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GERMAN ENGINEER explains ONI: TAMING METAL VOLCANOES V2.0! Oxygen Not Included Spaced Out

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BierTier - German Engineer

BierTier - German Engineer

Күн бұрын

BierTier explains TAMING EVERY METAL VOLCANO V2.0!
Today we are back with Version 2.0 of the "EVERY METAL VOLCANO TAMER". This version provides many efficiency improvements and is also easier and faster to build than Version 1.0.
On top of that, I will show you how to tame more than one Volcano with a single Thermo Aquatuner and we are taking a closer look at the Microgram bug. Let's watch and see how it's done...
VERSION 3.0 VIDEO: • TAMING METAL VOLCANOES...
SAVEFILE: bit.ly/Taming-...
VERSION 1.0 VIDEO: • GERMAN ENGINEER explai...
KLEI FORUM POST ABOUT THE MICROGRAM BUG: forums.kleient...
As always, if you enjoy the video, please give it a LIKE and subscribe to the BierTier - German Engineer channel, and enable notifications so you can be the first to know when a new video is released! Thanks!
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TIMESTAMPS:
00:00 Intro
00:39 Volcano Tamer: Overview
01:05 Electrical Wires
01:32 Thermo Aquatuner Cooling Loop
02:39 Conveyor Rail Loop
03:34 Automation
04:41 Tempshift Plates
05:21 Functional Explanation
06:30 Metal Tile Coolbox Explanation
09:10 Cooling all 6 Volcanoes with 1 Thermo Aquatuner!
12:32 DEALING WITH THE MICROGRAM BUG!
14:25 Please Like, Subscribe, and Comment :)
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ABOUT OXYGEN NOT INCLUDED:
In the space-colony simulation game Oxygen Not Included you’ll find that scarcities of oxygen, warmth, and sustenance are constant threats to your colony's survival. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they're not simply surviving, but thriving...
Build Extensive Bases and Discover What it Takes to Survive:
Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live.
Avoid Boiling with Thermodynamics:
Temperature control is a constant concern in space; too cold and you'll freeze, too hot and you'll fry. Keep tabs on ambient environmental temperatures and your colony's heat production to maintain a nice, cozy atmosphere for your colonists.
Enhance Efficiency through Complex Gas and Liquid Simulations:
Create interlocking pipe systems to swiftly deliver fuel and liquid to critical areas of your base. Plan well and be rewarded as your colony transforms into an imperishable, well-oiled machine.
Take Charge with Power Grid Simulations:
Choose from a multitude of power sources including coal, hydrogen, natural gas, or just plain old elbow grease. Manage power runoff, circuit overloads, and meltdowns to keep your colony running smoothly.
Support the creator and give it a try yourself:
store.steampow...
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Music provided by TheRelaxedMovement.
Check it out here: / therelaxedmovement
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#biertier #germanengineer #oxygennotincluded #oni #spacedout #engineering #german #indie

Пікірлер: 97
@BierTier
@BierTier Жыл бұрын
Version 3.0 of the All Metal Volcano Tamer is online: kzfaq.info/get/bejne/o9-neMJ3y5y-ZGw.html All my EXPLAINED VIDEOS: kzfaq.info/sun/PL4O-dC6ogdu_4sdMUXl_dgpntfQgoGDQ8
@scitor
@scitor Жыл бұрын
Just use a chute instead of the first shutoff and drop everything hotter than 200 back in the room. The sweeper will work a little more, but this prevents those mcg amounts looping
@nickpelletier7420
@nickpelletier7420 2 ай бұрын
THANK YOU FOR THIS!! I had been struggling to understand volcano taming for far too long. you make it so much easier to understand that it makes me feel little stupide :) But in a good way.
@BierTier
@BierTier 2 ай бұрын
I do have a Version 3.0 that is even more efficient and easier to build than this one :) And I'm always happy to help!
@DaraelDraconis
@DaraelDraconis Жыл бұрын
The only way to reliably avoid the microgram issue is to use two sweepers: the first moves the material not into a loader, but into a *dispenser*. The dispenser dumps the material out of the first sweeper's range and onto a weight plate. The weight plate is set to go green at some value greater than the 1t an auto-sweeper can move at once, and it controls the loader. This ensures that the loader will only put items on the rail while it's full or close to full, which means it will always output full 20kg baskets, and you can't end up with a microgram basket on the rail.
