How to Interact in XR - Meta Interaction SDK Part 1

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Valem Tutorials

Valem Tutorials

Күн бұрын

Let's learn how to interact with the Meta Interaction. In this first part we are going to have a look at the demo scene and learn the correct setup.
JOIN THE META QUEST PRESENCE PLATFORM HACKATHON :
metaquesthackathon.devpost.co...
❤️ Support on Patreon : / valemvr
🔔 Subscribe for more Unity Tutorials : www.youtube.com/@ValemTutoria...
🌍 Discord : / discord
🐦Twitter : valemvr?lang=en
👍 Main Channel : / @valemvr
🔥 Tiktok : / valemxr
Download Meta All In One SDK : assetstore.unity.com/packages...
Download Meta OVR Interaction Sample : assetstore.unity.com/packages...
····················································································
❗❗❗ WISHLIST MY FIRST VR GAME ON STEAM ❗❗❗
store.steampowered.com/app/26...
····················································································
📝Best VR Assets ( These links are Affiliate links which means it costs the same to you and I get a small commission. Thanks for your support!)
VR Interaction Framework
assetstore.unity.com/packages...
Hexabody (Physics VR Player)
assetstore.unity.com/packages...
Mirror and Reflection for VR
assetstore.unity.com/packages...
Auto Hand (automatic hand grab pose)
assetstore.unity.com/packages...
Hurricane VR (vr physics interaction)
assetstore.unity.com/packages...
3d Hand Model for VR
assetstore.unity.com/packages...
····················································································
Full Series on How to make a VR game • How to Make a VR Game ...
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If you enjoyed this video, here are some other really good channel you should appreciate :
⌨️ Game Dev
Brackeys : / @brackeys
Dani : / @danidev
Code Monkey : / @codemonkeyunity
👨‍🎓 Vr Dev
Justin P Barnett : / @justinpbarnett
Vr with Andrew : / @vrwithandrew
····················································································
#vr #vrdev #madewithunity

