The Great Disconnect Penalty Debate of 2023 - Dead by Daylight

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Scott Jund

Scott Jund

Жыл бұрын

this is interesting. what are your guys' thoughts on it?
/ scottjund

Пікірлер: 1 500
@PhantomHalf
@PhantomHalf Жыл бұрын
“There are some scenarios where it’s totally justified to kill yourself. “ - Scott Jund 2023
@limpyleg1570
@limpyleg1570 Жыл бұрын
Judge: life in pris- The 44. In my pocket:
@Klutch_Playz
@Klutch_Playz Жыл бұрын
This should've been top comment lmao
@theapartmentrat.578
@theapartmentrat.578 Жыл бұрын
Seems like life in a nutshell
@thedecentgamer7818
@thedecentgamer7818 2 ай бұрын
True though
@chaos1695
@chaos1695 Жыл бұрын
Side note, I really wish you could mindgame the bots. They behave like they can see you through walls at all times in chase.
@slippers8000
@slippers8000 Жыл бұрын
And they were more focused on making plays/using resources. Nothing is as boring holding W behind a bot running corner map.
@Peachrocks5
@Peachrocks5 Жыл бұрын
Because they do. Try running some aura reading on them. Even if you are undetectable or they are oblivious they can still 'see' you once you get into a certain radius. You can visibly see them react to information they should not have 100% of the time. If they were humans, they'd be reported for wall hacks.
@danapearce8072
@danapearce8072 Жыл бұрын
@@Peachrocks5 like huntress hatchets, in all my bot games they swung the right way and made it so hard to hit them
@freezerounds
@freezerounds Жыл бұрын
Playing against them is so fucking boring man
@elitechaz8440
@elitechaz8440 Жыл бұрын
Bots are the best projectile dodgers. Try Trickster or or Nemesis and see how fast they matrix dodge it. Artist is a little weird though. The bot starts to bug when you aim a crow through a wall. But it’ll avoid the crow if it’s range for damaging hit. So it’s kind of a mixed bag
@Whaquille
@Whaquille Жыл бұрын
I've always thought there should be a "concede" option to avoid wasting people's time in an unwinnable situation
@captainpancakes1893
@captainpancakes1893 Жыл бұрын
Killer kinda has that, survivor should have one too, just not sure how'd they go about that one
@TheGloriousLobsterEmperor
@TheGloriousLobsterEmperor Жыл бұрын
OH MY GOD YES.
@PinkslippedT36
@PinkslippedT36 Жыл бұрын
Add a cowards way out option for slugging after about 50% of the bleed out duration
@boringmonkey6958
@boringmonkey6958 Жыл бұрын
Yes. PLEASE. It is SO easy to grief survivors by slugging them out for 4 minutes, or forcing 3 gens with SM and refusing to kill the last 2 survivors. It's funny that things like locker saves were removed due to it being unfun and frustrating with little to no counterplay for the killer, yet Killers can do what I've just mentioned as much as they like. This is coming from a P47 Twins main, if I felt particularly inclined, I can easily bleedout all 4 survivors with the right build on (the new Forced Hesitation just makes it so much easier). Just give the survivors the option to leave an already lost match without being punished for it. It's kind of embarrassing that this is even still a problem.
@fart63
@fart63 Жыл бұрын
The best games are the ones you bring back against the odds
@sixes_666
@sixes_666 Жыл бұрын
there's also the scenario where you die on hook to give your teammate a better chance for the hatch. removing that seems harsh
@tabascoraccoon8870
@tabascoraccoon8870 Жыл бұрын
i forgot about that scenario yeah, sometimes its a legit strategy
@SMSAceofSpades
@SMSAceofSpades Жыл бұрын
That's irrelevant to the DC penalty cuz i think it's well known that when 2 survivors are left, the guys on hook should die to givee hatch.
@sixes_666
@sixes_666 Жыл бұрын
@@SMSAceofSpades yeah but if you can't speed up that process it could get your teammate killed
@brandonschraeter7896
@brandonschraeter7896 Жыл бұрын
Honestly I think what they should do is if there are 2 survivors left, a survivor that is hooked automatically gets sacrificed, similar to how it is when only 1 survivor is left. And then also give basekit unbreakable to the last 2 survivors to prevent slugging for the 4K
@cyan8237
@cyan8237 Жыл бұрын
@whenraynewithers Cringe take tbh.
@Aldator
@Aldator Жыл бұрын
One thing they should introduce if DC penalties stay is the ability to re-connect to the match within a certain time limit since not every DC is a deliberate one, often people just get a connection issue or maybe the game crashes but nuh uh, don't care, you get a DC penalty anyway. Had a friend get up to a 24 hour penalty just because DBD kept giving them the "Disconnected from host" error. EDIT: For those of you saying my friend should get a better internet, I am somewhat convinced DBD does not attempt to reconnect you to the game server even if you loose connection for just a split second unlike let's say Team Fortress 2 which gives you a 30 second timer to reconnect, only disconnecting you after said timer runs out. The reason I believe this is because I witnessed my friend get disconnected from a DBD match multiple times on a Discord stream but neither their stream or voice had any connection issues the entire time, both ran smooth. That and the fact that no other game did this to them at the time but DBD. For those of you saying it is a hardware issue too, well I have an RTX 4070 Ti, i5-13600KF and 32 gigs of RAM which I believe should be sufficent to run this game, that and a 200Mb/s connection via an ethernet cable and yet I too have been disconnected for seemingly no reason whatsoever a good few times whilst playing this game. TLDR: Your mileage may vary, the fact that this issue never plagued you does not mean it doesn't exist, a safety net would in my opinion be a welcome change as losing all your progress to a random DC and getting locked from matchmaking atop of it is very frustrating to deal with, especially if it happens repeatedly which is something I have witnessed myself. PS: All the credit for this comment to my beforementioned friend as they are the one who introduced me to this idea, you go bestie!
@miceatah9359
@miceatah9359 Жыл бұрын
doesnt happen often tbh
@AsePlayer
@AsePlayer Жыл бұрын
@@miceatah9359 DBD never crashes, as we all historically know
@kayenby
@kayenby Жыл бұрын
@@miceatah9359it happens often enough to warrant having a safetynet
@brandonaguirre9188
@brandonaguirre9188 Жыл бұрын
Tell your friend to upgrade their McDonald's internet
@Excubiare
@Excubiare Жыл бұрын
@@brandonaguirre9188 DBD servers are shit
@LaBarata12
@LaBarata12 Жыл бұрын
I’ve done a little experimenting and I’m almost positive that bots know exactly where totems are the moment they’re lit there and also know, at least to an extent, what perks killers have and act around it. They’ll never cleanse all five totems if I have Pentimento, for instance, and always seem to beeline for the ‘dangerous’ totems like devour hope Edit: One thing I forgot is that The Artist is basically helpless against them. I played with bots and a friend (he was artist and I was survivor) and the bots had *instantaneous* reaction time against the crows, would dodge them instantly and by exactly as much distance as was needed before getting back on a generator
@662mann8
@662mann8 Жыл бұрын
they are way better then players
@giannis_tar
@giannis_tar Жыл бұрын
Good thing they are extremely dumb overall and run away in circles the moment they hear the terror radius and are also very inefficient overall
@fart63
@fart63 Жыл бұрын
@@giannis_tarthey switch between being very good, looping perfectly, dodging everything well, even holding w, but they also do stupid shit like get in lockers right in front of you, hide on the edge of the maps and try to loop z walls.
