Why Do People Hate DLSS 3 Frame Generation?

  Рет қаралды 96,301

Mostly Positive Reviews

Mostly Positive Reviews

Күн бұрын

In this video, we showcase the results of Nvidia's DLSS 3 frame generation technology in several popular games: Cyberpunk 2077, Dying Light 2, Hogwarts Legacy, Hitman 3, Spider-Man Remastered, and The Witcher 3 Next-Gen. DLSS uses advanced AI algorithms to enhance image quality and performance, and the results are impressive. Watch the video to see how DLSS 3 improves each game's frame rates with minimal impact to visuals.
We also do a blind test which you can participate in with Cyberpunk 2077!
Worried about additional input latency, or input lag when DLSS 3 Frame Generation is enabled? We also show you system latency with and without DLSS 3 Frame Generation.
System Specs:
Nvidia GeForce RTX 4070 Ti (Galax ST @ stock)
Intel 12700K CPU @ Stock
32GB DDR4 3600Mhz CL18 Memory
Asus TUF Gaming Z690 D4 Motherboard
Corsair RM850 Power Supply
Resizable BAR Enabled
Metrics captured using MSI Afterburner in conjunction with RTSS (Riva Tuner Statistics Server)
Timestamps:
0:00 - Intro
0:47 - Dying Light 2
1:30 - The Witcher 3 Next-Gen
2:08 - Cyberpunk 2077 Blind Test (check for artefacts)
3:37 - Cyberpunk 2077 DLSS 2 Super Resolution Latency Test
6:47 - Cyberpunk 2077 DLSS 2 Frame Generation Latency Test
9:37 - Spider-Man Remastered
10:28 - Hogwarts Legacy
11:13 - Hitman
Music:
Original Dying Light Soundtrack - Artist: Paweł Błaszczak; Label: Techland
Original Cyberpunk 2077 Soundtrack - Artists: P.T. Adamczyk, Marcin Przybyłowicz, Paul Leonard-Morgan; Label: CD Project Red
Original Spider-Man Soundtrack - Song: Main Menu Theme
Original Hitman 3 Soundtrack - Song: Best Laid Plans

Пікірлер: 809
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
I did an updated video here: DLSS 3 Frame Generation - You're Doing It Wrong kzfaq.info/get/bejne/ar91hbZo29-xeHU.html This would answer many of the comments of this video
@eyvin_helvetia
@eyvin_helvetia 11 ай бұрын
To be honest the DLSS 3 and/or Frame Generation helps a lot in both quality and performance. But, why people hate it? Because it's expensive and in the future gaming development, the developers will depends and always use this as an alibi if their game is not optimized properly and tell people to buy the RTX 40 series
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
As I said to someone else, how dare you come here with logic? This is the internet, no logic allowed here whatsoever! I understand fully the cost to get these features, and also why it’s a deterrent for a lot of people. The people I found to complain the most are people who never tried it and complain about input latency and image quality. All valid concerns, if you actually tried it. Linus did a blind test and most people couldnt tell the difference in input latency, and had to pixel-peep to see a difference. That said, there are games where the HUD elements are quite messy (F1 22 prime example) but I do believe it can be improved upon given time. Cyberpunk had similar HUD issues and today the HUD looks fine.
@stephan4923
@stephan4923 9 ай бұрын
I'm on amd so I couldn't try everything, but what I can tell you is in cyberpunk fsr and xess are pretty good and from watching videos online dlss is slightly better. But turning down the settings to medium is even better imo, and it's weird that there's no fxaa option so you don't have a lot to compare to. If I'm really starving for frames I would probably go medium and use upscaling at the same time, but I'm disappointed in the lack of aa options so it's hard to get an honest comparison. I've always thought dlss 2 is good but overrated. For dlss 3 I could see it being great in flight sims and racing games, but in a shooter I have doubts. By the time input latency doesn't matter, I'm at a pretty high refresh rate anyway, and more frames could help, but only slightly. As for Linus blind test, they couldn't tell 1440p from 4k either, so that's just blind people. I wouldn't say I hate it, but it's not worth going to 40 series for when I have a 6900xt, and the 3080 I traded for it had only 10GB of vram. Dlss 3 is a nice feature, but not worth it at all for my use case. The problem is when you go amd, you get much better specs for the price (like 24GB vram for less money than the 4080) so that makes rt and dlss carry a lot of weight for Nvidia. If the 4080 had 20GB of vram I would probably tell people to buy that.
@TehJumpingJawa
@TehJumpingJawa 7 ай бұрын
It's strange that the best thing for PC gamers is if Frame Generation does *not* become a ubiquitous feature offered by all cards. If it remains a feature either exclusive to Nvidia, or available only to high end cards, then games developers will be unable to rely upon it. Thus they won't be able to lazily rely upon it to achieve playable framerates. As soon as consoles get frame generation, we'll see the art of game optimization disappear, and PC ports will be back to enduring console-like framerates.
@user-zb1gz1sb9c
@user-zb1gz1sb9c 6 ай бұрын
@@Mostly_Positive_Reviews The most important thing is that DLSS 3 and its Framegen tech are restricted to nvidia and its a feature not supported by A LOT of games and those games will perform the same as the previous generation on the same tier making it not worth the upgrade
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 6 ай бұрын
@@user-zb1gz1sb9c Sure, at the time of the video only RTX 40 series GPUs had frame generation. But that has changed the last 3 weeks, and for the better. With FSR 3 you can now enable frame generation on almost all GPUs, even on GPUs that dont support async compute, although it is probably not as effective. And with AFMF you can enable frame gen on any DX11 and DX12 game. It's not nearly as good as DLSS 3 or FSR 3, and I would stick to official game support rather than driver support for many reasons, but frame gen in my eyes is really a good piece of tech, and now that basically everybody has gotten access to it I think it even more. Sure, the input latency penalty cant really be mitigated if you use an RTX 2080 and enable FSR 3 as it doesnt support anti-lag, but Reflex can be enabled using Special K, and it seems to work well, mostly. As with basically anything, frame generation is not perfect by any means, but for me the pros outweigh the cons and I use it whenever I can.
@_godsl4yer_
@_godsl4yer_ Жыл бұрын
Most people who don't like it have never tried it. Its an amazing piece of technology.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
It really is so good, especially once you start enabling ray tracing.
@qwerty6789x
@qwerty6789x Жыл бұрын
LOL you newbies PC gamers. 😂 Its about Raw GPU pure brute computing power for decades. now its about online supported rendering fake frames
@doctorvengeance1
@doctorvengeance1 Жыл бұрын
​@雪隠 turn on rt on your raw baby it will cry its fire to have options like this
@PvPPY_
@PvPPY_ Жыл бұрын
​@@qwerty6789x this might just be singlehandedly the worst take I have ever seen, like how the fuck can you be so ignorant about advancements in technology
@tmkongen
@tmkongen Жыл бұрын
It is and it will only get better. You do need a decent framerate for it though... playing with FG at 60fps is not good... For me at least...
@malazan6004
@malazan6004 10 ай бұрын
It is fantastic and continues to improve rapidly like DLSS did when 1 was horrid and 2 was fantastic. Most the hate is because of Nvidia locking it behind 4000 series which is a bit annoying tbh.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
Yeah, I expect it to improve a lot going forward, and I believe it will be awesome as the first iteration is already pretty good
@shuvo_mir
@shuvo_mir 8 ай бұрын
Cz its a hardware level thing like tensor core or something, thats why they can give other gpu frame gen with just a driver update
@prosilentgamerxrap5615
@prosilentgamerxrap5615 8 ай бұрын
Well my friend, AMD will do us a favor and we can use Frame Generation in few weeks on any GPU :)
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
@@prosilentgamerxrap5615 Yeah, I am really curious and excited to see what it can do!
@teslercoil5174
@teslercoil5174 7 ай бұрын
i hate it because it's used as something to forget about optimizing the game in the first place.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
There is a lot of confusion regarding DLSS. There are currently two types of DLSS that Nvidia GPUs support. The first one is DLSS Super Resolution, where the game is rendered at a lower internal resolution, and then upscaled to native resolutions. This is also referred to as AI Upscaling, and Nvidia GPU's use Tensor cores for this functionality. This is supported on RTX 20, 30 and 40-series GPUS. The second form of DLSS is aptly named DLSS 3, and that is more a term than anything. DLSS 3 is a term used when you combine DLSS 2 Super Resolution, Nvidia Reflex, and Nvidia Frame Generation. All these options can be independently toggled in most games, except for Reflex, which needs to be enabled when Frame Generation is enabled. Frame Generation is currently only supported on RTX 40-series GPUs.