@rajatzsharma
@rajatzsharma Жыл бұрын
Man your builds are good i always end up making them Most builds of others just aren't satisfying but your builds just hit the sweet spot. Thanks man
@BierTier
@BierTier Жыл бұрын
Thank you, I appreciate it! Glad my builds help you out :)
@Vagitarian01
@Vagitarian01 Жыл бұрын
Thank you for making this guide. That Klei quote about dealing with small numbers reminds me of the Coastline Paradox. Basically the less rounding you do, the larger the coast length becomes. I know there's a RealLifeLore video on it.
@BierTier
@BierTier Жыл бұрын
Thank you, I'm glad you enjoy this guide! I love RLL and a lot of other educational KZfaqrs and I do know about the coastline paradox as well, the smaller the unit of measurement, the longer the coast becomes. It does make sense though why that is! I just love that random comment they found in the code though, that's just awesome to me! "If we deal with numbers that are too small things explode", haha :D When I found that quote I was definitely laughing out loud and knew it has to make it into the video :)
@bpdlr
@bpdlr Жыл бұрын
This design is so over-engineered... I love it! Just built a slightly modified version (only 11 metal tiles in a line at bottom for cooling) and added 350kg of water per tile in steam room. It took a few eruptions before that turned into steam but now its chugging along nicely, producing copper at -9C and powering my base automation grid.
@BierTier
@BierTier Жыл бұрын
Over-engineered or not... Nobody can say it doesn't work like a charm :D And of course, customizations that fit better in your base are always helpful!
@chri5toph_k
@chri5toph_k Жыл бұрын
Deine Builds sind super! Du verwendest hier nichts, was irgendwie glitchy wirkt, so wie es viele andere KZfaqr machen. Daher werde ich das bestimmt nachbauen, sollte ich es mal so weit schaffen... Liebe Grüße aus Österreich :)
@BierTier
@BierTier Жыл бұрын
Vielen Dank, freut mich das es dir gefaellt! Ich benutze eignetlich nur den Infinite Storage Glitch, und den nur weils einfach besser ist als 20.000 Container, haha :)
@einsford9894
@einsford9894 2 жыл бұрын
In the volcano area, i use a conveyor meter next to my loader, set up so itll output packets that are as close to but below the lifetime average of the volcano as I can. I havent found micro packets in it yet.
@BierTier
@BierTier 2 жыл бұрын
Definitely something I need to fiddle with. Thanks!
@squid_cake
@squid_cake Жыл бұрын
For the microgram issue: you can build a conveyor chute in the conveyor loop, and then connect a timer sensor to it. Then you can change the timer sensor's measurement from seconds to cycles, and then set it to activate for 0.1 cycles and then deactivate for 10.
@owholypwner3548
@owholypwner3548 Жыл бұрын
i was thinking about weight plates being added to the concept. making a queuing system where the conveyor rail only gets packets of heavier weight added into the cooling loop. sure it makes the whole system a lot more inefficient but letting it clog up with tiny pieces of metal that are unable to cool it
@chestercaasi5067
@chestercaasi5067 2 жыл бұрын
Thank you for this!!! Made it to an asteroid with a lot of volcanos, going to utilize one aquatuner.
@BierTier
@BierTier 2 жыл бұрын
Awesome, I’m glad you got something out of this! Just make sure you don’t heat up your asteroid with the conveyor rails leading to the cold box, it needs to be isolated with a vacuum or some other means :)
@Sandwich_Official
@Sandwich_Official Жыл бұрын
Pretty good design, but can't you just connect the generators with the aq tuner and the rest of the machines to make it work by itself?