@Chrys0lis
@Chrys0lis Жыл бұрын
@@662mann8 Not at all in loops they crouch at like 2 spots where they wait until you move basically free hit at majority of loops and they tend to go edge map randomly even if they could reach a loop
@dannyskybox293
@dannyskybox293 Жыл бұрын
As a killer, I'm not opposed to bots being challenging. I've come across so many solo queue games where I actually feel bad playing killer because I'm downing them too quickly
@blightedcat2137
@blightedcat2137 Жыл бұрын
I think even if they remove quitting by trying to kobe, people would still not dc and instead go afk or go around the map throwing down every pallet and spamming noise notifications
@stevsux4442
@stevsux4442 Жыл бұрын
Exactly, I don't know why people keep making this Soapbox "you're ruining the game by leaving" argument. If they don't want to play the game you can't make them play and you're only making their pettiness and ability to ruin your fun more powerful by trying to force them to stay in the game longer. You don't even need to add these mechanics to see players who will hover you dropping every pallet and purposely missing checks over minor inconveniences, I don't want those players in the match, let them leave lmao
@giannis_tar
@giannis_tar Жыл бұрын
@@stevsux4442 do you seriously believe these people do that because the don't want to take the DC penalty? You do realise trolls troll because they want to no matter what? It's a myth that people troll in video games because "the game makes them". Lifeweaver in Overwatch proved that. Everyone went apeshit that the hero was going to be used for trolling because of an ability they gave him to displace teammates, but in the end... what do you know! He was used the same way as any other hero
@fart63
@fart63 Жыл бұрын
People already do this
@stevsux4442
@stevsux4442 Жыл бұрын
@@giannis_tar weaver didn't prove that at all, what? You're a fool if you thought the game was going to be rampant with trolling and not that it'd the support version of mei where when the team gets toxic people just switch over and start pulling. If that was your proof Mei already showed that most people do in fact just want to play the game and woe and behold, in comp, a mode you can't leave if it's an obvious loss or toxic team if a dps or support player gets mad they switch to Mei or weaver while tanks can just go a weak pick like doom or ball to throw
@FabricatedPheonix
@FabricatedPheonix Жыл бұрын
@@giannis_tar He's also definitely been used to troll. Just because it isn't happening in your games doesn't mean people aren't trolling with him
@wisdomwielder
@wisdomwielder Жыл бұрын
I think that the DC penalty should at least be lessened a great deal, but then also have a shadow system that makes DC'rs queue with other DC'rs so all they get to play against is bots 😆
@spaceface12345
@spaceface12345 Жыл бұрын
im of the opinion that the DC penalty should stay (for the most part) and this is an amazing solution imo
@ScottJund
@ScottJund Жыл бұрын
that would be great if killer bots actually existed ;\
@BDeity
@BDeity Жыл бұрын
I'd love that system. But a funny side effect is people already make a bunch of content out of people DC. The next Ochido would legit DC every game to play with people like that.
@Mike-mj9ok
@Mike-mj9ok Жыл бұрын
This actually exists in super auto pets
@AugustDrake
@AugustDrake Жыл бұрын
I think it's telling how much discussion about DC penalties are about punishing people for not wanting to play the game.
@jacobcoates7987
@jacobcoates7987 Жыл бұрын
Im kinda scared of the bots, I've been playing against them recently and found that they are completely resistant to mind games. They play like they have wall hacks and you just have to hold w to catch them.
@theitalianmexican1035
@theitalianmexican1035 Жыл бұрын
I’ve also heard that they are masters at dodging projectiles like Huntress hatchets, Trickster’s knives, and other killers like Deathslinger and Nemesis. Like to the point where unless they are stuck in a corner, it’s basically impossible to hit them with a ranged power, and you have to just M1 them. That’s just what I’ve heard though, I don’t know if they are actually that good.
@MiffyBlack
@MiffyBlack Жыл бұрын
They will play better than some of those dcing shitheads
@Thegamervinao
@Thegamervinao Жыл бұрын
But at the same time they don't have the pubs survivor capacity to chain loops, you get them in the open is almost a free down
@memeseeku3618
@memeseeku3618 Жыл бұрын
Scratched mirror Myers Vs bots is cancer fr - but as survivor I looove mirror Myers and never Dc - because mirror Myers usually okays for scares and fun (unlike blights and weskers who immediately tunnel at 5 Gens like they have no father)
@lazypayday4476
@lazypayday4476 Жыл бұрын
@@theitalianmexican1035The bots do whatever it takes to avoid taking damage, this memes that they’ll perfectly dodge any attack that can be dodged, this includes shit like perfectly hiding from Meatballs cameras.
@TheAtb85
@TheAtb85 Жыл бұрын
LIttle though to the side: sometimes the game disconnects you for whatever reason. I would like the option to rejoin the match. I've had that happening only a handful of times, but it would be nice to finish my match, and not get a DC penalty on top of all.
@nicholasmacnamara2699
@nicholasmacnamara2699 Жыл бұрын
That would be an easy system now with bots. Before bots your character was simply gone from the match. Now that there's a bot to retake control you could make it work. Get like a 5 second preview of what the bot is up to in the case that they're mid chase then you take control back.
@peaceking7526
@peaceking7526 Жыл бұрын
rejoining the match sounds cool if designed well enough
@SunderMun
@SunderMun Жыл бұрын
@@peaceking7526 agreed, although I don't have much faith in Bhvr's abilities lol
@Deceiver493
@Deceiver493 Жыл бұрын
I don't like the idea of rejoining because you can't guarantee what the state of the bot is by the time you can rejoin. Most games with rejoin features end when a score is reached and everyone ends the match together. DBD matches end asynchronously for survivors. Rejoin would not be a massive help in that scenario.
@peaceking7526
@peaceking7526 Жыл бұрын
@@Deceiver493 i imagine that someone cab still join as long as their character isn’t dead
@michacieslak2346
@michacieslak2346 Жыл бұрын
I had very similar thing as you did. Teammate disconnected, I tried to kill myself, killer slugged me. In the end game chat he said "that's for your teammate"... why? I don't even know that person xD And that was one of the last matches I've played, ever. Almost 2 years without playing DBD, I just watch what's going on in the game, but I'm too tired of the design, the community, the constant hatred between killers and survivors... no thanks.
@reddominic2136
@reddominic2136 Жыл бұрын
Had a similar thing playing solo q on console so there was no way of me talking to the killer just had to put the game down for the day
@fart63
@fart63 Жыл бұрын
Killers will often assume you are in a swf if they play poorly, or if your team plays well.
@huehue3592
@huehue3592 Жыл бұрын
killers are disgusting spiteful creatures who hate to see others have fun if they don’t
@WIZZATHEWIZZA
@WIZZATHEWIZZA Жыл бұрын
​@@huehue3592show me where the big bad killer hurt you:(
@michacieslak2346
@michacieslak2346 Жыл бұрын
@@fart63 Well, but if one person disconnects and other doesn't it's a BIT weird to assume they play together. Now one will suffer the penalty and other won't? It's a... it's an option, but doubtful.
@joshuasmokahontas9846
@joshuasmokahontas9846 Жыл бұрын
I always say this, you can DC 3 times a day before the penalty gets actually long. if you’re going to dc more than 3 times, you probably are in a bad mood and should take a break.
@FinalBoy99
@FinalBoy99 Жыл бұрын
I would say if you DC 3 times you are in a bad mood
@Deceiver493
@Deceiver493 Жыл бұрын
I mean it is functionally no different for killers and people who don't DC to have grace DCs or unlimited DCs. Skull Merchants and Knights get dodged every match, and you don't play with the same people every match as Survivor, so you encounter more DCs anyway. I maybe DC'd 3 times in one day once over 1.2k hours. People seriously underestimate the amount of time you'd spend in queue if you DC'd for every unfair situation or map. People won't do it long term.
@desox123
@desox123 Жыл бұрын
3 times a day seems really excessive I have had hundreds of matches in a row without even debating a dc. Then people would just dc for the dumbest reasons like skill issue. 1 a day sure
@fart63
@fart63 Жыл бұрын
@@desox123hundreds of matches in a row?… are you okay
@shadowking9147
@shadowking9147 Жыл бұрын
Actually you made a great point I didn't even think of. They'll kill themselves rather than DC which loses the round early on enough anyways. That switches my stance for sure.
