The Tyranids-Zerg-Xenomorph Comparison and Differences

  Рет қаралды 62,777

Nutbug

Nutbug

Ай бұрын

Here in this video we will compare three iconic gaming swarm monsters, the tyranids, the zerg and the xenomorphs. We will begin by talking a look at their origins and their designs, then dive deeper into the gaming lore of these hyper evolving - genetic super creatures, things like their motives, their evolution factor, hive structure and how deadly they are in a galactic scale.
---------------------------------------------
Credits:
www.warhammer-community.com/
wh40k.lexicanum.com/
warhammer40k.fandom.com/wiki/
------------------------------------------------------------------------------------------------
FAIR-USE COPYRIGHT DISCLAIMER * Copyright Disclaimer under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, commenting, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favour of fair use. Nutbug does not own the rights to these videos and pictures. They have, in accordance with fair use, been repurposed with the intent of educating and inspiring others. However, if any content owners would like their images removed, please contact us by email at-nuttbugchat@gmail.com

Пікірлер: 831
@Luzarioth
@Luzarioth 9 күн бұрын
Where does they come from ? Xenomorphs: H.R. Gigers Art Tyranids: Inspired by Xenomorphs Zerg: Legally distinct Tyranids.
@JustinDynamicD
@JustinDynamicD 8 күн бұрын
Warcraft and Starcraft were literally re-IPed from Game Workshop cancelling a game contract before release. So races were updated and skinned to avoid litigation and allow Blizard to still release their game.
@pakboris2268
@pakboris2268 8 күн бұрын
Aren't Tyranids older then Xenomorphs?
@Darlf_Sevil
@Darlf_Sevil 8 күн бұрын
And evry nexst grn get better. Like zergs and tyranids are just galaxsy eater when xenomorph just exsist in one form and have just minnors changes
@masterthnag105
@masterthnag105 8 күн бұрын
@@pakboris2268 xenomorphs came out in 1979. Tyranids officially released in 1995.
@pakboris2268
@pakboris2268 8 күн бұрын
@@masterthnag105 Thanks! I thought Tyranids were older and that Xenos were younger
@beerasaurus
@beerasaurus Ай бұрын
Xenomorphs: Planetary threat, Zerg galactic sector threat, Tyranid: Galactic threat
@grimdaggz
@grimdaggz Ай бұрын
I would consider 'Nids a universal threat.
@zebrion5793
@zebrion5793 Ай бұрын
Tyranids are invading the 40k galaxy from multiple directions - meaning they are not only extragalactic, but have completely wiped out entire other galaxies in multiple directions, making them a legitimate universal threat.
@atreyos9449
@atreyos9449 29 күн бұрын
meh the tyranid are a joke being a threat, the zerg really are a galactic threat and they dont have a simple directive of race like the tyranids have.
@atreyos9449
@atreyos9449 29 күн бұрын
@@zebrion5793 assumptions, imperial theories and nothing more, nothing is true and precise in 40k and since the tyranids are a joke at the moment, they are not a universal threat, it is just the typical exaggeration of the universe.
@zebrion5793
@zebrion5793 29 күн бұрын
@@atreyos9449 the Tyranids are a proven multi-galaxy threat. That's where they literally came from - another galaxy that they stripped clean. They're also coming from multiple directions, meaning they came from different galaxies, making them a universal threat, not just a galactic one. Zerg are essentially just a downgraded version of the Tyranids.
@connorbennett1517
@connorbennett1517 10 күн бұрын
When Xenomorphs are considered "weak" by comparison, you have a SERIOUS problem on your hands.
@Fuglygo2hellfuck
@Fuglygo2hellfuck 5 күн бұрын
They're anything but weak
@moonshiners-cv6kd
@moonshiners-cv6kd 5 күн бұрын
in tyrinids lore in Warhammer they number 1000 to 1 human
@CanetaErrante
@CanetaErrante 2 күн бұрын
​@@moonshiners-cv6kd That isn't much as every fricking thing on the universe and multiverse of warhammer kills or wants to kill humans... even other humans
@moonshiners-cv6kd
@moonshiners-cv6kd 2 күн бұрын
@@CanetaErrante games workshop has them not winning anything of substance forever for a reason
@CanetaErrante
@CanetaErrante 2 күн бұрын
@@moonshiners-cv6kd I mean, 1000 for each human isn't a outstanding number on warhammer... where they are a few bc evetything that exist on the multiverse kills or wants yo kill humans
@PokeKid1ge1co1
@PokeKid1ge1co1 Ай бұрын
You made a mistake when it comes to face huggers. There are multiple theory's on whats going on but the most common canonical answer among the different media is that cell clusters from the face hugger are deposited that force the host body to construct the xenomorph within their own body. Which is why you get Xenos that appear and act differently depending on the host body and DNA which is used to create and gestate the alien. see the Predalien and Alien T-Rex among others.
@kyze8284
@kyze8284 7 күн бұрын
How did a facehugger get a rex?!
@averywalden5204
@averywalden5204 7 күн бұрын
There's also the dog one in aliens 3 I believe
@Fuglygo2hellfuck
@Fuglygo2hellfuck 5 күн бұрын
Trilobite got a rex which is a form of massive face hugger but face huggers are extremely stealthy they can sneak on to ships live long enough to infect a host then die when jobs done if they manage to impregnate a victim with a Queen its game over for everyone and the unfortunate planet the ship reaches
@mikerude5073
@mikerude5073 5 күн бұрын
​​​@@kyze8284might have just used one of the Rex nostrils while it was sleeping. We see it as needing a face, and named it for that, when it might simply need any means of getting it depositor tube into a host. I could imagine a large enough creature, and the facehugger might even be able to attack it anywhere like a tick. Edit: on a human it goes for the face as that's its best way in.
@CommanderBohn
@CommanderBohn Ай бұрын
Xenomorphs: Classic. Zerg: Used to be metal until SCII utterly ruined them. Tyranids: Peak space bugs of death. Reason they don't get more wins is because GW doesn't allow them.
@rateros9006
@rateros9006 Ай бұрын
Something Something you don't hear about tyranid wins because no one survives or can communicate with people off planet
@Doku71
@Doku71 Ай бұрын
Insane that the Tyranids came out the victors of the Octarius War. Who knew coming from above of below the galactic plane was a viable option. Now the Hive Mind has more command organisms capable of manipulating the thoughts and dreams of key figures around the Imperium, the Swarm Lord is no longer the only problem solver unit they can send to lead when it needs lines broken. Wonder what will happen once the main body of the Tyranids finally arrives to support it's vanguard forces.
@savingferris8279
@savingferris8279 Ай бұрын
SC2 >>>>>>>>>>>> SC1
@draketheduelist
@draketheduelist Ай бұрын
​@@rateros9006Not much of an excuse after Dawn of War 2: Retribution, which shows what a Tyranid "win" would look like (basically an Inquisitor's log file after the fact). GW just doesn't want to do something like that themselves canonically.
@iamaloafofbread8926
@iamaloafofbread8926 Ай бұрын
The orcs also stopping them
@8Smoker8
@8Smoker8 29 күн бұрын
Rule of thumb, 40k wins.
@nobleman9393
@nobleman9393 Ай бұрын
The Brutalisks and Omegalisks would be the largest Ground Creatures for the Zerg.
@christiandauz3742
@christiandauz3742 Ай бұрын
Which are killed by Marines and Mauraders
@nobleman9393
@nobleman9393 Ай бұрын
@@christiandauz3742 In the gameplay yes.
@Sabcy2
@Sabcy2 Ай бұрын
Omegalisks are simply Ultralisks that have lived for a long time and can be the size of mountains, and brutalisks are stated to be the largest organism the swarm can muster naturally, and is sky scraper sized.
@atreyos9449
@atreyos9449 29 күн бұрын
@@christiandauz3742 only in gameplay, if we apply your logic then the tyranids are very weak bc in the games they die of simple bullets and the greatest bioforms of them fall very easy. its stupid to use the logic of gameplay so it doesnt benefit to wh even.
@XochiCh
@XochiCh 29 күн бұрын
@@atreyos9449 Using gameplay logic is even worse than that, a group of 30 marines can bring down a Battlecruiser with simple magnetic guns, you know, a ship in orbit that houses 6k-8k people.
@trevormcguire6984
@trevormcguire6984 Ай бұрын
Tyranids also have the Norn Queen and there have been 3 hive fleets attacking from 3 different sectors of the galaxy now
@Hamzat22
@Hamzat22 Ай бұрын
Plus it maybe that all 3 hive fleets were only vanguards and the main force is yet to arrice. Tyranids would eat the Zerg for breakfast.
@kirbyball97
@kirbyball97 29 күн бұрын
@@Hamzat22 Ah yes, a theory that no one has been able to prove. More than likely it was simply the hive mind splitting it's forces into different areas to fight on multiple fronts after it lost a hive fleet in a frontal assault. The Nids put blueberries to shame with the amount of random plot armor they are given.
@kirbyball97
@kirbyball97 29 күн бұрын
Eh, norn queens are just a spamming respawn button. Fight wise they don't do much.