Пікірлер: 51
@ValemTutorials
@ValemTutorials 4 ай бұрын
Hi guys some of you might have seen this video yesterday, I had to reupload it as there was some black screen in the edit ! Thanks for all of you who warned us about this mistake. :)
@rafaelcarbonellgisbert
@rafaelcarbonellgisbert 4 ай бұрын
I love your content, you have helped me a lot this last couple of years, please keep going!!!
@soctavian
@soctavian 4 ай бұрын
Incredible, just as I start my bachelor's project on mixed reality with the quest 3, lol. You're a huge inspiration, Valem!
@santyar4037
@santyar4037 4 ай бұрын
Wow!! Updated stuff to get in touch with vr developing being even easier now!
@brooksw453
@brooksw453 6 күн бұрын
Great demo! I watched this about 10 times.
@tunaroll3957
@tunaroll3957 3 ай бұрын
thank you so much for these series! I'm super excited to learn about Meta's XR all in one sdk! I also look forward to participate in the hackathon :)
@JOBNETOR
@JOBNETOR 4 ай бұрын
I love your videos, it’s so helpful
@xyzconsultingarvr3ddesign8
@xyzconsultingarvr3ddesign8 4 ай бұрын
Lets go! Looking forward to something like this
@venusroc1258
@venusroc1258 4 ай бұрын
Thanks Valem. I hope this will be a long serie about Meta SDK
@ValemTutorials
@ValemTutorials 4 ай бұрын
I have one new episode coming this sunday will see what I do next. :D
@dev2b309
@dev2b309 4 ай бұрын
@@ValemTutorialsis that part 2 to this one?
@AnikenSkiwalker
@AnikenSkiwalker 2 ай бұрын
Finally a great tutorial. I am interested in you redoing the painting example using the Meta XR
@lorenzvr
@lorenzvr 4 ай бұрын
thank you very much to start the series on Meta SDK. There will be explanation about UI Curved interactions with the user interfaces with hand tracking and the buttons with clipped background plane surface of this SDK? and how use in a new scene for an independent project from scratch? I really need that.
@Alekan2602
@Alekan2602 4 ай бұрын
Nice 😁😁
@NickMC0512
@NickMC0512 4 ай бұрын
Hi! Will you do a tutorial on how to use those samples for rigs that are from building blocks so I can enable passthrough and room model? Thanks.
@fidelinaoliva9373
@fidelinaoliva9373 3 ай бұрын
Hi I've been watching your tutorials for a while now. I have a question on creting a new project for mixed reality: "Do you create "3D" or "VR"?
@yanispella4487
@yanispella4487 Ай бұрын
Thank you for this video ! Someone know how it is possible to use also Ros# in the same project ? It's seem that there are some issues of compatibility with Meta XR All-in-one SDK
@superjaykramer
@superjaykramer 4 ай бұрын
which version of unity are you using?
@seanbrill1409
@seanbrill1409 3 ай бұрын
which unity template did you use?
@travist1169
@travist1169 25 күн бұрын
I've read people having a lot of trouble with the all in one, can you do a video using pieces?
@ishtiaqkhan3815
@ishtiaqkhan3815 3 ай бұрын
Is it possible to create a video demonstrating cleaning techniques? For instance, showing how to effectively clean a dirty mirror and achieve a clean texture by wiping a window or any surface?
@reubenjohn742
@reubenjohn742 4 ай бұрын
Hi valem. Why is the hand tracking work for you in the unity editor without building and running it in the meta quest. How did you do it? I do enable my hand tracking on the oculus and it runs smoothly.
@user-oymy
@user-oymy 4 ай бұрын
Same problem. Enable hand tracking only through Build & Run. Cannot see hands when I play unity editor.
@user-oymy
@user-oymy 4 ай бұрын
Hi. I'm using quest2 and I'm failing to implement hand tracking in unity editor using Meta XR v62 Unity plug-in. Hand tracking is only possible after Build & Run. Can you give me some advice? Please Help. - Desktop OS: Windows 11 - Software version of quest2: 63.0.0 - Meta XR Unity plug-in version: 62.0.0.
@PierreYvesRoth
@PierreYvesRoth 3 ай бұрын
I have an issue with the V63 SDK, even in this example scene. I tried to make a stationary VR scene, but when I uncheck the "Use Position Tracking" checkbox, everything becomes distorted, even with the Tracking Origin Type set to "Eye Level". Anyone having a workaround ?
@user-ly2qp8ms6w
@user-ly2qp8ms6w 4 ай бұрын
Thank you for the nice explanation. I am using oculus quest 2, I followed the same steps as you, but the scene in Unity is not reflected on my glasses, can you help?
@alifkamaljauhari1161
@alifkamaljauhari1161 4 ай бұрын
me too
@AscendingPilot
@AscendingPilot 3 ай бұрын
How do you get to use the keyboard?
@lucashyde1164
@lucashyde1164 2 ай бұрын