@Polevolter
@Polevolter Жыл бұрын
The only problem with this point is that it’s completely self-serving from the survivor point of view. The only way you’re okay with this on both sides is if you presume that every killer player is okay with playing PVE. Another problem that’s often skipped over is how bots even if they’re better than a bad human player, are still predictable. Hell, right now in custom matches you can deter bots from doing generators or unhooking survivors simply by having your terror radius near those things. I think bots are a good but temporary fix and players like Scott or DbD Twitter over exaggerating their effectiveness miss the point.
@kaydenyeeter801
@kaydenyeeter801 Жыл бұрын
That’s situational. When you say that you just disregard when someone leaves instantly in a chase which will be the majority of the times.
@Razzbow
@Razzbow Жыл бұрын
​@@Polevolterexactly. They are finite state machines
@TheGunman18
@TheGunman18 Жыл бұрын
@@Polevolter what if you wanna dc because you looped the killer for 3min and no gens pop because the randoms are opening up chests in basement or doing other challenges? Can't those actions be considered self-serving? We've all been there and know how it feels. What if the killer brings a sweaty build and plays a boring playstyle to win. Isn't that considered self serving too? It is because we all know camping and tunneling ARE an issue that needs to be addressed. The way I see it is, for both sides, if you play in a boring or bs way, you can expect to play against bots rather than people. This also goes for toxic swfs, killers can leave those lobbies too.
@Jrrj100
@Jrrj100 Жыл бұрын
@@Polevolter Literally this, I dont wanna play against/with fucking bots I wanna play with/against human beings lmao. The bot system is a bandaid to a bigger problem not a permanent solution that means we can just get rid of DC penalties.
@blazeyprime4470
@blazeyprime4470 Жыл бұрын
"3v1s are unwinnable" a very dangerous and cap statement with the current survivor meta....
@woogle463
@woogle463 Жыл бұрын
Made For This moment
@adabong
@adabong Жыл бұрын
if you’re struggling in a 3v1 as killer you’re truly just garbage i feel sorry for you
@blazeyprime4470
@blazeyprime4470 Жыл бұрын
@@woogle463 resilience, unbreakable, and no mither gamer, I'm guilty 😆
@woogle463
@woogle463 Жыл бұрын
@@blazeyprime4470 it's ok, lmao I'm a made for this + dark theory enjoyer
@Antarctide
@Antarctide Жыл бұрын
No it's not and current surv meta is fairly weak compared to older times.
@anon______
@anon______ Жыл бұрын
For the last take of the video I also have an example. I hated Hawkins (the stranger things map) but nowadays I would honestly love to play that map again
@shsgshshsdgdhdhhehe5932
@shsgshshsdgdhdhhehe5932 Жыл бұрын
Would be better nowadays that ruin undying isn't meta
@RedCommunistDragon
@RedCommunistDragon Жыл бұрын
No please keep it out we don’t need another terrible map.
@CeaerCeaer
@CeaerCeaer Жыл бұрын
Nostalgia moment. If a map like Cowshed or RPD gets removed people will say they will miss it
@EyesDontCry
@EyesDontCry Жыл бұрын
​@@CeaerCeaerthe issue is, coldwind and any high variety maps wouldnt be missed. Rpd has 2 variations, which are very minor whereas there's like 5 coldwind maps, all different. Removing one coldwind is not as bad as removing rpd, even if i dont like rpd on most killers. Overall im not for removing maps, im for fixing them and i would welcome hawkins back happily if they changed it a bit.
@gachispy
@gachispy Жыл бұрын
​@@CeaerCeaertbf i would miss rpd if it was gone but no one in their sane mind would ever miss cowshed
@JoeVev
@JoeVev Жыл бұрын
“They are the epitome of survivor hate” Giga Scott strikes again
@VitrosRaiyne
@VitrosRaiyne Жыл бұрын
00:06:52
@auron1873
@auron1873 Жыл бұрын
For situations I always hope that devs implement a "jail" system for players that mass disconnect, only let them queue up with other people who do disconnect
@zarovakalex9272
@zarovakalex9272 Жыл бұрын
thats a good idea, people who disconnect in more then a certain amount of games should be queued with other people that do the same like some kind of shadow ban system.
@secretagentcat
@secretagentcat Жыл бұрын
idk what you all are smoking on to think this system needs to even exist after the release of bots. u know sometimes i just wanna get into the next game without killer hitting me, staring at me on hook
@clocked0
@clocked0 Жыл бұрын
@@secretagentcat Bots suck at the game.
@daviddixon8674
@daviddixon8674 Жыл бұрын
​@@secretagentcat I mean you are a brainlet so I get why you don't understand
@secretagentcat
@secretagentcat Жыл бұрын
@@clocked0 weird how bots are better than humans in most of the videos ive watched. get rid of the penalties its dumb.
@knavenformed9436
@knavenformed9436 Жыл бұрын
A DC compromise is always the "rejoin game" option until you can actually que again. People who disconnect frequently have some mentality issues, especially if it multiple times daily, so it's like giving the candy to the child constantly screaming for it with not having a DC penalty at all.
@localidiot2777
@localidiot2777 9 ай бұрын
This is a perfect idea As they could easily swap with the bot again if they come back or they can cope with the 15+ minute wait.
@makkie_3321
@makkie_3321 Жыл бұрын
The moment you presented it as two options I realised that's exactly what BHVR are going to do eventually: remove the ability to try and unhook yourself. Yes it means some perks will need to be reworked, but I guarantee they do that before they remove the d/c penalty. And honestly, how many perks would this even effect? Slippery Meat? Not even Deliverance, that just becomes an activatable perk. Might be forgetting others, not played in a year.
@Deceiver493
@Deceiver493 Жыл бұрын
That's the unfortunate truth, they'll remove the ability to unhook yourself without perks. Quitters will become AFKers or active griefers, and we'll lose kobes. Another fun aspect of the survivor experience gone, just so their bot system can go underutilized by the people it was supposed to protect normal players from.
@abderianagelast7868
@abderianagelast7868 Жыл бұрын
It'll also make Up the Ante actually useless. Right now it ONLY affects unhook chance, and admittedly it does so in a ridiculous manner, but it's something nobody sees because you have to build an entire team around it and it basically becomes a genrushing team that can't work in comps because you're running 4 of the same perk. If escaping the hook is removed as an option, Up the Ante will do nothing. Vigo's Lips and the other luck offerings will also do nothing.
@makkie_3321
@makkie_3321 Жыл бұрын
@@abderianagelast7868 I keep forgetting they made luck not affect getting rarer items any more. :/
@aaronbrandon2321
@aaronbrandon2321 Жыл бұрын
Give survivors a way to choose to bleed out on the spot.
@alexandredasilvavilasboasrosas
@alexandredasilvavilasboasrosas Жыл бұрын
now they can dc with no penalties faster.
@bone_ss
@bone_ss Жыл бұрын
Surrender system similar to Identity V, where if everyone is down and or hooked (not injured) they can vote to surrender the match.
@hompa1670
@hompa1670 Жыл бұрын
yeah getting slugged for 4 minutes is really obnoxious.
@aaronbrandon2321
@aaronbrandon2321 Жыл бұрын
@@alexandredasilvavilasboasrosas I hear you but they can already do that via getting hooked. So its not creating a new issue as that would exist already. But that way if you havent had anytime on ground up to the endgame, the killer cant force you to stay in match for the whole bleedout bar. Which is long.