@Darlf_Sevil
@Darlf_Sevil 8 күн бұрын
​@@Hamzat22eatimg zergs is bad idea. Zergs are borg odf bugs. They literaly a parasite in infested boddy or they make new boddy around what they get and them give it a parasite. If tryanids attack using they full force zergs end up dead, if tyranids ignore zergs to long as to hard bio not worth it now they will die
@Z-2552
@Z-2552 22 күн бұрын
I've already seen the whole debate of who would win between the Zerg and the Tyranids with another video back then. Personally as a fan of both, played Starcraft 1 and its expansions, starcraft 2 and its expansions, Dawn of War 1 to 3, read some books with tyranids on them, and came to a conclusion that before a full time battle can even take place between the Zerg and the nids. The Zerg would have lost all of its leadership (i.e. the Brood Mothers) due to the Shadow of the warp. What's the Shadow of the warp you say? And why can It beat the Zerg even though it only affects the warp as its name implies? Well to put it simply, the Shadow of the Warp is a psychic connection between the hive and its thousands if not millions of tyranids connected together, or simply put the entire will of the hive manifested so strong that it blocks the psychic connection of any warp touched beings to the warp. So strong that any psyker that dares to even try to use their psychic abilities would have their minds fried due to the millions of chattering of the hive that their brain overloads. Since the Zerg uses psychic connection between the Brood mothers to control that specific swarm on a specific planet/system would mean that before a hive fleet could even reach them for a full on batlle, the Zerg would have lost already due the reach of their psychic will. But lets say that the "Shadow in the warp" doesn't affect them. That a full on battle ensues? Its a battle of attrition that the zerg cannot win. The Zerg uses minerals and biomass to biofrom its units (ie Larva>bioform). The Nids only uses biomass to biofrom their units. But how can the zerg lose a war of attrition? Simple, the Nids recycle everything, every biomass that dies on the field whether they be nids or zerg, would be recycled to create more new bioforms by the oh so small but numerous on the thousands things called Rippers who'd gorge themselves on any biomass that they can eat and throw themselves on any reclamation pools once their full . Don't forget that in the process of having a planetary battle that the nids are also eating the biomass of the planet to create more bioforms first to crush the resistance. How about adaptability? The Zerg would win on this with their Proactive adaptability, adapting their already present units and new bioforms on the go, while the Nids are reactive on the adaptability. Or so you would think, The Nids have what we call the Lictors. An independent creature that scouts and gathers all the information that the hive fleet needs. The state of the planet, its nature, terrain, the planetary resistance, and would even go as far as gathering info by ambushing and analyzing its prey. So in turn if, and thats a big IF, that the lictors survives and were to assimilate back to the hive fleet, all the info would have given the hive a proactive adaptability. Overall the Zerg has a small chance of winning against the Nids. (edit: spelling)
@Xotra57
@Xotra57 10 күн бұрын
also then the zerg wouldev used primal zerg..... they don't have a psinic link problem
@iddaishan
@iddaishan 7 күн бұрын
@@Xotra57 Still would be eaten by just mid-tier 'Nids.
@JWonn
@JWonn 6 күн бұрын
Even before watching my predictioon was Tyranids > Zerg > Xenomorph. Everything in 40k is stupidly powerful. But even as badly as tyranid beat zerg, zerg beat xenomophs by an even bigger margin. Xenomophs can't even cross the vacuum of space unassisted.
@fast1nakus
@fast1nakus Ай бұрын
Tyranids is what happens if Zerg wins. Xenomorph is what happens when a weak strain of zerglings accidentally got lost.
@MM-ne6pk
@MM-ne6pk 11 күн бұрын
still one is missing, flood from halo
@fast1nakus
@fast1nakus 11 күн бұрын
@@MM-ne6pk flood is just broken bs
@davidwilson6829
@davidwilson6829 11 күн бұрын
You know, I already had some long-winded response spinning up in my head, but then I saw your comment and you broke down my entire essay-length response in just two sentences. Good job.
@zehkiel8018
@zehkiel8018 11 күн бұрын
​@MM-ne6pk That's a mismatch. I love all the factions he presents here, but none of them represent the threat the Flood does. The Flood, if serious, are able to manipulate the universe itself. Even reading none of the books, you see in the games that the Flood can just choose to manifest portals wherever they want. That's a small hint of their power. Flood > most fictional groups.
@theangrysuchomimus5163
@theangrysuchomimus5163 8 күн бұрын
Xenomorphs are just glorified tanky banelings.
@MeOneSleepy
@MeOneSleepy Ай бұрын
The Xenomorphs don't stand a chance in a three way battle. Out of the other two species god help the rest of the universe as whatever ends up leaving the battlefield will be a combination of the best traits of both the Tyranids and Zerg. Which I don't believe anything would be prepared for.
@dragonlord498
@dragonlord498 Ай бұрын
Yep the nids library of genetic samples + the zergs innate ability to develop beneficial mutations and be proactive in making them instead of just reactive etc and also the on average greater intelligence of the zerg commanders etc ya that will be a major upgrade for both sides
@lorehunterzeno1024
@lorehunterzeno1024 Ай бұрын
yeah worst case scenario they both evolve and adapt to the point they become one in the same... better call the silent king.
@dragonlord498
@dragonlord498 Ай бұрын
@@lorehunterzeno1024 best case for everyone would be the zergs overtake the nids given at least zerg you can potentially negotiate with least post broodwar ones especially after Kerrigan regains her humanity
@iamaloafofbread8926
@iamaloafofbread8926 Ай бұрын
The orcs will somehow still win lmao
@dragonlord498
@dragonlord498 Ай бұрын
@@iamaloafofbread8926 didn't the nids wipe out the biggest ork empire
@benjaminpease8288
@benjaminpease8288 Ай бұрын
The (a) Gravemind out here like: "Am I a joke to you?"
@clone3_7
@clone3_7 Ай бұрын
Yes, the flood is a joke (not in terms of power).
@benjaminpease8288
@benjaminpease8288 Ай бұрын
@@clone3_7 My guy, the logic plague literally wins the argument by itself. That is before you even begin to discuss star-bridges and the Flood's capacity to dilate time. Forerunners are like Xel'naga on steroids and their only answer was to literally burn the entire galaxy at once on the chance of stopping the Flood and that still didn't work (curiosity and cats, I reckon.) The Flood is, imo, the literal S+ tier undisputed champion of Sci-Fi swarms. Nothing comes even close.
@clone3_7
@clone3_7 Ай бұрын
@@benjaminpease8288 You get an F on reading comprehension for your reply to me. I originally wrote "not in terms of power", to be clear I am not saying, that the Flood's power is a joke. However just to be clear I will elaborate, what I mean by the Flood being a joke. The Flood itself is a joke, it is a boring generic sci-fi faction, which serves to place a "zombie horde" like faction into Halo. The Flood, the Forerunners and the Precursors are all as complex and interesting as butter on bread or still water in a glass... You just have to look at their names to find out how much creativity went into them. It is a shame they are connected to Halo at all. The UNSC and the Covenant are two super interesting and unique factions, inspite of the fact, that the previous three named factions at their primes could individually mop the floor with both combined. Whenever I hit a flood level in Halo I rolled my eyes, the fun part was over and the filler missions came... except these filler missions were sometimes the end of the game. The Tyranids, the Zerg, the Xenomorphs all have unique characters, styles and species... what does the flood have? Spores those spores will mount anything and that is it. In itself the flood is boring. I will however note, that it is crazy, that the Flood is this powerful and that powerful, yet in current Halo lore the Flood does not seem to be that powerful at all... but I know they are weak now and that is why the Flood will never be "the literal S+ tier undisputed champion of Sci-Fi swarms", because while they are powerful once they have reached critical mass, they are the most pathetic out of the four, if a planet is just getting infected. Yes all swarms are their weakest at their starting stage, but once a city is consumed the other swarms become an actual threat, whereas the Flood needs a gravemind to be a threat and as long as that gravemind is not there, it is pretty much a below average swarm.
@clone3_7
@clone3_7 Ай бұрын
@@benjaminpease8288 You get an F on reading comprehension for your reply to me. I originally wrote "not in terms of power", to be clear I am not saying, that the Flood's power is a joke. However just to be clear I will elaborate, what I mean by the Flood being a joke. The Flood itself is a joke, it is a boring generic sci-fi faction, which serves to place a "zombie horde" like faction into Halo. The Flood, the Forerunners and the Precursors are all as complex and interesting as butter on bread or still water in a glass... You just have to look at their names to find out how much creativity went into them. It is a shame they are connected to Halo at all. The UNSC and the Covenant are two super interesting and unique factions, inspite of the fact, that the previous three named factions at their primes could individually mop the floor with both combined. Whenever I hit a flood level in Halo I rolled my eyes, the fun part was over and the filler missions came... except these filler missions were sometimes the end of the game. The Tyranids, the Zerg, the Xenomorphs all have unique characters, styles and species... what does the flood have? Spores those spores will mount anything and that is it. In itself the flood is boring. I will however note, that it is crazy, that the Flood is this powerful and that powerful, yet in current Halo lore the Flood does not seem to be that powerful at all... but I know they are weak now and that is why the Flood will never be "the literal S+ tier undisputed champion of Sci-Fi swarms", because while they are powerful once they have reached critical mass, they are the most pathetic out of the four, if a planet is just getting infected. Yes all swarms are their weakest at their starting stage, but once a city is consumed the other swarms become an actual threat, whereas the Flood needs a gravemind to be a threat and as long as that gravemind is not there, it is pretty much a below average swarm.
@clone3_7
@clone3_7 Ай бұрын
YT decided to delete my replies for whatever reason... it does it these days.
@I_dont_need_a_handle
@I_dont_need_a_handle Ай бұрын
Trick question: they're all the same. Tyranids were inspired by the xenomorphs and zerg were a replacement for tyranids, since GW wouldn't give the developers their IP (which was probably among the dumbest decisions of GW).
