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Today I'm talking about Star Wars Unlimited, a new card game that I've fallen in love with, namely its take on Commander. I go over the basics of the game, how it incentivizes fun gameplay, creates a dynamic experience, sets and meets expectations, provides amazing customization options, all through the lens of how it stacks up to the 4-player game mode we all know and love.
Let me know down below if you're interested in SWU, and what you think of the game so far!
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Chapters
0:00 - Intro
1:14 - Promo Stuff
1:34 - Thoughts on a Game
3:05 - The Basics of Star Wars
5:31 - Incentives
8:32 - Experience
10:39 - Leaders
11:58 - Customization
14:13 - Expectation
16:46 - Wrap-up