@cold-wolf
@cold-wolf Жыл бұрын
nah, they must think about bm and being toxic next time. I aIways sIug toxic ones
@TOAOLeDoux
@TOAOLeDoux Жыл бұрын
The last 60 seconds of the video is exactly what I've been telling my friends about the game. Overall great video, conversation needs to be had
@puppetandfriends1476
@puppetandfriends1476 Жыл бұрын
I think there was no DC penalty on the last halloween event we had, either that or last anniversary of last year, it was... interesting
@mervintanzhiyong2035
@mervintanzhiyong2035 Жыл бұрын
I personally fully agree with basically everything you said in this video because of the experience of playing in the asia region. A big percentage of killers here always go for tunneling and camping or slugging due to path of least resistance. Survivors in solo queue are frequently subjected to griefers and players that just suicide on hook only being hooked once. Due to the tunneling and camping nature of killers within the asia region in general, alot of survivor players just end up just giving up or stay on to greif to make the other survivor players have an even more miserable than it already is with the 3v1 situation. Playing as the killer to do fun/meme builds runs you into a swf t-bagging bully squad 1 out of 5 games, and they will just be extremely toxic in chat in the endgame screen. And if you do run into solo q players to try and have a normal game the situation i mention above with survivor rinses and repeats itself. Reaching the endgame screen, people will call you out for tunneling and camping even though you aim to put every survivor on death hook for that match.
@zerodopamine678
@zerodopamine678 Жыл бұрын
I think you summed it up pretty well Scott. I have been having this discussion quite frequently and it does come down to which side you play the most it seems. I even had one person admit they were worried about the bots skills.
@Dadude420
@Dadude420 Жыл бұрын
From a killer main. Survivors should be allowed to dc with no repercussions if another survivor has already disconnected. Lessen time of dc penalties but make it take blood points too that will stop the bratty surv mains. Maybe you could also implement a complex time system to see if a surv is intentionally throwing or not on hook.
@Polevolter
@Polevolter Жыл бұрын
Okay this is actually a point I agree with because even with a bot, why should the survivors who stick it out in that match be punished for one entitled loser leaving the match? The bots are a temporary fix not the solution but so many content creators don’t realize that.
@ShiningNorthStars
@ShiningNorthStars Жыл бұрын
Can see SWF abuse this system if it ever be made
@DoctorMcBacon
@DoctorMcBacon Жыл бұрын
Scott I have a question about the "Removing the ability to kill yourself on hook" Does that mean you could not try and unhook yourself and 4%? If that is what I think it is then that would mean Slippery meat would most likely need a change to what it does. Or does that mean that skill checks would not appear during the struggle phase?
@AzalofForossa
@AzalofForossa Жыл бұрын
If you let the second stage skillchecks rotate fully and don't press spacebar, it kills you in 2 skillchecks, instead of spamming space to intentionally miss skillchecks, which takes far longer to die. I think he means that you can no longer 2 skillcheck kill yourself on second stage.
@DoctorMcBacon
@DoctorMcBacon Жыл бұрын
@@AzalofForossa I see. I have done this exact thing of just letting the skill check fly to either to let a teammate get hatch or because the match was un fun and I just wanted to go next. I feel like if they removed that feature of 2 failed skill checks killing you it would just make purposely dying on hook take longer and nobody wants to stay in a match they don't want to play. Trust me. I have had too many matches like that.
@ascendedfella5041
@ascendedfella5041 Жыл бұрын
The problem with the bots too is that they're SO SMART. I was playing as survivor vs my friend as killer and we had a bunch of bots to fill the space, and they always knew where the killer was, what they were going to do, and couldn't be mindgamed at all. If you DC and a bot replaces you, your team might just be genuinely better off, which I can imagine being frustrating for the killer.
@deideisayskatsu
@deideisayskatsu Жыл бұрын
I did some kill your friends matches with a buddy when the ptb was on. We filled the open spaces with bots and for the life of me I could not figure out what these bots were doing. They walked around randomly instead of doing anything useful and they would not let me heal them EVER. People keep saying the bots are super good and even better than actual teammates but that was not my experience.
@fpsshotty7445
@fpsshotty7445 Жыл бұрын
As soon as he said playing against knight was worth DC-ing I felt that. As a knight, legion and spirit main.
@EvolvedDinosaur
@EvolvedDinosaur Жыл бұрын
Knight is genuinely a lot of fun to play with. I know he has a few particularly mean things he can do, but I tend to use his ghouls to break pallets/kick gens
@levimiller1161
@levimiller1161 Жыл бұрын
Survivors can be just as toxic or unfun as a knight player at their worst tbh
@memeseeku3618
@memeseeku3618 Жыл бұрын
@@EvolvedDinosaureven using the minions to break pallets is shitty - because you’re closing down a loop while you’re at the other head - it’s similar to the damn event power of breaking the pallet… having a killer whose power is to shut down looping is garbage. Artist birds… skull merchant putting her drones down at a loop to expose you and put secondary effects of hinderance or exhaustion etc on you. I just hate the last of several killers BHvR has released. Their powers reward mediocrity. (Wesker isn’t a bad one but all the weskers I’ve been getting back to back hard tunnel at 5 Gens like they’ve never been touched by someone who loves them.)
@memeseeku3618
@memeseeku3618 Жыл бұрын
@@levimiller1161in my experience “bully squads” usually play too aggressively and die to idiocy … good survivors who stomp you don’t generally spend time TBagging and looping isn’t toxic… it just feels extra bad to lose after you’ve been on a hard-win streak cause killer is so easy…
@EvlynnVEVO
@EvlynnVEVO Жыл бұрын
@@memeseeku3618 yea..... but survivors are the favored by default against an m1 killer on loops tho......... so do you just want a killer that HAS to chase you where you choose to run and can never dictate that or shut down powerful loops?
@MothDax
@MothDax Жыл бұрын
I actually think that your "crackpot" theory actually has some merit. Lets take a random killer, how about ghostface. I've recently hated going against ghostface predominantly because once i get one ghostie I just get more and more back to back and I don't want to be dealing with janky reveal mechanics game after game. If I could dc against my 5th ghostface while leaving a bot in my stead, not only would I feel better because now I know theres a computer who probably plays as well as me. But I can move onto the next game where I may or may not get another killer, relieving my ghostface burnout by a little bit.
@Polevolter
@Polevolter Жыл бұрын
I wouldn’t mind this if the game was forgiving enough with DCs that you could freely disconnect sometimes, but punishing enough that frequent offenders cannot leave for the killer simply playing the game normally.
@fart63
@fart63 Жыл бұрын
This isn’t a problem with the dc mechanics it’s a problem with dbds killers. The fact that so many killers are unfun or downright unbearable to play is really unacceptable. The fact that people choose the same killers every time makes games stale for the survivors. And the fact that you have the potential to go against any killer 5 times in a row is something they have the power to change, like they did with map repetition.
@pantommy
@pantommy Жыл бұрын
As said above, this problem stems from the killers and core game designed rather than DC. By default, you should NEVER have any reason to disconnect. If you have a reason to disconnect in a match, then the problem needs to be addressed first, because if we extrapolate we reach the conclusion that it's not even worth playing the game in the first place if you're going to DC because of a problem outside of your control.
@keksuntee
@keksuntee Жыл бұрын
Regarding the DBD burnout, i saw someone suggesting a "killer repeat prevention system", so that survs won't have to face 6 weskers in a row (happened to me a few days ago). I feel like it could work, especially considering that killers can't change their character in the lobby once they've found a match. I dunno, to me it sounds like a really good idea, but maybe I'm missing some counterpoints here.
@Atlas718
@Atlas718 Жыл бұрын
It could fuck up queue times, but to what extent? I am not pretty sure. Worst case scenario the 4 survivors went against 4 entirely different killers and the game has to find a match minus those 4 specific killers. It could also fuck up the queue time for killers aswell, especially Wesker, Blight, Huntress since these are the most popular and alot of players would be guaranteed to not go against them in a row.
@keksuntee
@keksuntee Жыл бұрын
@@Atlas718 yeah i suppose you're right. If they are to implement something along those lines i guess they would have to come up with certain measures for popular killers. I saw someone comment saying "just buff other killers" but i don't think that's gonna change much. Oh well, i guess for now I'm just stuck playing versus 6 weskers in a row ahaha (Completely off-topic but i once had two 40 minute three-gening skull merchants in a row... maybe that was the moment i became an avid supporter of the killer repeat prevention idea lol)
@Atlas718
@Atlas718 Жыл бұрын
@@keksuntee An incentive I've heard from other people is to give bonus bloodpoints to players that play Killers that aren't as popular as others. They could honestly give other rewards other than bloodpoints. Even 10 iri shards per match played with an unpopular killer seem appealing if you ask me.