@jankratochvil9779
@jankratochvil9779 11 ай бұрын
And whole upscaling methods without frame gen are even more complicated . Epics upscaler is pretty much same non AI technology as FSR while xess and dlls3 are A.I algoritms if I am not mistaken. In theory all are supposed to do the same the thing absolutly differently. A.I algoritm upscaler is "theorethicaly" more gpu heavy process on the other side fsr and epic methods are pushing less power from gpu workloads to more cpu heavy workload. Its kinda intersting. Reason is kinda simple dlls is made for specific hardware, competition solution are not its made not only for wastly different pcs, but also for consoles in mind . Many console titles is developed on pcs actualy and later optimized for specific console. PS5 is closer to PC than too PS3, from economical and practical reasons, as existence of multiplatform titles. In therms of competition in pc gaming its starts to be kinda wild. Its no longer only nvidia vs AMD, it looks more like EPIC software gaming ecosystem vs Nvidias software ecosystem + Nvidias hardware vs AMDs hardware, drivers are of course 100% resposibility of AMD and Nvidia. In the end developers will decide ,how to render their games not Nvidia not AMD and not even Epic.. developers. I am also interested about plans and moves of Intel.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
@@jankratochvil9779 Yeah, you are correct. FSR is software based, and DLSS and XeSS are AI based which leverages certain dedicated cores on Intel and Nvidia GPUs. When you have dedicated AI cores, or Tensor cores, you do have the advantage of better image quality if implemented correctly. The great thing about FSR is that it works on any GPU, so even if you still have a GTX 1050 or RX 480, you can get improved performance with minimal visual quality loss. XeSS can also be enabled on a lot of GPUs, but it does look and perform better on Intel GPUs. Not in all games, but there have been games where this is the case. My Arc A750 is on its way so I can test that first-hand now. Intel Arc videos should go up as early as this week, very excited to test it!
@Shadowclaw25
@Shadowclaw25 10 ай бұрын
@@Mostly_Positive_Reviews whatever complicated it is: in hogwarts legacy i can ounter 0/10 atacks with FG and 8/10 without FG. So i cant even play my game correct with FG and even more curious, it stutters more with FG on while it should do the opposite. Pretty happy with how the game runs without FG, sadly its just a Gimmick for marketing. SCAM.
@stephan4923
@stephan4923 9 ай бұрын
@@Shadowclaw25 that actually makes sense. When you have fg on the frame your looking at is 2 frames behind at least. As for the stuttering, try to get a frame cap that makes the framerate stay the same throughout, no dips.
@Shadowclaw25
@Shadowclaw25 9 ай бұрын
@@stephan4923 i just turned FG off...and all works ..... as i said...its useless if i cant play my game correct what help is 20-40 fps extra...
@WackDance
@WackDance Жыл бұрын
Currently completing Cyberpunk on overdrive with Frame gen and honestly it's pretty damn good, you can notice a thing or 2 here and there but otherwise solid tech and expect it to age similary to DLSS and Raytracing. The first gen implementation will be looked at harshly but will become a big part of games if the devs take the time to implement it properly.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Agreed, it plays "well" if you have a decent GPU, seeing that it is actually a tech demo. There are some issues, but nothing too bad, as you said. I also believe performance will increase over time. Not this game specifically, but full path tracing in future titles.
@_Alieno_
@_Alieno_ 10 ай бұрын
I'm using a 4070 on cyberpunk rn and I'm not impressed, I can't use vsync while FG is active so I have tearing issue. Maybe I should have a g-sync monitor?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
@@_Alieno_ Have you tried vsync in nvidia control panel? Works well most of the time, but in-game vsync options are more often than not broken as they dont account for the AI generated frames. A gsync or freesync monitor would help with tearing, but still not when your framerate goes over your monitor's refresh rate.
@imaginary_78
@imaginary_78 9 ай бұрын
@@_Alieno_ Yes, it will help
@03chrisv
@03chrisv 9 ай бұрын
​@_Alieno_ Enable vsync in nVidia control panel. Though gsync monitor is better since you don't have to do the control panel workaround
@PneumaticTire
@PneumaticTire Жыл бұрын
They won’t hate it when it’s available to keep their GPU relevant. Plus, I bet it becomes something the developers start relying on, just like we see with DLSS and FSR to bump performance.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
True
@benperkins2929
@benperkins2929 Жыл бұрын
But thats bad because then they spend less effort on optimization
@mikem-gb3pj
@mikem-gb3pj 11 ай бұрын
Im paying for hardware not software dude.If a card doesnt have raw power its useless to me what you going to do with the games that dont support it?Nvidia is looking at anyway to rip people off.
@PneumaticTire
@PneumaticTire 11 ай бұрын
@@mikem-gb3pj I understand what you mean, but this is just the wave of the future. It’s going to become more and more relevant. 2-3 more years, just watch.
@Shadowclaw25
@Shadowclaw25 10 ай бұрын
whatever complicated it is: in hogwarts legacy i can ounter 0/10 atacks with FG and 8/10 without FG. So i cant even play my game correct with FG and even more curious, it stutters more with FG on while it should do the opposite. And i love my dlss 2, because it gives me more fps without increasing my delay to a point where i have issues playing my game at all.
@cpt.tombstone
@cpt.tombstone 9 ай бұрын
Very nice video, I think you presented the topic very well! For the visual part, I think slowing down the footage might help viewers identify any visual defects, and through YT, it might reflect the real world image quality impact as artifacts are more noticeable in person then on a video. For that though, you would have to record at 120 fps at least, and even the 4090 struggles with that through OBS sometimes, although I only tried 4K, 1440p might work better. And especially with visual comparisons, I think you would benefit from rendering the video to 4K and uploading it to KZfaq that way, because the 4K option is so much higher bitrate.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
Thanks for the comments and suggestions. Will definitely do it going forward, or at least try it 😂
@GuidoDePalma
@GuidoDePalma Жыл бұрын
For single player games where visual quality is important FG is awesome. Ignore the naysayers.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Agreed!
@f.ferenc88
@f.ferenc88 10 ай бұрын
It results in terrible input latency. Worse than any cloud gaming.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
@@f.ferenc88 I really think something must be wrong on your end then if you have such severe latency issues. If you go from 30fps base to 60fps with FG on, the input latency is terrible, but if you have a decent'ish framerate to start off with, the input latency penalty is mostly not noticeable in many of these games. As long as your base framerate is 50fps+ you shouldnt have an issue.
@stephan4923
@stephan4923 9 ай бұрын
@@Mostly_Positive_Reviews some people notice input lag more than others; I would want more than 50 even without fg. I don't know why people separate single player from multiplayer. I would say shooters should use dlss 2 and flight sims should use dlss 3 for most.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
@@stephan4923 I reckon people separate SP from MP because additional input latency can actually make you lose your game, and some people take that very seriously. But yes, for me single player FPS it is just as important to have low input latency, because the experience is just better.
@Color-Theory
@Color-Theory 8 ай бұрын
2:15 dude in the suspenders at the table has some weird glitch on the left. Is that due to frame generation or cyberpunk's buggy code? Granted it's noticeably smoother.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
I am 90% sure it’s FG, but I havent been able to reproduce it with FG on or off, so I cant say for sure.
@mstewart248
@mstewart248 Жыл бұрын
I just got a 4070 a couple days ago. It was a nice upgrade from my 2080. After the first day I was pretty disappointed with the DLSS frame generation. Any game that supports it doesn’t let you turn on VSync while using it. Without VSync the faster frame rate looks slower to me because of the constant tearing. Then I found out you could turn on VSync in the Nvidia control panel. This made the DLSS frame generation look much better. The problem is when you have VSync forced on, if your frame rate exceeds your refresh rate you get massive control latency. So the secret is to set your settings so you are as close to your refresh rate without hitting it. So if you are at 60hz you want your target frame rate with frame generation to be at 58 or 59. I realize this will improve over time like DLSS super resolution, however right now the tech a little undercooked and takes tweaking to get the best experience,
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Yeah, in game VSYNC gets disabled the moment you enable frame generation. I personally didnt have an issue with it as I have a GSYNC 165hz monitor, and I never go over 165fps. But I can see it being a problem on lower refresh rate monitors. You can also implement a frame rate cap, but it should be half of what your refresh rate is to work well with Frame Generation. I am actually breaking one of my own rules here as I have never tested that, but I have come across articles mentioning this. 50% chance I might be wrong though haha!
@DamimavPL
@DamimavPL Жыл бұрын
Just enable vsync in control panel. Works fine with fg
@merrydoc1051
@merrydoc1051 Жыл бұрын
​@@Mostly_Positive_Reviews I always have Vsync on in control Panel and set an fps Cap per Game wich I can hold 99% and have Reflex off. What I don't understand is when you enable FG Reflex will turn on automatically so you need an fps cap like 3 below the maximums refresh Rate or does Reflex cap it automatically?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
@@merrydoc1051 Reflex does not cap the frame rate at all. Reflex is only there to measure and reduce input latency, so it is forced on when FG is turned on, as FG does increase input latency a little bit. Reflex being forced on tries to mitigate that. With regards to V-sync in the control panel, you can just leave it enabled and remove a customer framerate limiter. I tested it aon my 165hz panel now and when V-sync is enabled in Nvidia Control Panel it limits my FPS to 158, which is 7 fps below my refresh rate.
@PabloB888
@PabloB888 11 ай бұрын
​​@@merrydoc1051 V-sync was necessary on fixed refresh rate monitors, but on VRR display there's no reason to turn on V-Sync (and especially if you want to play at lower fps becasue v-sync destroys latency). I can feel V-sync input lag in fast paced fps games even at 170Hz, however without V-sync anything above 100fps is a placeboo territory for me.
