Going Back to MGSV: The Phantom Pain (Part 2: Story)

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Writing on Games

Writing on Games

Күн бұрын

This video contains spoilers for the Metal Gear Solid series.
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TIMESTAMPS
0:00 - Intro
3:05 - Structure, or: The Problem With Tapes
11:45 - Chapter 2
13:28 - Disconnection
17:20 - Character Problems
24:19 - Skull Face
27:26 - Visual Storytelling
28:50 - The Twist
36:28 - Cut Content
39:24 - Closing Thoughts: Understanding
In part 2 of my critique of Metal Gear Solid V: The Phantom Pain, I take a look at perhaps the most important element of any Metal Gear game - its story. In MGSV, however, thanks to deep structural issues, plot holes, poor characterisation and a twist that tells us very little we didn't already know, The Phantom Pain serves as the least interesting way to tell a story that didn't need to be told.
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Patreon: / writingongames
Podcast (iTunes) - itunes.apple.com/gb/podcast/w...
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Some pickup footage (thanks to my capture hardware bugging out) from:
TheInnocentSinful - • Metal Gear Solid (Play...
ALEX - • Metal Gear Solid 3 (MG...
Shirrako - • Metal Gear Solid 5 Pha...
Tactical Modding Operations - • MGSV - Quiet/Ocelot mo...
Inzaa - • SPOILER - Metal Gear S...
Trailers from Konami and The Game Awards.
Thank you all so much!
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Intro Text Provided by Lashman - / robotbrush
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Thank you so, so much for your continued support. You all mean the world to me.

Пікірлер: 562
@GeorgisTrying
@GeorgisTrying 6 жыл бұрын
27:26 "There is, however, one character I did like. One who said more with less." Hell yeah, D Dog. "The camera." Oh shit
@Antiformed
@Antiformed 6 жыл бұрын
LMAo i said the very same thing aloud. i thought he was about to launch into a thing about how great D-Dog was lmao
@Cowinspace
@Cowinspace 6 жыл бұрын
"Soldiers on an oil-rig doing uninteresting things" - Now _that_ is a box quote for the ages.
@ModestEgg
@ModestEgg 6 жыл бұрын
I agree with pretty much everything you've said here, except for the points you make arount 32:00. Venom hasn't inherited someone else's guilt about Paz, he feels guily himself because he was the medic in the helicopter. It was him that failed to get the bomb out, not Boss.
@insertnamehere001
@insertnamehere001 6 жыл бұрын
I felt that Venom didn't only feel guilt, but also really liked Paz. As Paz's last tape said 'no amount of killing, revenge et cetera will bring me back'. As Paz was Venom's own imagination (therefor his thoughts), wanting to go to the ends of the Earth to bring one person back isn't just guilt, it's affection.
@knasigboll
@knasigboll 6 жыл бұрын
I came to post this. It's the medics guilt for not finding the second bomb, the only semblance of his identity as medic left in his subconscious manifest in these hallucinations.
@residentgrigo4701
@residentgrigo4701 5 жыл бұрын
But this is equally bullshit. The end of Peace Walker revealed her to be another mentally ill triple agent who wanted to kill the world for some reason. Paz is a shit character who frankly deserves death. All the rape and torture is Ground Zeroes is creepy trash of course but none of that can be blamed on some random medic/pilot. What a total shit-show of a plot... Vagina bombs, dear lord.
@Blood0cean
@Blood0cean 4 жыл бұрын
1. Venom didn't know that otherwise it would retconns everything. 2. This hypnosis and head transplant that we didn't get to see is asinine. 3. Peace walker and 5 ruined the series.
@TheShadow7771
@TheShadow7771 6 жыл бұрын
The guilt for losing Paz isn't necessarily Big Boss's alone, though. The medic was there too, he must have had regrets as well for not noticing the other bomb. That just makes the Paz side story more meaningful to the character though.
@Tamacat388
@Tamacat388 6 жыл бұрын
The Wandering Shadow The whole reason he has the horn is because he tried to grab Paz at the same time BB did. Its so obvious that he cared.
@stranger59
@stranger59 6 жыл бұрын
All of Motherbase loved Paz, and I always felt that the guilt of missing the second bomb was Venom's only personal feeling in the story (besides his feelings for Quiet). It wasn't something he was feeling as part of "playing Big Boss", he was the medic, he feels responsible for losing her. Considering how Venom doesn't seem to mind playing Big Boss after the reveal, it honestly feels like he had a harder time accepting the lose of Paz than he did the loss of his own identity.
@pfitz9346
@pfitz9346 6 жыл бұрын
I'd even argue the Boss has no guilt over Paz's death. He sees her as an enemy agent who betrayed him. He only went to the camp to get her because she had information he wanted. He was more concerned with losing his intel than he was about saving her life. Venom on the other hand (the medic) was directly in charge of ensuring her health and safety and he failed. She was relying on him to save her and he failed. He has way more regret about it than the Boss does.
@channel45853
@channel45853 2 жыл бұрын
@@stranger59 no, killing and his hate for it is also a personal feeling cause he is a medic. He even imagined the sharpnel in his heading growing to be a demon horn.
@channel45853
@channel45853 2 жыл бұрын
@@pfitz9346 yeah, people seem to forget that Big Boss literally suggests or asks Kaz if they are going to neutralize her before they are compromised. You have to had not have play GZ to not know that.
@shoogles_
@shoogles_ 6 жыл бұрын
I was taken aback by the Vocal Cord Parasites at first as they didn't make much sense, but as the game went on I began to accept them as they were a brilliant rhetorical device. The game has the beginnings of an interesting story about cultural hegemony, identity, and language that I think is really relevant to our current age (with "globalisation" meaning, more often than not, "Americanisation"). It's a shame even that is drowned out by the game screaming "REVENGE" in your ear every two seconds. I think the game suffered from a lack of editing. Kojima is seen as an auteur, but I think it's dangerous to put that image into practice. While the series' writing is legendary, let's not forget that the first three games in the Solid series (and arguably the most focused) were co-written by Fukushima. It's probably no coincidence that the series became a lot less focused when he left. Konami's interference and poor practices notwithstanding, I think they were well within their rights to just punt it out the door after 5 years and $80mil. A lot of the raw ideas in V are incredible, but they're also incredibly ambitious. Without someone to smelt them down and fashion them into something intelligible I think it was doomed to be a mess. All that said I know nothing about what went on behind closed doors so take that with a pile of salt. Great video man, thanks for this.
