Set Piece Encounters & Big Battles - Web DM

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Web DM

Web DM

8 жыл бұрын

Time for an EPIC SHOWDOWN! Jim & Pruitt take you through how do have a massive final battle for the ages.
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Character Creation Part One - • Character Creation Par...
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Campaigning “On Rails” - • Is Your D&D Campaign "...
Treasure - • Treasure: How Much Is ...
Player Styles - • Different Player Style...
Killing Characters - • Killing Characters Res...
Barbarians & Bards - • Barbarians & Bards - W...
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Sorcerers, Warlocks, Clerics, Paladins & Wizards - • Sorcerers, Warlocks, C...
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Kobolds, Goblins & Bullywugs - • Zombies in 5e Dungeons...
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Hosted by
Jonathan Pruitt
Jim Davis
Produced, Directed & Edited by
Travis Boles
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Travis Boles
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Пікірлер: 58
@WebDM
@WebDM 6 жыл бұрын
Thanks for watching! Want more Web DM in your life? Get our podcast here: www.patreon.com/webdm
@HoneyBadgerofDeath
@HoneyBadgerofDeath 8 жыл бұрын
I feel so lucky to have found you guys. You're such a small channel but the content is so good. The quality is better than most KZfaqrs that i've ever seen and the content is top quality too. There aren't many channels that do what you guys do but I think of all of them you guys are the best.
@hbz5888
@hbz5888 8 жыл бұрын
I really don't understand , these guys deserve many more views than what they're getting. Very easy to listen to and they explain everything well and thoroughly.
@natel3250
@natel3250 4 жыл бұрын
Hbz And for a small channel, this interview format was really smooth. It didn’t feel scripted or fake, even though I’m sure they rehearsed it. I’m building a campaign, and just watching this short video gave me a different perspective on making encounters.
@SomeJustice19k
@SomeJustice19k 6 жыл бұрын
You guys look so young.... So full of life.
@MarkAS56
@MarkAS56 7 жыл бұрын
I don't even play 5th edition. We are running a long lasting campaign with lots of characters and have no time nor inclination to switch such a campaign. Yet I am interested and so watch this channel's videos regularly regardless. Thank u for the quality content, gentlemen.
@Raphaelus13
@Raphaelus13 8 жыл бұрын
Kobold Fight Club makes creating and balancing encounter a BREEZE.
@toshomni9478
@toshomni9478 6 жыл бұрын
Coming back from the dead is generally too easy in D&D. I like the idea that everybody who is brought back to life gets a random curse that can't be lifted without a difficult quest and a complex ritual Every time a character is raised, reincarnated, or resurrected the number of resulting death curses increases by 1.
@Wolfphototech
@Wolfphototech 3 жыл бұрын
*Let's set the pieces for the epic encounter .* *I'm here to enjoy the classic Web MD videos .*
@CitanulsPumpkin
@CitanulsPumpkin 6 жыл бұрын
Adds/minions for dragon fights are simple. One of the splat books in 3 or 3.5 had a spell that let a monster do its breath weapon and then the breath weapon stayed around like a summoned pet. So once or twice per encounter the red dragon can breath fire, and then 8 small or 4 to 5 medium fire elementals crawl out of the blast radius. Or the dragon has lightning so you reskin fire elemental into lightning by making their slam deal electric damage. Poison breath makes a reskinned air elemental, acid is a water elemental literally made of acid, ice can be a reskin of earth or just use the ice paraelementals from the 3.0 manual of the planes.
@shinybugg9156
@shinybugg9156 2 жыл бұрын
I found that, for my party of 6 level-13 players, I had to go double the "deadly" threshold to give them a good challenge. I had them fight a group of sky pirates, who were just reskinned versions of Jarlaxle Baenrae, all of the Doom Raiders, and a couple of Drow Gunslingers. I took the stat blocks from Waterdeep- Dragon Heist.
@FaenorFiremind
@FaenorFiremind 3 жыл бұрын
Best. Thumbnail. Ever.
@solidmood2855
@solidmood2855 8 жыл бұрын
You guys should make a podcast! i would listen the shit out of that
@teagan_p_999
@teagan_p_999 5 жыл бұрын
Well said, I agree that failure should always be a possibility, or what was the meaning of the party's struggle. When my party hit level 5, I felt the same way about death and resurrection. If it's as simple as it is, what's the meaning. So I instituted Matt Mercer's fading spirit resurrection rule. It doesn't turn it into an epic quest to get the help of the high whatever necessarily, but it allows the possibility of failure. Sometimes, they don't come back. And as a player, losing all your stuff is worse than death, one, because you have less than a new character would start with, and two, I think because the accumulation of loot symbolizes your accomplishments, and such items are the adventurer's tools. Less so for a spellcaster than a physical fighter, perhaps, but killing things with swords while you don't have your trusty sword is almost unthinkable. And spellcasters would lose access to any spell without a material component, wizards wouldn't be able to cast anything greater than a cantrip. For most characters, losing all your stuff reduces you to less than first level.