@christiandauz3742
@christiandauz3742 Ай бұрын
Swarmlord would murder Kerrigan
@MCCCXll
@MCCCXll Ай бұрын
Looking at blizzard today, it was the best decision. Selling stock to blackrock was stupid
@kirbyball97
@kirbyball97 29 күн бұрын
@@christiandauz3742 It probably wouldn't even get close lol. Dante, and several others have killed it in 1 on 1 combat. She has mentally picked up tanks and crushed them like rag dolls. Let alone she has killed much, MUCH larger creatures in the primordial zerg. She is faster, stronger, arguably more durable. swarmy dies 9/10. Unless like always for nids they need to plot armor something random in to make them win.
@Wormy_fren
@Wormy_fren 27 күн бұрын
​@@christiandauz3742Kerrigan would just use implosion and the big ultra killy guy swarmlord would be the size of a crumbled soda can with the thinness to match. Not to mention things such as drop pods to overwhelm the swarm lord, baneling spawn which would be able to instantly kill the swarmlord with their acid that melts through tanks, or hell crushing grip which picks up the thors who are around knight if not warhound sized monsters. Not to mention things like kinetic strike or leap which would probably cut right through the swarmlord.
@grimm_satisfaction1292
@grimm_satisfaction1292 22 күн бұрын
@@Wormy_fren B*tch, please! Kerrigan aint sh*t compared to anything Tyranid.
@congnghequansuvn474
@congnghequansuvn474 Ай бұрын
Zerg has more individuality than Tyranid and Tyranid strategies may change but it only have one mind. Zerg's comanders are unique while extremely loyal to their superiors
@Neoth40k
@Neoth40k Ай бұрын
Hive Mind's intelligence is still very high, but I think it would be a great fight
@thanhphongpham7482
@thanhphongpham7482 Ай бұрын
you don't understand the Tyranid, if the current command dead than the second powerful will take it place but that will only last few second to restore order. Tyranid strategies is depend on the fleet mind the focus of every Tyranid on the fleet. They have faster adaptation than even zerg. One dead and they will just adaption right away the same as zerg but need selection adaptation. Zerg's comanders are unique while extremely loyal to their superiors => play starcraft 1 and 2 you will known there many times zerg broken a part to many faction. unique only for those special occasion that create by kerrigan that using a logic mind of human. Zerg on basic is depend on the brood mother after she dead they will broken and could not form any force to even defend them self.
@congnghequansuvn474
@congnghequansuvn474 Ай бұрын
@@thanhphongpham7482 No the Tyranids don't adapt right away, it needs to consume biomass and the hive mind makes new Tyranids while Zerg can morph right after consuming something. Zerg evolution is guided, Tyranids evolution is reactive and adaptive. The Zerg will win as they always take initiative Even when not encountering any enemy, the Zerg will try to evolve by placing themselves in a harmed way to force random mutations Each hive fleet has their own mind for that there are a lot of fighting among the fleets
@thanhphongpham7482
@thanhphongpham7482 Ай бұрын
@@congnghequansuvn474 consume biomass is just to make more Tyranid. They will adapt if they unit is kill and create new weapon or armor to go again the weapon or environment that killed it. Zerg can morph that only in theory and most of them can't morph right after. Play starcraft 1 or 2 and you will see when they will die by toxic or marine gun with out morph for better defend or resistance again those weapon they need time to adaptation with gene that collected like Tyrannid consume biomass. But Duel to Tyrannid way older I think Tyrannid is better.
@congnghequansuvn474
@congnghequansuvn474 Ай бұрын
@@thanhphongpham7482 like i said, Tyranid evolution is reactive while evolution to the zerg is planted even before go to battle. And you didnt play starcraft 2 did you? morphing is one of the gameplay, Zergling can morph into Baneling,... and Zerling evolution campaign, zergling morph into a jumping version right after consuming suitable biomass. Tyranid cannot do something like this.
@Ishlacorrin
@Ishlacorrin Ай бұрын
It's really not fair to compare these 3 races even though they seem similar at a glance. We are talking 3 different magnitudes of power here. Aliens are the weakest by far in that they lack any real common connection and cannot reproduce on their own. They are a containable problem with a minor threat level on the galactic scale. Zerg come in at at least a magnitude above Aliens. They can evolve and create more of themselves and have an overriding will to work together. They have numbers and time on their side and can move through space very well. Their main weakness comes from their strength, because they are connected psychically, they are also weak to psychic interference and attacks or even machines that can re-produce similar waves. Without a leader, the average Zerg is a mindless animal incapable of action other than instinctual self defence. They are also susceptible to a number of poisons and biological agents. All in all the Zerg are a significant threat on the galactic scale, but still a manageable one. Tyranids are a whole level of magnitude above the Zerg. They can do everything the Zerg can do only better, except for space travel. Tyranids evolve faster and more completely, they can work under a single will or on their own. They have numbers far exceeding any other on this list and create more in faster and more efficient ways. They have their own psychic abilities and a massively powerful psychic hivemind leader. Once Tyranid spores have landed on a world that world is lost, no if's, and's or but's. They are the only species on this list that does that, they are closer to the Flood from Halo than the others here. The Tyranids are a deadly threat on the galactic scale that no one has an answer for at this time. If the Zerg and Aliens met then the Zerg would just end up adding the Aliens strengths to their own, except that I don't think that the Aliens have anything that the Zerg do not already do better. If the Tyranids met the Zerg, they would add the Zerg space travel ability to their own and become an even worse threat. In every other way the Tryanids are already stronger than the Zerg and would just use them for biomass to fuel their own spawning.
@calebmcallister4289
@calebmcallister4289 Ай бұрын
Not entirely true if a massive contingent of Space marines is deployed they can cleanse a planet they are more like the Flood for sure though the Flood is way stronger than everything else here saying it gets its first planet anyway
@heliosjollywolf9552
@heliosjollywolf9552 Ай бұрын
to be more fair though the aliens would be the hardest to actually get rid of since it would take for ever to even detect the sneaky fuckers, the zerg do know a bit of sublety so they can catch you by surprise and are by far the most intelligient of the 3 while a tyranid hive fleet is a massive threat, you'll also see it coming years ahead of time whereas the other 2 can just arrive instantly ( either via your own ships or in a leviathan ) and fuck your day up
@azpont7275
@azpont7275 29 күн бұрын
I think you underestimate the Zerg. Having a single hivemind (unless they reached singularity) never can come close to having multiple generals with the ability to organize. Also, time, just you mentioned. The Zerg found better spacefaring abilities and command structre in 1/20 - 1/1000th of the time Tyranids had to do the same. Clearly indicates that having a single hivemind is worse for innovativeness, even if individuals are not as evolved, yet.
@isaacsorrels4077
@isaacsorrels4077 29 күн бұрын
​​​​@@azpont7275Your whole comment just screams "I don't know what tyranids are". The hive mind is pretty much an omnipresent God and does not suffer from an inability to control all its forces around the entire galaxy. It strategizes just as well as the best military commanders it goes up against. It uses endless kinds of different tactics to achieve its goals. It's capable of playing the long game better than any other species in the galaxy. The nids have no need to travel faster; they are already an unstoppable wave crashing into the galaxy, and nothing can deal with them. Going faster isn't necessary when they are going to eventually win anyway. Saying the tyranids lack innovation is absurd; that's literally their entire shtick. 40k lore states that the hive mind will actively evolve new nid forms between battles to take advantage of weaknesses it discovers in its enemies. This is done in the time span of a few days, if not just a few hours. It's constantly changing its soldiers, tactics, and strategies, adapting them to have the best advantage possible in every situation. Nids are an example of evolution at its most terrifying and deadly. Nothing adapts like the nids do.
@samhunter1205
@samhunter1205 29 күн бұрын
​@@azpont7275Isaac is right, you don't get how terrifying the hivemind is. More advanced Tyranid organisms like Hive Tyrants also have independent decision making abilities and learn very quickly, so the point about zerg having generals isn't anything the Tyranids don't also have.
@djcuevas1057
@djcuevas1057 Ай бұрын
Zerg are easily my favorite by far. The greater individuality of the swarm leaders makes them much more interesting story telling potential wise than the tyranids to me. It gives you a lot more options to work woth
@thalastianjorus
@thalastianjorus 13 күн бұрын
I think that there is a good deal of misunderstanding concerning the Tyrannids, and the Hive Mind. The Hive Mind is not always directly in control of all of the Nids. The different bioforms have highly varied levels of intelligence - Swarm Lords often being terribly intelligent. They have as many different, individualized ways of warfare as the Astra Militarum has generals. The Hive Mind is more akin to a God that has the _ability_ to exert its control down to an extreme degree. However - it is usually merely passively observing what is taking place. Well... unless it's against the Blood Angels. The Hive Mind hates them, specifically and personally.
@Dantaroen
@Dantaroen 13 күн бұрын
Indeed on a story level the zerg are more interesting. But i think as a threat the tyrannids are probably worse for their sheer numbers, and unit types.
@adamqutaefan8969
@adamqutaefan8969 12 күн бұрын
@@Dantaroen no i dont think so the speed of the zergs evolution makes them more threatening the zearg can evolve in mins the tyrannids take weeks at least
@Dantaroen
@Dantaroen 12 күн бұрын
@@adamqutaefan8969 Perhaps in small controlled engagement, the ability to do forced evolution from a powerful zerg leader can be a turning factor. But in the scale of wars that the Tyrannids wage, theres just no comparison. Where Kerrigan and her swarm would arrive with 5 behemoths, they would encounter a hundred tyrannids ships.