@Tamacat388
@Tamacat388 6 жыл бұрын
ShayMay Remember V had 5 writers though. And Fukushima wrote for MGS4 for a while and that game has the worst writing in the series.
@irl_lizard7880
@irl_lizard7880 6 жыл бұрын
Reminding me how much I dislike Auteur theory
@Tamacat388
@Tamacat388 6 жыл бұрын
Polymath How was MGS1 more collaborative with the dialogue? He had Fukushima who write the CODECs and V had 5 writers in total. MGS1 sounds better because A: Jeremy Blaustien did the translation and localization and B: The actors didn't have to do lip synch. Or follow bizarre rules like in MGS2. Blaustein was fired after MGS1 and the rest of the games got a much lower quality translations because Kojima demanded that they be more "accurate" which just leads to them being more stilted in english. Also the actors now had to synch their lines to the lip synch meant for the japanese actors so they had to add or remove words all over the place or say their lines very unnaturally. Hayter said that 2 in particular was difficult and weird because they had specific instructions to not talk over certain background noises or synch some of their dialogue to rushing water or beeping noises in the cutscenes. And yea Murata probably had a much bigger role in 4 creatively than Kojima. Which is probably why its so bad. Murata also write and directed Zone of the Enders 2 and that games dialogue and story are hilariously bad. Its probably why Kojima willingly doesn't have his name on the box of MGS4 and just gave himself a producing credit on the back like it was a spin off or something.
@MrIsaac95
@MrIsaac95 6 жыл бұрын
ShayMay MGSV is basically an anti-colonialist game
@felipetartas5434
@felipetartas5434 6 жыл бұрын
I agree with you in parts Polymath. But, what you will find in every Metal Gear game(with Kojima)? meta narratives and fourth wall breakings. Metal Gear Solid 1 and V did this better in my opinion than every other game on the series, include Metal Gear Solid 2. MGS2 have the fourth wall breaked explicitly and this is insulting the expectator, "you are not understanding what I've already done on the first MGS and now I do as cleary as possible to you understand me." MGSV returns to MGS1 era, when you are cleary when you have to be cleary and put mistery when you have to put mistery. It is not so easy to understand, but as time passes and I with a open mind return to things on MGSV I like the game more and more.
@SlyBeast
@SlyBeast 6 жыл бұрын
I agree with your thoughts on mission 51. That wouldn't have made anyone feel better about the twist. What WOULD have been better, in my opinion, is to have an epilogue where you play the final battle of Metal Gear in-engine as "Big Boss" (Venom) with a surprise appearance by David Hayter voicing Solid Snake. The game almost seemed poised to deliver this with the time jump at the end, but no dice.
@djbeema
@djbeema 6 жыл бұрын
Another interesting way of doing it: have the reveal in The Truth by way of Ishmael/BB voiced by Hayter, and Venom still as Keifer. I saw someone else suggest that and thought it would've been pretty cool.
@SlyBeast
@SlyBeast 6 жыл бұрын
djbeema Yes, that's a very good idea!
@SlyBeast
@SlyBeast 6 жыл бұрын
Well said, that last bit. Gonna keep that one for myself.
@djbeema
@djbeema 6 жыл бұрын
Yeah can't have any fanservice in MGS. Oh wait there's ALL OF QUIET
@yashchenko999
@yashchenko999 6 жыл бұрын
Gren Wren the game's whole twist was all about fanservice, lol
@danielbrooks7764
@danielbrooks7764 6 жыл бұрын
What we needed for the ending was mission 52: Intrude n313... Told from Venom Snake's perspective.
@djbeema
@djbeema 6 жыл бұрын
I think that actually would have been a brilliant way to end things. Or at least Intrude N312 where he captures Grey Fox.
@lanasrj
@lanasrj 6 жыл бұрын
the most confusing thing to me was that after all the fuss about firing David Hayter and hiring Keifer Sutherland because the role now demanded an actor with more range, in the end game it feels like Snake speaks about 10 times I think Sutherland was okay, but considering how little dialogue he has his softer approach to Snake makes less of an impression than Hayter's scene-chewing style
@badcar33
@badcar33 6 жыл бұрын
Personally I think Sutherland was perfect. Venom seemed to be softer and "mature". Hayters gruffer voice doesn't feel as fitting to me.
@vivaladokky
@vivaladokky 6 жыл бұрын
I had to watch phone booth too imagine how it could have been x)
@michaelkitchin9665
@michaelkitchin9665 6 жыл бұрын
Kojima's a starfucker. That's why he keeps bringing back Reedus and Del Toro. He's gone from wanting to work in Hollywood to trying to bring Hollywood to him.
@Xxandrew01
@Xxandrew01 6 жыл бұрын
Rodrigo Lanas Before he passed away, John Cygan, the voice of Solidus Snake should have voiced Big Boss AND Venom Snake. That is narratively fitting.
@Antiformed
@Antiformed 6 жыл бұрын
Sutherland has lots of emotional scenes and line deliveries but for whatever reason, it's just cut and left sitting in the game files. There are in fact a small number of completely finished missions with full audio, that were just left behind. They really did just run out of time, the last six months must have been a complete mess.
@willstribling3351
@willstribling3351 6 жыл бұрын
The first comment I left on your channel was a request for you to follow up your early MGSV video. I'm so glad you put the time in to make this and to hear your definitive analysis of the game. Even though I don't see eye to eye with you on everything in these two videos, you provided a clear and supportable point of view with every point you made. That is a telltale sign of a talented critic. I'm also a different kind of gamer with a different relationship with the Metal Gear series so this sort of difference would only be natural. I do feel however, that after hearing your thoughts I have a more complete view of the game as a whole. Thanks for all you do, Hamish. Hope 2018 is good to you.
@pfitz9346
@pfitz9346 6 жыл бұрын
Skullface isn't wearing a "burglar mask." He's wearing a lone ranger mask (some also argue its a Zorro mask but there's not enough comparison for me). He's totally obsessed with the lone ranger and cowboys for some reason and thats where he gets the cowboy hat, the boots, the mares leg (his lever action sawed off rifle) and the mask. He even tucks his pant legs into his boots the way the old cowboys did to protect them from mud and water. In fact his outfit is very similar to the new (aweful movie) Lone Ranger's outfit. He basically just added a tie turned the silver star into the XOF patch and changed from a white hat to a black hat. Also Venom Snake (the medic) isn't living someone else's guilt about Paz. That's not BIg Boss's guilt its the medic's. He was the one who was in charge of finding the bomb and he didn't find the second one. He is the reason she died not Big Boss. Big Boss dosen't even really care about what happens (or happened) to Paz. As far as he's concerned she is an enemy agent and the only reason he went to go get her was because she had information. The medic (Venom Snake) on the other hand has legitimate guilt for it since she was placed in his care and because of him she died.