@weltraumvogel2
@weltraumvogel2 2 жыл бұрын
About the mcg-Bug: I always use a timer - never a temperature sensor - so your video is the first time I hear from this bug :-D Why a timer? Let me explain. I don't know when or where I've first seen "my" solution, but here it is. I'm beginning from the end (drop), working towards the volcano. 1 - Dropof-Point) Connect the drop-off with a timer. Set the timer to be closed/red for 59 seconds and open/green for 1 second. That's 20kg of Metal per Minute and should roughly match the Volcano's production which is usually around 300 to 400g/second. (*1) 2 - Turbine-Room) Let the conveyor zig-zag through the room of your steam turbine (One aquatuner-cooled steam turbine is enough for every volcano - it should also be enough for niobium). Fill the room with hydrogen, and zig-zag the cooling pipes through the whole room. (*2) 3 - Heat-Exchanger/"Cool"-box) You should have only one steam turbine. Divide the output C water through a valve (needs to be in a vacuum!) and set it 1000g/s. This gives you two lines of water. Let the lines flow through metal tiles which also are "visited" by the conveyor, creating a heat-exchanger (you call it coolbox - but it'l be 95°C there). For most of the volcanoes a 2 by 2 coolbox with two metal tiles per water-line should be enough to cool down the metal to 95°C. (*3) 4 - Steam-Room) The usual, just without temperature-measurement of the metal. Temp-shift-plates, aquatuner, yada yada yada. Except for the tiles exactly behind the volcano iron- or even copper-conveyors are sufficient. Just use the maximum amount of steam (Up to 150kg/tile - having the steam-room 8 tiles wide should even be enough to counter niobium) Set the aquatuner-thermo-sensor to the temperature you want the output-metal to be. There's no need for a -15°C coolbox. If there is NO access to the steam-room, you'll get a steady supply of metal at the rate the volcano produces it. Given you have enough batteris this build is even power-positive. (**) (*1 For the exact value just take 20,000 and divide it by the volcano's output (*2 The conveyor-zig-zag is optional if you want your metal to be colder than 95°C. Which is mostly a waste of energy, b/c the dupes are wearing exo-suites and you might already have a cooling solution for your base anyways) (*3 Since the throughput of the conveyor-line is set to one 20kg-packet per minute the metal has four minutes to cool down to 95°C) (** If 95°C metal is ok, you could even try a self-cooled steam turbine setup - but for this to work up to 4 steam turbines are needed)
@BierTier
@BierTier 2 жыл бұрын
That sounds like a highly interesting solution that I have never heard of, haha :D Would you be interested in joining my Discord server and sharing a picture or video of this setup to make it a little bit easier understandable? If it works as well as you say, it may be a good video to share with my audience(of course with a proper shoutout). My goal is always to share the best solutions and if after v2 a v3 is needed, then it is what it is :)
@DRY411S
@DRY411S Жыл бұрын
I've built this for a gold volcano, exactly as you show, with extra column of steel tiles as shown at the start where you show every volcano. I put 3 different waters in the steam tank, averaging 233kg water per tile. The volcano refuses to erupt because it is overpressure. I guess I should have put less water in. Can you advise?
@DRY411S
@DRY411S Жыл бұрын
Nevermind, I figured out what I did wrong. I had drowned the volcano. I needed only 1 layer of water and a vacuum above before I sealed the steam tank.
@BierTier
@BierTier Жыл бұрын
The amount of steam in the chamber has be below 150kg per tile. If it is above that value, the overpressure will not allow it to erupt :)
@Paperbag34
@Paperbag34 Жыл бұрын
about the microgram thing, I don't know if it's patched already, but would it work with using mesh tile debris moving? Like with magma. Let the volcano erupt in a vacuum room and have the liquid metal flow into a surrounded two mesh tiles, so it forms in a different room on top of a weight plate.
@BierTier
@BierTier Жыл бұрын
That would probably work, but would also make the entire built much bigger. And I personally don't think the microgram issue is big enough to justify that. It's really a minor problem. My currently Let's Play has a ton of tamed volcanoes with this system and it's not that big of a deal really :)
@kngdrgn5852000
@kngdrgn5852000 2 жыл бұрын
Instead of a temp sensor on the rail use a timer sensor for the conveyer chute. After a couple of eruptions there should be enough material to fill the rails and loader. Use the timer sensor to drop a single 20kg packet in line with 20kg of total average output.
@BierTier
@BierTier 2 жыл бұрын
I'm not sure what the purpose of such a setup would be? Could you elaborate? Thanks!
@Zanfib32
@Zanfib32 2 жыл бұрын
@@BierTier To fix the microgram problem.
@TheMule71
@TheMule71 2 жыл бұрын
Packets in rails merge, so you can't have many super small packets in the rails, new material is added (well, I'm talking about the isolated setup, not the all in one one) when it's in the loader. It's is not clear from the pictures how the loader is connected to the rails, tho. I usually wire shutoffs the opposite way. By that I mean, if a sensor detects a good packet, it leaves the system via the green output port. I never use the logic "good on overflow, bad on green", generally speaking, because it's inherently less secure. If you get a brownout, you have "bad" packets take the route of good ones. I always use the logic "good on greed, bad on overflow". In this case it doesn't matter (much), you just get hot packets in the heat exchager, but always wiring it the safe way is a good habit to have. I use the turbine room for the final cooling. It's more compact but the concept is the same. One thing I don't get is the double joints in hydrogen. What's their purpose?