@thalastianjorus
@thalastianjorus 12 күн бұрын
@@adamqutaefan8969 The Tyrannids take weeks to evolve? In most Tyrannid stories the nids hit a defense line with bioforms, specifically evolved to deal with that defense line... still during the 1st wave. Without even a pause between the first Nids hitting the defense, and the end of the 1st assault. Weeks?
@balazsvarga1823
@balazsvarga1823 Ай бұрын
An old GW lore blurb, now likely forgotten, said the the Swarmlord destroyed the Khala Empire. It was a reference to the Protoss. It implied that maybe the Zerg became the Tyranids, or at least the Swarmlord. The original xenomorphs look the coolest out of the three. At least the old guys win in the style awards.
@hendrikmoons8218
@hendrikmoons8218 20 күн бұрын
Also, the Zerg, by GW, are mimiking the Tyranids, the Protos as Eldar in 40k and the humans for Space Marines. Then the 2 compabies fell apart, st the Star Craft universe can still use and modernise what they had, but nothing new can be added.
@TheDemigans
@TheDemigans 17 күн бұрын
@@hendrikmoons8218 nothing new from the 40K universe I assume, because there is nothing stopping them from simply expanding the Zerg lore so long as it does not directly copy Tyranid stuff. Although it’s hard to argue that your Tyranid thing is unique and protected I think unless they lift the name and design almost word for word.
@hendrikmoons8218
@hendrikmoons8218 17 күн бұрын
@@TheDemigans Part of the reason GW abandoned Warhammer Fantasy (now returned as 'old world' was/is because they could not copywright tomb-kings/elves/lizardmen. Ossiarch-Bonereapers/(Aelves)Aldari/Serafon they can. I do not know the rules left in place by the contract between Relic/GW but something is barring 'the zerg' from getting new stuff. Tyranid, is however protected, as is carnifex for instance or genestealer. So the best and easiest route to take for the Zerg is to copy existing insects... We got a world full of them. In the end, I fear that them no longer cooperating somewhat killed the francise... wich is sad, for I'm a fan of both games.
@dredgenauryx3382
@dredgenauryx3382 Ай бұрын
I think the Zerg would infact have the better evolution factor. What you described for them is infact correct, how ever they play by the Tyranid rule set as well. Most zerg forms were not desinged by the zerg. But were creatures that the hivemind saw some use for and thus were consumed changed and released in their new forms to fight for the swarm. The zerg evolve trough mutation and assimilation to predict problems rather then just countering them though they are experts at that as well.
@dragonlord498
@dragonlord498 Ай бұрын
Ya agree one big difference between the two is the zerg have the ability to plan ahead better where nids even the supposedly smart ones are just reactive when it comes to their evolution
@kenichiotaku3693
@kenichiotaku3693 Ай бұрын
Besides, I think the zerg ability to travel underground en masse via nydus networks and the capacity of zerg infestors for zergifying or even directly mind-controlling other organisms on the fly constitutes a huge advantage. Not to mention that even the zerg buildings are organisms in their own right and some of them can attack hostiles directly.
@dragonlord498
@dragonlord498 Ай бұрын
@@kenichiotaku3693 really it would make sense that all of them could attack enemies and i think their are cases in lore of that happening. i do know their is official lore cases of structures developing defenses as soon as they experienced a new attack that barely was outpassed by i think it was voidray beam weapons. the reason they likely aren't all armed with some types of weapons is more gameplay mechanics then anything else so not every structure was armed with acid spewing or tentacles like the zer defense structures are
@chaplainarkanus6410
@chaplainarkanus6410 Ай бұрын
​@@kenichiotaku3693the nids also have a giant brutalisk esk creature made for traveling underground I forgot the name tho it looks similar to a brutalisk but has no legs and is thinner
@kenichiotaku3693
@kenichiotaku3693 Ай бұрын
@@dragonlord498 yes but all zerg structures are alive as they are various metamorphosis of the drone. And the defensive structures can be quite challenging and they can walk around for a change of position during their down time when they're not busy attacking stuff that could threaten the hive clusters.
@mr.bravehart8183
@mr.bravehart8183 Ай бұрын
Kerrigan taking control of the Tyranids wouldn't be possible but that would be coooool.
@DeathSithe92
@DeathSithe92 Ай бұрын
It very much would be possible.
@christiandauz3742
@christiandauz3742 Ай бұрын
HAHAHAHAHA!!! Kerrigan is a weakling compared to the Swarm Lord
@biscoto3201
@biscoto3201 Ай бұрын
​@@DeathSithe92 control the whole, no even for her it would be to much, but a part or a medium Fleet.
@grimm_satisfaction1292
@grimm_satisfaction1292 22 күн бұрын
@@DeathSithe92 HA! Kerrigan would take one look at the Tyranid Hive-Mind and her mind and soul would instantly shatter and her body would instantly evaporate from the sheer incomprehensibility of it. The Tyranid Hive-Mind is a psychic entity on the same level as the Emperor and the Chaos Gods.
@kevinlangley2748
@kevinlangley2748 17 күн бұрын
​@@grimm_satisfaction1292 I sincerely doubt that statement as a space marine librarian managed to make contact with the Tyranid hive mind and remained not only intact but sane as well. Kerrigan is a whole different level of psychic/psionic so while it likely wouldn't be possible for her to take over the Tyranid swarm enmass, I truly believe that she could dominate just about any small swarm or splinter of a hive fleet if she prepared.
@randolphvictorconstantine7765
@randolphvictorconstantine7765 6 күн бұрын
The tyranid swarm is the size of a galaxy, fight demonic gods and their hordes, superhumans, ancient undead robots, space elves, space orks, space dwarves and anime robots with grey aliens piloting them all at the same time... End of debate.
@somerandominternetdweller
@somerandominternetdweller Ай бұрын
I’d say it’s between Tyranid’s and Zerg. Tyranid’s strategies and Zerg strategies are similar in many ways. Also both are ran by powerful beings. I don’t mean Kerrigan, given she became a god at the end of 2, just like Amon. Since she was literally integral to make sure all life don’t get extinct. But the thing is their strategies tend to work better on more sophisticated civilizations, where swarming and battle through attrition is more favorable to them. But if it was a battle between the two, it literally be a battle of adapting and evolving, to the edge over the other. The question is, can Amon take control of the Tyranid hive mind? Or even worse use the Hivemind as his vessel, which Kerrigan was going to be originally. Especially if the Tyranid take in Zerg traits. Which Amon has psionic potential and intelligence of undefinable scale, like the rest of his race. Also he has matter manipulation and can be only killed by his own species. Especially on his home turf.
@averywalden5204
@averywalden5204 7 күн бұрын
With tyranids you really have to consider we never really even made it into their territory. This is just what they're sending out to us.
@averywalden5204
@averywalden5204 7 күн бұрын
All though a tyranids caught by a chest burster would be one hell of a concept.
@Darlf_Sevil
@Darlf_Sevil 8 күн бұрын
(this is translated by google, I won't be able to catch all the errors) so many people say that tryanids can easily defeat zerg and I'm not surprised, but it's not that simple. first of all, no one knows if the tyranids came from more than 1 galaxy or if they just surrounded the galaxy on purpose to perform their favorite encirclement tactic, even if it took them thousands of years it wouldn't matter to the swarm. Tyranids wouldn't send everything to the zerg at once either. This race seeks to obtain as much biomass as possible at the lowest possible cost, and the only thing mindless about this swarm is that they are attracted to the psionic lamp at the center of the empire. So let's start: The Tyranids encounter a swarm of zerg and then this happens: A: the Tyranids are carefully sending out a huge wave to clear the planet and obtain zerg biomaterial and biological upgrades B: the Tyranids send a large fleet, but many zerg managed to hide kilometers, if not hundreds of kilometers below the surface, or escape, along with information about what the Tyranids are and with their upgrades already obtained C: the tyranid fleet sent to the swarm turned out to be smaller than the swarm (maybe most of the army was underground and the tyranids misjudged the attack), maybe the fleet suffered serious damage from the scurge in orbit, or maybe the swarm decided that even the loss of the fleet would bring them a profit, after all, they are connected and they will get their upgrades even if the entire swarm dies during the fight. And why would tyranids be interested in zerg? but not enough to send everything. Well, it's a bio race whose upgrades would be much easier to implement than the genetic cybernetic upgrades of the super marine, and yet the tyranids use the upgrades of the super marines to some extent, so the zerg are like a buffet, but sometimes there are large pieces of glass in the food, so you watch what you eat carefully . Similarly, the Tyranids would not send everything they have to a potentially difficult opponent, they would first send a fleet of scouts. while zerg, zergo is an infectious race. while tyranids almost always process biomatter and only copy parts of their victims' genes, the zerg infect and enhance their victims and then create copies of them with the zerg consciousness already embedded and without unnecessary additions. if the zerg were able to escape or win then they would gain massive amounts of upgrades themselves, simply by infecting even tyranid corpses and bringing them back to life. if the hive mind was clothed in some specific way that made it aware that its units were not dying but being captured, it would allow the tyranid to take some actions, but if the tyranids were not aware of it or it was just a fleeting thought in the hive mind, then zergo they would have already been in a winning position. Tyranids go from A to Z, they don't miss opportunities, and so when the Tyranid fleet was flying from planet to planet, the Zerg could skip almost all of them and stop at K, infect the globe and hide the infection by having no buildings on the surface and only muted animals. The Tyranids are arriving and their forces are landing. Zerg infected animals begin to attack, the Tyranids send support, suddenly zerg appear from underground hives through the Nydus network around the battlefield and the Tyranid army is eaten piece by piece as a swarm of mutalisks, scourges and other zerg flying units fly out from some nearby asteorid. (yes, the Multalis prefer atmospheric flight, but it is not necessary for them) the Tyranid swarm collapses. another trap causes another Tyranid fleet to escape, abandoning the ground forces, another one falls into an ambush when a leviathan specializing in flying units emerges from the gas giant in the xxx system and the units already produced after weeks of waiting and the entire Tyranid dies before it lands. once the zerg reach swarm level in a given location, it's over. almost the entire fight against the zerg is a fight against their tactics of stealth taking over targets and setting traps. Tyranid swarms either began to play very carefully with random paths and starved themselves for decades, or the zergos quickly eliminated or incorporated the remnants into the zerg swarm. and by the way, the tyrannids would destroy the galaxy because the zerg are a sectoral threat only because it is not profitable for them to expand further. kergian literally for years only strengthened the swarm on already captured worlds because taking over new ones made no sense at that time. however, the requirement to fight something so powerful would quickly push the swarm to gain more power, until everyone around them is weaker, the zerg are passive and slowly develop, but if the zerg consider your race to be more advanced in terms of strength, they will begin to massively destroy all other civilizations around just to be stronger than you and your worlds will slowly start to disappear as chica infections take over everything. and the simplest zerg unit, zergling... zergli could have a matter-annihilating field around them and it wouldn't change anything in their lore. they are super fast and maybe you can easily kill them from a distance, but if the zergling comes at close range, you simply die, there is no other option. but it's not like the tyranids wouldn't have a chance if they didn't annihilate every zerg planet they came into contact with. if the tyranid attack allowed the zerg to retreat but the tyranids won the battle, they could change their tactics knowing that weaker units would be easily captured by the zerg, so the tyranid swarm would only send heavy units and telepathic units acting as a hive mind amplifier by prevent them from taking control and may even disrupt the zerg's control. Zergs also have more physical improvements, you won't eliminate zerglings or hydralisks without completely destroying the swarm, but if there is a good unit that is not popular in the swarm and is simply not useful in 99% of attacks on weaker targets, you can physically destroy most of such units and the places where they are produced, and since a zerg swarm does not store every bit of information about itself in its mind, the swarm may lose access to transforming such units, maybe even permanently if you properly clean the surviving specimens. Tyranids could therefore target planets with mutalisks to reduce the number of their mutations and evolutions, etc. however, I think that after the zerg and tyranids act, the tyrannids might not have condemned Siena to extinction, but they would certainly have created a powerful enemy for themselves. and if someone is wondering why in Wings of Libery the zerg suddenly started to develop quickly, between sc1 and sc2 kerign received messages from amon who tried to convince her to join him but since he no longer had control, kerign started developing the swarm to match the stronger enemy even if she knew she would lose. In those days, kerigan was 100% zerg, and the swarm would also be confused after kerigan gave it to the zagar. it grows slowly and carefully when no one can threaten you and quickly and extremely when someone is stronger than you.