@Zeon081
@Zeon081 6 жыл бұрын
32:11 wait. but it IS his guilt. after all he is THE MEDIC that did not notice the second bomb inside Paz.
@zee4125
@zee4125 2 жыл бұрын
How's anyone supposed to expect a second bomb inside someone's ass?
@jedisquidward
@jedisquidward 6 жыл бұрын
21:00 Personally, I love Kazuhira Miller in this game, and his portrayal and performance here is one of my favorites in the series.
@RexVergstrong
@RexVergstrong 6 жыл бұрын
The problem is... he was phoning it a lot. He knew all along the medic wasn't Snake.
@tinyprince
@tinyprince 6 жыл бұрын
jedisquidward I WAS PLAYING HIM LIKE A DAMN FIDDLE
@cookieface80
@cookieface80 6 жыл бұрын
RexVergstrong no he didn't, Ocelot did. Miller found out at the end.
@RexVergstrong
@RexVergstrong 6 жыл бұрын
did he? I took that dialogue as during the time of the hospital escape.
@RexVergstrong
@RexVergstrong 6 жыл бұрын
watch?v=wwoLZS8-gCA this one
@DasKonor
@DasKonor 6 жыл бұрын
Dude the ending of your video...was like it's own meta twist. Bravo.
@Jack-tp8rb
@Jack-tp8rb 6 жыл бұрын
I subbed so I'd be notified when this video was uploaded, and have been binge watching your other videos. You're very talented and this account is fantastic. Good luck to you for the future and I'm excited for the ride!
@spratters53
@spratters53 6 жыл бұрын
You mention that Big Boss has passed over the guilt of Paz's death onto some "unsuspecting schmuck". But I'm fairly certain you're canonically playing as the medic that was in the helicopter so he would also have the same guilt? Only a minor thing but I thought I'd mention it. Great video. Hits all the nails on their heads as to why this game falls flat for so many fans.
@ChaosAngelZero
@ChaosAngelZero 6 жыл бұрын
I think Eli escaping with Sahelanthropus is a nod to MGS2's Liquid/Ocelot escaping with RAY, and even though Solid gives chase, a couple minutes (hours?) later he shows up by Raiden's side in Federal Hall like he never did anything. Skipping on Episode 51 is akin to Kojima's original intention of never following on MGS2's plot, problem is there were no events after MGS2 when that game was released, while there ARE a lot of events following MGSV.
@spyrochrisgaming
@spyrochrisgaming 6 жыл бұрын
Except in MGS2, it was done WAY, WAY better.
@memebump7612
@memebump7612 6 жыл бұрын
I'm still pissed that Adult Chico wasn't added into the game, his character design was so badass it makes me think he would have been this games ninja equivalent. Part of his face was missing, he wore a blood red coat and had a huge machete! Wonder what his story would have been.
@SaberRexZealot
@SaberRexZealot 6 жыл бұрын
Meme Bump His inclusion in GZ indicated greater potential. His revenge quest pretty much writes itself after suffering from the hands of Skull Face. Omitting him from TPP was a huge mistake imo. “Oh yeah Boss, btdubs Chico died; you didn’t see that though. Sorry.” I mean come on.
@electrosphere5581
@electrosphere5581 6 жыл бұрын
I completely agree with you on the camera work of The Phantom Pain. Something I noted about it as well is that pretty much all cutscenes are done in one take. There's very few cuts between them. It moves,shakes,and zooms in like someone is there holding it. Like you said,the camera in TPP is a character on it's own.
@meddle333
@meddle333 6 жыл бұрын
This set of videos is seriously a great accomplishment. I had a blast (as always) listening to your commentary. Job well done! Thanks
@MisterBungl3
@MisterBungl3 6 жыл бұрын
I always get excited when I see an upload from you bro
@danesmane2220
@danesmane2220 6 жыл бұрын
I've always been able to come back to this channel for consistently thoughtful analysis on games. Glad I found you
@lilrifa6615
@lilrifa6615 6 жыл бұрын
To be fair, the Vocal Chord Parasites are described by Codetalker to listen specifically for sounds that are unique to a certain language. So if the Parasite was listening for English, it would only pay attention when it hears a sound that is not made in any other language.
@wildwolf1221
@wildwolf1221 6 жыл бұрын
I was waiting for this upload
@daaknait
@daaknait 6 жыл бұрын
Fantasic job. You summed up my feelings about the game that I couldn't quite pinpoint myself. I can only imagine the work the video required.
@biscuit119
@biscuit119 4 жыл бұрын
This is a masterful video from your ability to make points in a colorful way whilst maintaining structure is proof you're talented keep at it. I like videos like this especially long ones.
@Arcananine77
@Arcananine77 6 жыл бұрын
The points you make about structure early in the video can apply to a whole lot of open world games, and not just in regards to story; but gameplay as well. Linear games are much better at facilitating a difficulty curve that steadily ramps up in a way that more open games just aren't.
@harrisonrjjego
@harrisonrjjego 6 жыл бұрын
So you're the man who masterminds the game?!
@harrisonrjjego
@harrisonrjjego 6 жыл бұрын
It's a joke about his name, dude. But yeah I get his point.
@madness1931
@madness1931 6 жыл бұрын
It makes me think that Kojima is looking at the wrong Western media, we know he's a fan of. Seeing what "Westerners" apparently like, and then going from their. This in a way makes me a little... nervous (shall we say) that his next game which uses the Decima Engine (Horizon Zero Dawn) will follow in MGS5's footsteps.
@Antiformed
@Antiformed 6 жыл бұрын
Assassin's Creed II is still the best open world game ever.
@djbeema
@djbeema 6 жыл бұрын
I'm honestly ready for the death of open world games at this point. They have their merits, and god knows I've sunk many a joyful hour in to them, but at the end of the day they just aren't as fulfilling on an emotional level as a good, tight narrative.
@James-mi5qt
@James-mi5qt 6 жыл бұрын
...you feel it too, don't you?