@marcusaurelius4777
@marcusaurelius4777 Жыл бұрын
The problem is, if others perceive the way Content Creators talk about "Weak D tier killers" as not being able to win, they won't play as them, meaning you'll get the 6 Weskers, or blight and nurse at high MMR because it's a self fulfilling prophecy. This is how "meta talk and talk of meta" works. Players don't want to feel like they are wasting their time, so they don't pick the "weak/loser characters". It's why you see survivors run Meta perks when they have access to them. No one wants to be weak. So as long as BHVR is retarded and fails to balance their game, you're getting six weskers or blights and nurse fiestas until the "weak characters" get buffed.
@keksuntee
@keksuntee Жыл бұрын
@@Atlas718 you are so right, actually! I'm pretty sure overwatch is using incentives like that (coins in the first game, and battle pass XP in the second one) and i remember it actually working on me ahaha... So yeah, i think you're onto something here, but I doubt they'll put this on their radar anytime soon. They do have a lot of other issues to fix first...
@u1t1matr1x8
@u1t1matr1x8 Жыл бұрын
I have a work computer where I'm at and sometimes when a customer walks in I got to go afk and I don't want to dc for the penalty. so there my character model is just standing there or in a locker somewhere.
@trxshedXP999
@trxshedXP999 Жыл бұрын
I’ve seen survivors hold the run button while their down so they can’t be healed, because the killer won’t hook them and they don’t want to be in the match, so they go afk and bleed out.
@beano2689
@beano2689 Жыл бұрын
I would love it if I could safely disconnect from a nurse game without my teammates suffering because of it. No part of me wants to be there.
@iCaren13
@iCaren13 Жыл бұрын
why they dont give you shards or some amount of blood points or both if you for example dont dc in any match for a week if they reward you for not dcing and give you for example 300 shards and 100k bps every week for free i think people will dc less
@gangstalker2552
@gangstalker2552 Жыл бұрын
a thought that crossed my mind is can survivors DC on death hook, like when they get downed immediately DC so now you have six hooks for each survivor? or does it not work like that?
@verygayowl4199
@verygayowl4199 Жыл бұрын
The bot just takes control of the survivor after the player DCs, so they still have the same hook states, health state, perks, etc.
@zmanrockz6358
@zmanrockz6358 Жыл бұрын
I’ve wondered about removing the “leave match” button altogether, like Paladins does. While you’re in a match all you can do is leave the game, and if you relaunch while the match is in progress it will just throw you back in.
@Herbster0
@Herbster0 Жыл бұрын
I agree with you about keeping them but making them way more forgiving then they are now and mainlly off all make it so a server dissconect or an issue with internet does not count as a dissconect.
@gab_grab
@gab_grab Жыл бұрын
"There are legitimate reasons to dc, for example knight in general" I just want to play the cool heavy armor medieval man :(
@MasterMike_
@MasterMike_ Жыл бұрын
but that "cool heavy armor medieval man" is the pixel version of Aids
@furnoprime9439
@furnoprime9439 4 ай бұрын
@@MasterMike_ You do realize downsides are supposed to be bad right chief?
@unintended_karma1235
@unintended_karma1235 Жыл бұрын
Implementing a vote to kick system could help deal with the real problem of people just not wanting to play. Though it could be abused by groups of 3s. It would help prevent someone refusing to play or suicide on hook. Now depending on if they remove the dc penalty or the option to suicide on hook make the vote to kick not have a time penalty. Also could implement some safe guards so it’s less abusable. For example you can’t vote to kick in the first 3 minutes in a match unless someone is killing themselves on hook.
@gibsonbrown6878
@gibsonbrown6878 Жыл бұрын
What about me dcing during the load screen of the anniversary event when there wasn't 5 misu?
@phishstix1863
@phishstix1863 Жыл бұрын
7:33 thank you for saying this❤. I appreciate that you acknowledged that not everyone who plays a killer like Skull Merchant or Knight is planning on playing a 40 minute 3-gen game.
@tristankoot2348
@tristankoot2348 Жыл бұрын
Not every Twins is out there to camp and slug either
@mattwoo556
@mattwoo556 Жыл бұрын
Not every one but about 95% of them play for a 1hr 3 gen match
@oakywood
@oakywood Жыл бұрын
A lot of the discussion is always around the game being the reason and its never really talked about how like, sometimes get DC penalties due to things such as Internet or having to leave due to personal situations. Being punished because your Internet provider went down is just extra double punishment
@SentenceToDESU
@SentenceToDESU Жыл бұрын
Tbf if your internet dropped once then by the moment it returns your penalty probably will already end. But if it happens constantly you should probably fix your problem first, because you are making it worse only for yourself by ignoring internet problems
@Rebazar
@Rebazar Жыл бұрын
Probably because the people who DC occasionally for legitimate reasons are not the ones people are talking about when DC penalties come up
@MomJeans1738
@MomJeans1738 Жыл бұрын
I used to have terrible internet, so I know the constant DCing struggle. At the same time, it's not fair that your internet problems are affecting everyone else's enjoyment of the game. As harsh as this sounds, it might be best to focus on improving your internet first before you decide to play multiplayer games, or it might be best to stick with games with no DC penalties, or single player ones.
@zapking5
@zapking5 Жыл бұрын
The DC reason doesn't matter. The penalty is for the sake of the people you are playing with. If you can't consistently have internet, you shouldn't be playing a multiplayer game.
@Frosthief
@Frosthief Жыл бұрын
Ok ignoring all those mean replies a simpler reason is that, BHVR can’t change that. Those circumstances don’t get affected by any proposed changes because they are effectively bad luck. It’s just a difference between accident and intent.
@thatguya967
@thatguya967 Жыл бұрын
For some odd reason I imagine parties of people disconnecting every match. I’m kinda scared in the sense where if I play as killer and i constantly play against bots after this update
@captainpancakes1893
@captainpancakes1893 Жыл бұрын
I wouldn't be to worried about that, while what you said is possible to happen, that would be more on the rare side if people would decide to do that for whatever reason. And on the upside, you'd at least have a chill match, you wouldn't have to sweat that game
@polvoruen
@polvoruen Жыл бұрын
Sorry, im late to the party, the bot replacement thing is only for survivors? As a killer if i see a bully squad or im having a bad match, i'll be able to DC with no penalty and a bot will replace me?
@-snek.
@-snek. Жыл бұрын
They haven't implemented killer bots yet and likely won't for a very long time. With the removal of locker saves, there are very few things survivors can do to "bully" you unless you let them... constantly reset pallets with Any Means Necessary and Power Struggle you forever? A bad killer match these days is just one that goes by absurdly fast, and the upcoming nerfs to BNP should remedy that, so unless you go up against Metal Gear Claudette teams frequently there really shouldn't be much to worry about.
@GreysTavern
@GreysTavern Жыл бұрын
Nope. Which needs to happen. Both sides should be treated fairly.
@crazyjay-r5458
@crazyjay-r5458 Жыл бұрын
The bots are gonna be fun for survivors but miserable for killers. If I wanna face against bots ill go into a custom game
@janeybunni1539
@janeybunni1539 Жыл бұрын
I play Knight alot, I play him extremely chase heavy and don't really care about gens and I think he's super fun, and as survivor I usually enjoy going agaisnt him, if he's 3 gen-ing then it sucks and if he doesn't take chases it's annoying but overall I think knight is cool on both sides
@lanceatwell2598
@lanceatwell2598 Жыл бұрын
my most hated killer by a country mile. in chase he just 2v1 corners you until you either have to double back into the guard or cuts you off. & if you do outrun a guard or somehow make it back to the flag another guard is sent after you with him just trying to zone over & over. absolutely terrible chase interaction imo. skull merchant sucks too but at the end of the day in chase she's just an m1 killer so i would take her instead any day.
