaky 5 frames.
@NVversus
@NVversus 2 жыл бұрын
I waited for the Nago tech and I got it. Thanks.
@mastaresplinta9129
@mastaresplinta9129 3 жыл бұрын
This helped so much! Thanks man!
@user-qe1bh7si2f
@user-qe1bh7si2f 3 жыл бұрын
Thanks for demystifying this. Sometimes i just dont know if its okay to throw or not lol. Great work as always!
@phdbot4483
@phdbot4483 3 жыл бұрын
The Rule of Five is good to know! I was wondering why my grab oki was losing to wakeup jabs. I'll have to keep that in mind next time I try to do my oki, tick throws, etc. I should remember to use it more in defense when I see gaps in the opponents offense because of how fast it is.
@lavacrush1234
@lavacrush1234 2 жыл бұрын
Having only ever played Smash (very badly) I feel like learning this game will make me better. It's not directly transferable skill, but knowledge on how to view a fight. Great videos, very informative for someone who has never played a real fighting game!
@cephuwu
@cephuwu 2 жыл бұрын
*traditional fighting game. Plenty of skills like spacing & whiff punishing, the attack/block/grab triad, setups, anticipation & mindgames, etc are transferrable.
@furiouspanda5439
@furiouspanda5439 3 жыл бұрын
Thank you so much I am a nago main this was actually very helpful
@wrahttia
@wrahttia 3 жыл бұрын
I learned about frame kill today, thank you
@kaz1922
@kaz1922 3 жыл бұрын
Thanks bro needed this bad
@myk4149
@myk4149 2 жыл бұрын
I always manage to break a speed-type character's tempo by usually going forward-blue-RC then throw. Saves my ass everytime I get whooped
@jettmanas
@jettmanas 2 жыл бұрын
Thanks for that info, including priority & the 5f. It's been a long time since Rev2 for me- so different having throw on Dust. Have yet to get a throw in vs. (I get hit first), but hope to make use of them.
@joemikami
@joemikami 3 жыл бұрын
Great video, I wish you mentioned how to counter throws with tech / jump / dashing.
@pulpmelt5702
@pulpmelt5702 3 жыл бұрын
Thanks for the informative content I need to throw
@nash_3sb.mukhaini713
@nash_3sb.mukhaini713 3 жыл бұрын
Thank you so much! This video was really useful. What annoyies me the most is air-throws. In the air if one opponent hits and the other grabs usually the grabber wins even if the distance is far just because if you attack in the air you extend your hit-box which makes it easier for the grabber to win and sometimes it's the other way around but mostly grabs win because it's faster. The rule of 5 I like that name.
@zetsunoo8234
@zetsunoo8234 3 жыл бұрын
No one: Not a single soul: Rooflemonger at the start of each video: "HEEEeeeeeLLOOOOoooooo aaaand WeLcOmE" p.s. Keep up the good content, helps the beginners get into the game faster.
@I_recommend_suicide
@I_recommend_suicide 3 жыл бұрын
Hey roof on the topic of hard knockdowns, throws, and frame kill setups, potbuster is actually a really spicy one. Since slidehead is 0 on block, if you're feeling lazy you can just buffer potbuster every time you're in range. If they block slidehead you grab them on the first frame they're vulnerable ( beating everything slower than 4 frames). If slidehead hits the whiffed potbuster sets you up for meaty 2s if you buffer everything with your brain off, and meaty cS if you trust yourself to get a 2-6 frame delay somewhere in there. If your spacing is wrong for cS you're also fine, fS is meaty too (though obviously less rewarding)
@biddergick2890
@biddergick2890 3 жыл бұрын
Finally needed a video for this, I keep getting thrown
@hugonoya
@hugonoya 3 жыл бұрын
You should talk about wake up throw ... lol its works a lot ty!
@fernandowhitmore5378
@fernandowhitmore5378 3 жыл бұрын
Throwing an unmoving opponent and then throwing trumpet on them immediately is peak Faust.
@topplebc6965
@topplebc6965 3 жыл бұрын
2 free little notes worth saying. Some command grabs also break the general rules as well like how command grabs beat grabs, well... there are 2 exceptions. Leo and Chipp both can be grabbed out of their command grabs respectively. Leo's can be grabbed on reaction during the what... 2 seconds of startup? So hearing it will let you beat it and Chipps can be grabbed if you jump since he is airborne usually behind you, if you can learn to react to leaves hold that 9 to 6d for a relatively stress free punish.