@goodsocksproductions9397
@goodsocksproductions9397 6 жыл бұрын
I have a kind of interesting theory about the Phantom Pain. I came up with it when I was thinking about what the title really referred to. Nothing that I could come up with could completely make sense. You could say that it's because of his limbs, but that's not a major plot point. It could be because mother base was blown up and destroyed, but he rebuilt it. Maybe you could say that it's because the real Big Boss is gone and doing his own thing. That's when I realized it. What if it refers to the void that the metal gear games will leave? Any fans of the series will be left wishing for another game made by Kojima himself. What if Kojima purposefully left the game without a proper ending to make this effect stronger? As you said, no ending could really satisfy the fans, even if they did finish mission 51. Maybe even it being open world plays a role in it. There are very few games nowadays that are exclusively linear or plot driven, and those were more or less the defining characteristics of the first 4 games. For those that enjoyed these games, they'll almost certainly leave a void. Leave a Phantom Pain. But that's just my thoughts anyway. Overall I thought it was a good game but a bad metal gear game. Good enough for me to play twice, but still leaving me yearning for a better conclusion.
@Xskills16
@Xskills16 6 жыл бұрын
I still feel there are two big points at the end of the story: the charade of entrusting you as Big Boss is Kojima's way of saying "you made Metal Gear what is, not the corporation owning IP's or trademarks" and that time sink with details not properly executed (such as Ahab was at Outer Heaven, Ismael was at Zanzibar Land and that the parasites were genetically engineered from microbes from The End's body) is supposed to you with a phantom limb - looking for something to be there, but never will be. I also think the game's themes would have been better as Identity and Loss and not Race and Revenge. Even the song "The Man Who Sold the World" in the game's context could be about taking Big Boss with us and leaving and empty vessel for Konami that we - the ones in the know - know not to give a damn about.
@muhammedabdulkhalq5438
@muhammedabdulkhalq5438 6 жыл бұрын
I've been waiting for this video finally
@donottalk4138315
@donottalk4138315 5 жыл бұрын
Thank you. Amazing series. You've done an outstanding job to crump that much thought and details in two hours of a video. Subscribed, sending link to all my geeky friends.
@myenemysenemy1043
@myenemysenemy1043 6 жыл бұрын
Literally subbed for this vid... as I expect so many others also did
@mati.caetano88
@mati.caetano88 6 жыл бұрын
Great analysis man! I can understand the need to this video, I've finished the game during the time it was released and I still think about it every now and then. I loved it and I hated it. This never happened to me before and hasn't happened again still. Although I truly hated the twist for a lot of reasons my main concern was how they changed Big Boss's behaviour, people can argue that its because it wasn't him but I don't think that solves the problem. Venom was suppose to be an exact double of Big Boss, in mind and abilities, one would think that the ability to act like him would be an important part of the ruse. I can forgive all the changes in the game, I can forgive all the inconsistencies, the twist and those damn cassette tapes, but I can't let go the idea that they killed the soul of the franchise. Snake/BigBoss has always been the driving force in all the MGS games and in this one, he is not even a phantom, he is simply not there. I hope one day will get to know what truly happened within the development of the game, a documentary about it would be something great to see. I still believe in kojima, he probably had some amazing ideas to what this game was truly supposed to be, sadly, he wasn't able to execute them in time for this one. That is all. Ones again, great video man, keep it up!!! Oh, and I get you about this being your hardest analysis to make yet, I think I've spent like 20 minutes just writting this comment... fucking Kojima...
@abandonedhope825
@abandonedhope825 6 жыл бұрын
This was a great video man, thank you so much for making it. This game needed a deeper analysis like this for a while I feel like. Keep up the amazing work, you just earned yourself a new subscriber.
@casedistorted
@casedistorted 6 жыл бұрын
I have been waiting for this video to come out..
@darkerSolstice
@darkerSolstice 6 жыл бұрын
Hi, I just wanted to make a quick comment about how you use subtitles on your channel. I am not deaf, but I have auditory processing problems to where sometimes I need to 'catch up' with what's been said. I put the subtitles on so that I can read what I might be missing or follow along on a word-by-word basis. So when the subtitles don't match up (i.e., you say "I don't think I'm making a particularly controversial statement" aloud, but the subtitles say "I don't think it's a wild assertion"), that throws me off even worse than watching without subtitles. I spend a few seconds 'scanning' the audio, looking for "wild", because I don't know if I've missed it. Would you consider making your subtitles more true to your audio?
@WritingOnGames
@WritingOnGames 6 жыл бұрын
Sorry, should be fixed now!
@darkerSolstice
@darkerSolstice 6 жыл бұрын
Thank you. I love your videos a lot!
@Tezla55
@Tezla55 6 жыл бұрын
Great points. Just watching footage of this game anymore kind of hurts. Spending so much time of my life hyping this game up to the point where it was almost the purpose of my life, just for the game to be disappointing and unfinished hurts me deep. The aesthetics of MGSV are so spot on, from the character design to the environments, and having an MGS game tell a darker, and more emotional story would have been amazing, but man, story-wise there was just so much done wrong here. So much of the game was focused on "vocal chord parasites", 80's version of nanomachines that really could have been used to flesh out any other part of the game's story and characters. This game was supposed to be about horrible people with good intentions losing everything for the sake of revenge, but every part of this is executed just awful. Skullface dies for no reason, Quiet leaves for no reason, Liquid leaves for no reason. Why couldn't Kojima just put the nanomachines aside in order to focus on the actual emotions of the characters?
@Antiformed
@Antiformed 6 жыл бұрын
You should probably not make your HOBBY (video games) into your LIFESTYLE. Your ROLE MODELS should not be BRAND NAMES.
@theDiReW0lf
@theDiReW0lf 6 жыл бұрын
Connor Foster Lol words can't describe how hyped I was for this. Ask any of my friends and they'd tell you I simply never shut up about it for a year. What a monumental disappointment. More false advertising than misdirection.
@wolfhound965
@wolfhound965 6 жыл бұрын
I know that feel, man. Ever since I saw the first reveal trailer in 2013 I was excited as hell for it. Then once it finally came out and I played it, it was just undewhelming as hell.
@Lucrei.
@Lucrei. 6 жыл бұрын
I really don't think the vocal chord parasites were the problem... I'd say the characters were.
@wolfhound965
@wolfhound965 6 жыл бұрын
They weren't. It was the way the characters were rushed and pulled off like Venom being silent mostly because of the "muh you're Big Boss" thing.