@chasegreaser1166
@chasegreaser1166 Жыл бұрын
I main him too, what perks do you run?
@janeybunni1539
@janeybunni1539 Жыл бұрын
@@chasegreaser1166 my go to build is lethal, nowhere to hide, pop, and brutal but other build is infectious, forced hesitation, jolt, and sloppy
@chasegreaser1166
@chasegreaser1166 Жыл бұрын
@janeybunni1539 nice I like to use Gearhead, dead man switch, pain res, sloppy butcher, or surveillance jolt nowhere to hide and eruption
@JustinSimoneau
@JustinSimoneau Жыл бұрын
​@@lanceatwell2598exactly
@NoName-lk8ij
@NoName-lk8ij Жыл бұрын
My question about bots for the game is that: If a survivor on death hook DCs, does the bot spawn fresh or on death hook? I'm cool with the DC penalty being removed just so long as there isn't a way to exploit it to spite the killer by having them lose hooks if bots always spawn fresh instead of at the hook stage of the DCing survivor.
@OrionEJ
@OrionEJ Жыл бұрын
Well done Scott, I completely agree with pretty much all of your points. I was confused when they first announced bots because of the dc penalty. I did not consider that they would remove the ability to kill yourself on hook, because that is just a bad option, someone will just go afk. If someone is spiteful enough to waste the maximum amount of your time, then they are spiteful enough to avoid a bot taking over.
@MordeanSchein
@MordeanSchein Жыл бұрын
6:52 - Knight main as full disclosure. I think the views on killers like Knight and Skull Merchant has become too skewed since the meta shakeups started. The most unhealthy about these killers, is the community's reaction to them as a whole. I played a scrim match on OhTofu's channel back in mid-May, wanting to see if Knight could be more than just a PUB-stomper. I was excited and nervous, certain I would lose my first match and not move onto the next stage. When it was finally announced that the next match was a Knight, I could feel the collective groan from the community before the lobby had been assembled. The next 5 minutes was everyone complaining about how the match will be a snooze-fest and to just play ads over the game. First match was close, but in the end I closed out a win. The community's reaction? Everyone was hyped! The chatter had completely changed from "The Knight is such a bore" to "OMG I can't wait to see the next match!" It was a fantastic experience and I think a few people decided to pick up Knight that day. Was it because the killer was the "epitome of everything survivors hate"? Would Tofu been better off sparing everyone that match because it was Knight? The more celebration there is around DC'ing against Knight and Skull Merchant, the more harm it does to both the killer and those playing against them. If someone tells me Trapper is horrible and it's better to DC against them, and every game I play against Trapper everyone DC's, where do I get to form my own opinion? Is Trapper horrible, or has everyone been keeping the newcomers off the ladder?
@youfieua
@youfieua Жыл бұрын
And then everyone clapped!! 😱
@youfieua
@youfieua Жыл бұрын
Also your argument is dumb. Nobody’s on a campaign to make sure everyone dcs against these killers. People just do so because of the way the killers work/play.
@TheKarl10000
@TheKarl10000 Жыл бұрын
I was actually looking for a comment like this. I also think it can be very important to form your own opinions in addition to the content you consume. It´s like assuming every bubba insidious camps you in the basement. A huge part of the experience is the player behind the character I would say. So good on ya for being a shiny knight player :]
@MordeanSchein
@MordeanSchein Жыл бұрын
@@youfieua OhTofu, Vods channel, May 12th, 2:22:43, Player name: "NexlesGaming". No one clapped.
@PacoReer
@PacoReer Жыл бұрын
I'd rather not play than play against trapper but you'll never see me DC, because I'd also rather play the game than sabotage my teammates, who aren't responsible for which killers I like and which ones I don't.
@greedo6116
@greedo6116 Жыл бұрын
Scott as a knight main I am shocked and appalled
@iregretnothing3685
@iregretnothing3685 Жыл бұрын
as you should, you are now banished to ONLY playing against bots.
@STrickeh
@STrickeh Жыл бұрын
enjoy playing against bots in future matches, i'ma take the DC penalty if i have to
@alisdairzarei
@alisdairzarei Жыл бұрын
I feel like they should make it more like OW comp, where there is a penalty for DCing but you can rejoin within a 2 min window. Then after the 2 min pass all other players receive no penalty. As to help the issue of being forced into a match that’s already lost
@SilentlyFalling
@SilentlyFalling Жыл бұрын
Wonder whatll happen if you DC while on the hook? Will it just replace you with a bot on the hook? Probably, right?
@OneWingedAngel2x
@OneWingedAngel2x Жыл бұрын
I just feel like this is such a dog shit take. The major issue here is that solo q is complete ass because survivors rage quit so fast for stupid reasons like getting downed the first time fast or because they hate the killer they are against. How do you fix this? Punish the people who don’t want to learn to deal with the things they hate instead of just pushing the issue to the side and trying to desperately argue for people to be able to be childish and rage quit with no penalty. I just feel like advocating for this in this way is such a major cope and that it won’t lead to the community getting better, just worse if DC penalties went away.
@dirky1185
@dirky1185 Жыл бұрын
Can't wait for my killer games to be PvE. Thanks BHVR, loving the new game mode
@maddog130
@maddog130 Жыл бұрын
thats what im saying
@Polevolter
@Polevolter Жыл бұрын
Which is exactly why DC penalties should stay but so many content creators are viewing this solely from a survivor perspective- who of course benefit the most from this.
@Kaius.
@Kaius. Жыл бұрын
it's kind of wild that people are conveniently forgetting survivors are not the only side who disconnects from matches.
@johnwarner4178
@johnwarner4178 Жыл бұрын
@@Polevolterthe irony is any streamer who does play killer, like Scott often, is possibly going to see subs/viewers drop. At least Scott is interesting to listen to but if it turns into him stomping bots for 6 hours I’m tuning out and I don’t think I’m alone
@ShinyTheBoneTickler
@ShinyTheBoneTickler Жыл бұрын
@@Kaius. Yap, i had a killer dc some days ago because of a stun ( granted even why was like, "THAT STUN??") i'm still pro removing the penalty, but i do know that, since i play survivor and i make content on it, it could be harder, because if a killer dcs, then there is no match.
@skrub91
@skrub91 Жыл бұрын
I said the same exact thing today (about your twins take) I had a trickster (I hate trickster gameplay) but I actually thanked him in EGC because I haven’t seen a trickster in so long it was enjoyable to play against from the normal (nurse, blight, spirit, wesker)
@dreammachine3522
@dreammachine3522 Жыл бұрын
I must be one of the only weirdo's out there that actually like play as and against a condemn Sadako, it's a nice change of pace from the normal gameplay, but my matches like those don't usually last much more than the norm so that may be why I feel this way.
@Aundaay
@Aundaay Жыл бұрын
If they were to add a feature of being able to avoid queuing into a game with a killer that you have already recently faced it would likely help reduce that frustration you mentioned of DCing against a relatively fun killer like wesker just cause you happened to play against them nonstop earlier
@mordecai6351
@mordecai6351 Жыл бұрын
Going against a Wesker is not fun lmao. They are literally the new Nemesis with how much they fucking tunnel.