@BUSTANUTELLA
@BUSTANUTELLA 3 жыл бұрын
Depending on the character, you can mitigate some of the damage scaling from a throw rc combo by doing quick rc. and nago specifically has a busted throw quick rc scaling, like they didn't implement the scaling properly into his throw, so he can get absurd damage off of it.
@DrFate-dd7ek
@DrFate-dd7ek 3 жыл бұрын
Wow my friends have been playing GG for years and never mentioned the rule of 5 to me when I picked up this game. I keep missing grabs on wake up and now I know why! Thank you
@aryehvongot5501
@aryehvongot5501 3 жыл бұрын
As a Nagoriyuki main I really appreciate this setup.
@ThePlasticBowl
@ThePlasticBowl 3 жыл бұрын
Roof you threw the shit outta that Nago boss yesterday with Anji.
@Rockmaster5001
@Rockmaster5001 3 жыл бұрын
Cancelling the RC after a grab can reduce proration. Saw this in Hotashis video on RC cancelling the grab to get better damage off of a grab with nagoriyuki.
@pabloide3792
@pabloide3792 3 жыл бұрын
wait a minute... the GOAT chef john from Food Wishes doing guilty gear now??????? you sound really like him its crazy
@marlin1846
@marlin1846 3 жыл бұрын
Not sure if its because of online but throws can be very strong in this game to the point where I almost do like it. Ive had players interrupt what I thought to be frame tight block strings with throws. If I jump in H slash on block into close slash I get thrown before thw slash comes out. Also on wake up I have to make sure not to get to close on wake up as they sometimes just throws me when I believed to meaty them but I think and hope thats all about rollback most likely. Definitely need to be weary of throws in this game. Milias thrive from throws
@THeKallOfCtulu
@THeKallOfCtulu 3 жыл бұрын
Rule of 5 saving us from VSAV throw loops, praise be
@HYLOBRO
@HYLOBRO 2 жыл бұрын
Must be nice to be a FGC youtuber, always have people who are down to play and do lobbies with you, I wish I had more Steam friends to play Strive with! Since the netcode is so good we can play together from basically anywhere
@rooflemonger
@rooflemonger 2 жыл бұрын
haha for me at least, thats not something I got lol. My biggest issue is I spend 90% of my time researching and making the videos, so I barely ever have time to play at all
@HYLOBRO
@HYLOBRO 2 жыл бұрын
@@rooflemonger Dang thats true I didn't really think about that, content creation always looks so much easier from the consumer side, I often forget just how much time goes into things like research and editing. Buttttt, if you really wanted you could post a tweet and get a fat lobby or a for fun tournament! That is power I do not wield
@HYLOBRO
@HYLOBRO 2 жыл бұрын
@@rooflemonger It shows though fr, your video quality is super high and you can really tell how much you care about FGs and the FGC in general. Keep it up man, I been binging all your content lately so the effort doesn't go unappreciated by me!
@gamingmogura2509
@gamingmogura2509 3 жыл бұрын
It's like you read my mind. I was just wondering where I can find more information about throws in this game yesterday. Thanks for the video!
@PortCityBalrog
@PortCityBalrog 3 жыл бұрын
Can you show us more set ups like this with more characters plz?
@jowe4060
@jowe4060 3 жыл бұрын
Yo @rooflemonger, if the opponent wake up (standard) throws in the 5 frames of invul and you command throw does it still outpriority the throw? Who gets thrown in this situation?
@Mon732
@Mon732 3 жыл бұрын
12:25 I only just noticed the woman trying to point out the fight in the background
@koda7666
@koda7666 3 жыл бұрын
That was so much helpful, especially the rule of 5! But there is 1 thing that i still don't understand: what the hell does the window for throw escape looks like? When i play against Millias, i predict that they will go for the throw after a blockstring, i do my throw after theirs blockstring, i realize that i predicted correctly that they would go for the trow, yet it's because for whatever reason i didn't actually escape the throw and is eating a full rc combo. Is there any info on throw escape?
@nathadniel5790
@nathadniel5790 3 жыл бұрын
new to leo so i just spam grab in hopes of going into backturn, and its fucking up how i play my axl and potemkin lmao
@unsolol
@unsolol 3 жыл бұрын
great stuff ! what stick do you use @rooflemonger ?