@animations2878
@animations2878 6 жыл бұрын
Also I came up with a theory about chapter 3, at the end of chapter 2 venom snakes story is basically concluded and it’s said that ocelot leaves to join the real big boss. So maybe chapter 3 was gonna have you play as big boss from the motorcycle part onward and introduce a new part of the map since in the trailers it said it would “be the final link between big boss and solids story” and “show how big boss became the villain”. And it would also be a character study to compare how venom had a very kind hearted nature versus the real big boss
@Jetbat
@Jetbat 6 жыл бұрын
This review was cathartic. Thank you.
@jakefoley9539
@jakefoley9539 5 жыл бұрын
This was really good. You expressed an understanding of the series and explained why the game came up short in a few places, and unlike a lot of people you managed to do it without sounding like a scorned lover.
@HxH2011DRA
@HxH2011DRA 6 жыл бұрын
Awesome Christmas gift!
@djbeema
@djbeema 6 жыл бұрын
Really glad you put these out. Not only did I enjoy them, but the timing was perfect for me, as I for the first time played and finished (and 100% for god knows what reason) MGSV very recently. I was so eager and pained to discuss it, but nearly everyone had moved on from it some time ago. So anyway I'm glad smart people are still talking about it. That's kind of an artistic achievement in and of itself lol...
@wdcain1
@wdcain1 5 жыл бұрын
I'm okay with the Vocal Cord Parasites and I actually like how Huey's heel turn works since it does recontectualize his death story in 2. I know see him angry that his plot to kill Emma failed and he's dying instead, whining that it's not his fault and they all deserve to die. Totally disagree on Skull Face though. His plan makes no sense to me and giving out free nukes would much doom the world. To quote Kefka: "You're just another sadist with a god complex. Like that's original." XOF really baffles me. Skull Face does not keep his plans to kill all English speakers a secret yet they obey him no problem despite being English speakers. Why? The Genome Army followed Liquid cause Mantis brainwashed them. Olga tricked the Galukavich Mercenaries into following Solidus. The GRU were terrified of Volgin. Gene's Heaven's Army hated the USSR for abandoning them and the Peace Walkers were sleeper agents until it was time to turn the tables on Coldman. So why the heck don't XOF mutiny against Skull Face? To protect their families? They're dead the second Skull Face unleashes the English strain or one of those groups he armed with nukes uses them. I'd have an easier time into believing them all to be lobotomized with a control chip implanted in their brains then them having free will since they lack preservation instincts.
@Lambatross
@Lambatross 6 жыл бұрын
Oh boy this is the one I was waiting for haha! The last video was so good, now let's do this!....
@wechselderg8438
@wechselderg8438 6 жыл бұрын
MgsV was my first metal gear and I was so confused when I rescued a kid and then it just fucked off with my killer robot? And it's just never adressed again?😂
@spyroschristoulakis6296
@spyroschristoulakis6296 3 жыл бұрын
Excellent video. When you talked about the "more pressing matters" that needed to be answered, my mind immediately made up the question: "what the hell did the real Big Boss do after riding off on that bike? Did he really change his face to the medic's, like Ocelot told him to? How exactly did he build up the real Outer Heaven? How did he meet the legendary Gray Fox? What about Sniper Wolf? Did he appoint Venom to the new Outer Heaven in South Africa where the first Metal Gear took place, or did Venom himself decide that, since Miller was already pissed off with Big Boss for doing what he did?". *None* of that is answered in this game, and it is *all* of those things that matter to me. Not the nonsense Venom Snake does with building up Diamond Dogs. None of that even matters.
@cameronfletcher5835
@cameronfletcher5835 6 жыл бұрын
Fantastic vidjie man. As a huge MGS fan who was terribly conflicted about this game, I really appreciate you delving into the discussion like this.
@MegaPhilX
@MegaPhilX 6 жыл бұрын
I also blame Kojima for the MGSV fiasco. Not only his environment. He could have easily reduced the scope of his game and not have us play through missions with so little impact on anything. I don't consider him just a victim of circumstances. And I'm now especially wary of the whole hype around whatever he does. (Death Stranding) I used to be a big fan. But MGSV made me question that fandom. Almost burnt me out of MGS as a series actually. Before the twist was revealed to me, I already felt like I wasted my time. When the twist was revealed, I didn't even want to play the game anymore. It's like the game just told me: "Yes, you did waste your time! Congratulations!"
@lefoobar
@lefoobar 6 жыл бұрын
What's that music at the end of the video? Anyone know? Thanks! :)
@dannylegend
@dannylegend 6 жыл бұрын
What is the name of that track that keeps playing throughout the video?
@ZachCG
@ZachCG 6 жыл бұрын
a cover of elegia, by new order. it was used in one of the phantom pain trailers! haymish makes all of the music for this channel himself, so i think the cover is by him probably
@soniczeds
@soniczeds 6 жыл бұрын
I'm not a metal gear fan, but it was nice to listen to it while i was drawing XD. congrats dude.
@kazuki199407
@kazuki199407 6 жыл бұрын
Merry Christmas ! you have a new subscriber. love your effort in making your content. though it makes me sad what happened to the last MGS.
@thisusernamenowtaken
@thisusernamenowtaken 6 жыл бұрын
Wow. I salute you. Impeccably done. As always. Keep up the good work!
@MAandS
@MAandS 6 жыл бұрын
Early Christmas present. Was dying for part 2.
@huzi990
@huzi990 6 жыл бұрын
Happy holidays Hamish!
@HexStickman
@HexStickman 6 жыл бұрын
Great analysis
@voxkoshka
@voxkoshka 6 жыл бұрын
The entire game until 1/2 way through chapter 2 I was being hopeful. Annnnd then I gave up.
@RandOm-xc4qi
@RandOm-xc4qi 6 жыл бұрын
The first chapter was the primary story. The second chapter focused in wrapping up sub-plots.
@snorlaxx420xx8
@snorlaxx420xx8 6 жыл бұрын
No, it was focused on making you think the game had more than 7 hours worth of gameplay and story.
@voxkoshka
@voxkoshka 6 жыл бұрын
"focused on" Dude this game wasn't focused on anything
@snorlaxx420xx8
@snorlaxx420xx8 6 жыл бұрын
It was focused on taking your money.
@michaelw3774
@michaelw3774 6 жыл бұрын
Wow, man! Already a fan of your work, but this was a whole new level.