@moonlightets3571
@moonlightets3571 28 күн бұрын
The Zerg are the best Zerg
@Mirpurmad
@Mirpurmad Ай бұрын
I am commenting before even starting to watch the video while the youtube forces an advert on me which I don't care about. I always had this comparison in mind. thanks for the video.
@bonez9729
@bonez9729 10 күн бұрын
Name a planet the tyranids have consumed that is actually important to the warhammer setting. They are drumbed up as a threat, yet carry no weight in the setting beyond faceless goons. I love their design and lore, just wish their promise of a threat was delivered on.
@tomhossain2099
@tomhossain2099 8 күн бұрын
The most powerful faction technologically, the necrons, sees the tyranids as the biggest threat to the galaxy, even more than other necromancer dynasties.
@NoxLunarwing
@NoxLunarwing 6 күн бұрын
This is one of the reasons why I go with the theory of the current swarms are just the vanguards and the main force is yet to arrive. Plus we now have hive fleet Kronos which specialize in fighting the forces of chaos and that is a premise in which I am waiting to see where it goes.
@petermakin7166
@petermakin7166 Ай бұрын
One point that's overlooked, Starcraft takes place in the year 2259, Warhammer is 40k. The zerg could easily be the ancestors of the tyranids.
@balazsvarga1823
@balazsvarga1823 Ай бұрын
Old warhammer rulebooks made a reference to this. The Swarmlord, the closest they had to a special character, was called the Destroyer of the Khala empire, a reference to the Protoss.
@Taijiutsu
@Taijiutsu Ай бұрын
If they were then the God Emperor would have killed them off long ago. Then Necrons made the Tyranids.
@merikmalhads1676
@merikmalhads1676 Ай бұрын
That would make the norn queens are long descendants of Abathur. That would make me like them a lot more
@christophedlauer1443
@christophedlauer1443 Ай бұрын
Well - Starcraft was ment to be a 40k game, but GW would not grant Blizzard a license to the IP. So Blizzard made their own version. Both were heavily influenced by Heinleins "Starship troopers". Later 40k lore could well have been influenced by Starcraft, but originally, the Zerg definitly were based on the Tyranids.
@kain7759
@kain7759 Ай бұрын
@@Taijiutsu More likely the ancients did it to stop the Necrons before getting wiped, same as they did with Orks and Eldars. The shadow in the warp does to C'tans the same it does to demons.
@endersblade
@endersblade 26 күн бұрын
Xenomorphs: Take a third party (hosts) in order to procreate, and take too long to grow Zerg: Run by a hive mind, can consume enemies to adapt units for various upgrades Tyranids: Do similar to the Zerg, but also use both their own dead and the enemy's to procreate, so the longer you fight them, the more of them and more adapted they will be. No possible way for Xenomorphs to even compare. Zerg can do it on a micro scale, maybe be able to stand up to the 'nids for a while, but on the macro scrale, 'nids would have the Zerg fleet surrounded and consumed before any ground battle was complete.
@sensha5470
@sensha5470 4 күн бұрын
What I find interesting about involving the xenomorphs in this discussion is that despite them probably being the weakest, if you set them loose against the zerg or nids, they'd just need a small foothold and then they'd effortlessly wipe out entire fleets.They're like the perfect hardcounter to the other two.
@fallensnipa
@fallensnipa 27 күн бұрын
Zergs... their evolution rate and capacity to absord other sentinent live into the swarm and their numbers makes them the best of them all.
@grimm_satisfaction1292
@grimm_satisfaction1292 22 күн бұрын
The Zerg are literally knock-off Tyranids... Edit: Cheap knock-offs at that...
@OnigoroshiZero
@OnigoroshiZero 21 күн бұрын
@@grimm_satisfaction1292 Zergs are the evolution.
@tomeg82
@tomeg82 15 күн бұрын
The Zerg are the equivalent to one hive tendril. There are multiple hive tendrils. They already possess the genetic code to counter whatever threats they encounter. The tyranids evolve in real time as new forms of obstacles present them selves. The tyranids will batter you down with wave after unending wave of ever improving enemy. They are a cosmic clorox wipe, they only live to consume and destroy.
@gabesisneros136
@gabesisneros136 15 күн бұрын
No not really, the nids only sent basically scout hive fleets. And those kept growing and making different forms and variants of them. Basically rn u could find a tyranid for just about any situation. Except destroying planets in one shot since they want biomass and not debris. U can't evolve fast enough if overrun by angry roaches
@redacted5937
@redacted5937 11 күн бұрын
As much as I like the zerg, I'm gonna give the win to the nids. On average it takes weeks for the nids to completely strip a planet of any and all natural resources, including the air and ocean.
@MalefaxTheBlack
@MalefaxTheBlack Ай бұрын
Xenomorph is the OG. You wouldn’t have Tyranids or Zerg if not for the Xenomorphs.
@DisconnectHack
@DisconnectHack Күн бұрын
Zerg are biological life form capable of interstellar travels, telepathically communication, spinning DNA strands without any tools; and they have the numbers, there is no contest.
@jonathancruz5848
@jonathancruz5848 28 күн бұрын
While I am a huge fan to all 3 of these xeno species, the reigning king by no long shot is the Tyrannids. With soo many variations, forms and unknown secrets still left behind with a longer timespan caparative to the other 2, the only close match second is Zergs followed lastly by Xenomorphs.
@zehkiel8018
@zehkiel8018 11 күн бұрын
Haven't watched yet, but I'm gonna predict one thing. To cite an old movie, whoever wins, we lose. To varying degrees, they all adapt traits of their host species/gathered dna. The potential of that when you're consuming others with the same capability is terrifying.
@niccosalonga9009
@niccosalonga9009 13 сағат бұрын
In my opinion, the biggest weakness of the Tyranids agains Zerg is their relatively slow space travel. This means the Zerg can concentrate disproportionate numbers of forces on one Tyranid hive ship. While this attack must be led by something like a Cerebrate or Kerrigan because "psychic stuff", victory against one of these will pretty much give the Zerg all they need to continue to defeat Tyranid Hive ships with relative impunity.
@bombomos
@bombomos 10 күн бұрын
I have a soft spot for the Zerg
@ArtypNk
@ArtypNk 5 күн бұрын
Xenomorph is like a special forces unit. You send it when you need a ship, or a city, or a planet gone. Zerg is for when when you need a planetary system deleted. Tyranids is for when you need a galaxy deleted.
@swimmingmide
@swimmingmide Ай бұрын
This is one of those match ups where the WH40K group gets to just say "our's are bigger and better bacause there is no lore backing up any limitations". Zerg number in the tens of trillions of individual bugs, are guided by a humanish hive mind, has independant special bugs, and can intentionally adapt to new threats almost instantaniously. Tyranids we intentionally do not know the relative scale of the population of the bugs, the relative inteligence of the hive mind is unknown, there are few known independant special bugs, and the rate that they adapt to new condidtions is unknown. I don't think any individual planet could survive a Xenomorph infestation in any setting, but can see how a coordinated effort by an organized government/hivemind could isolate the infection and snuff it out.