@rooflemonger
@rooflemonger 3 жыл бұрын
I use a victrix arcade stick
@MenaceLendil
@MenaceLendil 3 жыл бұрын
Ram can also hit them with far slash off the throw but I dunno how relevant that is.
@dbfzato-1327
@dbfzato-1327 3 жыл бұрын
That 5 frame invincibility is why my dead fang with zato wiffs sometimes even tho I feel I time it right lol need to take that in to account I guess, if they attack in then 5 frames is it gone? Like if they mashing on block against eddie leap and I run in and dead fang will it catch them if they mash?
@time2sleep685
@time2sleep685 3 жыл бұрын
Don't try wake up throw knocked down Leo though - he is mentioned exception with his flash kick. Can't say is it airborne frame one or throw inv frame one...
@johmwikk1292
@johmwikk1292 3 жыл бұрын
I wish It was more clear on if they're in Blockstun still. As of now it seems inconsistent character to character. Ino for instance has the projectile that gets more hits. Blocking that she can immediately throw after. Seems like she breaks that rule with that move. Eddie's drills kinda do the same thing. Just wish it was more clear. It's frustrating seeing a grab miss when they're standing up
@huevonesunltd
@huevonesunltd 3 жыл бұрын
I like 5 frame protection, this same thing is in KOF. In SFV you can get thrown just because you happened to be in the ground doing whatever, in this game, you get thrown because you decided to block, for the most part.
@jusdave2008
@jusdave2008 3 жыл бұрын
Just completely left out throw escapes. Knowing the throw takes 2frames to connect but then how many more before u can't escape it
@joandarc441
@joandarc441 3 жыл бұрын
Cool
@sem3ndem0n_73
@sem3ndem0n_73 3 жыл бұрын
Flash back to Anji’s Butterfly/Throw on EX Nagoriyuki
@tulegaming415
@tulegaming415 3 жыл бұрын
Rooflemonger I'm looking for a recommendation from you. I have the PS5 version of GG Strive and my Hori fighting commander doesn't work on the console. What is a good 6 button fight pad that works or should I get an arcade stick? I'm even considering selling my PS5 copy of strive to get the PS4 version so my accessories can work.
@LNMTerry
@LNMTerry 3 жыл бұрын
So I can combo Fafnir on block into Wild Throw!
@philipjohnson4094
@philipjohnson4094 3 жыл бұрын
“Rule of 5” aka “I’m sick of getting cr lp’d into SPD” lolll. The damage they put on potbuster at least makes up for it
@s0lidrav3n0us9
@s0lidrav3n0us9 3 жыл бұрын
Throw is king!
@MimebladeGMail
@MimebladeGMail 3 жыл бұрын
Is it possible to setup a 1-frame jump as a reversal move? How would you program it in training mode?
@timothyhall4794
@timothyhall4794 3 жыл бұрын
You mean to have the opponent jump immediately on wake up? Easiest would probably be recording opponent holding up back and hit play when you knock them down.
@joshireyn
@joshireyn 2 жыл бұрын
me floor 10 still confused what I can or can't throw
@lookout6045
@lookout6045 3 жыл бұрын
Can you make a video talking about guard break
@rooflemonger
@rooflemonger 3 жыл бұрын
well not much to talk about other whats in this video. Only other thing guard break changes is you can't yrc/burst out of a guard break
@tdoublejr
@tdoublejr 3 жыл бұрын
Great thumbnail. Ky zoning me, pushing into the corner, and then getting in to throw me is the utmost disrespect to me.
@NoiseFetish
@NoiseFetish 3 жыл бұрын
Soo... I-No's super (megalomania) should beat stuff on wakeup cause it's a command throw, right? Unless I guess they're throwing out a longer normal so they're out of the throw reach (unless unless that extends their hurtbox meaning they're grabbable from further away?)
@rooflemonger
@rooflemonger 3 жыл бұрын
like other things the rule of 5 applies, you cant do any kind of grab, super or otherwise, until 5 frames after their wakeup and they can do anything they want to you in the meanwhile
@NoiseFetish
@NoiseFetish 3 жыл бұрын
@@rooflemonger I meant this from the I-No player getting knocked down and trying to get out perspective but thank you for answering.