@satellite964
@satellite964 6 жыл бұрын
Should have included the Ground Zeroes part of V as well.
@petertromp8786
@petertromp8786 4 жыл бұрын
I completely understand where you're coming from with this video series. The fact that I put almost 400 hours into the Phantom Pain - a game that DOES NOT DESERVE even an eighth of that amount of time invested in it - is something that I cannot make sense of to this day, and that fills me with actual shame. I don't want to say something ridiculous along the lines of "The game has a strange voodoo that plays psychological tricks on you," but it's clearly an experience that has left hardcore fans of the Metal Gear Solid series questioning their own judgement at one point or another. It almost becomes something you need to purge from your system and move on from - especially if you became addicted, as I clearly did; to something that doesn't warrant serious consideration, let alone obsessive levels of investment - so I appreciate these videos you made. The Phantom Pain is such a colossus failure and disappointment on almost every artistic level that it almost transcends the level of it just being a bad game; it's utterly pointless and a mentally and emotionally damaging waste of time to any hardcore fan of the series. The hype with which this game was built up - exposing the rot at the heart of the gaming press especially - should serve as a lesson for all time.
@ZanzibarBreeze
@ZanzibarBreeze 3 жыл бұрын
What annoyed me is that Ground Zeroes was the most traditional MGS game since MGS3. MGS4 massively put me off the series. I didn't like globetrotting, the story being split into chapters, being able to buy weapons, and the whole plot of that game was laughably bad. Ground Zeroes had you enter an enemy base all alone, with simple objectives with weapons you had to procure on site. It was a return to the series formula. The story itself seemed much darker in tone than anything that came before and ended with a huge cliffhanger and a trailer for a final game that suggested we'd be playing as Big Boss on a revenge fuelled descent into madness. But we got none of that. The shift in design from Ground Zeroes to MGSV is something I really struggle to reconcile. It's like they made GZ, then totally changed their mind on what they wanted to do, so made a totally different game. But we know that's not the case, Ground Zeroes and the Phantom Pain were developed side by side.
@johnathanjjohnsoniii8019
@johnathanjjohnsoniii8019 3 жыл бұрын
I completely agree on everything except for the the camera. It was used well a lot of the time but some scenes were repeatedly drawn out in a way that built frustration instead of tension or intrigue.
@user-qo8kj1bg2s
@user-qo8kj1bg2s 6 жыл бұрын
DS trailers we have at this point are showing the same problem with silent protagonist with fixed facial expression.
@lewisdavidson571
@lewisdavidson571 6 жыл бұрын
Hit the nail right on the head. Perfection.
@calumbeattie5337
@calumbeattie5337 5 жыл бұрын
My biggest criticism of the games twist is that I guessed it during the tutorial, which was the first MGS twist I had guessed. Firstly, Ishmael sounds a lot like Kiefer Sutherland- that made me suspicious. He then tells us "you're talking to yourself" which is an odd way to answer the question "who are you". Finally though, as Venom Snake crawls along the hospital floor, Ishmael seems genuinles frustrated that Venom Snake isn't able to run a marathon immediately after getting out of bed for the first time in almost a decade. What sort of psychopath would act like that? Big Boss would- he has form for this sort of thing in Portable Ops and Peace Walker (I think it's portable ops where one of his underlings gets shot in the leg and does the "leave me behind I'll only slow you down" bit, and Big Boss responds with "Quit your whining, the bullet went straight through"- as if to say "there's an exit wound, therefore you're fine." Ishmael in the hospital is very much "you're awake, why can't you run?"). So, Ishmael spends that mission acting just like Big Boss, and we then play a character who spends the entire rest of the game acting nothing like Big Boss.
@crashboredom2
@crashboredom2 3 жыл бұрын
The reason venom snake doesnt respomd to anything, is the same reason hideo kojima replaced david hayter with keifer sutherland. He wasnt the "facial expression" to do the acting. Which apparently just means blank stares, but damn, keifer is the best blank stare actor in the buisness. Really made snakes face come alive...
@edgarlarios4718
@edgarlarios4718 6 жыл бұрын
Finally! Somebody that felt the same way about this game as I did! Thank you! I thought I was alone.
@catfishvodka6668
@catfishvodka6668 6 жыл бұрын
Your closing thoughts about not being able to articulate your thoughts on the game really hit close to home with me. Even now I'm so conflicted about the game...
@hsatin20
@hsatin20 5 жыл бұрын
I started off playing the original Metal Gear as a boy on the NES and loved it. I have played every game in the main series and have enjoyed them all in their own way. I feel like V has its faults but I still enjoyed it. I appreciate all the effort Kojima put into it. I like how so many people have taken the time to analyze the series. It has definitely left its mark on gaming. At the same time, I think we can over analyze anything into oblivion haha. This is a fictitious game. Not every piece of art is going to scratch every itch we have. Not every game is going to be perfect, hate to break it to you. As nerds we sometimes tend to cannibalize the products we enjoy.
@Tiranozauras
@Tiranozauras 6 жыл бұрын
Whats the name of the tune that was playing in background throughout most of the video?
@TW4321END
@TW4321END 6 жыл бұрын
I heard a Elegia remix in the video. Which one is it?
@Lucrei.
@Lucrei. 6 жыл бұрын
Just a side: Mission 46 doesn't unlock due to finishing Mother Base. I wasn't even close to completing it when it popped up for me.
@EmberandIron
@EmberandIron 6 жыл бұрын
Excellent video, but what is that track playing through the video? Is it an Elegia cover? Where can I get it?
@andreamatteucci1677
@andreamatteucci1677 6 жыл бұрын
I was very happy to find your channel, I enjoy your analysis very much, especially the two about MGSV, unfortunate "closure" of one of my favourite sagas ever. Due to recent rumors around Konami, is that ANY CHANCE that someone in there are planning to fix this mess, after MG Survive? Not that I trust that someone would ever make a TRUE Metal Gear other than Kojima and in these two years I made peace with myself that the Saga is (badly) over, but in the last few weeks something is apparently moving. What do you think? Good Luck for your further projects, keep going!
@kingof9x
@kingof9x 6 жыл бұрын
Well done! I think the title of the game sums the feelings I have at the end of the game and series well.
@pfernando27
@pfernando27 6 жыл бұрын
thank you so much for this video, i couldn't believe the amount of praise and near perfect scores the game received. It was so rushed and unfinished, it was surprising how near the release of the game no one ever called it out. I've played all the metal gear solid games on release and loved them all in their own way, but this game just felt so unfinished, there was so much potential than i cant even go back and play, cant go back and see what could have been, its just too frustrating.