@StrakanDocrusReakal
@StrakanDocrusReakal 11 күн бұрын
As a 40k fan, your argument is invalid because GW requires that i say so. /s obviously, i just feel like this is what some may be thinking when they read the first few lines of your comment and not the rest. But yeah, GW doesn't really give proper numbers or data at times.
@swimmingmide
@swimmingmide 11 күн бұрын
@@StrakanDocrusReakal Yeah, I get that it is part of the story especially for the Tyrinids that we don't know much about them and in universe they know even less. We have a lot of information about how Xenomorphs and Zerg work, where they came from, and why they behave the way they do. Heck the bugs even have two very different ways of surviving. Zerg create a sustainable ecosystem on the planets they take to the point that the main Zerg home world was still populated in SC2, Tyranids just strip mine the universe.
@gamewh0re
@gamewh0re 3 күн бұрын
Everyone seems to forget that we have no idea what the actual tyranids are, we have seen literally nothing but "scouting" tendrils
@GundamDemon
@GundamDemon 27 күн бұрын
Awaken my child and know the glory that is your birth right. Know that I am the Overmind, the Eternal Will of the Swarm and that you have been created to serve me.
@OnigoroshiZero
@OnigoroshiZero 21 күн бұрын
Tyranids have the largest numbers, but the Zerg are by far the most adaptable and most powerful individually. Let's not even talk about The Queen of Blades as a Xel'naga which was a High Universal if not a Low Multiversal entity, capable to stomp everything in the 40k verse (outside of the Warp which is a separate thing entirely).
@asperry97
@asperry97 7 күн бұрын
Tyranids are by far the more significant threat to all other life.
@congnghequansuvn474
@congnghequansuvn474 Ай бұрын
I see no one even talk about Zerg virus. Zerg is more like Tyranid combine with the Flood from Halo
@dragonlord498
@dragonlord498 Ай бұрын
Yep as well as unlike nids zerg are genuinely immune to diseases not just extremely resistant and adaptable against them the protoss and terrans both pretty much have up trying to counter them with diseases and such
@thanhphongpham7482
@thanhphongpham7482 Ай бұрын
Dude Tyranid have the same thing too you don't even what you talking about. Every being that infect with Tyranid cell will become tyranid.
@theonpointheavy4401
@theonpointheavy4401 Ай бұрын
nah flood are easily stronger in pretty much every factor compared to all the mentioned groups.
@congnghequansuvn474
@congnghequansuvn474 Ай бұрын
@@theonpointheavy4401 the Flood is barely infectious to machinery
@dragonlord498
@dragonlord498 Ай бұрын
@@theonpointheavy4401 flood i personally categorize as category eldritch horror viruses then insectoid swarm creatures
@Lordlt82
@Lordlt82 6 күн бұрын
Zerg had the overmind as its first leader
@lexibyday9504
@lexibyday9504 7 сағат бұрын
I'd rather a theory video about them all being the same species and how to make that work in the lore or a speculation video about if they infected each other over yet another video pitting fandoms against one another.
@masterthnag105
@masterthnag105 12 күн бұрын
Zerg are based on Tyranids which are based on Arachnids from starship troopers which are based on xenonorphs which are based on space vampires which are based on people misunderstanding dead bodies. Humans win!
@JustinDynamicD
@JustinDynamicD 8 күн бұрын
Starship Troopers released 1997. Tyranids launched as a unique army in 1993, mentioned in Rogue trader in 1987. Starship Troopers absolutely influenced the design after it came out, but in this case Tyranid were first.
@masterthnag105
@masterthnag105 8 күн бұрын
@@JustinDynamicD the book was written in 1959. This long predates warhammer. I must correct myself as well. The movie Alien although is part of the inspiration for tyranids had nothing to do with starship troopers based on the dates of the book. Xenomorphs are still inspired by planet of the vampires though.
@brandondl1995
@brandondl1995 2 күн бұрын
The WhiteSpikes from Tomorrow War were pretty freaking cool tbh
@tarlison2k1
@tarlison2k1 5 күн бұрын
I think the Vajra of Macross frontier is the deadliest swarm monster considering they can adapt to almost any weapon and armor their enemy uses against them
@pyroromancer
@pyroromancer 2 сағат бұрын
Can you imagine a Zerg or Tyranid fleet just descending onto earth out of nowhere The utter terror. But America might turn out ok against such an invasion given the firearm per capita
@vladtastic5511
@vladtastic5511 7 күн бұрын
The only difference between the Tyranids and the Zerg are the Tyranids have been around longer, but I believe the Zerg are smarter and as such, pose a much larger threat
@bobbobertbobberton1073
@bobbobertbobberton1073 Ай бұрын
Tyranid's purely on their numbers and being able to travel in space. Xenomorphs are terrible because they can't exceed their numbers past the population they are attacking. I know nothing about Zergs only that they are tiny numbers compared to Tyranid's.
@Nico745
@Nico745 Ай бұрын
TyTy goes *om nom nom nom nom nom*
@congnghequansuvn474
@congnghequansuvn474 Ай бұрын
their number is small because their enemy is far stronger than the Imperium
@bobbobertbobberton1073
@bobbobertbobberton1073 Ай бұрын
@@congnghequansuvn474 No they aren't, the Imperium dwarves that of the terrans. Nevermind the population, Imperial soldiers number in the trillions, that isn't including Space Marines etc. Also the Imperium combats enemies far greater than the Zerg, enemies with billions of years worth of technology. Also Starcraft is a cheap copy of 40k and even knowing that they are a joke compared to the Imperium.
@congnghequansuvn474
@congnghequansuvn474 Ай бұрын
@@bobbobertbobberton1073 funny, The The Imperium look like a funny militia compare to the United Earth Directorate which also conquered most of the milky way before come to Korpulu Sector. all the UED soldiers wear Powersuits with the number comparing to the Imperial Guard. Technology of the Imperium is not even match the Terran nevertheless the UED. And the UED considered the Zerg as galactic threat.
@thorveim1174
@thorveim1174 Ай бұрын
@@congnghequansuvn474 in some regards imperium tech surpasses terran tech. Titans completely outclass Thors and even the Odin, they have void shield technology while the terran have very few things with defensive fields, access to teleportation technology, way more WMDs than just nukes, wider access to psychic powers beyond what ghosts can do... I'd say where the terrans/ued are mroe advanced is in the field of cloaking technology and engineering (transforming vehicles isnt something the imperium does, though they would be an engineering NIGHTMARE even just to maintain) also tech wise I'd actually place SC2 terrans ABOVE the UED sicne they had a lot of time to toy with zerg biology and protoss tech, providing advancments the UED would lack. and while all terran soldiers wear power suits, terran suits really arent that durable: their main purposes are instead environmental protection, and allowing the user to control the recoil of their massive rifles; quite different from space marine or even sister armor who both provide SIGNIFICANT protection on top of other benefits and also.. nah the imperium really has the numbers advantage against the UED. They deemed the zerg a galactic threat, and mobilized a sizeable army... that failed to take the win against factions thare are no larger than the tau empire (confined to a single sector of the galaxy with little to nothing outside of it). If the imperium thought the same, they may have welled tossed in so many guardsmen that they would have ended up outnumbering the zerg.
@NRG-yo8nr
@NRG-yo8nr 18 күн бұрын
Xeno - Rock and Roll. Zerg - Punk. Tyranid - Metal.
@trava4156
@trava4156 7 күн бұрын
Tyranids are on another level
@riccardir13
@riccardir13 Ай бұрын
I think the point is Moot because they pretty much linear progression of one race to the other Aliens came first, Aleins influenced Games Workshop to make the concept of the original Tyranids, Games Workshop was originally tied with Blizzard to make a warhammer 40k game but that contract fell through and the concept was used to make the Zerg in essence they are all the same thing just different interpretations. From an evolutionary standpoint they could all be the same race at different points of existence with Xenomorphs being the earliest and most primitive with an almost eusocial insect structure with one real isolationist hierarchy and mophology and population limited to hosts of the planet. Next is the Zerg which becomes more advanced in social structure and cooperation between different groups and reproduction becoming more self reliant as long as there is more biomass and more diversity with genes pulled from conquered races. Finally culminating in Tyranids which while individual between hive fleets is all united under a single goal and is conscientiously adapting not entirely reliant on genes from conquered species but actually rewriting their genetic code to adapt to their situation and again is self replicating as long as it has food. If these factions were to come into conflict the logical conclusion is that each species pliable DNA would intermingle with each other just resulting in one hybridized species that would remove the weaknesses present from the others
@minzprinz
@minzprinz 16 күн бұрын
Really good point. The real MVP is the original Bioweapon, which mutates, combines and transforms biomass into ever evolving intelligent, adaptive, consuming and spreading life forms. Biological Grey Goo
@medianexodus7670
@medianexodus7670 7 күн бұрын
All have interesting aspects. I think arachnids in starship troopers book was the best depiction of a hive mind species. The flood, and symbiotes, like venom will always have a special place in my heart. Being my first hive mind villains seen on screen. If anyone have an suggestions for books, shows, games or movies with hive minds.
@oneofthelast1408
@oneofthelast1408 13 күн бұрын
Tyranids are far larger than the other groups in number for that reason they win.