@MrFlash2036
@MrFlash2036 3 жыл бұрын
Could you go over millia next bro???? Any tips on the how to time the j.d j.s j.s air reset??!?!! Pls help my high speed gorilla needs help!!! 🙏🏾
@rooflemonger
@rooflemonger 3 жыл бұрын
millia coverage further down the line, she's simply not the kind of character I normally play. Just being real with you, sorry.
@aamake547
@aamake547 3 жыл бұрын
Just call it a meaty setup, please and thank you. -Ron Swanson
@blackosfaya7272
@blackosfaya7272 3 жыл бұрын
How many frames of recovery throws on whiff are please ?
@Elgar337
@Elgar337 2 жыл бұрын
So wasting time means that instead of timing it in your head, you use another move to help you time your second hit (the one you actually want to land) with the wake up? Is this a method of okizeme? Is it just to help you count, meaning you theoretically time your one attack perfectly with the wake up, without killing frames?
@rooflemonger
@rooflemonger 2 жыл бұрын
You could time it manually sure, but why let yourself have the chance of human error showing up when you don't have to. A lot of the proper pressure on wakeup is measured in fractions of a second if it works or not, and manual timing will lead to errors, even if you have a good success rate in the end. Frame kills exist so you don't have to allow a chance for you to botch it
@Elgar337
@Elgar337 2 жыл бұрын
@@rooflemonger Understood! I was just making sure I got how it works. Thanks for the reply, and keep up the great work. Your videos are invaluable for a noob like me.
@WatarouDesiderus
@WatarouDesiderus 3 жыл бұрын
A question I have is since command grabs have priority over regular grabs, suppose if someone is waking up and you use a command grab while they grab, since they are immune to grabs for five frames while waking would I get grabbed regardless of that?
@philipjohnson4094
@philipjohnson4094 3 жыл бұрын
You would, yes. That is 5fr throw invincible no matter what action they do, including if they press throw themselves
@okakokakiev787
@okakokakiev787 3 жыл бұрын
So they removed tick throws and wake up throws?
@The_Bad_Chad
@The_Bad_Chad 2 жыл бұрын
I'm trying to figure out how to avoid throws and i still don't know
@coreyrachar9694
@coreyrachar9694 3 жыл бұрын
concerning the rule of 5: Does that mean if a character has a move with less than 5 frames of startup they could buttons out of a throw on wakeup or after block? I get mashed out of my wakeup up throws too often, and I always assume I mess up the timing but could this be what's happening to me?
@PortCityBalrog
@PortCityBalrog 3 жыл бұрын
No
@coreyrachar9694
@coreyrachar9694 3 жыл бұрын
@@PortCityBalrog well how does it work then? Say sol hits 5k (3f) at the beginning of the 5 frames and I try to throw (on wakeup oki)?
@philipjohnson4094
@philipjohnson4094 3 жыл бұрын
The person who said no is wrong. Wakeup mash jab beats meaty throw, always due to the rule of 5, with the one exception being Pot who’s 5P is 5 frames so technically you can same frame and beat him. Any other character mashing 5P on wakeup you cannot and will not ever meaty throw them because the rule of 5. If you don’t believe me try it in training mode
@coreyrachar9694
@coreyrachar9694 3 жыл бұрын
@@philipjohnson4094 Thanks. I find it annoying that games keep giving the grounded player more and more advantages on wakeup but I'll adapt I guess like I always do.
@philipjohnson4094
@philipjohnson4094 3 жыл бұрын
@@coreyrachar9694 right. You really have to “lead with” meaty in this game. You have to show them you will meaty a bunch of times, then finally, once they are convinced to block, use throws. In Potemkins case, c.5S 2S 2H Heat Knuckle/double megafist does similar damage to pot buster, so it’s fine either way so long as you are in range for the 5S At least it’s not MK11 where you can’t even meaty at all
@carlospitteri3146
@carlospitteri3146 3 жыл бұрын
I get so mad when I know the guy is going for throw I mash jab and throw just cancels my jab mid animation. Guess that's just not a option since throw is faster....
@MrVacuumBrainBimbo
@MrVacuumBrainBimbo 3 жыл бұрын
"Go out and play some Guilty Gear!" ... I want to, but I don't learn from my mistakes and it makes me hate myself.
@user-op2bh7rc9z
@user-op2bh7rc9z 3 жыл бұрын
Practice/survival mode focusing on executing combos, converting counters and practicing your setups. Don’t focus on winning and eventually you’ll start finding a flow through the game of what you want to do while at the same time knowing how to react to things like jump ins or corner pressure. I’ve been stuck on floor 4 since release and I go to public rooms to get mopped by floor 10’s but I take it all as learning and improving, you’ll get better eventually!