@DallenMalna
@DallenMalna 6 жыл бұрын
Loved the video! but the one small comment. Venom Snake is the medic trying to save Paz in ground Zeroes, so the real him has a legit reason to feel guilt over not saving her. Seriously this is an amazing breakdown though and you have earned a subscriber!
@samshahan
@samshahan 6 жыл бұрын
Your MGS5 analysis is seriously one of my favorite videos of all time, and the best videos I've seen all year. You've really said everything that needed to be said for this game, in terms of both gameplay and story. Amazingly written and well produced review of a game that, personally, drove me to a small depression, due to the absolutely disappointing nature of it. It's so refreshing to see an in-depth video of this game which wasn't as inherently positive as every other video I've seen, and I found myself relating to every single point you brought forth. You've definitely earned yourself a new Subscriber.
@samwindle9040
@samwindle9040 6 жыл бұрын
Agree with analysis, and yet somehow, for a reason I cannot fathom, I will always go back and play this game along with al lother Metal Gear games!
@fugor001
@fugor001 6 жыл бұрын
Thank you for this. I like your perspective
@insertnamehere001
@insertnamehere001 6 жыл бұрын
As Paz's diary said 'this is a dream, it is my dream and you are in it'. There are many, many referencess in TPP to dreams and hallucinations. One of the most evident is the shrapnel in Venom's head which is explicitely said to enduce irreality, he smokes wormwood (in the phantom cigar) which is a hallucigenic, the number on XOF's helicopter is a medical number for a hallucigenic compound, the game begins with the character waking up (THE most novice way to begin a story, unlikely to be accident) and when the ambulance crashes drugs can be seen flung around. One of the trailers for TPP even says 'Am I in a dream?'.
@bS0up
@bS0up 6 жыл бұрын
Really, when you think of all the behind the scenes issues going on between Kojima and Konami, it's difficult to imagine this story turning out any better than it did. It's unfortunate because there was potential there. The vocal cord parasite nonsense could have been left out altogether for a tighter focus on Miller and Venom's quest for revenge against Cypher. Quiet could have easily been left out too in favour of focusing on building a relationship between Eli and Venom since she doesn't add anything to the Metal Gear canon. Basically, everything should have been more focused and the ideas that didn't really go anywhere should have been left on the cutting room floor. Of course, there's still the issue of how it was all executed. I think it's fair to say none of us are fans of the audio tapes and Keifer was certainly underutilized​.
@Antiformed
@Antiformed 6 жыл бұрын
Quiet was always going to be there, no chance of her being written out. Kojima hyped her up more than any of the villains, and it really helped the Joost's career.
@Lucrei.
@Lucrei. 6 жыл бұрын
Honestly Quiet's final scene was one the most moving scenes in the game (alongside Shining Lights). It was worth the build-up. I also think the vocal chord parasite, while a little convoluted, are the most "Metal Gear" thing in the entire story, so I don't think removing them is a good idea, if anything they should have been introduced earlier. Maybe wrap the Revenge plot up quicker and then move it into a global contagion containment (psuedo-horror style like the wandering husks) for Chapter 2? The implementation of audio tapes was such a disappointment... all the story hidden away and not enough was front loaded.
@bS0up
@bS0up 6 жыл бұрын
Maybe not remove the revenge plot quicker but do a better job of tying everything together, with the revenge plot serving as the main thread? That's a big problem with the game's structure, the fact that so many of the plot points don't blend together as cohesively as they should, so it all falls pretty flat. Even Huey's betrayal, which should have been a major emotional gut punch didn't feel as impactful as it should have, and like so many elements of the game, Skullface wasn't as well realized a villain as he could have been, just popping up every now and then like some kinda boogeyman. And all that talk about his past being deeply connected to Snake's in Ground Zeroes had no real payoff either, along with the reveal that Kaz was working with Cypher at the end of Peace Walker. There's a lot that could have been done to improve the game's story, truth be told. Of course, as I said, there was a lot of behind the scenes stuff going on that was detrimental to how the game turned out. Now we can just look at what we got and imagine what could have been.
@christopherbruderle684
@christopherbruderle684 6 жыл бұрын
No parasites would mean no quarantine platform though.
@pissedhulk7794
@pissedhulk7794 6 жыл бұрын
Amazing video.
@MahoganyBlack
@MahoganyBlack 6 жыл бұрын
I love the gameplay here but you are %100 right about the story in MGSV. I felt more watching the trailers for this game than I did by the end of the game. Everything is so disjointed in 5 that I don’t really care what was happening anymore. The previous game’s stories and worlds feel so fleshed out that we want to keep playing not just cause it’s fun also but because you care about the characters.
@TheKapadam
@TheKapadam 6 жыл бұрын
Everything you describe here I have experienced while watching David Lynch movies. Anyone else see the resemblance? Would a similarity elevate MGS storytelling to "arthouse quirky" or bring David Lynch style to "video game pulp"?
@Antiformed
@Antiformed 6 жыл бұрын
Auteur art takes a certain mindset, definitely.
@theDiReW0lf
@theDiReW0lf 6 жыл бұрын
gus dam I'm always the first one to compare something to a Lynch movie, but I didn't see it whatsoever with this game. All I saw was an extremely poor story with awful pacing.
@jarodzimmermann1955
@jarodzimmermann1955 6 жыл бұрын
Eh kinda, difference is Lynch's movies tend to have a good, satisfying plot even if you're left with more questions than answers at the end. His movies are mostly a character study and all the strange dreamlike moments are often related to a characters psyche (lost highway) or just supernatural occurrences that are to far beyond human comprehension to ever fully explain (twin peaks). In that respect mgs2 is more like a David Lynch project than mgs5 because everything came to serve the plot in the end even if you didn't realize it at the time. Where as mgs5 has multiple plot lines that don't even connect to the main theme and then tops it all off with a twist that, while unexpected, doesn't serve or add meaning to the previous hours AT ALL.