@BierTier
@BierTier 2 жыл бұрын
I agree with the shutoffs, it is safer to wire them the other way around. I usually don't pay too much attention to it, even though I should. The packages on the rail don't merge though, I have tried and no matter what the mcg packages stay. So have according to Reddit and Klei forums many others. Cooling in the turbine room might make it into V3.0 one day(if there is a V3.0). But as you said, concept is the same. The double joints are remnants from my old self-cooling Turbine design, it prevents heat transsfer quite effectively(if in a vacuum, not hydrogen). I still build it to this day out of habit. No point at all with a externally cooled system. Just ignore it really, haha.
@joaco6495
@joaco6495 2 жыл бұрын
Hello BierTier I love your videos. You helped me a lot when I started the game. My doubt is how much water is on each volcano. I always had probles taming volcanos haha
@BierTier
@BierTier 2 жыл бұрын
Hey Joaco, thank you very much, I'm super happy to hear that! Do you mean how much Steam there is? I usually use 100kg per tile. So for this build, you would need 3600kg or 3.6t of water in the chamber before it becomes steam. It will work with more or less, that is just my personal sweet spot :)
@viltur83
@viltur83 2 жыл бұрын
Mg of ore have one shut off well connected to a cycle sensor. Then stop the loop for a few seconds it will collect to get her over time
@BierTier
@BierTier 2 жыл бұрын
Sounds like a viable solution! Thanks
@jemsterr
@jemsterr 2 жыл бұрын
The only solution I have found for the mcg bug is to dump anything that is over 250 or 300 directly back onto the erupt tile, and it will eventually merge with incoming metal, or to have a second output that ejects from the chamber if it's over 250/300..
@BierTier
@BierTier 2 жыл бұрын
Yep, those would be the only solutions and neither one is optimal to say the least...
@Confuzer
@Confuzer 11 ай бұрын
Why 200 degrees? I set it to 130 to use as much as possible of the coppers heat, and the copper even dumps way cooler outside, cooling the environment.
@philippebelisle8292
@philippebelisle8292 2 жыл бұрын
I have a similar setup, having the second cooling loop inside the Steam turbine room, saving some space and materials
@BierTier
@BierTier 2 жыл бұрын
Definitely also a viable Idea! There may be a V3.0 one day ;)
@davepope3771
@davepope3771 2 жыл бұрын
I usually do that too. I fill the turbine room with hydrogen and focus on cooling that room as much as possible. Usually it’s cold enough not to need to setup the rail to loop, just run it once through and it’s cool enough for dupes to handle
@santovirus
@santovirus 2 жыл бұрын
You can also put some salt water on the second conveyor shutoff to give even more cool power to sistem.
@BierTier
@BierTier 2 жыл бұрын
Very true, didn’t even consider that because there was no need really, haha :)
@grauhase666
@grauhase666 2 жыл бұрын
Thank you... it worked like a charm!
@BierTier
@BierTier 2 жыл бұрын
Awesome, love to hear it! Glad I could help ;)
@rosemaryfranceschi1503
@rosemaryfranceschi1503 Жыл бұрын
Thank you for sharing the video. What I would like to know is, if you dont have aluminium what is better to use for the heat sink? I have copper, iron or gold currently and I really didn't want to make it out of steel for the heat sink if I don't have to!
@BierTier
@BierTier Жыл бұрын
Absolutely! Here is a list of all materials thermal conductivity: oxygennotincluded.fandom.com/wiki/Thermal_Conductivity The higher, the better for cool box. For insulated pipes, tiles, etc. the lower the better. For your metal tiles it goes Thermium > Aluminium > Cobalt > Tungsten > Gold and so on :)
@thegreatb7085
@thegreatb7085 Жыл бұрын
@@BierTier the link does'nt work for me : (
@BierTier
@BierTier Жыл бұрын
I just checked and the link works for me. Do you maybe have an adblocker active or something like that?
@abraxis1395
@abraxis1395 Жыл бұрын
Yooo bro this is amazing, im gonna use it. Your tutos teach me a lot of the game, im only playing in the base game but i wonder if you can make a system to cool the regolith using it for power, that would be really nice
@BierTier
@BierTier Жыл бұрын
Go for it, it works like a charm every time ;) I haven't played the base game in forever, to be honest, but there should be a way to heat steam above 125C with regolith to generate power with steam turbines!