@Iankill2121
@Iankill2121 3 жыл бұрын
Potemkin can otg with kick in the corners from his throw too
@Zadamanim
@Zadamanim 3 жыл бұрын
i think he included that in his potemkin guide
@baltimoreace
@baltimoreace 3 жыл бұрын
What is the window to tech a throw in this game?
@bodacious12
@bodacious12 3 жыл бұрын
not knowing ab the rule of 5 made me think you were immune to throws while crouch blocking
@UkelelesToo
@UkelelesToo 3 жыл бұрын
Can you go over blocking Rooflemonger? Like I get the whole idea of overheads, mids or lows, but I think heard that crouch blocking creates more block/hit stun?
@rooflemonger
@rooflemonger 3 жыл бұрын
getting hit while crouching creates more hitstun yes, but blocking is same diff when it comes to frames. Catching people crouching is a big thing for certain characters combo structures.
@UkelelesToo
@UkelelesToo 3 жыл бұрын
@@rooflemonger appreciate you replying!
@benzo_foe6357
@benzo_foe6357 3 жыл бұрын
When I try to pressure in the corner I get thrown can someone help?
@metalicrenegade
@metalicrenegade 3 жыл бұрын
How fast does a move have to be for it to be a "frame kill" like 5:00 ? I saw that nago's 6p is 13f on start up and 15f on recovery. I don't know which of the two I should be looking out for in my character (I play Leo btw)
@rooflemonger
@rooflemonger 3 жыл бұрын
all depends on the setup and what precedes it. Just set a bot to recover with their fastest move, and then test test test til you find it. There's no easy answers on this front other than doing the legwork yourself.
@metalicrenegade
@metalicrenegade 3 жыл бұрын
To the lab I go!!
@whitehairedbadass3475
@whitehairedbadass3475 3 жыл бұрын
2:30 did...did he just throw the item directly to ky? I didn't know it was that bad. I thought I usually just get to it faster cuz I'm chipp💀
@seokkyunhong8812
@seokkyunhong8812 3 жыл бұрын
Yeah, Faust can only "safely" throw at full screen now. Trumpet is awful.
@TriToneTiefling
@TriToneTiefling 2 жыл бұрын
Can someone explain why I sometimes get grabbed even when all I'm doing is holding Down+back? I've been grabbed when crouching a number of times and I can't tell if it's rollback or just something I'm not understanding about the game.
@rooflemonger
@rooflemonger 2 жыл бұрын
You can't block a grab. Grabs are unblockable, been that way since SF2. Its to deter people from blocking too much. If you come from a 3d background like tekken, ducking grabs does not save you in 2d fighters.
@SonnyJim173
@SonnyJim173 3 жыл бұрын
As a new gg player the one thing I know about throws is I suck at them
@DracobusterFlamingTiger
@DracobusterFlamingTiger 3 жыл бұрын
Who would have thought throws could have a 14 minute video on them?
@RodrigoDBarbosa
@RodrigoDBarbosa 3 жыл бұрын
Can that setup with Nago's 6P be beat by the opponent mashing throw on wakeup or is it frame perfect even in that situation?
@philipjohnson4094
@philipjohnson4094 3 жыл бұрын
Nago hits you frame one with 5S. You try to throw which is 2fr. You lose that exchange. Ofc if they mistime it you might get on with it, but the big advantage of frame kill setups is they are easy to time
@sonicspeediscrazy
@sonicspeediscrazy 3 жыл бұрын
Can The five frames of throw protection be added to your backstep like throw protection > back step?
@DemonShadowV2
@DemonShadowV2 3 жыл бұрын
More or less yeah. You're immediately grab invul frame 1 of back dash iirc anyway.
@amaannaqvi8417
@amaannaqvi8417 3 жыл бұрын
The only thing that gets me about throws is how short they are. I've whiffed so many grabs in the corner because I'm not up against the opponent like an Amsterdam stripper
@philipsalibo7641
@philipsalibo7641 3 жыл бұрын
That’s why I love giovanna. Dash cancel or just straight up dash and throw. Too quick to react that it makes people start to mash
@63skarduken
@63skarduken 3 жыл бұрын
Should mention that after a throw you might not want to get the guaranteed damage because you don’t get oki after
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