@M4XXXXXXXX
@M4XXXXXXXX Жыл бұрын
@@mordecai6351they all run that one infection addons that fully infects you 15 seconds off hook making it impossible to loop
@empiyrr2133
@empiyrr2133 Жыл бұрын
Thing about skull merchant is her power is literally only useful for 3 gens and setting them up next to gens
@JustinSimoneau
@JustinSimoneau Жыл бұрын
And knight in chase is a automatic hit no mater what if he has a brain
@djdepression
@djdepression Жыл бұрын
I have an alternative suggestion. As someone that plays killer mainly, I recognize there are certain scenarios where I don't want to play out the match. Some games are just unwinnable. I have been wanting a forfeit button since 2018. Plenty of other games have this, including competitive shooters. Survivors can vote to forfeit and if the vote fails you either play it out or dc. On the other side, killers can forfeit after a certain amount of time has passed in a match. This keeps survivors from feeling like their time was wasted, etc. because they got to mostly play out a match while also giving the killer the freedom to throw in the towel when they feel beaten. On top of this, there should be minimal penalties for DCs until it becomes a pattern of behavior displayed over time. It shouldn't be a limit of 3 DCs per a day or something like that. It should more so be based on the amount of times a player ends up disconnecting over a period of time. Like if you dc from more than 20 percent of your games, then you catch a ban. Just thought I'd throw in my two cents as most people seem to be coming at this from a survivor perspective. Trust me, killers want to dc too. I have almost 4k hours in this game and I still regularly just want to go next sometimes.
@davidodonohoe1773
@davidodonohoe1773 Жыл бұрын
It would also give better data for developers. If anyone can DC certain scenarios then those scenarios would begin to inform the game and inform future development.
@hermancrab1984
@hermancrab1984 Жыл бұрын
Okay 3gen skull merchant I can kind of forgive but I think its very petty to wish Knights and any other killer you dont particularly like to only bot matches because of the killer they like playing, like they deserve endless torment because they liked the wrong killer or had a daily. I will always think Knight gets a bad rep, but regardless of that its wrong to wish something like that on people just trying to play a multiplayer video game
@hermancrab1984
@hermancrab1984 Жыл бұрын
That said, assuming something this would happen and Knight/Skullmerchant/etc, got enough 4 man bot matches that might get BHVR to do something about their balancing to get people to not want to DC against them all the time
@niecomartinez2148
@niecomartinez2148 Жыл бұрын
I think allowing dcs and letting the bots play is the most healthy option, but as a huntress main, I’d hate if it happens because chasing a bot is so boring and it just makes the actual survivors do gens. I’d rather chase an actual person ,so we can both have fun. The problem is that the person probably dced because they were in a bad spot so I’d have to walk all around the map at reduced movement speed just to find a survivor who can either stealth me out or start chase in a much better position.
@pavlova6893
@pavlova6893 Жыл бұрын
Them bots be kinda insane at dodging hatchets too ngl
@ralseidagoat
@ralseidagoat Жыл бұрын
I was reading the comment war between you and pixel on twitter. Very interested in this one!!
@noisetank13
@noisetank13 Жыл бұрын
Would Thanatophobia Legion with Pin addon qualify as Sadako Condemned tier?
@sonnydavies6318
@sonnydavies6318 Жыл бұрын
As always, well thought through discussion. Good contribution.
@Widelongfaces
@Widelongfaces Жыл бұрын
Last week I played against a skull merchant who only kicked gens and never hooked anyone she downed, the game took around 40 minutes before she finally through luck downed everyone and waited til we all bled out. If anybody left that game I don't think they are the ones that should be penalized no matter for how long.
@Scooby-Doo_Villain
@Scooby-Doo_Villain Жыл бұрын
An idea for how to sort out the difference between accidental/reasonable DCs vs toxic DCs could be lenient penalties for the first two or three disconnects followed by much harsher punishments as it escalates. DC one through three in any given day is a simple minute(s) timeout while number four would be a half hour timeout and five a whole twelve hours followed by a one match BP penalty OR a twenty four hour indication on the players tag in the pre-game lobby that they DC regularly. A further evolution could be a system to detect when a player DCs. If such a system detects that a players DCs coincide largely with being the first person downed 60% of the time (hypothetical) then a poor sport tag or hidden label would funnel them into lobbies with other matching players. Same would go for killers who DC after being stunned within the first two minutes of a game regularly and such. Keep such qualifiers simple and relatively easy to track as coding and nuance rarely work well together. No stats for "DCd after being flashlight stunned then tbagged by bully squad" or anything. Just a simple "quit early after stun/down/save/in chase". Plenty of people who could think of a better system probably but that's my two cents.
@speetermaan
@speetermaan Жыл бұрын
Does the bots perks have the same perks as the person that dc’d ?
@sl41_dev
@sl41_dev Жыл бұрын
as a killer main let me say this, if we get rid of the dc penalty for everyone, if killers dc everytime the gen pops after the first 40 seconds or they get a bot after the first down we wont have much games at all. if we enable dc behavior we just enable entitled behavior
@dakota9821
@dakota9821 5 ай бұрын
the game had no DC penalty for YEARS and the game was arguably less toxic back then. You're making a baseless claim with not only no evidence to support it, but evidence that easily disproves it. People already just give up on hook instead of DC'ing. All removing the penalty will do is actually make the bots worth having spent time developing. There is no good reason to DC and get replaced by a bot over giving up on hook. On one hand: You get no XP or BP for the time you did spend in the match helping, and you get a temp ban from matchmaking but you're replaced by a bot. On the other you keep all the XP and BP you earned from the game with no temp ban, but you don't get replaced by a bot. Only the most brainless wonder why people choose the latter... Your take is bad and you should feel bad.
@Technature7567
@Technature7567 Жыл бұрын
Can we just agree that if all survivors are in the gate, the killer keeps their earned BP and gets no DC penalty if they DC? It's all I really want at this point.
@DeerestAshe
@DeerestAshe Жыл бұрын
I normally just sit in the corner next to the gate facing the corner until they leave.
@fart63
@fart63 Жыл бұрын
Who needs to dc there? Just push them out?
@Technature7567
@Technature7567 Жыл бұрын
@@fart63 I'm not entertaining people that want to waste my time. If you won, you won. There is literally no reason for you to be there.
@fart63
@fart63 11 ай бұрын
@@Technature7567literally all you have to do is hit them and make them leave. If they don’t leave, then you get a free kill. Is it seriously that hard? Are you that much of a baby?
@662mann8
@662mann8 Жыл бұрын
will killer dc pental be removed?
@Co-Glizzy
@Co-Glizzy Жыл бұрын
No one wants to deal with being slugged since the beginning of the game for no reason or watching your teammate get tunneled out for nothing
@mercilesschara5753
@mercilesschara5753 Жыл бұрын
if you cant kill yourself on hook, survivors will just afk on hook, or chase the killer to try and die.
@yourworstnightm4re999
@yourworstnightm4re999 Жыл бұрын
Im play both sides pretty equally and always rotate which killers i play. Right now im having fun with knight and wesker because they both have addons that can change their playstyles drastically or make a fun build. I get at least 2 dcs every other. Game at the start because of the killer im playing and i dont use any scummy strategies. Im worried if they remove dc penalties then i wont be able to have any actual games against people.
@thedoomslayer5863
@thedoomslayer5863 Жыл бұрын
Stop playing knight then, survivors HATE him. IF you get DCs as knight it is 100% deserved. You are just thinking of your own fun when u play certain killers so u cant be made at survivors for protecting their fun and DCing vs you
@dirky1185
@dirky1185 Жыл бұрын
@@thedoomslayer5863 lemme guess, the 3 survivors i faced using BNP's were just having fun?
@yourworstnightm4re999
@yourworstnightm4re999 Жыл бұрын
@@thedoomslayer5863 doing against a 3gen knight I would get but not the moment the match starts and I am thinking of the survivors fun by not using an obnoxious playstyle
@lucifer9032
@lucifer9032 Жыл бұрын
@@thedoomslayer5863 You know what you are right if your computer is blue screening instead of fixing the problem itself you should just smashyour pc and all the shit in your room so it can't bluescreen anymore.
@thedoomslayer5863
@thedoomslayer5863 Жыл бұрын
@@yourworstnightm4re999 Knight is inherently a chore, a bore and a nuisance to go against. There's no skill expression on the survivor side in chase vs him and very little if any on the killers. It's like skull merchant you can play in the most nice, least annoying way possible but the killer itself makes people want to DC. There's a reason everyone says if penalty was removed knights and skull merchants would basically be playing with bots every match. Hopefully now you know why.