@grimnar6725
@grimnar6725 Жыл бұрын
I dont understand what im doing wrong. No matter what i do material will not bypass the shutoff input. It does thr exact same with liquid. It gets to the shutoff. Cant pass to the output because the automation has it on a red signal. And instead of then continuing on the rail back around it just gets stuck there.
@BierTier
@BierTier Жыл бұрын
Do you have a bridge after the input like I have in the video? If that bridge is not there, it will not work. The same goes for the second shutoff in the cold box. In the video I have an output immediately there on the side of the structure. If your line goes further and has a second rail connected to the original rail somewhere down the line, you'll also need a bridge after your cold box as well!
@grimnar6725
@grimnar6725 Жыл бұрын
@@BierTier thanks Bier, that solved it. I have been trying to make a similar design to separate hatch eggs so replacements fill the incubators first before going to be made into bbq and it was a similar setup so i came to this video to see what was up. I did have a bridge but it wasnt working correctly the way i had it set up. Now that it works for less important automation I'll try it with a volcano. 🙂
@BierTier
@BierTier Жыл бұрын
That’s awesome, glad I could help ;) The game mechanics are a bit weird with rails, so if in doubt, slap another bridge in the direction you want to go, haha 😂
@grimnar6725
@grimnar6725 Жыл бұрын
@@BierTier lol I'll keep that in mind.
@FlamerNZ
@FlamerNZ 2 жыл бұрын
I thought the conveyor meter allowed you to stack up resources on the rail if they were the same type?
@BierTier
@BierTier 2 жыл бұрын
TL;DR: I could not find a way to make it work. Detailed Explanation: Truth be told, I have never messed with the Conveyor Meter. But your comment intrigued me, so I tried around for a bit. I found no way to make it work. All the meter does is count to a specific amount of units and then stop the flow. It's like a conveyor bridge that stops working after a certain amount. It does have an automation output that sends a green signal when the limit is reached and a reset port. I currently have a small package in one of the systems, which has a mass of 953mcg. It needs to pass 6 times through the meter to register a value of 0.00001 units. The minimum Limit value that can be set is 0.0001 units for the automation to be set to green. That would make 60 passes to get to that value. And even then, with some elaborate automation to reset the meter instantly, it would never be able to clear the 20kg packages from the conveyor during an eruption since there is no way to change the Limit value other than manually. I can conclude that this does not work, unfortunately. But great idea, and it was fun trying around with it! Still don't know what I would use it for, haha :D
@FlamerNZ
@FlamerNZ 2 жыл бұрын
@@BierTier thanks for trying it out! good to know :)
@GeneralFire
@GeneralFire 2 жыл бұрын
Isn’t there a sensor that detects how many grams there is of something on a conveyer. You could have it set up after the thermal sensor and bridge and set it to under a gram so when it sees under a gram it’ll take it out of the system
@BierTier
@BierTier 2 жыл бұрын
There is not in the base game. There is the Thermo Sensor, the Element Sensor and the Germ Sensor. Maybe there is a Mod though, that I don’t know. The closest to it would be a weight plate and that’s what I meant in the video as complex automation and even that doesn’t work 100% of the time, so I don’t even bother with it tbh.
@GeneralFire
@GeneralFire 2 жыл бұрын
@@BierTier would be handy if there was one I could probably find a good use for that with sending large amounts to where I need a lot of it and send smaller amounts to where it’s not as needed
@BierTier
@BierTier 2 жыл бұрын
The maximum per tile that can ever be on a conveyor rail is 20kg, that’s probably the reason it doesn’t exist. What you’d need is more of a counter of packets for that :)
@Myrasch
@Myrasch 2 жыл бұрын
@@GeneralFire Now im a newbie, but why not havin a weight plate where the output of the vulcano is? And nost collect if your not over 20kg for example?
@davepope3771
@davepope3771 2 жыл бұрын
@@Myrasch you can’t replace the neutronium tile under the volcano with anything
@sa-jh8is
@sa-jh8is 9 ай бұрын
do you need to vacuum the volcano out before you add the water?
@BierTier
@BierTier 9 ай бұрын
I would Vacuum it out after adding the water, since you need to get the water in there somehow, and usually the easiest method is a bottle emptier above it with a hole in the wall. If you have pipes nearby, you can also vacuum it out before. Whatever is more convenient in your situation :)
@lasinthas4152
@lasinthas4152 Жыл бұрын
how much water did you put into at the start?