@fabrb26
@fabrb26 8 ай бұрын
In a scenario where you cap the game to 60 using say rtss, would native vs dlss2 vs frame gen change anything on the imput latency and actual Wattage usage ?! 4060Ti according to techpowerup only use 59watts with Cyberpunk 1080p at 60fps, but i would like to know if that would be lowered even more using those solution. Thx
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
Yeah, capping the fps to 60 will result in lower power usage, but I did a follow-up video as well. The input latency if your final fps output is 60 is quite bad. The tech works much better if your base framerate is at least 50 fps or higher. But yes, you can save more power if you cap fps. In Diablo 4 I cap my fps to 90 at 1440p Ultra and it uses 80w give or take with DLSS3 enabled
@hedgehog_dilemma
@hedgehog_dilemma 8 ай бұрын
Short answers, dlss 3 is only available on 40 series cards which would make us consumer question whether the dlss 4.0 will be accessible to 40 series in near future and would it be consider an upgrade to performance when not all games would be supporting dlss
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
Sorry, your reply got lost somewhere. I try to reply to most people here. Yeah, your concerns are indeed valid. If Nvidia is to believed, it is a hardware limitation, same as when DLSS first launched on the 20-series. But it definitely raises the question about future iterations and their availability on current hardware.
@loganmedia1142
@loganmedia1142 9 ай бұрын
I don't hate it, but if it isn't available on all hardware and all games then it isn't really a major selling point to me. Overall I prefer to avoid proprietary solutions. Why is the latest version limited to the 4000 series? Is it really a hardware limitation or disabled in software to encourage upgrading? I've heard it told that AMD was offered access to DLSS and wasn't interested, but I don't know if that really happened.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
Not sure about access to DLSS, but I do know they declined an SDK that Nvidia proposed they be part of that includes DLSS, XeSS and FSR, which would make it easier for all technologies to be implemented. The issue with current gen is that AMD really is nowhere. They have 3 GPUs 7 months in, and Nvidia has 7. All 7 those are bad value, but AMD is still stuck on promoting last gen. I reckon they flooded the market heavily during Covid and now they are sitting with a lot of excess stock that they cant just write off, and that is also hampering their release cycle this gen.
@DexMaster881
@DexMaster881 9 ай бұрын
Unlike FSR DLSS is a Hardware Limited Tech. Your card has to be capable. FSR is a Software. I can Use FSR on my Old PC with a R9 380 in FArming sim and such. DLSS is only on RTX cards.
@minisculex3
@minisculex3 9 ай бұрын
tried it, it amazing, i think it still early tech with the frame generation but as they mentioned, it is ai and as we all know how ai could always improve as time goes on and get better and alot more efficient, it gonna become way more accurate with extra frame and less latency
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
Yeah, agreed, if they can improve the additional input latency somehow it would be awesome.
@detrizor7030
@detrizor7030 4 ай бұрын
@@Mostly_Positive_Reviews man, you just have absolutely no goddamn idea how video games work. Terrible input latency with FG will never be improved, it can't be improved, it's just impossible on program-level, i'm telliing you this as an active game deveoper, programmer. The main reason to increase FPS - to get lower input latency, latency is strongly tied with FPS. And FG doesn't actually increase FPS, it doesn't make latency any lower, only real FPS increase can do this. FPS is not a number of some pictures sent from GPU to display in one minute, FPS is a number of game engine updates, which consists of 3 phases (simply told) - update of game world (core logic, objects, input from player and etc.), CPU render and GPU render. FG doesn't increase this FPS, it only emulates the last phase, producing just an interpolated image, which is not connected to any game logic at all, it is NOT A GAME FRAME. But nvidia claims that FG increases exactly FPS - it's a lie, and it's a disgusting, terrible lie, because it gives game devs excuse to make horriblly optimized games. I'm shocked such thing even exists, and i'm even more shocked that SO many people are seriously defending it. Man, this world is so messed up...
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 4 ай бұрын
@@detrizor7030 👍
@bradleydias425
@bradleydias425 7 ай бұрын
I read somewhere that even 30 series cards have the hardware to do FG. I hope Nvidia makes it possible on older GPUs. It would be so much better.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
Yeah, the 30 series also has optical flow accelerators, which FG uses in 40 series, but that specific claim was shown to be false. Now, I am not saying it definitely wont work on 30 series, but it would be interesting to see what it would look like if someone can get it to work. I feel that even if it comes out that 30 series can do it, Nvidia wont unlock it and they’ll stick to their original claim lest they look stupid. What they *might* do is release a different version that works on 30 series and claim it’s completely different. I just think public opinion of them will take a huge hit if they now release frame gen on 30 series, after all their marketing campaigns around 40 series and Frame Gen.
@rafaeltejera5949
@rafaeltejera5949 3 ай бұрын
men i know it is not the same but with a gtx 960 im being happy using lossless scaling, that introduced frame gen a few ver. ago, and i do not have any problem, nvidia only want coin, if they could keep that tecnlogy only for new gpus they would do it, just to justify to buy a new card, that why i like amd, free technology, that makes every gpu cheaper, fk nvidia, still realising low vram gpu just to build a ''limit'' so you have to buy a new one in the future
@Hjominbonrun
@Hjominbonrun Жыл бұрын
I wonder why we are ok with antialiasing, DLSS and all those interpolating techniques that do pixel generation , but draw the line where we do frame interpolation, which is effectively antialiasing between frames.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
That is what prompted me to phrase the title as I did. 4K with DLSS is not 4K, and people are fine with that, but as soon as they hear “AI generated frame” they label it as bad. It’s not perfect, but in these games shown here it does a really good job
@mstewart248
@mstewart248 Жыл бұрын
But those same people wouldn’t blink an eye about playing FSR performance mode at 1080p.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
Edit 28/06/2023: I reckon our worst fears have come true today with the release of the RTX 4060. It was such an underwhelming release, in some cases barely beating the 3060, and in some even losing to the 3060. Nvidia’s reliance on DLSS 3 to sell GPUs are now extremely apparent. Previously it was an additional selling point, but with the 4060 it has become the ONLY selling point, and exactly what a lot of gamers feared and predicted. While I still think the tech itself is pretty great, the way it is being used in lower-end GPUs to have it beat previous generation GPUs is really terrible.
@legion1141
@legion1141 9 ай бұрын
Hello, Dlss3 have input lag? like game Streaming?
@aboutthat413
@aboutthat413 9 ай бұрын
@@legion1141 it does add input lag, yes, but not nearly to the extent of game streaming. It adds around 10-20ms, depending on game and settings and base FPS etc
@legion1141
@legion1141 9 ай бұрын
@@aboutthat413 And can you feel this lag?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
@@legion1141 It depends on the game and on the framerate. If you have a base frame rate of 50 fps and above and you enable FG it is mostly not noticeable. If your base frame rate is 30 and you enable it, it will be a bad experience. For me personally I would use DLSS until I get above 50 fps and then enable FG.
@legion1141
@legion1141 9 ай бұрын
@@Mostly_Positive_Reviews wow, so since I'm going to buy rtx 4070 and maybe I don't even need DLSS for my 75hz, there will be practically no delay.
@pk417
@pk417 Жыл бұрын
I have a question what will happen if u are getting 24 fps native and with dlss frame generation turned on u can get 48fps...my question is will latency in this case will be very bad ?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Yeah, it is bad. I did a recent Cyberpunk video where I test this, and if your base FPS is low, FG is unusable. I would say 50fps base is minimum, so use DLSS 2 till you hit that, and then enable FG 👍
@pk417
@pk417 Жыл бұрын
@@Mostly_Positive_Reviews can u share link Can u make a video on running cyberpunk game with only frame generation
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Here you go Cyberpunk RT Overdrive Tested | GeForce RTX 4070 Ti | 1440p, 4K kzfaq.info/get/bejne/sNybiKijucfHkn0.html
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
As for testing only FG, I think I did it in this video: GeForce RTX 4070 Ti In Cyberpunk 2077 | 1080p, 1440p, 4K | RT + FG kzfaq.info/get/bejne/itSJlppp0bmznI0.html
@paleofolk
@paleofolk 5 ай бұрын
has anyone had visual bugs when using frame generation? like it gives my ui a "ghosting" effect where parts of even in game textures have difficulty keeping up
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 5 ай бұрын
Which game specifically? And what framerate are you getting? There are some games where the UI elements have artefacts, but it has been resolved for most after a few updates / patches. But I still get this in MSFS.
@forcenick
@forcenick Ай бұрын
@@Mostly_Positive_Reviews I keep getting ghosting effect on cb77, mostly when swinging the sword or at the back of the car when riding (using a 4070 ti super at 1080p), have you ever noticed those ghosting effects?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Ай бұрын
@@forcenick Yeah indeed, ghosting at lower resolutions is definitely a thing, especially at the back of the car unfortunately. At higher resolutions it's not as noticeable, but at 1080p with DLSS it becomes somewhat of an issue.
@ctrl4969
@ctrl4969 Жыл бұрын
exactly I wonder the same thing.... if I spent thousands of dollars on a graphics card especially a high end one im gonna take advantage of everything it has too offer but people complain about anything as usual they be the same ones that complain but either never used the feature or don't even have a card too begin with
@victorsegoviapalacios4710
@victorsegoviapalacios4710 7 ай бұрын
Running DL2 and CP2077 at 4K with RT set to bonkers (including Path Tracing on CP) on my 4090 with DLSS Quality and Frame Gen enabled and it is working pretty fine enabling me like 120 FPS on average in DL2 and like 70 FPS in Cyberpunk.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
Yeah, I really dont understand the hate frame gen gets. When used properly it is really awesome!