I'm curious, I see that you also have the error of saving immutable packages cause of meta xr interaction tool kit. I can't build my project because of these errors. How do I get rid of it?
@user-kf8fb9lk9t
@user-kf8fb9lk9t 9 күн бұрын
Why I cannot use hand tracking through play mode quest link?
@milanwulf
@milanwulf 3 ай бұрын
If you come from the Unity GUI and have worked with the components, then the Oculus SDK components are just terrible, no interface designer in the world can work with them properly. Is there a way to use the normal Unity components like Button, Vertical Layout Group etc.? It works fine with the Unity XR Interaction Toolkit, but with OVR I haven't managed to do it properly yet, at least not with controllers, hands, near-, rayinteraction etc.
@TheARTofMining
@TheARTofMining 3 ай бұрын
Hi Valem thank you for these brilliant tutorials - I am looking for a way to utilise the Teleport ANCHOR but via a script call. The idea is to be able to call a Teleport to location from a C# script without using the controllers. Imagine a narrated tour system that takes the user through a series of locations over time. I have tried various manual scripts but not found a suitable solution that places the player looking at a specific object. Would you know how to hack the Teleport Anchor script such that I could call it from code? Many thanks !!!
@ValemTutorials
@ValemTutorials 3 ай бұрын
Hey thank you for the lovely comment, I think it would be easier in this case to simply change the position of the player through script and not used the teleportation system. :)
@TheARTofMining
@TheARTofMining 3 ай бұрын
@@ValemTutorialsCheers Valem, I actually solved it perfect via using XR Interaction Toolkit namespace and 7 lines of code after an hour of coaching ChatGPT to help me. LOL - If anyone looking for the solution I have pasted below // Get the target rotation Quaternion targetRotation = targetTeleportLocation.transform.rotation; // Create a TeleportRequest with the target position and rotation TeleportRequest teleportRequest = new TeleportRequest() { destinationPosition = targetTeleportLocation.transform.position, destinationRotation = targetRotation }; // Queue teleportation request teleportationProvider.QueueTeleportRequest(teleportRequest); // Get the current camera rotation Quaternion cameraRotation = Quaternion.Euler(0f, MainCamera.transform.localEulerAngles.y, 0f);
@ODwaalO
@ODwaalO 4 ай бұрын
Real
@rocketshift-studio
@rocketshift-studio 4 ай бұрын
Hi, is there any way we can contact personally?
@rodneywheeler7764
@rodneywheeler7764 4 ай бұрын
I Hope one day you show how to import or setup custom hand models... Steam VR demo has cool hand model I would like to use in a game if possible... BUT THOSE BONES!!!!
@xyzconsultingarvr3ddesign8
@xyzconsultingarvr3ddesign8 4 ай бұрын
I exported the meta hands mesh, build on top of them and just retexture and then import back into unity. Didn't have to work on bones or anything just worked flawlessly! I'm sure this wouldn't work if you have a more specific type of hand tho
@rodneywheeler7764
@rodneywheeler7764 4 ай бұрын
@@xyzconsultingarvr3ddesign8 In blender? Im new to this
@rinedz893
@rinedz893 2 ай бұрын
PLS ELABORATE THE PLAY BUTTON THAT no need to built and test.. when i tried to play button.. nothing appear on my headset..
@varvarasnitko1461
@varvarasnitko1461 Ай бұрын
Because he is using a quest link to directly test on the headset
@RAMACHANDRAN-of5qy
@RAMACHANDRAN-of5qy 3 ай бұрын
will this sdk work in meta quest 2 ?
@ValemTutorials
@ValemTutorials 3 ай бұрын
Yes :) !
@renaudsteve5799
@renaudsteve5799 3 ай бұрын
Salut Valem ... Je me trompe ou tu parles aussi francais?
@ValemTutorials
@ValemTutorials 3 ай бұрын
Oui aha je suis Belges francophone :)
@renaudsteve5799
@renaudsteve5799 3 ай бұрын
Salut du Québec! et merci!@@ValemTutorials
@gabrieldesouza112
@gabrieldesouza112 4 ай бұрын
Why are you guys excluding Brazil from the allowed countries to participate in the hackathon? This is so unfair...
@pietrosprudente
@pietrosprudente 3 ай бұрын
(Countries where the law of United States or local law prohibits participating or receiving a prize in the hackathon or that is the target of any trade sanctions.) It's not their fault, it's brazils.
@sidhintzsche6773
@sidhintzsche6773 3 ай бұрын
It must be really frustrating to create tutorial for things that the next update makes useless. I watched all your Mixed reallity videos and some others too. Most of the work is setting up the vr rig completely and now its a template you just doubleclick xD...
@Okrezx
@Okrezx 4 ай бұрын
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