@BierTier
@BierTier Жыл бұрын
The amount of water is not that important as long as the amount of steam stays below 150kg per tile. Above that, your volcano will overpressure and not erupt. So, you can add quite a lot, but don’t overdo it. I usually put around 100kg of water on the floor per tile, that’s sufficient!
@_justkarl
@_justkarl 2 жыл бұрын
isnt it better to make the steam turbine room also the cooling room for the materials
@BierTier
@BierTier 2 жыл бұрын
Could be done, but it's much less efficient since you can't use metal blocks. The metal blocks are what allows the room to be so small and quick in removing the heat.
@_Zeox
@_Zeox 2 жыл бұрын
Ty again for this!! I just founf one volcano of iron. I need to find aluminium
@BierTier
@BierTier 2 жыл бұрын
That's great, I'm happy I can help :)
@rafelneo
@rafelneo Жыл бұрын
How much water do I insert in the aquatuner chamber?
@BierTier
@BierTier Жыл бұрын
Any amount that equates to less than 50kg of Steam per tile. Above 50kg of steam per tile will overpressure your volcano. I usually put around 80kg of water on the floor per tile :)
@rafelneo
@rafelneo Жыл бұрын
@@BierTier Thanks for the help and the quick reply =)
@BierTier
@BierTier Жыл бұрын
Anytime!
@bolero9761
@bolero9761 Жыл бұрын
I tried this on an Iron Volcano, it melted the Conveyor Rails(made of steel) on the Volcano. You need to start this with steam not water. FYI. I'm gonna try again and move conveyor things away from the Volcano itself.
@BierTier
@BierTier Жыл бұрын
They should not melt; you don't need to start with steam. If they melt, my first guess would be that you didn't have a vacuum in your chamber above the water. I start all my volcano tamers in my personal games and my let's play series with water and a vacuum. Especially the system shown in this video is useable for every single volcano except Niobium.
@bolero9761
@bolero9761 Жыл бұрын
@@BierTier Hm, I didn't know what I did wrong then. I made a vacuum. The only difference was my chamber was a tile higher and two tile wider. Anyway thanks.
@overdramaticpan
@overdramaticpan Жыл бұрын
how come it can't be used with niobium? do things melt?
@BierTier
@BierTier Жыл бұрын
Yes, exactly. Niobium is too hot for any sort of "normal" build. I have a video for Niobium specifically :)
@overdramaticpan
@overdramaticpan Жыл бұрын
@@BierTier ok
@mkalaska
@mkalaska Жыл бұрын
Had issues with the conveyor loader and the sweeper overheating both made of steam any ideas?
@BierTier
@BierTier Жыл бұрын
Did you make them out of steel? And do you keep the steam at around 200C?
@mkalaska
@mkalaska Жыл бұрын
@@BierTier Yes sir. Both are made of steel in terms of keeping the steam at 200C not sure what you mean.
@mkalaska
@mkalaska Жыл бұрын
@@BierTier It's not always but occasionally I see it. I'm almost wondering if I need to throw in some automation to wait like 10 seconds before the sweeper activates.
@BierTier
@BierTier Жыл бұрын
You shouldn’t have to if you use this build. The steam in the chamber is soaking up the heat from the hot metal. You may not have enough steam to keep the temperature correct, might need more mass. With too little steam it can overheat for sure!
@sdcurry2
@sdcurry2 Жыл бұрын
@@BierTier This is likely the case. I was having the same issue with my aluminum volcano because I used the bare minimum amount of steam for two turbines. Increasing the amount of steam to around 2 tons (>2000kg) in the 12x3 volcano box should solve the issue of the steam heating up beyond around 200 C.
@michaelsotomayor5001
@michaelsotomayor5001 Жыл бұрын
i produce my metals in a steam box so in the end they will always be over 100 degrees. It's nice to cool down the metals that much more but personally, who cares let everything burn lol
@alzbetastajerova4946
@alzbetastajerova4946 2 жыл бұрын
every but niobium ...
@BierTier
@BierTier 2 жыл бұрын
Correct. Niobium is so complex, it warrants it's own video. And I already have that video, right here in case you need it ;) kzfaq.info/get/bejne/iM-FpJV4nLW8aIE.html
@kngdrgn5852000
@kngdrgn5852000 2 жыл бұрын
@@BierTier since taming the niobium volcano is already late game I'd recommend using visco gel instead of petroleum. It stacks vertically so no chance of spillage into the liquid niobium if something goes wrong.
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