@TheKapadam
@TheKapadam 6 жыл бұрын
I'm see your point. Though I mostly agree, mgs2 is more related than mgs5 and that in Lynch the plot is more satifsying, I would say that most of Lynch's zanny elements have the flimsiest relation to a narrative or a meta narrative and are mostly there for the sake of being quirky, interesting and entertaining (I'm mostly thinking Twin Peaks and Blue Velvet). In the same way, Mgs5 story didn't bother me with its plot holes, unanswered questions or the acute disconection of very realistic setting and surrealistic plot, as I believe they serve a greater purpose of meaning or game-feel than their role within the narrative. I believe that was what Kojima intended for every Mgs but achieved it better on Mgs 5. The end twist (even though I didn't finish the game, but seen it on videos) was apropriate to tie in the other metal gears and add complications to the lore of the entire series. I think that this was in accordance to usual ongoing theme Kojima likes to explore of gamer-character relation (which he showed on mgs 2 when he just blatantly said "now you play as raiden and not solid snake" as well as many other instances of clones,future selves etc.). What I hated on Mgs5 was that storytelling was mostly delivered through damn audio tapes and 4/5 missions felt like a rpg grind.
@jarodzimmermann1955
@jarodzimmermann1955 6 жыл бұрын
gus dam Oh I agree that kojima was definitely trying to go for what your saying and that Lynch definitely incorporates elements just for the sake of being weird and interesting, the difference in my opinion is that even if those elements were obviously made just for the sake of weirdness, they always felt at place within the world set up (or deliberately out of place in an effort for a tone shift) and also overall added an interesting layer to how they connected to each character. Take Eraserhead for example, everyone says it's so random and complicated of a movie but really most the dream sequences obviously deal with fears the main character has about commitment, his child, and his yearning to feel wanted. Despite all the hype around how impossible it is to understand, it really has a simple explanation to most of it's weirdness and questions. Overall it's simplicity was hiding in plain site for viewers wanting complicated answers. And in a similar fashion the answer was hiding in plain site in the game and overall (for a metal gear game) wasn't that complicated of a twist to understand so I agree that kojima was definitely going for a meta Lynch style narrative, I just think he kinda fell flat with his execution and lack of meaning the overall twist has on the rest of the narrative other than explaining that big boss can sometimes be a dick and that venom is us trying to influence the saga but ultimately only causing a dent. Both great ideas, but executed bad in relation to the plot in my opinion
@adamdavis1737
@adamdavis1737 5 жыл бұрын
I agree a lot more on the story points than the gameplay. I'm glad the game was made But also glad the series is done
@TheSleepyShadow
@TheSleepyShadow 6 жыл бұрын
Good work.
@shaneharrington3655
@shaneharrington3655 6 жыл бұрын
This is ssssooooo accurate. Except the twist, I dug the twist. Love this channel.
@simplycifer
@simplycifer 6 жыл бұрын
I think my least favorite thing in V was the lack of characterization of Snake. Venom felt like the worst character in story, more as a cipher than any of the others. My favorite was Quiet despite herself not receiving much in the way of characterization either. She at least took actions of her own volition and had some kind of motivation. I watched both videos and find myself disagreeing with the game pushing towards stealth gameplay. This may just be me but I've found every stealth game I've ever played pushing me towards lethality as a quicker, more efficient style of play. There were so many times in Phantom Pain where I wanted nothing more than to load up in my biggest tank, blow into a compound and just eliminate everything, and would be done first try. Instead i took a frankly frustrating amount of patience and stealthed everything before sprinting out like a madman. The idea of too much being spread too thin really applies here, and I wish they would have decided to focus either on the ideas of Language and Globalization OR Revenge and how we're twisted by it. Also I listened to every tape. All of them. I thought it would give me a trophy, it doesn't. I like the references to the previous games, like members of the Cobra Unit being powered by Parasites. Otherwise, just unnecessary.
@BlueJayWaters
@BlueJayWaters 6 жыл бұрын
I feel you touch on a lot of subjects, that though they have been stated before, you added a different perspective as to why they are flaws compared to others. The only thing I disagree with completely is the Paz guilt that Big Boss projects to Venom. I think if you go back and review all of the cutscenes and tapes, you'll see it's actually one of the only times we get the medics personal view. Venom's own feelings and guilt. With finally seeing a little bit of Venom's own personality, it helps add more dynamic and depth to the Truth mission and tapes. Either way, Kojima did aptly name The Phatom Pain, for just how many of us have it from playing what could have been a masterpiece under better conditions.
@marcelodcs1
@marcelodcs1 6 жыл бұрын
amazing!
@SaberRexZealot
@SaberRexZealot 6 жыл бұрын
Amazing work Hamish. You’re pretty good.
@garygrinkevich6971
@garygrinkevich6971 6 жыл бұрын
Dood I've waited for this deconstruction for years, thanks for posting. None of the larger game outlets have covered how disappointing the plot of this game is. The concerted effort to herald this farce as the "best mgs game" deserves it own video.
@oussamaml4161
@oussamaml4161 6 жыл бұрын
amazing video thank you
@wswsd3279
@wswsd3279 6 жыл бұрын
still playing this game...and still having fun. Am i doing something wrong ?
@WritingOnGames
@WritingOnGames 6 жыл бұрын
wswsd 32 nope! This is just my opinion.
@311kratos
@311kratos 6 жыл бұрын
Although the first four games are far superior than this game, but it does not mean that this game is bad. This game should have been lenier just like the rest. The open world was empty, the story is very incoherent and chopped, graphics and gameplay mechanics and the only elements that really alleviate the game and save it from being boring.
@spyrochrisgaming
@spyrochrisgaming 6 жыл бұрын
If this game was a brand new IP, without all the narrative bullshit that plagues it, it would actually be a much greater game. It's because it's a Metal Gear game that hurts it the most, I think.
@fabiolobo728
@fabiolobo728 5 жыл бұрын
Despite loving the game i totally agree with the points you make. The story as a whole is lacking and spread too thin but whats there, i think its amazing...Now i want to play again dammit!
@19DeathlYAngeL94
@19DeathlYAngeL94 6 жыл бұрын
So... *10/10 IGN?*
@rustyshackle8000
@rustyshackle8000 5 жыл бұрын
Gonna be honest, 1:55-1:59 really got me. I have no idea why, but the delivery of the "NO!" with the completely dead inside delivery of everything else was so fucking funny to me.
@wuzupyou3509
@wuzupyou3509 5 жыл бұрын
I still love this game
@jon-umber
@jon-umber 6 жыл бұрын
100% accurate, thanks Hamish. Another excellent video.
@Samborsky
@Samborsky 6 жыл бұрын
Thank you for the video! I was worried that there was only one praise for the MGS V, as if only a few people saw the problems of the game
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