@LPrussia07
@LPrussia07 7 ай бұрын
coz of the latency, it all comes to experience. I really love seeing big FPS, but seeing 100 FPS that feel like 60 in terms of inputs makes this technology not that useful outside of youtube videos and ads, with cheaper solutions it`s even worse. IE you have native 30-35 FPS, then with DLSS 2 you get 50-55 and with FG you get over 70 or 80...but it doesn`t matter, as this is still 50-55 FPS. That`s why people hate it and call it gimmick. You can`t lock it, you can`t use vsync, it doesn`t help with competitive games and it`s a baseline, don`t forget latency of input devices and of course the panels, on average game TVs it will look bonkers, but plays like shit. All comes from personal experience, after recent upgrade to 4090. I don`t use FG at all, coz it doesnt do much, but increase FPC count in my RiVa, but DLSS 3.0 provide much better image results. Once AI will try to "guess" and "learn" you patter of play - that`s when miracle will happen. And that`s why nvidia still didn`t solve Vsync problem and double downed on RT reconstructing, as they can`t solve the issue of latency. All mentioned above is applied only to hardcore gamers, who can tell when game drops below 60 and can feel when game is at 100FPS vs. 144 FPS. For average customer it won`t matter, he`ll check FPS counter, says "OMG" and never even think about why he misses some shots.@@Mostly_Positive_Reviews
@Helifax19
@Helifax19 Жыл бұрын
Haha.. Nice idea with the CBP sbs video now telling which is which (I could instantly tell the L was with FG on as it was a lot smoother and less stuttery). Really liked the idea of your video. PS: I think people " instinctively hate things that are new until they understand them". Same goes for DLSS 3.0 (It happened with DLSS 1.0 and 1.0 to 2.0). There are also not a lot of people with a 4000 GPU card yet, so ofc "they also hate it because they don't have it" or get to experience it :(
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Yeah, I honestly didnt think the “smoothness” will be shown as clearly as it did as both were captured using 60fps capture card with no VRR. The point I was trying to make is that visually you probably wont notice the difference at normal speed. I appreciate the comment, thanks! PSS: I got a lot of responses on this video as to why people hate it, and while some have valid reasons (the minority), most seem to agree with your sentiment. Since I started my benchmarking channel I always try to live by the rule if you havent tested it for yourself your opinion doesnt matter, so I go out of my way to test everything first before voicing my opinion.
@JamesTobarFotografiaBogota
@JamesTobarFotografiaBogota 11 ай бұрын
ty so much for the video, what do you think to but a 3060 12GB or a 4060 TI 8GB, it would be a good idea, i think i would be becouse 4060ti has DLSS3 am i right ? I need a card but really i dont know what should i buy, or waiting for 4060 TI 16GB... also people are saying that 128bits sucks but i dont know why... ty so much for your time.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
What resolution will you playing at, and what is your ideal target framerate? The 4060 Ti is targeting 1080p but to be honest, the 8GB memory is a bit of a downer. Some games already struggle to run on 8GB at 1080p Ultra. Sure, you can drop the detail, but Ultra today will be as intensive as high next year. So while the 4060 Ti does have frame generation, that wont help at all when running out of VRAM. The 6700XT is actually a very decent GPU, depending on your region’s price. If you want Nvidia because of frame gen and DLSS, I honestly think the 4070 is the better deal. Much more expensive, but it is quite a bit faster, and has 12GB of VRAM. The 3060 is also a decent card with 12GB of VRAM. I bought one for the channel, as well as a 6600XT. They perform similarly, but the 3060 does pull ahead in games and settings where 8GB is not enough. The reason why 128bit memory bus is bad is because it does perform slower at higher settings / resolutions than GPUs of similar horsepower but wider bus. The 6600XT and 5700XT perform identical at 1080p, but the 5700XT nudges ahead at 1440p amd 4K due to a wider bus.
@guillaumejoop6437
@guillaumejoop6437 7 ай бұрын
I gotta say the quality of DLSS greatly improved on CP2077 but when you know what to look for you can still see the difference, and the effect gets exacerberated with lower resolution. DLSS at 1080p is out of question for most game for example (and going by steam analytics, that's still a huge portion of players
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
Yeah, I am not a fan of upscaling at 1080p, it just doesnt look great. I fully understand why some people do it though, but it’s much better at higher resolutions.
@Darksjeik
@Darksjeik 8 ай бұрын
From what I understand FG works best when running 60 fps without it and THEN activating it. Using FG to achieve 60 fps seems to deliver mixed results and inputlag.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
Yeah indeed, I did a follow-up video but KZfaq loves to just show this one 🤦 You can find the follow-up video in the description.
@tristanbalog6236
@tristanbalog6236 7 ай бұрын
Its if u have 60hz display the higher frames add bad lag, so if force vynsc on and have display higher than fps then its good.
@shadowfuzuki2406
@shadowfuzuki2406 7 ай бұрын
the thing developers dont understand is , tf am i gonna do with graphics when the game is shit itself
@t0uchme343
@t0uchme343 23 күн бұрын
I think it's a combination of it being a 4000 series feature along with devs deciding to "offload" optimization towards upscaling and frame gen and nvidia being on the more expensive side in terms of price to performance.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 23 күн бұрын
Fair and good response to the question 👍
@user-vj5pb1wi9c
@user-vj5pb1wi9c 8 ай бұрын
I get dilema day by day. I'm really confusing about upgrading my old gpu to new generation,though.does rtx 4060 really worth to replace my gtx 1050 ti?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
The 4060 would be much faster than your 1050 Ti, but a 6700 XT would be a better buy to be honest. More VRAM, faster raterization, but you are then missing out on DLSS 2 and DLSS 3. The 6700 XT’s performance will be very decent anyway, and also a very big upgrade from your 1050 Ti
@val.3171
@val.3171 6 ай бұрын
Most people hating because as someone said that it locked behind 40xx series and also because it’s not the "raw performance" from card , i have a 1070 quite a long time and never been able to try DLSS at all, now I’m looking to upgrade to 4060
@dd22koopaesverde58
@dd22koopaesverde58 Жыл бұрын
can you try frame generaion whit low frame rates like 15fps put everything in ultra and 4k in a game that make you run at 15fps in your gpu i want to see how it work
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
You can see that in my previous video. When base FPS is 15 and with FG it’s 30 FPS the input lag is terrible, unplayable
@Flapdr01
@Flapdr01 11 ай бұрын
tried it in the witcher 3, hud elements were flickering so I turned it off agian.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
Another valid reason. Not just the usual “fake frames bad” argument.
@siul6146
@siul6146 9 ай бұрын
Am I the only one to feel like the frames come like they are hitting you fast in frame generator while off is smooth.
@jurekwisniewski786
@jurekwisniewski786 4 ай бұрын
So, Frame Genertion increase input latency? It's not recommend in online FPS games like csll of duty?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 4 ай бұрын
Yeah, it's not good for online shooters, and it's really silly that MW3 now has it. I have a video up on that as well and it's horrible
@ulee106
@ulee106 10 ай бұрын
Between 2:17 and 2:18, you can see that the AI has generated an image incorrectly of the strap on the back of the man wearing the strap.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
I actually had to check 3 times, and then slow it down to 0.25 speed to notice it. But once you see it you can't unsee it, even at 2x speed. Well spotted! Honest question though, would that make you not want to use this tech?
@ulee106
@ulee106 10 ай бұрын
@@Mostly_Positive_Reviews It was so disparate that I noticed something strange at a glance. I don't think I'll use these problems in certain genres of games because I think they can affect the immediate judgment of the FPS game genre.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
@@ulee106 Yeah, this is definitely not ideal for fast-paced first-person shooter games, but I have been using it for the last few months in all games that support it and I quite like it. It helps in CPU bound scenarios, gets me a higher framerate while also reducing power draw. But I can understand why people dont want to use it.
@Vandroy1981
@Vandroy1981 7 ай бұрын
They found out a way to implement some kind of tech that otherways it would be impossible. Raytracing, path tracing, some of the things that UE5 makes... Unless you activate dlss or similars it would be unplayable, people still talking about optimization, but... That's not the case. The real power of a monster GPU like RTX4090 is not only the pure and raw performance but the tech to speed up all the IA operations (tensor cores are made just for this). The approach to games making is changing and we have to change our mind with it also.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
Yeah, I agree with most what you say here. I still think UE5 games can be better optimized, but I am not a developer so I cant say for sure. But what gets me is people complaining about Nvidia’s lack of “raw power”. The 4060 and 4060 Ti yes, but anything above that has great raster performance, great RT performance, and features like DLSS and FG are currently quite a bit ahead of the competition. XeSS is also pretty good in certain games. FSR is great in the sense that it can be used by everybody. Sure, Nvidia’s pricing sucks, but they are ahead in AI features and really far ahead when it comes to RT. But that is the only issue I have with Nvidia, and that is the pricing. Other than that 40-series GPUs are plenty powerful, very power efficient, and has an awesome feature set. That said, I am really looking forward to FSR 3. If it’s as good as claimed it will be hard to recommend Nvidia over AMD, except if you really care about RT and upscaling quality.
@iM3rLiNi
@iM3rLiNi 3 ай бұрын
since fsr3 frame gen came out i have a weird occurrence. i take cod as example. with dlss 3 frame gen the latency is 25-36 ms with fsr 3 frame gen it shows 9-11 ms which literally the same with frame gen off. i think it's a bug in the analyser but the game feels way more less latencyish than nvidia frame gen and frames are well above 440 fps compared to the 290 with nvidia frame gen. also fsr 3 looks waaaay better than dlss 3. can you do a test with fsr 3 frame gen? i'd be interested in your results.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 3 ай бұрын
I have done a few FSR 3 tests but not on MW3. In my DLSS FG findings I got no performance increase with a 4070 or 4070 Ti, but will retest FSR FG in MW3 and let you know!
@AdaptacionGamer
@AdaptacionGamer 7 ай бұрын
One can use DLSS calmly since what DLSS does is render at a lower resolution and enlarge with AI, they are 100% real FPS, the problem with Frame Gen is that it creates frames between frames which gives a fluid FPS rate to At the same time, latency increases, but thanks to technologies like Nvidia Reflex you can reduce latency loss, which is why AMD plans to enable Radeon antilag when using its version of Frame Gen in FSR 3.0.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
Yeah exactly. The latency increase is also much less at higher framerates but you do need Reflex to make it better. Really looking forward to testing FSR 3, really hope it is good.
@Aegis.
@Aegis. 8 ай бұрын
at 1080p the image will look blurry? my monitor is 240hz
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
If you dial your DLSS settings too low then yes. DLSS Quality is okay, but there is still noticeable difference in some games. Cyberpunk for instance you can very clearly see DLSS is being used. Other games are not as easy to spot though.
@melbrando3425
@melbrando3425 8 ай бұрын
since im using a lowly 4050 with dlss balance, framegen on my laptop, my recipe for efficiency heat performance ratio is on nvdia control gsync on + forced 60fps limit, = stutter free at 1080p in my case, i dont mind latency, i only play single player games.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
Yeah I can imagine the efficiency is off the charts with those. Definitely some good use cases for frame generation!
@ricardofac47
@ricardofac47 9 ай бұрын
One thing I haven't seen people focus on about this is, for example, the game has DLSS3 support and is running like let's say 35~40 fps or even 30 fps, enabling still be totally fine and gives a good boost to 60 fps (example)? I know there's a latency but of course is supposed to be used in single player games, this is from a player who still plays with V-Sync locked at 60fps (me).
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
I did this in my Cyberpunk Overdrive video with the 4070 Ti, and yes, it is possible to go from 30 fps to 60 fps but the input latency is horrible. As in unplayable horrible. At that point you should use DLSS 2 to get as close to 60 as possible before enabling FG. It’s more about getting a high refresh rate gaming experience than getting a playable framerate, if that makes sense. Meaning it is more intended to go from 60 fps to 100 fps, rather than go from 30 fps to 60 fps.
@vengeance2148
@vengeance2148 9 ай бұрын
Does turning on dlss 3 make the visuals blurry?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
Not really blurry, no, but there can be some artefacts, especially in fast games like F1 22 where the nameplates look weird, and some games have some artefacting with HUD elements, like Microsoft Flight Sim and Spider-Man. Not really an issue for me personally, but some people find it distracting
@nick-dogg
@nick-dogg 9 ай бұрын
We need more devs to implement this into our games. I rather see video cards come down in size and power consumption.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
Interesting take, but I find myself kinda agreeing haha. I guess the 4060 is a good example as you get single fan versions, and it is a lot more efficient than a 3060. Still a terrible GPU, but if you can get 4070+ performance and power consumption in a smaller card at a lower price it would be quite attractive I reckon.
@nick-dogg
@nick-dogg 9 ай бұрын
@@Mostly_Positive_Reviews I forgot to add noise level as well. I’m tired of my computer sounding like a jet whenever I open up a game lol.
@Dr0w3ndFPS
@Dr0w3ndFPS 10 ай бұрын
will there be updates to dlss 3 frame generation without having to buy a newer generation of graphics cards🤔
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
To be honest, it wouldnt surprise me if future DLSS 3.5 only works on RTX 50 series cards! Unfortunately Nvidia does like to implement "new" features only on new cards to upsell them. I understand ray tracing being RTX only, as it has dedicated cores for it, and apparently frame gen only works on 40 series due to the enhanced optical flow accelerator. Nothing much has changed between 20 and 30 series, so maybe by 60 series we'll get "exclusive" features again, who knows.
@Dr0w3ndFPS
@Dr0w3ndFPS 10 ай бұрын
thx for reply 😇
@bountyonmyhead
@bountyonmyhead 7 ай бұрын
I can’t fix the screen tearing that happens with FG.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
You can force V-Sync in Nvidia Control panel. But only do this if you have a high refresh rate monitor. Forcing vsync to 60 FPS will result in terrible input latency.
@KevTheRev91
@KevTheRev91 10 ай бұрын
If you have very old hardware paired with a new gpu (some do).. Dlss frame generation makes a massive difference
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
Yeah, this is a very valid point. FG helps a lot when CPU bound.
@TotalXPvideos
@TotalXPvideos 10 ай бұрын
If you have very old hardware paired with a new gpu you have more issues than framerate tbh, and that's coming from someone who was rocking a i7 5820k with an RTX 3070 for a bit because I was convinced it wouldn't matter too much...guess who literally doubled his framerate in elden ring (from 50 to 100 in a troublesome area) due to upgrading to a 7800X3D.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
@@TotalXPvideos Yeah, in your case the CPU upgrade providing such a huge improvement makes sense. I was more thinking people with 9th gen CPUs or similar. If you are rocking 4th or 5th gen then you definitely need a platform upgrade 👍
@loganmedia1142
@loganmedia1142 9 ай бұрын
We're about to do just that. Only because there is no way we could afford to upgrade the whole machine at once. However we're running a truly ancient GPU, so moving to a newer one will give a major boost in spite of other system limitations. Then we'll do the motherboard, CPU and memory. Last of all we'll eventually switch over to NVME. The thing is my wife is the main one playing PC games and she's perfectly happy with SATA III speeds. It's the one aspect of her machine she never complains about.
@tldrinfographics5769
@tldrinfographics5769 6 ай бұрын
DLSS is legitimate quantum leap forward in technology of the last decade.
@NicoRTM
@NicoRTM Жыл бұрын
FG is an awesome technology, but the reason people is complaining is because Nvidia is using it as the main selling point. Look at the RTX 4070 comparison charts, they claim that it performs better thab a 3080 with dlss 3.0, but without it it performs the same, so you actually have a 3080 performance card with a 3080 price. Instead of having a good card that on top of that has a nice technology, you have mediocre card that NEEDS this technology to outperform the previous generation flagship.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
See, this is fair criticism. “It’s great, costs too much, and without it not much gain over last gen”. There are a lot of people just bashing “fake frames”, as if it should he some kind of insult. Sure, the raw performance of the GPU doesnt increase, but motion fluidity does, and when implemented correctly it can do wonders. But the same people who bash fake frames are often the ones who are fine with fake 4K or fake 1440p by using DLSS or FSR or XESS. Those technologies also dont increase the raw power of the GPU. It improves performance, correct, but only because it lowers resolution while still looking good enough. But hey, we live in a digital age and people will literally complain about anything and everything. As I said, valid criticisms like the one you provided are, well, valid, and that I can understand 100%. The others complain just to complain.
@mattlife25
@mattlife25 11 ай бұрын
3080 is only like 100 dollars cheaper and used
@signe_stilett
@signe_stilett 10 ай бұрын
Agreed with OP. In my country I can get a factory refurb 3090 with warranty for the same price as 4070... And the worst part is that this tech is being kept to 40 series to drive up the sales instead of applying to older cards as well, which would benefit everybody
@legion1141
@legion1141 9 ай бұрын
@@Mostly_Positive_Reviews Hello, Dlss3 have input lag? like game Streaming?
@loganmedia1142
@loganmedia1142 9 ай бұрын
That's my attitude. The 4060 would be a fantastic upgrade, from a performance point of view, if they'd just called it what it is, a 4050. The price would still be steep though. Maybe still too much for the performance gain. On the other hand they've tried to sell it as a 3060 replacement with negligible, even non-existent, performance gain and many of the real cards are priced the same as or more than current 3060 cards. So the lower price selling point doesn't exist. All that's left is pretending they've managed to lower the power consumption of an xx60 processor. I also frankly doubt that DLSS 3 can't work on 3000 series cards. Given Nvidia's dishonest behaviour in the naming and pricing of 4000 cards I am going to assume they've deliberately blocked DLSS 3 in the software. At least until someone can prove it simply could never work on a 3000 card due to hardware limitations.
@suinsarbayev2191
@suinsarbayev2191 11 ай бұрын
FG haters forgot that its not a software interpolation, but a hardware accelerated. Nvidia included a separate ASIC(Optical flow accelerator) to do just one single task - generate frames
@BeckOfficial
@BeckOfficial 7 ай бұрын
2:08 The left side looks less sharp than the right side. Kind of gives it away. I'm personally not a huge fan of all the AI features yet. I do however think that DLSS on Quality (playing at 1440p) looks okay in for example Cyberpunk 2077 now. But it's still not perfect.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
Yeah, that's fair. And I agree, DLSS Quality is probably the way to go if you want the best performance / visual ratio, and that's perfectly fine.
@-Rizecek-
@-Rizecek- Жыл бұрын
I started playing at native 1440P at 125FPS. And that's because I didn't enjoy researching what kind of DLSS implementation it has. Once the game looks sharper. And another game has ghosting and looks more blurry. I haven't tried DLSS3, but from what I've read and seen, it's also just a technology to sell RTX 4000. I like to play with gsync, vsync and fps turned on at 125, but with those settings DLSS 3 breaks the game. Many times, even with unlocked fps, you can see the overlay of different game frames and it basically increases the latency. I say I haven't tried it, but I'm personally fed up with this technology. Instead of games starting to be properly optimized, thanks to DLSS, games will be in a worse condition in the future, because with the arrival of DLSS 3, it is not worth wasting time on optimizations. I used to want DLSS for every game. Today I regret that technology is here. I don't really enjoy researching if I lose or gain resolution detail in the game.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
I hear where you are coming from, and it definitely seems like a “win some / lose some” situation. DLSS 2 and 3 can be great, but I agree it should never come at the cost of actual optimization. Unfortunately there are a lot of new games that release in a completely broken state, and one has to wonder whether devs have become too reliant on upscaling technologies
@opmike343
@opmike343 11 ай бұрын
So, you both admit to never using it while also lamenting its existence? I think these are just poor arguments. You could make the same case about the huge pools of VRAM and AMD cards. Also, I don't think there would be as much hate on this tech if FSR was actually a viable competitor. What matters is image quality, performance, and minimizing resource utilization so you don't turn your PC into the world's most expensive space heater. There's plenty of poorly optimized games that got that way without any help from overleveraging DLSS. If you want to blame something, blame anyone who buys games where the devs are treating customers like beta testers without explicitly saying such. There used to be a time when a game shipped, and that was it.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
@@opmike343 I use it all the time and absolutely love it
@ondrejeder8816
@ondrejeder8816 8 ай бұрын
I don't think people really hate dlss 3 as such. If done well, and in singleplayer games, it can enhance your experience for sure. Problem is that Nvidia is using it for those ridiculous claims like "rtx 4070 is 3x rtx 3090 performance" that's just not true. So I believe the bigger problem is Nvidia releasing 4000 cards with high price, small raw performance gains and using dlss 3 in their marketing as the main reason why you need these cards.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
The marketing around the 4000 series is ridiculous, and there are still people out there that believe a 4070 Ti is 3x faster than a 3090 Ti 🤦 That would be my only issue with it, but it is not the tech itself. That, and the reliance on it when it comes to the 4060 to beat the 3060. But once again, the tech itself is awesome when used and implemented correctly. Just that Nvidia completely failed in their marketing, and also on the low-end.
@discoHR
@discoHR 7 ай бұрын
60 ms input latency is huge! I turn green and get physically sick when input latency is at 20 ms or above. Ideally, it should be 16 ms or less at all times.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
This is end-to-end latency. At 60fps it takes 16.6ms just to render the frame. Unless you are playing CS or Apex at 300fps you will never see end-to-end latency below 16ms
@discoHR
@discoHR 7 ай бұрын
I'm playing almost all of the games in 4K at (up to) 119 fps on native 4k 120 fps display, that's 8.4 ms per frame. So yeah, I'm seeing latency below 16ms every day in every single game I play. BTW, there is no this latency and that latency. All input scanning, processing, game logic, sound processing, rendering etc, it's all contained in the frame time. So if you have 60 fps, it's all included in 16.6 ms.
@discoHR
@discoHR 7 ай бұрын
In frame generation case, it's not scanning and processing input just before generating a frame, is it? It's just generating a frame between two existing frames so you get huge input latency (if you want to name it). Brain doesn't respond well when it moves a hand (mouse) and result (image on the screen) is delayed for more than 20 ms, it causes motion sickness. It troubled pilots on the simulators back in the 60s and 70s, it troubles me too with games. That's why I don't play consoles, they have 30 fps limit. #pcmr
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
This is not true at all. Your render latency is 8ms at 120fps. Check the average input latency before I enable frame gen. Getting 100+ fps, PC latency is 42ms. Enable FG, PC latency is 52ms. That’s a 10ms increase in total PC latency, but that can be attributed to input latency. Your 8ms frame time is exactly that, how long the frame takes to render once the GPU receives the instruction.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
I even have frametime graphs on screen as well. The frametime (time it takes for GPU to render the frame) is a lot lower than the average PC latency also displayed. You are confusing the two.
@Ayannnnnnn
@Ayannnnnnn 8 ай бұрын
Can FG enable with without DLSS ?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
Yip, the only thing mandatory for FG is Nvidia Reflex. That gets turned on and greyed out. I just did a new video on FG last night where I go into a bit more depth, including which options are optional etc, if you want to check it out 👍
@sunnyschramm9650
@sunnyschramm9650 8 ай бұрын
nobody hates it - its pure love. a rtx4080 can deliver cyberpunk 2077 with DLSS, Frame Generation and Pathtracing in 4K maxed out with 100fps average! no latency at all...
@sussy_61
@sussy_61 4 ай бұрын
you cant see input latency with video recorded inside the game, you need camera with the same frequency as the monitor or better
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 4 ай бұрын
You still wont see input latency unless I record keyboard and mouse with camera as well. That's why I showed the Nvidia overlay, but the best tool to use is an LDAT.
@cjcox
@cjcox 10 ай бұрын
It does introduce latency (hopefully makes sense). People are upset because it's a "cheat" vs. what we're used to. And might be a sign of things to come (we've hit a wall, and need to figure out creative ways to sell new products). Hate? Not so much as disappointment at what GPU makers are going to have to do moving forward.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
Yeah, valid points. It does increase input latency, no doubt. Whether it still is acceptable is up to each individual. Some dont like any additional latency, but for me, as long as the input latency is similar to 50fps native in a single player game, it's fine. The other point is probably more concerning though, where developers rely on this tech to provide playable experiences. We are sitting with the most powerful GPUs ever in the 4090, 4080 and 7900XTX, so I dont think raw power is the real issue. It's just that devs dont do the work to make use of the more powerful GPUs and rely on upscaling and frame gen. If that becomes the norm then you might as well just buy 70 class forever going forward and enable upscaling and frame gen in every game as standard. Not a good future that...
@turboed1337
@turboed1337 11 ай бұрын
Will frame generation ever work in old games that do require raw power
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
Frame generation can work in any game, if the developers implement it, so older games might probably not get it. But there are a lot of modders that create frame gen mods that have been successfully implemented without input from the developer. One that comes to mind is Elden Ring. Sure, not an old game, but modders created a frame gen mod for it that works quite well. Some modders have even created a ray tracing mod for games as old as Need for Speed Underground 2. But to answer your question, if the developers still support the game then it might. Witcher 3 got a next-gen patch, which included ray tracing and frame generation.
@turboed1337
@turboed1337 11 ай бұрын
@@Mostly_Positive_Reviews thank you for replying. However this sounds really bad. So nvidia is letting us players demand update or mods from developers of 10-20 year old games whose frame rate has been locked to just 60 or 80 due to insufficient raw graphic power. We must only get desired fps with 4090 or just let developers optimise game for mid tier graphics card. I still can't play battlefield 4 with high fps on 4k. Isn't it.
@Banana_Monke
@Banana_Monke 8 ай бұрын
FG has less input latncey than dlss no fg on witcher. Why though
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
I have no idea. Tested it again over the weekend, still same thing. DLSS 2 has a lot more input latency than at should. It is the only game I could see this with so I am going to guess it's a bug.
@Banana_Monke
@Banana_Monke 8 ай бұрын
@@Mostly_Positive_Reviews first thing I thought was "why are people complaining proof right here *next game* oh wait that's a whole lot of latency"
@krinodagamer6313
@krinodagamer6313 10 ай бұрын
I like it but I do notice a slight lag with input
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 10 ай бұрын
Yeah, there is additional input lag. Some games it is more than others, and some games it is more noticeable than others. Depending on the game, the higher framerate is more preferred than lower input latency for me
@HeadshotMachineX
@HeadshotMachineX 4 ай бұрын
if I understand this correctly u get 90-100 fps with FG on but the latency feels like fucking 30-40fps? then what is the point of FG?
@varun_j
@varun_j 7 ай бұрын
The tech is really good but this shouldn't be the main selling point of a flagship gpu. They should be able to use their raw power and gain good frames imo. Tech like this is supposed to help older GPU's attain high frames. 20 and 30 series could do so much if FG was available on them.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 7 ай бұрын
Yeah, agree, it shouldnt be a main selling point and it wouldve been better received if it was possible on 20 and 30 series.
@shootnblankz9994
@shootnblankz9994 Жыл бұрын
Frame generation(and dlss) just softens and almost blurs everything. At least at 4k on a 48" oled
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
The image softening is more due to DLSS 2 and less because of Frame Generation, but I understand. In most games you can adjust the sharpness of DLSS, and if that doesnt work to your liking then that is 100% understandable. I also prefer not to use DLSS below Quality at 1440p because it starts to look too soft at Balanced or Performance
@shootnblankz9994
@shootnblankz9994 Жыл бұрын
​@@Mostly_Positive_Reviews oh i totally agree, I think my issue is because of one being 4k and having a 48" oled screen, its alot easier to see the flaws of both dlss/fsr compared to my sons screen witch is 1440 and 32" va panel. They are getting really good but just not there yet... unless your not a graphics snob like my self lol witch is only getting worse smh
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Hahaha, yeah, I am more of an FPS snob, so if a game can look good and play at a high framerate then bonus for me. I personally prefer the higher framerate of 1440p gaming, so it makes perfect sense that we view this from two different angles. Some people dont want to give up any visual fidelity as that is what they prefer more. But ultimately we just want to enjoy games the way we want to
@DamimavPL
@DamimavPL Жыл бұрын
Not true. You use fg without dlss also. Stop sphread not true informations. Dg works in native.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
@@DamimavPL I dont think anyone is spreading misinformation here. Yes, you can use FG without DLSS 2. It then depends on your base frame rate whether FG is viable or not. I use DLSS 2 to get a higher base framerate as the input latency is then improved before I enable FG. But if your base frame rate is high enough for you not to use DLSS 2 then there is no issue with enabling FG at native. I personally find that if my base framerate is below 50fps I can feel the increase in input latency when I enable FG. Anything above 50 FPS is fine for me to enable FG.
@ilove2learn783
@ilove2learn783 8 ай бұрын
It would be great ONLY if it wasn't marketing bullshit to sell 4000 series cards. Otherwise people would appreciate it. Nobody is going to appreciate being ripped off.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
Agree 100%, if it wasnt for the terrible marketing people might have been more open to the idea. I like the tech, but needing this to be able to beat previous gen cards (4060 and 4060 Ti) is unacceptable, while being marketed as 3x performance. If the 4060 was correctly named 4050, and sold at $200 people wouldnt be so upset, but alas.
@Gabriel-zr4kz
@Gabriel-zr4kz 8 ай бұрын
As a Nvidia user I can't deny that in the last years they offered us: > Fake VRAM (GTX 970) > Fake Hair Works > Fake Pixels > Fake Rays and now > Fake frames. What next?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
I mean, they are definitely not a consumer's friend. The frame generation is still good tech though, and now AMD finally announced their competitor to it, looking forward to testing that out. Just one question, what do you mean by "Fake Rays"? You talking about ray tracing?
@Hybred
@Hybred 9 ай бұрын
At 2:13 the one on the left (DLSS 3) looks way more choppy like its running at a lower framerate, the one on the right looked smoother
@stephan4923
@stephan4923 9 ай бұрын
they both got a bit choppy there, but the one on the left looked smoother to me.
@Hybred
@Hybred 9 ай бұрын
@@stephan4923 I'm not talking about at that exact time I'm just pointing to where the comparison started. The one on the left looked consistently more choppy than the real frames with no generation
@stephan4923
@stephan4923 9 ай бұрын
@@Hybred left one looked smoother to me for the whole run; I identified it correctly as fg because it was less choppy
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
Yeah, the one with FG on was definitely a lot smoother. Almost everybody I showed this to guessed correctly as it was smoother with FG on, even when the recording was capped to 60fps.
@Hybred
@Hybred 9 ай бұрын
@@Mostly_Positive_Reviews That's because it depends on what you're looking at. I knew which one was FG as soon as it began I just think it looks choppier (and smoother) at the same time, so I'm seeing what they're seeing too so our experiences don't conflict but I'm also seeing things they're not as well. If you fixate on an object such as a chairs and compare the frame generation looks a bit choppier, but if you don't fixate on an object and look at the overall frame then the FPS looks higher. Its smoother but also appears to be more skippy or less consistent
@jankratochvil9779
@jankratochvil9779 11 ай бұрын
In my case its easy i am not able to see more then 60 frames anyway, I can just feel it, but feel it a lot so as long as resposivity feels good i am fine as long as its trade off i cant care less in any of these dlls3 and in the future fsr3 alike, possibility of artefacts is also something what I am not looking for in case of new high-gpu for 1000+ euros. But I like typical upscaling at quality.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
This is the internet, you can’t come here with your logical answers!
@jankratochvil9779
@jankratochvil9779 11 ай бұрын
@@Mostly_Positive_Reviews i know its my rebelion:-D
@Skitzotech
@Skitzotech 11 ай бұрын
This should only kick in when your fps dips below 75fps. That would make this a much better version of "low framerate compensation"
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
Actually not a bad idea. Or a slider or setting you can adjust yourself. If FPS goes below your number then enable FG. The issue with that is FG takes a whilento stabalize, a second or three, and during that time the input latency and frame times are all over the place, so it is not a seamless transition.
@Skitzotech
@Skitzotech 11 ай бұрын
@@Mostly_Positive_Reviews sounds like it may be something that may be able to be optimized out in the future. If not then they could have FG always running but not being displayed... then only when the framerate dips below the set amount it starts showing the interpolated frames.
@dharkbizkit
@dharkbizkit 9 ай бұрын
wait, frame generation on, put out less overall frames rendert, vs no frame generation?
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
The built-in benchmark doesnt capture the generated frames as it is not game engine rendered. I believe this has been fixed though, will have to check again.
@thevictoryoverhimself7298
@thevictoryoverhimself7298 4 ай бұрын
It really depends on how bad you need performance. If it jumps you from 20 to 50 FPS, absolutely its worth it. But i'm not sure jumping you from 70FPS to 140FPS is worth the very obvious artifacting and blurring. At some point you reach the limit of what your eyes and optic nerve can process, after 80-100 FPS almost all humans stop noticing even a subtle difference. You've been watching TV at sub-30fps all your life. But im sure it will get better as they patch it.
@romzen
@romzen Ай бұрын
Even for competitive games the additional latency from FG at higher framerates is neglectable. I do not recommend it as it also usually is not needed for competitive games but as the framerates are usually high enough. But FG has next to no downside from my experience.
@jurycould4275
@jurycould4275 3 ай бұрын
They hate it, because they spent 2-3 times the price for a 20- or 30-series card during the chip shortage. The 40-series is the biggest generational improvement in the history of GPUs and at the same time the first time in a long time that cards are readily available and can be bought for cheap again. They may also hate it, because it sucks for mining.
@TFXZG
@TFXZG 11 ай бұрын
Amazing feature modern graphic cards.
@SweetFlexZ
@SweetFlexZ 11 ай бұрын
I think people that hate it is generally people that doesn't have a 4000series GPU, because I have a 4070 Ti and it's actually pretty nice technology
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
Yeah, agreed, the tech is pretty good. Not flawless, but I suspect it will get better with time
@hkodavid
@hkodavid 7 ай бұрын
It's +50-100%
@Dampfheini
@Dampfheini 8 ай бұрын
Its a very disappointment actually. Thought I could solve cpu bottleneck with it but turned out input lag gets worse, artifacts popping up and the worst: Vsync is not even working. I play at 60fps 60hz but that absolutely CONSTANT and stable without any fps drop. This is however not possible for very CPU demanding games on an I7 13700H paired with RTX 4080 Mobile.
@AR-ey1ur
@AR-ey1ur 11 ай бұрын
Good video. For me the biggest drawback of this tech is that it needs to be implemented by game devs for each game. Consequently, currently very few games support it. I'd appreciate it much more if it worked at a lower level, which is independent of the game itself, like Nvida Image Scaling (NIS). On the upside, this tech will be most useful/important for current GPU owners in future titles/games, as AAA game optimisation gets progressively worse (due to lazy/greedy dev studios) and/or games actually become more visually demanding. I expect all such games to feature DLSS/FG.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
Yeah exactly. It is getting support quite rapidly though, which is good to see, but still very few games that support it. I reckon next year this time we should see quite a bit of support. Also agree regarding optimizations. It sucks. Tech like this should be used to enhance the gaming experience, not be a crutch for poor optimization. If a game is well optimized, but still demanding, then this will be awesome. But if it is used to just get playable framerates due to lazy devs, then not so much
@ezequiel6575
@ezequiel6575 4 ай бұрын
software locking it to the 4k series to artifially inflate sales. Should be literally a CRIME
@01talima
@01talima Жыл бұрын
i think its mostly push back as nvidia insist on treating dlss as fps boost not a frame generator. its like the upcoming 4070 there taking it with dlss 3 and comparing it to a 3080 without it and claiming a 40% bump which is highly missleading couldnt tell the side by side test apart till the end when the massive artifacting on the trees gave the dlss one away. but its not about how it looks really. i think it can be a very good tool its useful where you have an existing high frame rate and more static screens great on flight sim probably a no go on say Street fighter.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Yeah, I take issue with their marketing as well. Claiming a 4070 Ti has up to 3x the performance of a 3090 Ti, but they proceed to test the 3090 Ti at native, and the 4070 Ti with DLSS Performance with Frame Generation. But yes, DLSS 3 has its place, and it's not in every game.
@soulbytes
@soulbytes Жыл бұрын
Agreee
@MaxSchmerz1986
@MaxSchmerz1986 Жыл бұрын
Thanks, great video :) Many hate just to hate and have no understanding how it work or how good it looks in 90% of the games the support DLSS2 or 3.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Thanks for the comment! Yeah, in the majority of the games it does work really well, and I think it will only improve with time
@Dazzxp
@Dazzxp 6 ай бұрын
Funny they use DLSS + RT on, then compaire DLSS + FG + RT... Thus making it look better with 3x the performance with half that from DLSS, and the next half from FG.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 6 ай бұрын
Their marketing definitely needs some work. There are still people out there that believe a 4070 Ti is 3x faster than a 3090 Ti... I gave up on that one as I tried to explain to him twice where the 3x number originates from, but some people will gobble up everything that is put forward by marketing.
@Favorline
@Favorline 6 ай бұрын
People don't Hate FSR or DLSS. People hate Graphics Card companies using it to show performance gains, from the last generation to the next, instead of showing performance gains Native to Native. And when game companies use DLSS as a reason not to optimize their game.
@bonkier6449
@bonkier6449 9 ай бұрын
frame generation gives 10x more fps but it feels chunky if the fps are below 180
@JynxedKoma
@JynxedKoma 11 ай бұрын
It was already proven by someone online that Frame Gen works perfectly fine on the 30 series. NVIDIA just claim it doesn't to force you to buy their new gen specifically for that feature alone.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
It was actually a hoax. When asked for further proof that person just disappeared, never to be heard from again. But yes, Nvidia is relying on FG to sell their new GPUs. The 4060 Ti is a great example of that. Almost no gen-on-gen improvement except for AV1 and FG.
@stephan4923
@stephan4923 9 ай бұрын
The reason doesn't matter; if they stop updating dlss 2 because they only care about dlss 3 and fsr catches up, then that will say something about nvidia; we won't know until it happens.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
@@stephan4923 I highly doubt DLSS 2 will be put on the backburner. DLSS 3 is a term, and it is a combination of DLSS 2, Reflex and Frame Generation. Those 3 together make up DLSS 3 so to let one of the 3 fall behind wouldnt be ideal, as it will then impact the full suite.
@stephan4923
@stephan4923 9 ай бұрын
@@Mostly_Positive_Reviews if dlss 3 gets a better version of dlss 2 and dlss 2 doesn't get updated, then we can say almost for certain it's planned obsolescence. I don't think they will do that either, but it would be nice to hear it from nvidia themselves when I google search the topic. Did you find anything?
@nicksjuice699
@nicksjuice699 11 ай бұрын
I wonder if next gen consoles will get tech like this
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 11 ай бұрын
They should. AMD is working on FSR 3, so if next-gen consoles stick with AMD, very likely they’ll get it.
@nicksjuice699
@nicksjuice699 11 ай бұрын
@@Mostly_Positive_Reviews will be a big win for everyone if consoles get this. Hopefully more games will implement FG
@streetssss
@streetssss 8 ай бұрын
It's little deceiving when Rasterization isn't very good...7900xtx has amazing Rasterization! Pure old school power....
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
The 7900 XTX and 4080 trade blows in rasterization. The 4090 is unmatched in rasterization.
@goochipoochie
@goochipoochie Жыл бұрын
Short answer : they can't afford RTX 4000 series
@noellwhelan
@noellwhelan Жыл бұрын
that's kinda harsh. but, yes, that's why 😅
@chrisanytime1
@chrisanytime1 10 ай бұрын
Shorter answer. People are not paying Nvidia for gimmicks. There, fixed it for ya!
@loganmedia1142
@loganmedia1142 9 ай бұрын
That does seem to be what Nvidia apologists tell themselves.
@sqishyrainbows9284
@sqishyrainbows9284 8 ай бұрын
It because its locked behind the 40 series even though other cards can use it
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
Source?
@born2serve92
@born2serve92 6 ай бұрын
it is really good stuff that people need to try before being negative. The 5ms for high refresh rate is fine with me,
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 6 ай бұрын
Yeah, agree. A lot of people's opinions about it is based on others' opinions of it, and not their own. Give it a try, and if you dont like it then dont use it.
@eliceomartinezmejias867
@eliceomartinezmejias867 8 ай бұрын
Every time I see people saying DLSS 3 is fake frames I just remind them: Lights in game without RT are fake Ambient Occlusion without RT fake Shadows without RT fake Reflection really fake… and so You can play with those fake settings at 60+ or enable RT/FG/DLSS 2 with not fakes rendering and get the same 60+ with simulated frames.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
Yeah the “fake” argument falls flat very quickly, and the above is exactly the reason why. People are fine with DLSS SR or FSR, which are literally fake resolutions, but dont you dare use any fake frames.
@eliceomartinezmejias867
@eliceomartinezmejias867 8 ай бұрын
@@Mostly_Positive_Reviews 😂👌
@Zemla
@Zemla 10 ай бұрын
I realy love frame generation. Rly good tech.
@Matt-wy4jp
@Matt-wy4jp 5 ай бұрын
To be honest is an incredible technology but the only thing I fear is when devs become lazy and not optimizing their games properly Making DLSS required instead of an option.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 5 ай бұрын
Yeah, games without RT, Nanite or Lumen should be 60 fps without the need for upscaling or frame generation. This isnt always the case though unfortunately :(
@Rafael-dm9mm
@Rafael-dm9mm 5 ай бұрын
I turn it on here, and it looks great. I have an 4060 and it boosts performance by twice.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 5 ай бұрын
I use FG in every game thaflt supports it, really like the tech.
@digitalermitanyo8937
@digitalermitanyo8937 Жыл бұрын
4:29 Why are you concerned with the gpu temps? That’s perfectly normal
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Yeah, perfectly within range and normal, but it was higher than usual. After cleaning case air filters it dropped around 4 degrees, back to usual 👍
@digitalermitanyo8937
@digitalermitanyo8937 Жыл бұрын
@@Mostly_Positive_Reviews ah I see. I saw it on the later part of the video🙂
@drsmile128
@drsmile128 9 ай бұрын
I used to hate dlss.but after I shifted to 4k I love it.its an extra feature I would love to have.but first I would my GPU to have enough power and vram.then if you give me dlss 3 it's fine.what Nvidia did is they thought they can put dlss 3 on a GPU without any actual meaningful upgrade from the last gen and call it 4060,70.that sucks.
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 9 ай бұрын
Yeah, agree 100%. A follow up DLSS 3 video is in the works and should be up soon, specifically addressing the 60 series
@AdamantMindset
@AdamantMindset Жыл бұрын
don't worry the moment FSR comes up with their variant all the "fake frames" stuff will be history and everyone would start using it. it's only hated cuz select GPU have it atm
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
I reckon you might be right, but I also think DLSS 3 in itself will get more hate then hahaha. I find the whole thing silly. Use it if you have it and want to, or dont use it if you dont want to. Hopefully the mindset changes with FSR 3 if it is vendor agnostic. Will be a huge win for people with older GPUs
@Worfalak
@Worfalak Жыл бұрын
its not about hate. Its that Frame Gen this feature should have been implemented on all RTX Gpu-s and the only thing that should make a difference from one generation to a other is RAW POWER and nothing else . If Rtx 40 series had come whit a 20% boost in performance and the frame gen update to all RTX Gpu-s at the normal price hike that was on a year to year bases UNTIL NOW , no one whould have sed anything . But they came up whit this frame gen tweek for 1000+ dollar hike in price and expect us to swallow that BS???? Yeah right....
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Not going to argue the value here, you are right, this gen is terrible value. I will however say that the 4070 Ti is comparable to a 3090 Ti in terms of raw performance, and the 3090 Ti had an MSRP of $2000. Sure, you get half the VRAM, but you get AV1 support and FG. The 4080, when compared to the 3080 is just terrible value, but it is a lot faster. The 4090 is $100 more MSRP than 3090 and it is in a league of its own. I think the only GPU that didnt have a great uplift in performance is the 4070, and across the board the prices are already dropping because they arent selling. I am not arguing with your point at all, if it comes across that way, it really isnt. It was a different time when the 30 series launched, so their prices were BS anyway, so not really a good gen to compare with. All in all, the 40-series GPUs offer terrible value. They have more features and are faster, sure, but the value proposition is lacking, for sure. I am eagerly awaiting AMD’s offerings, the 7800 down to 7600 range of GPUs. If ever AMD were to get some decent market share, it is now, but we havent even heard anything about these GPUs, apart from the inevitable leak or two, so really not sure when those will release 😢
@Worfalak
@Worfalak Жыл бұрын
@@Mostly_Positive_Reviews its nothing to argue about . 30 series value was BS becouse of chip shortage , cripto mining and Covid , you can see there real price from 2022+ , 40 series value is teribble from the start and trying to sell on a feature was BS from the start. Id give 2000 dollars for at least 60/70 + more raw performance whitout any features added to it. but not like they are trying to sell it . Cyberpunk 2077 even now wont run on native 4k ultra settings RTX on 60+ fps it needs DLSS and framegen to reach those frames.
@noellwhelan
@noellwhelan Жыл бұрын
so, Nvidia's R&D div put all their resources instead of researching how to boost the raw power, instead they're adding this huge feature.
@Denbot.Gaming
@Denbot.Gaming 8 ай бұрын
The thing is gamers turn off things like motion blur or film grain..... So why would we want to reintroduce it by enabling either DLSS or FSR 🤦🏻‍♂️
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews 8 ай бұрын
Well, for starters, DLSS is not the same as motion blur or film grain, and when used properly the anti aliasing aspect of DLSS can actually look better than native TAA implementations.
@Denbot.Gaming
@Denbot.Gaming 8 ай бұрын
@@Mostly_Positive_Reviews I never said it was, I said gamers normally turn them off so why would you introduce them.... Check out "cyberpunk DLSS ghosting" There's loads of videos of games running in Dx11 at 140+ FPS but then when running in dx12 they run at 40-60 FPS, then the answer to fix the low FPS is to buy a GPU and use DLSS for fake frames... Makes no sense.... It also adds a load of input lag due to the increasing in latency Sounds like an API issue if anything
@Kapil-xg6po
@Kapil-xg6po Жыл бұрын
guess what I was able to got it the difference in blind test it was ezz tbh if you would have played that clip for only 10-15 sec i won't think so anyone whould ever be able to figure it out btw for the ppl who was not able to figure it out which one had DLSS on by watching the video just slow down the video to 0.5x hack for them xD
@Mostly_Positive_Reviews
@Mostly_Positive_Reviews Жыл бұрын
Hey, that’s cheating!
@Kapil-xg6po
@Kapil-xg6po Жыл бұрын
@@Mostly_Positive_Reviews Hacks too ppl who can't figure out it was ezz for me coz m freaking used to 120fps shit xD so yaa no need for me to slow down video xD
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