@leodouskyron5671
@leodouskyron5671 7 жыл бұрын
Players are like miniature dragons 🐉 especially when it comes to stuff and being captured. If you capture them they want to be free or die trying , resent any thing you do to try to capture them and no matter what want you to keep you paws off their hoard ... I mean stuff. Also, consider having the pcs always do two characters out the gate with the first being the less preferred in a adventure prolog. This is the one shot mini game that helps new players understand a bit of the world where they will start and the mechanics in a place where they know nothing is permanent. Encourage the to play out of gender or even proffered species for this on shot. Be harsh in a fair way in the fight as they know this is a one shot After that you let them tweak the pennant character or even remake them. ( then at the end of this first night I give them a level bump as prolog reward but that is YMMV territory) Later any Prolog- survivors may have other places in your world. A captured female cleric may be a former PC. A warrior that was badly mauled may show up a a blacksmith. It add instant buy in and sends a signal early on to new players that they will have a lasting impact in the world you made just by playing. That was my experience with it.
@davidburisch9937
@davidburisch9937 2 жыл бұрын
I love your videos! And there is still a ton to explore! I am excited!
@LordZeebee
@LordZeebee 5 жыл бұрын
I just played my first game with a group where only two people had actually played a little bit before, one of them the DM. We were in a tavern and the big bad shows up, fastforward a few rounds and our cleric had been unconscious for over half an hour, rogue and fighter were both not actually fighting, the barbarian and me the wizard had singlehandedly almost taken down the leader and the entire building was burning(my fault). Our DM was panicing, his big bad was at 7hp and then he just kinda summons an at least 11th lvl mage(i'm guessing based on the spells used) who seems to be the actual big bad and then they just kinda capture us. No fighting, no way to resist, our DM just kinda decided we were captured. I could see the disappointment on our barbs face, that intense "wtf man" look and honestly i felt the same. I think what it was was that it didn't feel earned. Had we actually lost, as our DM had obviously planned, there wouldn't be a problem but this just felt wrong. The rest of the night was great, prison escape is really fun even if you don't get your gold back and the chaos in the tavern as the fight was breaking out was great but that specific moment kinda sucked. So yeah being captured is great, getting captured is not.
@blahlbinoa
@blahlbinoa 8 жыл бұрын
Great episode as always, just got a few sessions in of Out of the Abyss and I can tell there will be lots of moments to have big set battles, so this advice helps out a lot!
@gawby
@gawby 6 жыл бұрын
Gives me more courage to give my party a TPK with much more courage and much less remorse. Thanks for another great clip.
@atomicnectar
@atomicnectar 8 жыл бұрын
Great video as always guys. I would love to see some of your campaign sessions.
@JPruinc
@JPruinc 8 жыл бұрын
Thanks. We're working on it. Stay tuned.
@Ouefdie
@Ouefdie 8 жыл бұрын
+JPruInc I hope it'll have the same production value as Web DM, because it's really good.
@terrafirma31400
@terrafirma31400 6 жыл бұрын
Web Dm clean cut edition. Looking good guys with those well kept haircuts
@arnaudmiller-goupil4252
@arnaudmiller-goupil4252 7 жыл бұрын
you guys are so profetionnal, I just skimmed through all your vids, great work!
@cephalopad
@cephalopad 7 жыл бұрын
I like the idea of having backup waves of enemies to challenge the PCs. I'll endeavour to incorporate that into my game. However, sometimes the players like being able to scythe through their opponents and eliminate the big bad in a few hits. I don't ever prepare an encounter expecting this to happen, but when it does it can be quite memorable, especially if the result is due to some epic rolling.
@joanlopez9464
@joanlopez9464 8 жыл бұрын
awesome show!
@jdfullerton5187
@jdfullerton5187 5 жыл бұрын
0:40 The mimic leaps OUT OF the chest
@ClaireDuhLune
@ClaireDuhLune 3 жыл бұрын
That's how I like to run Mimics. The chest is safe, but the helmet inside clamps down around the crown of your head when you don it.
@jordanhoke9025
@jordanhoke9025 8 жыл бұрын
A good minions for a dragon are a hord of koblads and a few dragon borns.
@godofwar4688
@godofwar4688 5 жыл бұрын
i hate to say but i feel like the only thing i got from this is. handle a mass combat in waves of monsters, and 1 big guy with support.
@GameNubQuin
@GameNubQuin 7 жыл бұрын
I have never played in a game where Raise Dead is common or easy to do. I actually wonder how many groups play that way because I feel it is a lot.
@galbert117
@galbert117 6 жыл бұрын
Since we usually don't have a lot of time for our sessions since most of us have jobs & college, we usually have set piece encounters & battles. It's really interesting but also tricky, since on several occasions one of us has almost died due to overwhelming numbers & a boss we can't take on alone.....like me....