@Kiljaedenas
@Kiljaedenas 6 күн бұрын
The Xenomorphs would be completely obliterated by either of the other two. They don't have the numbers, the space fleets, the reproduction rate or the advanced ranged weapon biomorphs. Literally would be a brief snack. Between the Zerg and the Tyranids...it's interesting. The Tyranids have the initial numbers, but the Zerg are far more coordinated and can evolve far more quickly. If the Starcraft galaxy was invaded by the Tyranids and the Zerg immediately started using careful guerilla-warfare tactics, using hit-and-fade attacks and focusing on absorbing, learning and adapting all of the critical Tyranid biomorph tech, it probably wouldn't take them very long to develop ground and space units even more dangerous than the Tyranid ones and they'd definitely learn of, and take advantage of, the Tyranid's extreme dependence on its Synapse Node control units. And the Zerg could definitely use biomass as well to replenish their forces...it would be an interesting theoretical matchup.
@jimmyheidt1250
@jimmyheidt1250 9 күн бұрын
Zerg, xeno, Tyranid. Just need a big boot for squashing big bugs
@Nova_Jan
@Nova_Jan 2 күн бұрын
Zerg would win simply because they can consume biomass itself and make mutations on the fly. They also have the psionic factor, the only thing holding the zerg back in their lore is plot lol.
@mandroid-rb4uy
@mandroid-rb4uy 7 күн бұрын
hello NutBug another eggcellent video
@Physithor
@Physithor 11 күн бұрын
Ultralisk starts at 6m, saying it is about the same as hierophant (~14m) is weird, even in cinematic it is close but still smaller (less than 4 story building). And if comparing the big ones, it requires Omegalisk (over double Ultralisk so let's say 30m) vs Norn-Queen (100-500m)
@s1l3ntw1
@s1l3ntw1 5 күн бұрын
At 5:07, did you get a text? :D
@zanteusesliem3414
@zanteusesliem3414 29 күн бұрын
One critique, the zerg swarm was made from the zerg by Amon who also made the Protoss, he then used the protoss and zerg to make the hybrids for the hybrids weren't a natural creature
@Wearywastrel
@Wearywastrel 8 күн бұрын
Should have added the flood. They're definitely a similar vein.
@killereye
@killereye 8 күн бұрын
I am not familiar with the Tyranids, But the Zerg can capture and add powerful skillsets to their ranks. Kerrigan/Queen of blades were one of the strongest (if not THE strongest) Terran Ghost in history and the Zerg made Her power their own. And certain Zerg units are invulnerable to many forms of attack, and have a weakness (Dark Templar energy/Xel'Naga energy), that is very hard to learn and use effectively. Zerg Cerebrates, the Overmind and the Queen of Blades were nigh unkillable, and even if they were damaged, they were healing super fast, and could resurrect/reform if not killed off for good. In short: The Zerg army has invulnerability on their side as well as only growing more stronger, as they discover new traits which will be added to their ranks/skillset. If the Tyranids doesn't have a way to defeat invulnerability/nigh-unstoppable resurrection and defending against the ever growing power of the Zerg arsenal, then I'd say the Zerg is the winner in the end. Did Tyranids destroy any planets entirely? If not, then there could always be a few Zerg remaining burrowing deep and waiting to lash out. That's why the Protoss used to laser-cook a planet until 0% life remained on it, and even they couldn't be sure that they have got all Zerg...
@korniestpatch
@korniestpatch 10 күн бұрын
Xenomorphs are so special. Zerg and nids have nothing on them.
@jarosawwaz8260
@jarosawwaz8260 28 күн бұрын
Tyranids>Zergs (depend if something like Kerigan is alive)>Xeno (can't replicate without host, they are like genestealers).
@SkyFallenNerolin
@SkyFallenNerolin 6 күн бұрын
you forgot the Slivers XD they are also a great Swarm from the many MTG Universes
@leynadIX
@leynadIX Күн бұрын
You should add Terminids into the video!
@NPCNo-xm2li
@NPCNo-xm2li 6 күн бұрын
Any fight between Zergs and Nids would be a huge fucking L for the rest of the universe, no matter who comes on top.
@Telashar
@Telashar 10 күн бұрын
To be fair, there is most likely enough tyranids that we dont have words or numbers to express it, we would need to invent new words just to be able to communicate the sheer insanity of their force. The only thing that can possibly stand against is another insanity, like Flood or Orkz (because I refuse to believe that fully united WAAAAAGH! can lose, even if it makes no sense, or, especially since it makes no sense, because WAAAGH!).
@ServantofBaal
@ServantofBaal 23 күн бұрын
Not included: The Flood, which would sweep them all away with ease
@grimm_satisfaction1292
@grimm_satisfaction1292 22 күн бұрын
HA!!! AS IF!!! 🤣🤣🤣
@adamqutaefan8969
@adamqutaefan8969 12 күн бұрын
Watch pancreasnowork and you will know why
@adamqutaefan8969
@adamqutaefan8969 12 күн бұрын
​ @@grimm_satisfaction1292
@ieatmarmalade1239
@ieatmarmalade1239 18 күн бұрын
Oh my goodness the comment section is painful to read XD. The Zerg genuinely do not stand a chance. The Zerg have a physical control point for theirs in the form of Kerrigan. Kerrigan dies or is incapacitaded, the Zerg get completely shut down, which I do believe has happened in game (not 100% on this since i only played SC1). Zerg will not work without command units, literally depending entirely on them for even remotely standing a chance at doing anything efficiently. The Tyranids hive mine however cannot actually be harmed, as it isnt an actual entity, but rather it is a literal hive mind, made from the individual consciousness of every single tyranid bioform merged into one, its presence directed through the presence of synapse creatures. You kill of incapacitate a synapse creature, the other one that was on the other side of the battle field just takes over that section. Kill every synapse creature, the nids revert to pre programed instinct, of which varies between bioform. Gaunts for example, follow 3 base functions when outside of the hivemind, hide and reproduce if outnumbered, collect biomass, kill that direction because its not made of tyranid. Despite the incredible lack of coordination, this still leaves tyranids perfectly capable of consuming a planet without any form of leadership present. And don't even get me started on the space travel thing. Zerg are fast over short distances because they actually need to be based on a planet. Nids are ridiculously fast over long distances but slower across short spans because a: its more efficient in regards to the biomass gained from not appearing directly over a planet and obliterating it from the gravitational shockwave of their ftl travel methods (Google tyranid narvhal, its a bit to long for a yt comment), and b: they don't need a planetary base. They can very much afford to be slow, because again, it uses less biomass / fuel, and they don't need to focus on getting to the next planet before defenses can be prepared, as they can either out gun it easily, seed the planet with spores small enough to bypass defenses, employ genestealer cults etc. In basically all aspects, the Tyranids are winning. If your still salty about this, just approach it logically and read up on both factions. It becomes clear very quickly that one is better then the other / has super easy ways to counter the other.
@adamqutaefan8969
@adamqutaefan8969 12 күн бұрын
A lot has changed since Starcraft 2 please play the campaign on real scale mode and say that again
@ieatmarmalade1239
@ieatmarmalade1239 11 күн бұрын
@@adamqutaefan8969 I did about a day later if anything, its made my comment even stronger imo, so we will probably have to agree to disagree
@Xotra57
@Xotra57 10 күн бұрын
also if the tyrandis landed on a zerg ifnested pkanet they would know exacly where you are before the battle begins and you would have minues before your overun then they consume your biomass
@lildevilt33mo
@lildevilt33mo 14 күн бұрын
i love these comparisons. WH40k always has the most insane batshit OP everything!
@bugmanzgaming9054
@bugmanzgaming9054 9 күн бұрын
There's only one right answer in this comment thread. And that is the fact that there's an old lore piece about the Swarmlord destroying the Zerg and the entire setting, and they end up being consumed by the Tyranids.
@Xotra57
@Xotra57 11 күн бұрын
Zerg also have endless adaptation basically they are in a constance state of evolution purity of essence and they have infinite lifespan
@TheRealXartaX
@TheRealXartaX 10 күн бұрын
I would say Xenomorphs are the scariest in person/individually. Tyranid the least (tho things like bio titans are obviously super dangerous, but if you compare stuff of similar sizes). And Zerg inbetween. But when it comes to as a whole, it's the complete opposite (besides Zerg still being in the middle). As a species Tyranid is the most dangerous, with Xenomorphs being the least.
@StrakanDocrusReakal
@StrakanDocrusReakal 11 күн бұрын
Tyranid motives: OM NOM NOM
@tetraxenonx2550
@tetraxenonx2550 28 күн бұрын
First of all ultralisk isn't the biggest zerf unit, brutalisk is and zerg are not primordial zerg which where designed to be the litteral definition of evolution on the spot , they got tainted + reengeenired by amon to be more controllable and virulante . I do believe that putting primals vs nids would be in great advantage for the primals
@yamatohekatsue9143
@yamatohekatsue9143 6 күн бұрын
Try to do a video about the three magic the gathering swarms and how they compare to the xenomorphs zerg and tyrannds. The three swarms creatures are Slivers, Eldrazi, and Phyrexians
@bencarmine3032
@bencarmine3032 11 күн бұрын
Tyranids are the most dangerous until or if we count in the flood from halo.
@dozerandluna
@dozerandluna 15 күн бұрын
8:00-8:10 " they are gigantic cells that make a super 'orgasm' .... ALSO AT 8:30!!! 😂😂😂
@stevesmith7839
@stevesmith7839 2 күн бұрын
Tyranids actually have a faulty story line. Every good virus eventually learns not to kill its host or at least not to be too good at killing its potential hosts. You can shear a sheep over and over, but you can only skin a sheep once. Tyranids COMPLETELY skin all potential for more sheep. The Tyranids actually possess at least limited intellect if not super intellect, so it can easily work out the mechanics of the advantage of farming and herding (like ANTS do) over absolute sterilization. A planet with life and a sun will keep churning out biomass in unlimited quantities forever, especially if it is managed. If biomass is what Tytanids crave, then that is the optimal path. Secondly, Tyranid mother beings are HUGE! They can use any star to create their own biomass growth and eat asteroids for minerals and water. Once again, unlimited supply of biomass. A Tyranid colony could occupy an entire belt around a star creating a bio Dyson's sphere. They still have every incentive to spread (like a virus), and kill all competing life forms. They could just be way more efficient at it and less nomadic. There is no reason why the Tyranids could ever be stopped. They can evolve on the fly and should have no limit for growth either in size or number. Their only down side is their slow rate of interstellar travel. The xenomorphs and Zerg are both unnaturally engineered, so their niche in the evolution of species was determined by an intelligence making it difficult for them to change their MO or evolve in a matter of centuries. Xenomorphs are only barely thinking beings with short term planning and hibernation or genetic dormancy to get them through times when they don't know what to do with themselves (like bears). They are incapable of interplanetary travel and not a threat to any interplanetary species with nukes and a will to use them. And really, acid for blood?!?!? Think about it. So, where are the bullets made out of baking soda or lye???? Why, when containing a xenomorph, wouldn't you put it in a cell lined with lye?? PLOT HOLLLLE. Zergs have a story. They have a known history. They (whoever controls them) has a plan. They have fast interstellar travel. They have strategy and tactic backed up with overwhelming bio energy and no use for biomass of any other species except for samples. When they are not at war, they are planning and building infrastructure. They can't just whip out new bioforms on the fly, like Tyranids. They just keep manufacturing troops until they overwhelm. Once they conquer, they default to building infrastructure and occupying forces. They don't necessarily do it to survive, they do it to win.
@TavernsnWyverns
@TavernsnWyverns 2 күн бұрын
I caught that Nautaloid you snuck in there. Maybe you should have included the Ithilid (mind flayers) from DnD.
@lothsper
@lothsper 8 күн бұрын
They're all really good swarm races but I'm going to have to give it to the zerg. The xenomorphs have to use a parasitic host in order to reproduce that automatically takes them out of the running for first. If you guys have played the campaign in starcraft all the way through and you've played the sir campaign you know how the Zerg work and what I mean by that is when they consume something they take the stronger bits and then the Zerg upgrade they evolve on the spot so if the tie reads and the Zerg fight it would be an equal fight at first until the Zerg start sequencing the tyrants DNA into the Zerg DNA and then evolves to become too strong for the tie reds to fight. I have obsessed over this idea in my free time on which swarm is better versus which space marine ECT.
@thomasengelthaler462
@thomasengelthaler462 Ай бұрын
Xenomorphs are pretty much out of the running and would be squashed by one or both of the other factions within mere hours of coming in contact in whatever theaters they may be encountered in. The xenomorphs have never displayed any ability to travel in space and don’t have any technology nor its equivalent, both the Zerg and the tyranids do.
@plastikloser
@plastikloser Ай бұрын
xeno morphs are the original alien, and were never meant to be on a planteary swarm scale. Tyranid as the most numberous and driven, and are sole the inspiration for the zerg. The zerg are cool but thanks to Kerrigan are knowable, not nearly as mysterious as the other two
@myduckisonqauck7227
@myduckisonqauck7227 Ай бұрын
But they do swarm. They've overrun multiple planets. They even had a huge civil war on their home planet.
@gamechanger8908
@gamechanger8908 Ай бұрын
If you actually look at the early Edition a few years before and after the Zerg came out. The Tyranids looked more humanoid than Bug Alien than usual. It wasn't until after the Zerg came out they became more bug like. The Zerg are more so based on the Arachnids of the Starship Troopers and Xenomorphs(look at the Hydralisk and early Zerglings).
@Xenowarrior92
@Xenowarrior92 7 күн бұрын
as much as i love xenomorphs...tyranids will always win this
@marksharp3990
@marksharp3990 18 күн бұрын
It's funny. Xenomorphs inspired the Tyranid and the Tyranid inspired the Zerg.
@stanimirgeorgiev.87
@stanimirgeorgiev.87 14 күн бұрын
This is one of those uncomfortable topics: who is king of whom. Because we all know that Starcraft stol from Warhammer40K, but also an important theme is Warhammer40K thefts from HR Giger xenomorph, also from HP Lovecraft, maybe a little bit of the Thing, and a little bit of Terminator. Also from Starship Troopers. I love this stuff, but I also like to comment on the level of original ideas about it, and often times I see similarities if there are any from each other in other ideas. I know this is off topic, but I often wonder if people notice the obvious similarities. Because people know that StarCraft took Tyranids and the very idea from Warhammer40K, but no one says that Warhammer40K also took from many places. So to me Xenomorph and Starship Troopers are the root of all these Xeno-like ideas. But maybe I love Zerg Hydralisk original design from Brood War the most. And some Tyranid and Xenomorph elements here and there. But who is the strongest? Well, it's definitely Tyranids. Xenomorph Alien was not developed to be outside of movies and comics and to be in military strategy. But the Xenomorph Alien is the father and mother (the beginning) of this type of creature.
@gungermunggung9299
@gungermunggung9299 7 күн бұрын
Haven’t watched yet, but I’m guessing tyranids
@brandon8667
@brandon8667 3 күн бұрын
Where’s the Terminids? Where’s the Arachnids. I want to know more!
@elronsinclair7847
@elronsinclair7847 9 күн бұрын
Now do, space marines comparison and diffrences
@MadHax-wt5tl
@MadHax-wt5tl Ай бұрын
I absolutely despise the idea that the xenomorph from Alien is engineered.
@drakemasta9655
@drakemasta9655 15 күн бұрын
in a single ship to single ship basis between the 3 i feel the zerg are the bigger threat cause of their viral traits that can act as spores raining down or infect water supplies turning consumers into infested. meanwhile the tyranids im pretty sure at least need to make landfall before they can be a real threat to the planet. the xenomorphs well a simple orbital defence station can probily keep them at bay if used properly.
@hornetgaming2888
@hornetgaming2888 5 күн бұрын
I'd also add the bugs from starship troopers :)
@McClane4Ever.
@McClane4Ever. 29 күн бұрын
Should add in the Scrin form C&C and the Bugs from Starship Troopers.
@juniegonzalez6518
@juniegonzalez6518 8 күн бұрын
I vote that the the tyranids are a way bigger threat because they fight astartes bro, Zerg and xenomorphs would get turned into a red mist by a space marine or a dreadnought
@hgh8848
@hgh8848 Ай бұрын
You forgot the Brood and the Klyntar (and probably some more)
@ASavageEye
@ASavageEye Ай бұрын
The Arachnids
@sirpepeofhousekek6741
@sirpepeofhousekek6741 Ай бұрын
The Flood
@lkdominator4088
@lkdominator4088 10 күн бұрын
the way i see this is. it depends on which stage we are talking about. at stage 1 or when they have just begun to expand. Xenomorphs have the highest chance to survive. if left unchecked stage 2 where they have already spread a bit and have acquired numbers, zerg would have a very good chance at Surviving, if further left unchecked well then the Tyrranids win hands down. They get exponentially stronger the longer they are left alone, but they start of very week comparatively.
@lkdominator4088
@lkdominator4088 10 күн бұрын
actuly nvm. I think zerg might take the w, just because unlike tyranids there are able to use ftl while tyranits aren't. so if you were to give the zerg what the nids have in numbers they would have already killed the Impirum of man. just because they can move FAST both on ground and space. this is basically russia vs Prussia. only russia has trucks.
Lifespan of all 40K Races and Oldest Characters
13:27
Nutbug
Рет қаралды 32 М.
How To Beat The XENOMORPHS In ALIEN
24:52
How To Beat
Рет қаралды 3,2 МЛН
О, сосисочки! (Или корейская уличная еда?)
00:32
Кушать Хочу
Рет қаралды 7 МЛН
Тяжелые будни жены
00:46
К-Media
Рет қаралды 5 МЛН
Can You Draw The PERFECT Circle?
00:57
Stokes Twins
Рет қаралды 94 МЛН
True Size of a Tyranid Invasion (Part 1) 3D Documentary
28:52
Where Did Fallout 3's Bombs Actually Hit?
19:00
Any Austin
Рет қаралды 391 М.
What happened to old Earth? #warhammer40k #lore
10:13
TheWarpChronicles
Рет қаралды 3,5 М.
15 Biggest Tyranid Bioforms in Warhammer 40k
10:51
Nutbug
Рет қаралды 69 М.
What is the 'Average' home like in the Imperium?
15:45
dystopianchimp
Рет қаралды 192 М.
Can You Beat Fallout 4 As Lucy MacLean?
38:29
Nerbit
Рет қаралды 205 М.
What happens if a Chaos Space Marine dies? Are they Immortal
12:48
Fixing the BEST Tyranid!
12:13
EonsOfBattle
Рет қаралды 110 М.
Eldar Biology and Anatomy Compared to Humans - Explained
13:35
Do you want to help the homeless?#viral #trending #dog #shorts
0:41
когда достали одноклассники!
0:49
БРУНО
Рет қаралды 2,2 МЛН
Хотел парализовать друга😅 #freekino
0:20
FreeKino
Рет қаралды 2,3 МЛН
КАРМАНЧИК 2 СЕЗОН 6 СЕРИЯ
21:57
Inter Production
Рет қаралды 257 М.