What Made Sonic the Hedgehog 2 a Great Sequel

  Рет қаралды 147

DiamondMinerStudios

DiamondMinerStudios

Жыл бұрын

Following the release of Sonic the Hedgehog on the Genesis in 1991, Sega, along with the newly-formed Sonic Team, experienced a lot of success. The game sold millions, and managed to ship truckloads of Genesis units. While the console, also known as the Mega Drive overseas, initially seemed it would end in lukewarm market performance as Sega's other home console ventures had, Sonic arrived on the scene and immediately changed that. As with any game that does well, a sequel will inevitably follow, and that was certainly the case with Sonic. However, development of Sonic 2 would be wrought with infighting and conflict, as well as heavy crunch that made it seem the game may never be finished on time. In the end though, it was, and it released just in time for the 1992 spring/summer season. It would go on to surpass even Sega's expectations in sales, and the rest, as they say, is history.
To this day, Sonic the Hedgehog 2 remains one of the series' most beloved games. Last time around, I talked about why I liked Sonic so much, using the first game as a jumping-off point. That said, the game wasn't perfect, and had some things I thought could've been improved. And that's where Sonic 2 comes in. Yeah, no hot takes today, fellas. As the title says, I think Sonic 2 is not only a good sequel, but a great one. Why is that? Well, strap in and prepare yourself for the next 42 minutes as I explain why Sonic 2 remains one of my favorites in this long-running series.
Sonic 2 Absolute: teamforeveronline.wixsite.com...
Install Guide: • Sonic the Hedgehog For... (same process as Sonic Forever)
Decompilation: github.com/Rubberduckycooly/S...

Пікірлер: 3
@Bobbybobberton21
@Bobbybobberton21 Жыл бұрын
This is extremely high quality content
@TheOneTrueTMan
@TheOneTrueTMan Жыл бұрын
Only 80 views on this is criminal, geez. I'm kinda surprised to hear so much hatred for the Sonic 2 half-pipe special stage in most modern-day retrospectives! I guess that trial-and-error memorization gameplay made a lot more sense to players at the time, which might explain why they kept revisiting it. Tbh I always used Mega Collection's save states to get the Chaos Emeralds as a kid, so that's probably why I can't muster the same burning hatred lol Oh, also, with the right timing, you CAN damage the Death Egg Robot when it's walking towards you. There are brief windows where its arms are at its sides, and you can safely attack the mech's lower belly then. The hitbox is pretty tight, but it DOES make the fight go by faster. Just thought I'd throw that out there! Great vid!
@nataliemacqueen822
@nataliemacqueen822 11 ай бұрын
Mega Collection had save states? I don't remember that. Were they only in the PS2 version? Or did I miss them somehow in the GameCube one... lol.
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