@doctortequila5268
@doctortequila5268 8 жыл бұрын
Ahh, yes. The bigger battles
@KlobberSaurus
@KlobberSaurus 8 жыл бұрын
Set pieces can be used to train your players. Let them practice combat as a team. No Exp to gain and no risk of equipment and life loss. Perhaps they have been having trouble managing big fights and bosses. They can examine and reorganize their battle method with no risk to players and campaign.
@williamozier918
@williamozier918 5 жыл бұрын
7:30. About death being cheap in D&D vis a vis the use of magic. This is another one where I would use my tried and true DM method. Which is, yes the players can do that, but as a DM I have an entire MMII and Fiend Folio full of ki-rin, high elves, monadic devas, charondaemons, and the like who will not like it that the players keep cheating death.
@snowyblaze1197
@snowyblaze1197 7 жыл бұрын
had an amazing tpk in modern d20 in a stolen police car barreling down a packed highway while having a shoot out with full auto weapons with the police...great times
@ishtar6501
@ishtar6501 5 жыл бұрын
you need the favor of hierophant green
@nickkeene8421
@nickkeene8421 7 жыл бұрын
you guys should do a video about all the playable races
@ryansmith495
@ryansmith495 7 жыл бұрын
Question for you all, what could you send out to keep the real threat alive? They used the example of the aircraft carrier, but what can you throw out, where the players won't focus on it? How would you play that?
@SinerAthin
@SinerAthin 7 жыл бұрын
Maybe a big friggin black dragon, who is also flanked by black dragonborn sorcerers/clerics who act as support. The big dragon is the real threat, however, the players will most likely go for its underlings first as they are the ones who truly enable the big bad.
@WinstonCornish
@WinstonCornish 7 жыл бұрын
Anybody know what shirt Pruid is wearing?
@slikshot6
@slikshot6 6 жыл бұрын
t-shirt
@bobbydadude2488
@bobbydadude2488 7 жыл бұрын
In my world raise dead is different from ressureacrion. Resurrection is WAAAAAAAAAAAAAY harder to do.
@joshuareynolds23
@joshuareynolds23 8 жыл бұрын
does Jon act I feel like I've seen him somewhere else before
@JPruinc
@JPruinc 7 жыл бұрын
Three in the Afternoon, maybe? Six in the Morning?
@joshuareynolds23
@joshuareynolds23 7 жыл бұрын
JPruInc are those the names of things you've been in or are you referring to the time of day. But seriously do you do work on other channels cause I rarely forget a face and yours looks familiar
@JPruinc
@JPruinc 7 жыл бұрын
+Joshua Reynolds They are two Lightsaber fan films that we've done.
@joshuareynolds23
@joshuareynolds23 7 жыл бұрын
an affair? I think not. That's not what you call it when your getting paid
@thenovicedm7966
@thenovicedm7966 7 жыл бұрын
I've been playing for almost 3 years with 5E system. I've seen 3 players actually die. Two fell extreme distances and nobody bothered to go get them. The other died as a result of being killed & devoured by ghouls because the rest of the party didn't get there in time. With the "3 rolls to stabilize" it is really cheesy mechanic (imo). Most parties have the ability to intervene and/or the character themselves are able to in the games I've played. Perhaps that's how it should be but I feel that it diminishes the combat a tad bit when you have fairly EZ ways to recover. Granted....what's good for the party is good for the bad guys. LOL !
@adastra3147
@adastra3147 6 жыл бұрын
Is the audio a bit broken or my tablet is?
@slikshot6
@slikshot6 6 жыл бұрын
ur tablet is broken
@stormy7722
@stormy7722 7 жыл бұрын
If there is no risk of death (TPK), players may/will get bored. No feeling of a genuine challenge.
@SinerAthin
@SinerAthin 7 жыл бұрын
Indeed. The perception of imminent death keeps the engagement level high; however if you kill players too much, you run the risk of them getting disattached and apathetic about their characters.
@paulcoy9060
@paulcoy9060 7 жыл бұрын
What about making Raise Dead a fairly common spell, but it must be performed EXACTLY or it turns you into a half-dead thing? The DM rolls a percentile, adding your relevant bonuses, and if he gets a 95% or better, you're fine! Or what if the spell must be cast each full moon to keep working?
@erichobbs4042
@erichobbs4042 7 жыл бұрын
paul coy I just use the 1st edition resurrection rules with survival based on CON and max resurrection also based on CON. When the cleric casts revivify or whatever I take on the role of the deity and haggle over the price of the raise dead spell. Works fairly well for keeping tension.
@cloak5857
@cloak5857 4 жыл бұрын
Why does Pruitt look like a child in this video? Edit: Facial hair
@Insomnolant1335
@Insomnolant1335 5 жыл бұрын
Your example for a huge battle to be played in a roleplaying game... is from the Avengers. Really dispelling those soy boy stereotypes, guys.
@Xenibalt
@Xenibalt 11 ай бұрын
horrible audio in this one makes it unwatchable/unbearable. camera is shakey and adds to the annoyance.
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