@thalosas
@thalosas Жыл бұрын
I'd either make it so DC penalties still exist but don't start until you've disconnected a few times, or they start out really lenient and it only really becomes an inconvenience after multiple disconnects, maybe the first is no penalty, second is 30 seconds, the third is 2 minutes and then after that it jumps to 15 minutes. I think completely removing the penalty would be a bad thing in the long run but so would be keeping it as is, so a middle ground is for the best.
@NightfangGaming
@NightfangGaming Жыл бұрын
I feel removing dc penalty would be a more effective change due to novelty. What I mean is let’s say I do a preference assessment for a two toys. One toy is legion and the other toy is skull merchant most like legion would be picked. The next day I present in the assessment legion and pig which one be mostly picked the pig most likely.
@TrueCarthaginian
@TrueCarthaginian Жыл бұрын
I've run into a LOT of spiteful killers who do the kind of petty shit you described completely unprovoked. I think either removing the DC penalty or severely reducing the penalty is far more preferable than removing the ability to punch your own ticket on hook. The main reason people hated DCing is because it effectively ruined the game for all remaining players and made it unwinnable for survivors, wasting everyone's time. That is no longer the case with bots.
@thetechdecksarecool
@thetechdecksarecool Жыл бұрын
As long as the DC timer exists people are gonna think twice before deciding to DC and this will cause players to not leave certain games they otherwise would have.
@xLWxPhantom
@xLWxPhantom Жыл бұрын
Even with how hard I grinded the 3 weeks of the anniversary (about 3000 cakes at the end of it) I didn't face a single twins
@user-dt4sr8yl2r
@user-dt4sr8yl2r 26 күн бұрын
actually an amazing video, super well said - especially that part at the end about people becoming more positive about the game after a while of no longer being forced to suffer through horrible matches that drag your mood down and decrease your enthusiasm for the following games. i thought about it for a bit and yeah i genuinely think that would be the thing to make me absolutely love this game instead of spending 5 minutes debating if its even worth opening because it'll probably just be unfun leading me to decide im gonna watch someone else play on youtube instead and hope things change.
@justmob9917
@justmob9917 Жыл бұрын
I think the only way is to remove the disconnect. What's gonna happen if you remove the kill yourself on hook? They will just go afk and do nothing else until they're dead. So same result but even more dragged out
@pantommy
@pantommy Жыл бұрын
Pretty much a problem with how DbD's core design philosophy and gameplay are constructed. I sometimes think DbD is just not worth "saving" or that improvements don't ever amount to much regardless of their initial impact.
@tannerjones1230
@tannerjones1230 Жыл бұрын
If they allowed more dcing maybe something like 1 an hour without penalty idk, it might even allow the devs to get better data about what people really hate playing against as dcs are not considered currently in a lot of their stats
@magicx618
@magicx618 Жыл бұрын
I think part of the problem is that I don't know if it really matter. If people are disconnecting because they want out of the game, they will DC, penalty or not, as have been. And if they want to spite their teammates, then penalty or not, they'll do whatever puts their teammates in the worst case scenario and with the bots, will probably just die on hook.
@blairdurward4324
@blairdurward4324 Жыл бұрын
Playing killer and using lethal pursuer got so many disconnects, when someone gets touched in the first 10 sec they rage quite immediately
@Metalmimikyu
@Metalmimikyu Жыл бұрын
Probably playing wesker or some other toxic killer. It’s ur own fault for being predictable
@tobydaniels461
@tobydaniels461 Жыл бұрын
i think that instead of removing the penalty or giving up on hook, bhvr should instead work on making killers that are actually fun to play and go against so that no one would have to leave in the first place :D
@ghostie7808
@ghostie7808 Жыл бұрын
People DC for many reasons, not only for the choice of killer. They DC because of perks and/or add-ons they dislike, or because their teammates aren't being productive/are occupied with archives, or they DC because even if the killer is fun to go against, they went against them the last 5 times and so they're bored of that. Take Wesker for example, he's fun to play and go against, but he's suffering from success (=high pick rate) so much so that people DC anyway because they can't stand facing the same killer 5+ games in a row.
@MetalBalu01
@MetalBalu01 Жыл бұрын
The problem with this is that bhvr actually would have to start working and not jerking their meat for 8 hours in the office😢
@tobydaniels461
@tobydaniels461 Жыл бұрын
@@ghostie7808 thats exactly my point. when i talk about killers being unfun to play against, im including the busted add-ons that some use. i dont see too many perks in the game as a big issue (maybe 4 adrenalines but at that late in the game i doubt the killer would dc), but the fact that add-ons like tombstone piece still exists is crazy to me, even though michael isnt inherently as 'unfun' of a killer as knight or skull merchant. as for wesker, it isnt a problem of 'hes too fun' like many ppl say, but instead because he is fun when other recent killers just arent. when wesker was followed up with knight and skull merchant, no one wanted to play them bcuz of how boring and repetitive they were, so they stuck to wesker, making him even more popular. people disconnecting against wesker because they see him too often is essentially a problem entirely stemming from bad killer design, despite him being a well designed killer. as for the unproductive teammates, i think its quit a niche topic. right now most survivors do the generators at a rate which is acceptable to the point where people dont feel the need to disconnect. yes it can happen, and i dont like how bhvr incentivises unproductive actions like searching chests and cleansing totems, but its very rare for it to ruin the enjoyment of a game compared to someone picking a killer who is just miserable to face
@fart63
@fart63 Жыл бұрын
I feel like half of dcs are because of server issues, and the other half are due to intitlement
@tobydaniels461
@tobydaniels461 Жыл бұрын
@@MetalBalu01 yeh thats the thing :/ its obviously a very naive thing to say 'just fix the killers', but i just wish we never had to be at this point where many killers werent enjoyable to face in the first place
@randalloses2748
@randalloses2748 Жыл бұрын
I always thought that a good change they can make is to make the 3v1 not so weak. As in maybe putting a repair speed penalty on survs when they are full (4 survs) and as they go down they get a speed buff on rapairs acordingly This way early dc wouldn't just ruin the game entirely, on a similar note this would serve as an incentive to not tunnel, as in you would want to get as many hooks before they get the buffs. Then people wouldn't just give up once a surv is killed Obviously this is just a basic idea and a lot of balancing would have to be done for it to work, such as in camping 1st hook would be easier if survs have the penalty cuz they are technically still 4, so maybe bring back the idea of having "gen parts" on the map to get rid of the penalty (which would also serve as a side objective in normal matches instead of just sitting on gens) or the better idea of just get rid of the possibility to camp that easy that early Just thought to share the idea, maybe someone has a similar one or an addition to it, on a better fantasy world maybe it would get to the devs or whatever
@gamesrock94
@gamesrock94 Жыл бұрын
Condemn Sadako build, 3-gen skull merchant, killers that wanna win by only slugging and not hooking at 4-5 gens up are fair reasons to DC, those types of things are completely miserable and boring to play against. Definitely not worth the time. I had this nurse once who slugged me and the 2 other survivors remaining because we wanted to end the match after the other teammate DCed when they heard the nurse's screech. The guy just said " since you didn't want to play, I was watching a video". Yeah, like, 3v1 is so fun for the survivors at 5 gens up, of course we'll want to play that... what a piece of garbage that guy was.
@MasterMike_
@MasterMike_ Жыл бұрын
people who like this are litteral garbage idc what someone say's
@YGOWales
@YGOWales Жыл бұрын
Make it so there's no allowed attempt to escape during first stage. Have an icon for self unhook in the corner visisble only to you as soon as you get hooked based on the rng % maths. You can use at any point during first stage tactically when killer moves away, last minute or aggressively. Probably no need to address second hook mechanics that way as if three fellow survivors left you there until the two missed skill checks, they're probably not playing either.
@AlsoMeowskivich
@AlsoMeowskivich Жыл бұрын
I'm with you on your opinion, frankly. I want BHVR to get data on what killers people just *don't* want to go against by seeing who is DC'd against the most and fastest. