Why Numpad Notation is (not always) Better

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jmcrofts

jmcrofts

Күн бұрын

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0:00 the tweet that caused a war
1:29 why numpad is better
4:32 weird inputs
5:45 boomer notation
7:35 problems with numpad
11:02 so what should we use?

Пікірлер: 797
@DylanMatthewTurner
@DylanMatthewTurner Ай бұрын
A modern notation for modern day: ↖️⬆️↗️ 👊💪🥊 ⬅️🚫➡️ 🦶🦵🦿 ↙️⬇️↘️ Hadoken: ⬇️↘️➡️👊 Tatsu: ⬇️↙️⬅️ 🦶 Gold Lewis Input: ⬅️↖️⬆️↗️➡️
@SDRE20XX
@SDRE20XX Ай бұрын
I love how the robot leg represents heavy kick. This is awesome
@alienplatypus7712
@alienplatypus7712 Ай бұрын
Gotta make this guilty gear compatible, 👊 🦶 🗡️⚔️☁️ Hell, you could even have move specific symbols, like: ➡️🗡️🐬>➡️🗡️🐬>➡️🗡️🐬>➡️⚔️🐬>⬆️🗡️🐬>➡️🗡️🐬>⬆️⚔️🐬>➡️⚔️🐬
@xluispx4477
@xluispx4477 11 күн бұрын
​@@alienplatypus7712what the fuck does the dolphin mean
@aceofarrows
@aceofarrows 6 күн бұрын
I'm not usually too much an emoji user, but I think this is one of the BEST ways to employ emoji. It's basically how moves are shown in-game anyway, and it's just easier for my poor brain to process inputs like ⬇↘➡👊rather than a ton of raw letters and/or numbers. Unfortunately, we don't have easy and universal access to the awesome _stick movement_ "emoji" that games use on our computers (which is kinda unfortunate, as I prefer those even more), but yeah, I think emoji are the best overall option.
@LChaos2
@LChaos2 Ай бұрын
I will never forget the time when Sajam was teaching Sf6 to boxbox, and when he explained out loud that dp motion is forward, down, down-forward, boxbox inputted forward, down, down, forward.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
What should we call diagonals? East,South, SouthEast?
@Noko744
@Noko744 Ай бұрын
That’s true it does cause confusion. To be fair if he simply said it’s 623 it would be meaningless without fully explaining overlaying a numpad on a stick or dpad. And if you play on keyboard or hitbox using numpad to describe why one button is ‘6’ instead of ‘forward’ because you’re overlaying a numpad over a different control scheme with the assumption that 5 is the neutral position it becomes even more convoluted.
@pooplooser6497
@pooplooser6497 Ай бұрын
That's something I'd do
@PSNMyfoot
@PSNMyfoot Ай бұрын
Now try explaining a DP with MK… Down down-forward, forward + forward…. 623MK
@Fin0fLenster
@Fin0fLenster Ай бұрын
I read that and I'm only like 80% sure that you mean they did 6226.
@TheDario64
@TheDario64 Ай бұрын
I've always considered numpad notation to be the easier "read/write" notation, and traditional notation to be the easier spoken one. Cuz saying "41236" aloud is a lot more of a mouthful than just "half circle forward" or "hcf."
@supervialentrandomaudio1007
@supervialentrandomaudio1007 Ай бұрын
100%
@Maxler5795
@Maxler5795 Ай бұрын
i just say "426". i dont know why people say the full thing with overly large inputs.
@Akashityan
@Akashityan Ай бұрын
You can skip the corners for half circles in numpad notation. So 426 is perfectly readable
@TheDario64
@TheDario64 Ай бұрын
@@Akashityan good point
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@Akashityanbut some are inputs genuinely use directions. Like Claws flip kick or supers
@latrodectahespara2728
@latrodectahespara2728 Ай бұрын
For 2XKO's tweet specifically, there's a perfect outcome: Write one tweet the way they did, then underneath, throw in a "or if you prefer numpad notation" translation as a reply Sorted
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
Double the work.
@Zondac
@Zondac Ай бұрын
You’re cooking, Riot hire this man
@latrodectahespara2728
@latrodectahespara2728 Ай бұрын
@@CS.AtheistChannel.VoteBidenAOC I mean, sure, but writing out tweets is presumably the main job of whoever does that and it's not THAT much extra work.
@nahuel3433
@nahuel3433 Ай бұрын
Actually that isn't ideal because that means the main video one has to be translated and retranslated, and if it gets shared internationally it's the reply that will and it'll force people to open the thing and scroll around to get to the video. So, the opposite is better.
@beegyoshi1685
@beegyoshi1685 Ай бұрын
2xko doesn't have motion inputs right ? If so i don't see any reason for numpad notation at all, there is nothing to confuse after all
@NoxNyctores427
@NoxNyctores427 Ай бұрын
"You don't have access to the emoji keyboard on PC" 🤔Oh really ? Press Windows + dot and be amazed
@soapsatellite
@soapsatellite Ай бұрын
Oh my god, that actually works
@jmcrofts
@jmcrofts Ай бұрын
what is this sorcery
@Quirkee37
@Quirkee37 Ай бұрын
How is this the first I'm hearing of this!?
@deathbringer9893
@deathbringer9893 Ай бұрын
@@jmcrofts apology video when
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@jmcroftshunting and pecking for those emoji are brutal tho
@lastmexicano
@lastmexicano Ай бұрын
FGC has a whole language
@Savvoi
@Savvoi Ай бұрын
it has TWO whole languages LUL
@absoul112
@absoul112 Ай бұрын
It’s why the glossary exists.
@p99chan99
@p99chan99 Ай бұрын
So goes for any competitive game community: Counter Strike, Yu-Gi-Oh, League.
@TheGooGaming
@TheGooGaming Ай бұрын
@@p99chan99 Non competitive too, see Skateboarding
@mikaela5938
@mikaela5938 Ай бұрын
numpad is better than the entire English language
@SPplayer76
@SPplayer76 Ай бұрын
I prefer the old notation, but sometimes it just isn't what you want. What annoys me is when I see someone trying to help a new player get into fighting games, and they don't stop bringing up numpad notation, when it's REALLY not what a new player should be focused on. I have seen a few people get completely pushed away by this.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
Combo experts talk to each other with the numbers. It's easier to constantly write
@Maxler5795
@Maxler5795 Ай бұрын
as a natively spanish speaking person leaming in a native spanish speaking country, saying "dos tres seis P" is a lot easier and faster than "cuarto de circulo hacia adelante", and jump buttons you can just say "salto X". but thankfully "jump" is much eassier to understand than "quarter circle forward", especially to a non english speaking person. they ask you what the j in j.D means and you say "salto en ingles" and they instantly get it. its also much, much faster to write and say.
@friendshipcreed
@friendshipcreed Ай бұрын
Thank you! I speak Spanish fluently as well. When my cousins try to say it “the long way”, it hurts my brain because literally most of the conversation taking place is just them trying to say a simple combo that could could have been reduced in just 2 seconds lol
@jteneb
@jteneb Ай бұрын
Hey! Spanish speakers as well. I’ll let you in on this. I don’t say “cuarto de círculo para adelante”, I say “media U para adelante” o “media U pa’ delante” more informally. Same for half circle forward, for me is “U pa’ delante”. I hope that helps ✌️
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@friendshipcreedhow about spinning pile driver?
@pepinillomagico1645
@pepinillomagico1645 Ай бұрын
Aquí en chilito a la weaita le decían U (41236), media luna (236) etc. Decir los inputs con numeritos lo hace todo mucho más fácil y universal para todos
@eduardoserpa1682
@eduardoserpa1682 Ай бұрын
Yeah, English is kinda the exception in terms of having very short words, and no need for connectives. Parsing boomer notation is a nightmare here in Brazil, specially coming from the KOF oldheads.
@ianmann735
@ianmann735 Ай бұрын
I will say, your point about it being difficult to get people to change is absolutely on point. I once read a comment somewhere said something to the effect of "if 15 different standard systems of notation and someone tries to unify everyone under a system that is a compromise of all of them, you end up with 16 different standard systems." Anyway l, I personally think that each has it's place. But let's be honest l, if it was easier to type arrows we probably wouldn't be having this debate.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
True in all ways. But typing arrows is not really important on key boards
@ELFanatic
@ELFanatic Ай бұрын
That's literally not what happened with the metric system though. The metric system unified the entire world aside from a handful of countries. That's also not what happened with UTC. Nor is it what happened with Arabic numbers.
@octozed
@octozed Ай бұрын
xkcd 927 is the origin for the 15 standards bit
@Teknanam
@Teknanam Ай бұрын
@@ELFanatic "aside from a handful of countries". So it didn't unifiy the world. Also do you really think there will ever be a Metric system for Fighting game notations?
@lizabeth529
@lizabeth529 Ай бұрын
@@Teknanam ten qcfs are one hcf ten hcfs are one 360 whats so hard to understand?
@geweurzgurke
@geweurzgurke Ай бұрын
As someone who writes wiki pages on mizzumi. The arrow emoji method terrifies me!
@SleepinJimmy
@SleepinJimmy Ай бұрын
Thank you for your work!
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@SleepinJimmyarrows, imagine the typing!
@christophobia6415
@christophobia6415 Ай бұрын
Thankfully Mizuumi has in-built symbols for arrow notation which are tied to the numpad anyway. In the end, Numpad still remains the superior written notation.
@frappompi
@frappompi Ай бұрын
A true hero
@Bakemonwithahat
@Bakemonwithahat Ай бұрын
7:46 as someone who's not a native english speaker and started playing fighting games pretty recently I'd say that seeig "qcf" is as confusing as seeing "236". Like both took me a while of adjusting until i could recognize them at a glace. But the advatage of numap notation is that whenever i see a motion i never seen before (happened to me with guile's super 3 in sf6) it's easier to figure out what it is since it's supposed to be a representation of the motion and not an abreviation. Ofc my experience isn't universal and I may as well be an outlier, but i thought i'd throw my hat into the ring. Anyway, great video as always!
@jteneb
@jteneb Ай бұрын
Good thing that 2xko don’t really have motions, it only have directions, so you won’t find this issue for this game in particular
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@jtenebsometimes you need motion input though, yes?
@nahuel3433
@nahuel3433 Ай бұрын
@@jteneb no, but you'll still have issues with people shortening techniques and directions with similar symbols which gets confusing on a wall of text. Like "dl dash d M" "Delay down M" is hard as shit to see "dl 66 2M" Is much easier. The letters denote a "technique" the numbers show exactly what you press with your left hand and the only thing left are the buttons named by the game. Not to mention people WILL get lazy and at times just type "d" cuz its the faster thing to do and you'll have to parse the ambiguity if it's any of these 3 I just mentioned. Numpad doesn't leave that much ambiguity. If you wanted me to press a direction you would've put a number, and d ain't a button in the game. So that can only mean you want an extra technique. In this case delay.
@JamJarsookLOL
@JamJarsookLOL Ай бұрын
I will say, Goldlewis players don't say 47896, just 486 with the understanding the corners are assumed. So 268H, 684H becomes much cleaner imo
@s133p3r0
@s133p3r0 Ай бұрын
d-f-u is better.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@s133p3r0north south east west is in tune with nature.
@Kaizanor
@Kaizanor Ай бұрын
@@s133p3r0 This only applies to English speakers, I'm sorry but that doesn't work in Spanish because it would be something like b-f-a
@DAnderMcSullivan
@DAnderMcSullivan Ай бұрын
@@s133p3r0 It's really not, no.
@evilded2
@evilded2 Ай бұрын
​@s133p3r0 You don't play anime games You don't play Goldlewis Do not speak about that which you could not possibly hope to grasp.
@egebamyasi2929
@egebamyasi2929 Ай бұрын
Numpad for sharing tech, traditional for face-to-face conversations (except command normals ...). One thing you could have mentioned is how commentators have some kind of influence on how people go about their notation. Stuff like 2C rolls of the tongue while special moves are mentioned by name, usually.
@andoru69
@andoru69 Ай бұрын
numpad notation in tekken would look like a math problem
@Rylainecchi
@Rylainecchi Ай бұрын
Can confirm lmao. Say, like Miguel's bnb (i might be wrong here because I forgor) uf4, db2, df1F, sav df1, df2,2, ff2,1 So it would be something looks like: 9RK, 1RP, 3LP~[6], sav 3LP, 3RP~RP, 66RP~LP Hell, Miguel is not a character with qc and hc motion, so what you've seen here is pretty basic and it looks longer because of the LP RP LK RK terms. More complicated? Not really, just kind of mouthful.
@nahuel3433
@nahuel3433 Ай бұрын
heh. Still though, not quite because the east already uses it. LP RP LK RK are the face buttons. an electric wind god fist is 6523 RP Makes sense they do considering there is a lot more crosspollination between different language speaking countries
@Choom89
@Choom89 Ай бұрын
It always looks like a math problem it's trash.
@car-keys
@car-keys 4 күн бұрын
Tekken would work perfectly fine if we just switch from 1234 to ABCD.
@g0ddish434
@g0ddish434 Ай бұрын
I immediately knew Numpad Notation wasn't the key when I played Tekken and realize that buttons are referred to as numbers, with the reason why mainly had to be with the fact that there's 100 moves from *Each* character, "Down-Forward 1" slides off the tongue better than "3,Left Punch", and the whole notation have been referred to that for 2 decades and there's no use changing it.
@Mizatsuwu
@Mizatsuwu Ай бұрын
Tekken is really the odd one out, since 90% of moves in tekken are strings, command normals or stance moves. Very few moves actually have a motion input behind it, and fewer still have something that isn't a quarter circle. Referring to the buttons as 1-4 is way more reliable that way, since 9 times out of 10 the input for a move is one direction + a button. For pretty much all other games - anime fighters, sf, etc. - motion inputs are a constant recurring thing, present in EVERY special move. And while some can be shortened, like qcf for example, that still has the issue of creating visual clutter with any buttons represented as letters and having the language barrier issue behind it. As someone who natively speaks Portuguese, translating quarter-circle forward is impractical and a big mouthful, and while talking to any of my fg friends feels much more natural and universal in numpad notation
@Choom89
@Choom89 Ай бұрын
​@@Mizatsuwunumber pad notation is trash, will never use it.
@Mizatsuwu
@Mizatsuwu Ай бұрын
@@Choom89 good for you? Lmao The system has clear advantages, but if you wanna be a contrarian that's on you
@ArcTrail
@ArcTrail Ай бұрын
3LP is three syllables and Japan and Korea have been using it fine enough for 2 decades.
@DatNooit
@DatNooit Ай бұрын
I think emoji notation might be the best. You could even replace jumping action to ⏫ and a holding direct to 🔼 while the normal up is ⬆️. So a random combo could look like this: ◀️➡️MP - ⏫LP - ⏫MP - ⬇️↘️➡️MK - ⏬MK - 🔽⬆️HK
@marufranco5281
@marufranco5281 Ай бұрын
yeah but good luck typing a long combo quickly with that
@Choom89
@Choom89 Ай бұрын
​@@marufranco5281 these anime number padders are insane, tell them it reads/looks like shit and they say "well it's faster to type" lmao
@marufranco5281
@marufranco5281 Ай бұрын
@@Choom89 thats because it is , faster than looking up how to even type each individual symbol, IQ issue
@Choom89
@Choom89 Ай бұрын
@@marufranco5281 it looks like absolute shit, comprehension issue.
@macdrizzae
@macdrizzae Ай бұрын
I really don't get why people get SO mad when discussing it. If you're deep into fighting games, it takes like 2 seconds to look at a different notation type and translate what it actually means. And if you are brand new to fighting games, they are all equally hard/annoying to learn anyway so it doesn't really matter which you learn first. People like to just be mad i guess
@larquefausse3623
@larquefausse3623 Ай бұрын
It's the internet. The terminally-online get mad at everything.
@user-ry5oh3qt2u
@user-ry5oh3qt2u Ай бұрын
instead of forward you will say 5 and need to think like for second to understand where it is at numpad, and ofk you need to always know that this will inverted to 4 at P2
@hailey37926
@hailey37926 Ай бұрын
as a dyslexic person, numpad notation absolutely mindfucks me
@nahuel3433
@nahuel3433 Ай бұрын
strange, I would've expected the notation that can have. dM dH dl dash H dD to be the one harder to read for a dyslexic person. It certainly mindfucks ME because it uses the same symbols for completely different actions.
@GenderNeutch
@GenderNeutch Ай бұрын
Thanks for sharing your perspective - what would be the best way for you to write out the motion inputs?
@Choom89
@Choom89 Ай бұрын
​​ you're not adding periods which make it purposely confusing. Lower case letter denotes the direction input, followed by a capital representation of the button press. This notation is infinitely easier to understand than numbers and applies to all games.
@cltmck
@cltmck Ай бұрын
It's funny you bring up imperial and metric units. The US technically is a metric using country, the government switched in 1975. The problem is the American people are a very stubborn people and just refused to go along with it.
@Teknanam
@Teknanam Ай бұрын
Because no Executive administration or Congressional body wants the backlash of forcing metric on to the general population. Especially if some cars crash or some structures get incorrectly built because people used to non-metric mess up in converting things. I know its too late for me.
@14Ghost14
@14Ghost14 Ай бұрын
being a new player to fgc and a casual, my opinion is that emoji is the best way to describe ⬇↘➡, or the pictures of the motion that the games uses. Sometime ago, i was trying to learn how to combo with a bb character and my god, seeing all that numbers in the screen made me understand nothing
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
Think about writing that out over and over. Arrows suck.
@Choom89
@Choom89 Ай бұрын
Don't let these anime fighters fool you, MANY people think number notation is absolute trash.
@jackg6887
@jackg6887 Ай бұрын
So many people loud and proud about not being able to understand more than one simple type of notation is alarming. Like admitting you can only remember half the alphabet.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
Yeah, it's very simple to learn them all. And the numpad one can be simplified more. All that punctuation and button numbers are excessive. 1 letter per button plz
@andrewmirror4611
@andrewmirror4611 Ай бұрын
yeah, the numpad proponents are so annoying with that
@AirventOS
@AirventOS Ай бұрын
I mean, if every you game play uses numpad, why learn another one. No point learning tekken notation if you have no interest in playing it
@vapemomsdotcom
@vapemomsdotcom Ай бұрын
Hcb > 63214 case closed
@Skallva
@Skallva Ай бұрын
​@@AirventOS Especially when the Asian Tekken scenes already use numpad anyway
@NoVisAnima
@NoVisAnima Ай бұрын
For me qcf means quarter circle towards the opponent. Language wise it side swaps.
@s133p3r0
@s133p3r0 Ай бұрын
Yes, it's either qcf or qcb.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@s133p3r0qb and qf. Superior?
@riffcrypt8438
@riffcrypt8438 Ай бұрын
Another way traditional notation is better
@YouKnow381195
@YouKnow381195 Ай бұрын
Doesn't "forward" already swap? It means forwards for your character.
@nahuel3433
@nahuel3433 Ай бұрын
I am a Mario game enjoyer, as I am sure many other videogame players are. Forward has always been towards the right on those games.
@ridleyroid9060
@ridleyroid9060 Ай бұрын
As a Tekken player (we dont use numpad) the numpad notation just hurts my brain. If Im going somewhere with a friend and we have to turn left I dont fucking tell them lets go 4! I can read numpad notation but its not instant in my brain, it takes me time to process it, its something to train, whilist the directional notation is intuitive. I understand that its to communicate globally but still, its not something I enjoy.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
It's only intuitive because you grew up with it
@Blutzen
@Blutzen Ай бұрын
This is how I've always felt about numpad notation as a Tekken player as well, I _understand_ it just fine but it takes me time to _parse_ it, and I think that is especially true for us because it's so ingrained in our brains that 1,2,3,4 are face buttons and not directions
@nahuel3433
@nahuel3433 Ай бұрын
Over the course of this I've been told several times that in the east, Tekken player uses it. So...
@beegyoshi1685
@beegyoshi1685 Ай бұрын
@@nahuel3433So what if they do ? They use lp rp lk rk for buttons in the east. Does it matter for any of these people ? no, because they use 1 2 3 4 for their buttons. I have seen you in a few comments and you just refuse to acknowlege the problems numpad notations have, they are hard to read as a starter for example but you insist that telling someone down forward means down and forward at the same time is harder than teaching them numpad inputs to another guy. It is not. Numpad users are so used to it that they dont realize it takes at least a few seconds or looking at a numpad to realize 236 means qcf every time they see that notation. It is just not intuitive and takes a long time to get used to and project l doesn't even have motion inputs let alone complex ones that would require the use numpad notations but anime fighter brain can not comprehend that i guess
@TheEpicPancake
@TheEpicPancake Ай бұрын
I definitely feel the initial discomfort with it, but it does get far easier to parse with time. Personally, I find directional notation very visually noisy and harder to follow than numpad notation myself, as I never played much of any franchise that uses it. I'm sure if I spent time it'd become a nonissue. I've always found Tekken notation weird, though. First off, directional notation requires two letters to indicate diagonals in a game that has constant diagonal inputs with how its mechanics work. It's just inefficient to write down, which is a minor gripe but grates on me nonetheless. Second, I can't think of another game that uses numbers for attacks. Even Soul Calibur, a game with a similar foundation for its inputs, uses numpad notation for its directions and has four buttons indicated with letters. Granted, those letters are A, B, K, and G, with the latter being a guard, but without the ambiguity with D created by directional notation, an ABCD format for attacks with numpad notation directions would be far more natural for me. Alas.
@myloemike
@myloemike Ай бұрын
There's one thing that wasn't mentioned in this video about numpad notation's downsides that affects me quite a lot when I try to read it to learn combos or tech online. I prefer to play on the right side of the screen. Numpad notation often favours 6 as the forward direction and 4 as the backward direction, and for me that's always reverse to what I'm comfortable with when I'm in training mode. This affects forward, backward, and all of the diagonals associated with forward and backward as well when I'm trying to learn someone's combo in the training room. Of course I'm comfortable playing my favourite fighting games on both sides, but I do prefer setting myself on the right in training mode while learning new things, and for that reason numpad notation always gives my brain a spin when I try to read it. I always just end up swapping to left side and learning the combo that way, but it's not my preferred side, therefore I have a gripe against it. For most players, this is probably more a nitpick than a serious point of contention, but we right-side-players are out there and numpad notation doesn't care about the way we see things! Okay that's my piece. Thanks for reading :)
@myloemike
@myloemike Ай бұрын
To add to this in case it wasn't clear enough, notating forward medium punch as f.MP or something works for both left and right, and that's my preferred way to read combo notations. U for up, f for forward, b for back, d for down, and any mixture of them for diagonal directions like uf for up forward, or db for down back. This way I know which direction to press immediately despite the way my character is facing.
@egebamyasi2929
@egebamyasi2929 Ай бұрын
That applies to all forms of notation though. Numpad, qcf, arrows, all have to decide to represent one side and left is simply agreed upon.
@supervialentrandomaudio1007
@supervialentrandomaudio1007 Ай бұрын
Nah you’re weird
@andrewmirror4611
@andrewmirror4611 Ай бұрын
@@egebamyasi2929 except for the letter notation that is specifically not P1-centric
@ajshiro3957
@ajshiro3957 Ай бұрын
totally get that. It took me a while to realize it assumes your always player 1.
@inkblotJr
@inkblotJr Ай бұрын
I still say we go with compass directions: n, s, e, w, ne, nw, se, sw
@evilded2
@evilded2 Ай бұрын
Fuck that we use polar notation π/2, 3π/2, π, 0, π/4, 3π/4, 7π/4, 5π/4
@jbcjbcat
@jbcjbcat Ай бұрын
@@evilded2 use degrees
@Choom89
@Choom89 Ай бұрын
Even a compass is better than numbers, number notation is literally the worst.
@morzathoth919
@morzathoth919 Ай бұрын
I do think numpad is the least worst notation. Unicode arrows with letters would probably be the ideal, but that is a pain to type out so we don't. Worst notation is definitely oldschool Street Fighter notation. "Towards Forward" no shut up just type 6MK or just say Forward Medium Kick. Second picking up the lingo is just a part of becoming part of a subculture. Games, sport, artforms, whatever, it all has a lingo that you will have to pick up to become a part of it and I don't think that's inherently bad.
@Choom89
@Choom89 Ай бұрын
While I think it's obvious that j.HK is the superior type of notation I will add that even the old Street Fighter Low Forward, etc. is better than number pad. Number notation looks like shit.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@Choom89it's about typing efficiency and being international.
@alexs7670
@alexs7670 Ай бұрын
Numpad notation is the most "solution in need of a problem" thing I've ever seen. Social mdia communication and machine translation grew up together. Literally no one was having translation issues except maybe on really obscure , old, games. In a lot of cases you have the benefit of literally using arrows which you can generate (and copy and paste) in microsoft word, or having the input dispaly in game. More than that, numpad notation is still a system you have to learn. There is no world where "D=down" is harder than "2=down" Especially in a world where a non-trivial amount people don't even have a true 10 key on their keyboard. Ps I'm not mad, use whatever you like. Just know that it will still have to be translated and that both systems are basically arbitrary.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
Numpad is like 1992 old.
@Choom89
@Choom89 Ай бұрын
100% agree, numpad has always been a joke in my eyes, will never use it.
@Zetact_
@Zetact_ Ай бұрын
The account translating into Japanese is pretty weird because even if you assume that a Japanese reader wouldn't be able to get "j.H" they could have written "空中" which I believe is the standard term you'd see in Japanese games for moves executed in the air. One other potential weakness for numpad is that it doesn't account for mirroring, which is very uncommon but not impossible to see in a combo or blockstring. If it involves a sideswap, how do you notate from there? If just say there's a rekka that is inputted with 236 and the second hit crosses up, when you write that in numpad to you write "236+P, 236+P, 236+P" or "236+P, 236+P, 214+P"? That is, the first way to write it has your character's position update mid-notation and the second is written with a frame of observing the input from where the character was when starting the move. In this fringe case, there's no ambiguity between writing "qcf" since that notation accounts for your position relative to the opponent. But it is a fringe case and numpad is generally better overall.
@LealFireball
@LealFireball Ай бұрын
As a resident of Numpadia, one understated weakness of the system is when you take it to verbal conversations. Most of the time it is the same or higher amount of effort to say the same inputs, not to mention that when I see 236 written I know what those numbers are, but if I hear a person say two three six, I might have no idea what those words you're saying mean if I don't know your language so we're back to square ↙.
@ELFanatic
@ELFanatic Ай бұрын
Someone above mentioned that in Spanish it was much easier to say 236 than to say quarter circle forward. Seems language dependent.
@dylansetright3359
@dylansetright3359 Ай бұрын
I can tell ya right now when people are talking about crouch blocking they are talking about holding down back. I don't know anyone that just about holding 1 to block
@trickytbone9376
@trickytbone9376 Ай бұрын
I’ve been playing fighting games for like a year and I cannot read numpad I’d rather have it written out and just write the special. I’d take Crouching Heavy -> Light Knuckle -> EX Knuckle -> Heavy Knuckle -> Level 3 over 2HP -> 214LP - 214EX -> 214HP -> 236236P when reading Luke combos. If anything the numbers make it more confusing.
@Yous0147
@Yous0147 Ай бұрын
People are sleeping on the fact that there are literally ascii characters for most of the directions. You could use those instead of either traditional or numpad notation. Just look at how much easier these are to parse and there are many more to choose from: UP = ↑, DOWN = ↓, QCF =↪ (youtube changes these to emojis but in ascii they're q.circle), QCB =↩ (youtube changes these to emojis but in ascii they're q.circle), FCF = ⟲, FCB = ⟳, DRAGON PUNCH = ↯ or Z JUMP-BCK = ↸, JUMP-FWD =⭷, DOUBLE-FWD = ⇉, DOUBLE-BCK = ⇇, TOP SCF = ↷, TOP SCB = ↶
@ELFanatic
@ELFanatic Ай бұрын
Do you mean unicode? Because they are definitely not in ascii.
@Yous0147
@Yous0147 Ай бұрын
@@ELFanatic Yes, that's what I meant
@christophobia6415
@christophobia6415 Ай бұрын
The "jump forward" symbol doesn't even load on my device. Also, the arrows aren't consistent in shape at all so everything just ends up looking messy and confusing.
@marufranco5281
@marufranco5281 Ай бұрын
true, but good luck typing those quickly
@I_recommend_suicide
@I_recommend_suicide Ай бұрын
Some of these don't load on some devices or are rendered differently for other reasons (as you encountered yourself and had to point out). You really think the intelligibility of your communication should be dependent on the medium through which you and your interlocutor(s) are communicating and your respective devices? Just shut up and use the numbers like a normal, literate person, this debate ended long ago
@1000Tomatoes
@1000Tomatoes Ай бұрын
Numpad notation always felt like it was from before we had easy access to emojis. ⬇️↘️➡️ is just as language crossing and way more intuitive. The issue is keyboards and it's even disconnected from how you say it irl.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
It is from 1992. No emoji
@MrCactuar13
@MrCactuar13 Ай бұрын
You can tell numpad notation is much older than we give it credit for, since it came about during the old internet forum days where the computer was the only way to communicate with others online. If numpad notation were to have come about during the smartphone era, it'd probably be flipped telephone style and I don't think I want to live in that alternate universe
@swirlyglasseschan
@swirlyglasseschan Ай бұрын
Compass notation believer
@ErroeSerenity
@ErroeSerenity Ай бұрын
While it's typically considered a new form of notation over alternatives, numpad notation has been around for decades. The earliest recorded example I can find is a Guilty Gear movelist on GameFAQs from 1998, by "hyphz". My understanding is that it started on Japanese chat boards, since it was just easier to type inputs with the numpad (which already saw frequent use for directional inputs in home computer games at the time), over the alternative of learning the codes to input directional arrows, or memorizing jargon.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
Try old Japanese newsgroups.
@ErroeSerenity
@ErroeSerenity Ай бұрын
@@CS.AtheistChannel.VoteBidenAOC I'd love to see some of those old records, if you have any links. That stuff's tough to find.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@ErroeSerenityGoogleGroups.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@ErroeSerenitysearch by 236 and 214
@Ocelot231k
@Ocelot231k Ай бұрын
Correct me if I’m wrong, but I believe MK is another game franchise that doesn’t use numpad because they use 1,2,3,4 as the attack buttons.
@matrix3509
@matrix3509 Ай бұрын
Maybe its just because I'm a wordcel, and not a shape-rotator, but every time someone uses numpad notation, I HAVE to look down at the numpad on my keyboard. I know the layout of the numpad on keyboard is completely standard and unchanging, but there are lots of keypads that people use everyday (like when they buy stuff with a debit card), and those come in different layouts. So when someone tells me numpad notation, the motion being referenced never just jumps into my mind. Contrast this to when someone says DP-motion, or QCF, I know instantly what you're talking about, you only have to hear it once, ask someone what it means, and you'll know it forever. I've been here for years and numpad notation has never clicked for me, and I hear it all the time. Its enough of a mental block for me that I generally don't even bother with a game if the game itself describes combos with numpad notation (like in combo trials), its just too annoying to deal with. EDIT: Forgot to add, if a game is using simple non-motion inputs like 2XKO it, then numpad notation is more understandable, cause its just one number, and its way easier to grok.
@DivineZenkai
@DivineZenkai Ай бұрын
This is what kof does great, in the training mode they show the arrows for the motion. That way you just follow the arrows than having to learn terms to do inputs. Im more inclined towards the QCF type of terms rather than the numbers. Id be able to learn easier if someone just told me the motion instead of a bunch of number
@KJJJJJJJJJJJJJJJJ
@KJJJJJJJJJJJJJJJJ Ай бұрын
4:32 if you reeeally wanna use traditional here's what i came up with half circle forward (hcf)/half circle back (hcb) = 41236/63214 up half circle forward (uhcf)/up half circle back (uhcb) = 47896/69874 forward half circle up (fhcu)/forward half circle down (fhcd) = 23698/89632 back half circle up (bhcu)/back half circle down (bhcd) = 21478/87412 *bonus for chicken wing (**5:45**)* [kick], chicken wing/half circle up-forward, [kick] (hcuf, k) = 412369k
@KJJJJJJJJJJJJJJJJ
@KJJJJJJJJJJJJJJJJ Ай бұрын
uhcf/hcfb could also be ihcf/ihcb (inverted half circle) lemme know about more ideas
@kaemonbonet4931
@kaemonbonet4931 Ай бұрын
The 5280 feet in a mile figure makes a lot of sense if you know that's exactly the number of juri mains online rn.
@Slimjim8345
@Slimjim8345 Ай бұрын
The last part with the emojis is funny because I'm in a small fighting game community that thends to get a lot of new fighting game players so I've taken to using the directional emotes if I don't recognise someone incase they might be brand new and not know letter or numpad notation. It also helps that the discord has the ingame directional inputs as emotes including the quarter circle ones so I only need to put one emote for those, and it is instantly recognisable for the players.
@Peat030
@Peat030 Ай бұрын
what game do you play in that community ?
@Slimjim8345
@Slimjim8345 Ай бұрын
@@Peat030 the game is Idol Showdown. It’s free to play, and has a lot of vtuber fans who never played a fighting game before, so there’s a lot of people who don’t know a lot of the notation.
@user-bv3ok2re3s
@user-bv3ok2re3s Ай бұрын
The old phone (cell phone) have the numpad notation, and everytime I go to bank ATM, same numpad notation. So its super easy for me to adapt and learn how to describe fighting game input with numpad notation.
@WormyJester8
@WormyJester8 Ай бұрын
Numpad notation comes from the calculators, not phones/ATMs, look at you phones keypad and see where 236 buttons are
@rasifurefodi8306
@rasifurefodi8306 Ай бұрын
Why is this numpad notation discourse even a thing?
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
Because typing quickly is a thing. Japanese keyboards are a thing. Understanding is a thing.
@CMCAdvanced
@CMCAdvanced Ай бұрын
down to forward. charge back forward, qcf. Works just fine for me.
@ajshiro3957
@ajshiro3957 Ай бұрын
Thanks JM for mentioning the computer thing. When I first saw numpad notation, I thought, why is this like a cell phone. Then I realized, wait, it's a calculator. Many people were like, no, it's a numpad on a computer, but like, calculators are also like that. It's a PC thing. Sure, people are supposed to know it, but I still don't believe it's so simple to understand when first seeing it.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
Back in the day, it was always explained as a keyboard numpad
@pennma1093
@pennma1093 Ай бұрын
Numpad only works in a written form and just really clunky when spoken in person. for written combos and discussion it saves space and makes most thing more legible, but in person if you say some number sequence I have to the imagine a whole numpad just to realise you mean quarter circle back which you should have said since we're sitting next to each other and that's more intuitive
@GFClocked
@GFClocked Ай бұрын
Playing sf gear and tekken I've learned both, but I still prefer letters. It just makes more sense. Numpad is not as intuitive without looking at the kb
@MiracleMomo
@MiracleMomo Ай бұрын
I still can't get used to numpad notation. I don't have a numpad on my keyboard and haven't had one for like over 10 years. It's hard for me to recognize the difference between 4 and 6 and 623 is much harder for me to grasp than saying "it's dp motion". I'm just old and numpad is probably the future of notation, but that old ass Fei Long combo written as it is with Fierce and Roundhouse is just so smooth for my brain to process.
@benjamingesinski9170
@benjamingesinski9170 Ай бұрын
As someone who mainly uses a laptop that doesn't have a numpad, I don't have the layout of a numpad dedicated to memory. So whenever motion inputs are listed using numpad notations, I have no idea which numbers represent what direction they're supposed to be. So listing inputs as down or forward is easier for me to understand. But I can understand that numpad notations are easier to type out. Come to think of it, why are keyboard numpads used to write out motion inputs? Don't keyboard players use the WASD keys?
@orboflighter6085
@orboflighter6085 Ай бұрын
I really like (D)hcf+HP for a half circle forward, starting with down.
@MenaceLendil
@MenaceLendil Ай бұрын
I agree that arrows are kinda the best of both worlds, the only issue is that it's a pain to write which just makes it impractical for most situations.
@MGR81
@MGR81 Ай бұрын
In my command move list videos and combo tutorials I always put the arrows and the strength 💪 of the kicks/punches and I try to put as much as I can so everyone understand it.
@stunlord
@stunlord Ай бұрын
the actual best way to write it is with little arrows and arcs showing the patterns, for me. but, you can't just type those, or, not easily
@MarcConcepcion1313
@MarcConcepcion1313 Ай бұрын
Arrow notation is the only other language-agnostic notation other than numpad notation. And you DO have "easy" access to emojis on Windows (you have to pick from an emoji table, but you can search for emoji and they will go in your "recently used" list when you use it). Hit Win Key + period. For Mac users (just in case!), hit Control + Cmd + Spacebar.
@AwesomeMer
@AwesomeMer Ай бұрын
Before even watching i think the best system is the regualar, qcf for quarter circle forward, is better for motion inputs but the numpad notation is better for command normals and certain directs to press in a combo (I.e jump forward instead of neutral jump)
@noelbustos764
@noelbustos764 Ай бұрын
It takes me a while to translate numpad notation to what i understand, so inprefer the traditional method. But arrows are royalty in a world of serfs
@pant3r04
@pant3r04 Ай бұрын
When I was a beginner getting into fighting games, I could easily understand Tekken and the NRS games because of their notation and how the numbers were referred to the attack buttons which is why I stuck with those games for the longest. Then when it came to trying out different games that primarily used numpad notation(eg. Guilty Gear, Soul Calibur, Blazblue) I would always have to think about the numbers in my head or trace the notation with my stick when I saw a combo text just like that. Now its super natural for me to read numpad notation which of course came with time, but I completely understand why it can be a struggle for some new players or people in general
@daveraschke
@daveraschke Ай бұрын
Yeah first time i Heard someone casually start talking with numbers for a combo i got so confused like what buttons are you using for this
@CrazyDrgonRider
@CrazyDrgonRider Ай бұрын
Using the emoji arrows is actually smart lol
@Mitsurugi117
@Mitsurugi117 Ай бұрын
When taking notes about combos I tend to switch back and forth between traditional and numpad notations. Traditional notation is not hard to understand, and I believe that if you don't know it then it's up to you to take 10 mins to be less ignorant and learn it.
@benjamingesinski9170
@benjamingesinski9170 Ай бұрын
I use a chromebook, and I just learned that I can access emojis by pressing Search, Shift and Space bar at the same time, so now I can access the arrow emojis. And I'm honestly for using arrow emojis when typing out motion inputs because it's incredibly easy to read and is universal in all languages.
@TakumiJoyconBoyz
@TakumiJoyconBoyz Ай бұрын
Emoji gang here. I've tried to learn numpad notation but my dyslexia makes it pretty fucking hard.
@arpadszabo661
@arpadszabo661 Ай бұрын
Ngl, the last time i saw notation like this was when i played DBFZ. I kinda missed these. It was much easier for me to memorize combos like this.
@THernane
@THernane Ай бұрын
The emoji approach is the best one for the general public. I can't bother to learn numpad notation and it took me a few days to actually learn qcf, dp and stuff. So if I saw the arrows I would instantly recognize even without knowing anything prior.
@HaxDotCombo
@HaxDotCombo Ай бұрын
Return to string of arrows in the manual, Capcom joystick drawings were a mistake
@lamMeTV
@lamMeTV Ай бұрын
Emojis would be optimal especially for the Japanese tweet cause an intern cant fuck that up
@Kaizanor
@Kaizanor Ай бұрын
Ok so I've been reading a lot of the replies and it seems that a lot of people don't understand the main reasons why numpad is commonly used and that is: - Input precision - Shorter to write in most cases - Bypasses language barrier The alternatives I've seen people mention just don't have all 3 of those benefits except for one: - (qcf) = This has the first two benefits but lacks the last one "bypasses language barrier". If you show this to someone who doesn't speak any English they aren't going to understand and it'll take about the same amount of time to teach them as it would to teach them numpad notation. - (d-df-f) = This has the first and technically second benefit but it lacks the third benefit same as the previous method. - (⬇↘➡) = This one is (imo) the best method I've seen as a proper substitute to numpad as it has all 3 benefits and is easy to understand at first glance, only problem is that it could be annoying to type in some cases if you don't have access to emojis. Personally, I've learned numpad and prefer it but if people really hate it that much I would go with the arrow emojis and fight for that to be standardized.
@jaywolfenstien
@jaywolfenstien Ай бұрын
I remember when notation was basically game-specific and we just dealt with it and moved on with our lives. Finding an explanation has never been difficult. Ever. Literally, the easier it gets, the less people bother trying at all.
@xanderac
@xanderac Ай бұрын
I think the best option would be for a toggle or having both preferably, I like how for the ikemen/mugen community for command lists they use glyphs with all sorts of arrow shapes and button specific ones, by typing in something like HCF_X or something
@davezamora3626
@davezamora3626 Ай бұрын
Hey man. I was looking at some of your old vids, like from 7 years ago and I noticed your communication style has improved a ton. Did you undergo some sort of training there? Was it just practice? Thanks if you read this comment. 🙂
@jmcrofts
@jmcrofts Ай бұрын
Nope just getting more comfortable taking to the mic
@AjesN7
@AjesN7 Ай бұрын
i think icon nonation nowadays is the easiest to read and traditional notation for speaking
@Diet_Black
@Diet_Black Ай бұрын
How do younuse numpad when a direction has to held like in SoulCalibur or Tekken?
@TheGoldenaxer
@TheGoldenaxer Ай бұрын
I prefer Mega Man II boss select notation. Flash Man, Crash Man, Wood Man to execute a hadoken
@fsgjafgja
@fsgjafgja Ай бұрын
instead of "236" or "214" is it really that hard to understand Quarter circle? half circle forward or back? Z-motion DP?
@MeanieBean
@MeanieBean Ай бұрын
I simply use both. There are motions that register to more easily when i think of them traditionally, and there are others that exist in my mind only in numpad. And when i am playing it actually affects me, using the notation i am more comfortable with makes everything easier, even if sometimes it's a mix of both things
@ScoutOW2
@ScoutOW2 Ай бұрын
Ive always hated numpad notations. If youre a console player, use a laptop or just forget which location each number is, then you're fucked. Especially when some people already struggle with left/right without doing an L with their hand. It feels unnecessarily tedious when D for down, just makes more sense than 2 for down. And with the language barrier thing, im not sure about that, people in other languages would still gotta translate the numbers anyway so it has the exact same issues there. Basically only being even useful if you use the numpad language every single day until it just becomes second nature. I mean, in game and official tweets should just copy and paste literal arrow emojis. But when it comes to everyone else, iunno, feels unnecessary tedious...which i shouldn't be surprised from the FGC!
@UnknownSouldier
@UnknownSouldier Ай бұрын
Having grown up using GameFaqs in the 90s to learn movesets for fighters, before sites like Shoryuken were available, traditional "QCF" notation was the first FGC language I learned. It was jarring/confusing the first time I saw an FAQ written in numpad notation. However, it didn't take long to learn another "language", and I definitely saw advantages (ex. easier to understand Fei Long's chicken wing attack, which use to be written as "HCF, UF + P", which can be confusing for timing the inputs properly together.). Ultimately, I still prefer QCF notation as my brain interprets it more intuitively, whereas I have to pause to picture the numpad briefly when reading moves noted that way. It would be nice if the arrow emojis were easier to type out though, like alt+2222 for a down arrow, alt+3333 for a df arrow, etc. Then most posts could be quickly written in arrow notation.
@dugthefreshest
@dugthefreshest Ай бұрын
for GLD its common to just use three numbers. 684, 486, 426, 624, and so on. I would use HCuF (half circle up forward) for traditional.
@butterccm
@butterccm Ай бұрын
Talking I’d say “quarter circle forward” or “half circle back” or whatever. Strive and it’s lovely “Half circle back then forward” motion. But writing I tend to either use arrows or it’s person dependent. In a large group I might write 236 but one on one I’d say qcf. A problem I had with numpad early on was directions, saying “Quarter circle forward” I know it’s forward from the character, saying “236” I think “roll the stick to the right” and that doesn’t work as P2. I got over that but something that might trip people up. Edit: forgot to add numpad messed me up when finding NRS game and Tekken combos which refer to buttons by number at times.
@KillerChairYT
@KillerChairYT Ай бұрын
Ive been hearing friends use numpad notation for a while when talking about fighting games, though never heard the term itself before. So up until this video it always just sounded like they just said random numbers and letters and i had no idea what was going on lol.
@nora-yc6fi
@nora-yc6fi Ай бұрын
Glad someone said this, when I'm in a vc with someone and they say 214 or 41236 I have to stop and think for a second on what that even is (it's not that I don't know what it is it's just not natural to hear it spoken aloud)
@Choom89
@Choom89 Ай бұрын
100% this comes from anime games and I guarantee you they are the ones defending it, it reads like absolute trash.
@samuraileo1
@samuraileo1 Ай бұрын
I disagree on num pad not being intuitive. As someone who uses it a lot for work. I have to type out long strings of numbers and I can do it without looking at the keys. So the notation clicks pretty easily for me. I’m sure if you don’t use one it’s gonna take longer to pick up, but it’s no different than learning anything else.
@B-Luna
@B-Luna Ай бұрын
What he means by intuitive isn’t the difficulty that it takes to learn, just how natural it comes without explanation. The reality is that, for a native english speaker, the number 6 meaning the direction of forward (regardless of which way you’re facing) just isn’t as obvious as saying “forward”. Even if it’s not hard to pick up, it’s still something extra a person has to learn, unlike just using the direction words they already are using in their vocabulary.
@nahuel3433
@nahuel3433 Ай бұрын
@@B-Luna the thing with the direction words used in vocabulary though is that they bring with them a ton of assumptions and ambiguity BECAUSE of that. If I tell you "down forward" you a seasoned player maybe will immidiately just go to the 3 direction But a new player might say "oh, down and forward" and do 23 numpad as I already showed in this explanation cuts out that ambiguity. And down forward isn't the only example. How intuitive it is comes at the cost of making you THINK you are right when you aren't.
@user-ry5oh3qt2u
@user-ry5oh3qt2u Ай бұрын
@@nahuel3433 amiginity easily eliminated with , between directional inputs
@Cambiony
@Cambiony Ай бұрын
I think for project L traditional notation is probably more appropriate. Numpad is great for motion inputs, especially for unusual motions, while in project L the most complex motion is down down, so you don't really get much benefit from it. Like down-forward is always 3, and can't really be mixed up with 26. Also in a real scenario you would probably write the combo in a more compact way like dH > jc > jLMH > jS1... etc. There is basically no difference between traditional notation and numpad there.
@Kgfao
@Kgfao Ай бұрын
I always found it interesting that people who play both Street Fighter and Guilty Gear have to switch between saying "crouching medium kick" or "forward heavy punch" in Street Fighter and saying "2K" or "6P" in Guilty Gear. It's almost as if the two games are played in two different languages.
@JJW410
@JJW410 Ай бұрын
Absolutely, I use arrow emojies in my SF6 notes all the time (Windows Key + .). Admittedly bumbers are quicker to type but much more readable.
@_GLXC
@_GLXC Ай бұрын
Im pretty sure that in modern times most languages use keyboards with a roman alphabet and have a system to convert them into the various scripts for practicality. Though even then I think the best solution would be for someone to create a twitter plugin that converts text of any notation into "emojis" of the stick motion, kind of like betterttv, so qcf and 236 both create a ⤴️ (obviously not that emoji but one that signifies the motion)
@NintenBebo
@NintenBebo Ай бұрын
That suggestion about adding arrows seems a bit easier for me to learn and understand a combo
@WunderbredSyndicate
@WunderbredSyndicate Ай бұрын
It looks like you were trying to type my zip code
@Quincy35191
@Quincy35191 Ай бұрын
I'd consifer myself a casual fighting game enjoyer, but I've been playing for a while. I can't tell you where I've picked up the lingo but traditional works better for me. The numpad notation makes sense but I have to actively think about it before I do it. And I don't play fighters enough to solidify numpad notation.
@kodaiyoung
@kodaiyoung Ай бұрын
Arrows are the only real universal signs. Every one should use them ↑↓→←
@TeddyBelcher4kultrawide
@TeddyBelcher4kultrawide Ай бұрын
He said press 5 for neutral
@TeddyBelcher4kultrawide
@TeddyBelcher4kultrawide Ай бұрын
What arrow is 5
@kodaiyoung
@kodaiyoung Ай бұрын
@@TeddyBelcher4kultrawide You don't really need an arrow for neutral. A 5P Is just a P as it ever was. This thing of a number for neutral came with numpad notation, in the past we just used P K and some used S for standing but it's nor really necessary because being in neutral is the natural position. You don't press a key to be in neutral.
@TeddyBelcher4kultrawide
@TeddyBelcher4kultrawide Ай бұрын
But what if I spam 5
@TeddyBelcher4kultrawide
@TeddyBelcher4kultrawide Ай бұрын
I’m confused because Jim said he presses five
@cowboybenbop
@cowboybenbop Ай бұрын
JM putting citizens of numpadia on blast!😂
@brightonic
@brightonic 18 күн бұрын
I think if people said Down C instead of 2C in like an anime game I'd actually tweak out It's so much easier to say the numbers. Just 2 minutes of explanation saves 3 minutes of extra words.
@JJ-qz1dg
@JJ-qz1dg Ай бұрын
When you said you had a better idea for sharing combos, I had minimal hopes But honestly... Thats insanely smart the only thing I can knock about it is that it would be flat out impossible to read if your device doesn't have the emojis but I think that would be rare enough that we don't care, maybe charge moves would be harder to show but idk I think the emoji is the correct decision
@JozefLucifugeKorzeniowski
@JozefLucifugeKorzeniowski Ай бұрын
use the neutral cardinal directions up, down, back, fwd,= N,S,W,E, = 8,2,4,6,. back/down = 1 = SW
@outrightfoot3
@outrightfoot3 Ай бұрын
Been playing since sf4 and have now learned that numbers to describe inputs was a thing
@ItsAZues
@ItsAZues Ай бұрын
I just call the inputs as I see them. Quarter circle forward or, in Goldlewis's case, half circle up.
@AsmodeusMictian
@AsmodeusMictian Ай бұрын
10:00 - Pardon me, sir. Those are Freedom Units™. Only the most awesomest, coolest, and most FREEEST nations use them. /eagle screeching/ /faux patriotism intensifies/
@sirnotawholelot7650
@sirnotawholelot7650 Ай бұрын
Numpad + A,B,C,D notation would work perfectly for Tekken. As it already does for SoulCalibur. Also, it's not hard to learn - once you understand what the point of numpad notation is, you don't need to memorize anything.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
Very true. But you actually see many players in these comments completely oblivious to the fact Tekken buttons are NOT named 1234
@petekaiser
@petekaiser Ай бұрын
I always differentiate it by game and by region. Not everyone gets numpad notation same goes for directional notation e.g.: QCF. So its better to understand both sides of the coin here and see from their perspective why is it like that in their region? Is it easier for them to understand? Does it make sense straight away how the movement and moves work based off of that notation. Cause personally speaking, i've been immeresed in a lot of fighting games like GG where in my region they used numpad, wherein tekken they used directional like QCF or maybe in SF where the notations i'm familiar with is a bit of a shortcut notation. My point here is to each his own on how they wll introduce the notation of that game to players and maybe make some adjustments based on region, because historically not everyone uses the same notation even if its the same game
@wits_end.
@wits_end. Ай бұрын
I use *WASD* so seeing the usage of numpad notations is even more confusing. A fireball is just SD+P. A Tatsu is just SA+K. Shoryu DSD+P. SDSA+P for some supers. Like.. it's so much simpler than 236 cause you always have to visualize the whole numpad (more mental load lol) and WASD is used in so many other games so new non-fighting game players can easily tell what input to do. All without the need to explain over and over again. It's the numpad, just see the numpad. More so, most people barely use the numpad in thier daily life lol
@Choom89
@Choom89 Ай бұрын
IMO WASD is even better than numpad.
@CS.AtheistChannel.VoteBidenAOC
@CS.AtheistChannel.VoteBidenAOC Ай бұрын
​@@Choom89or north south east west lol
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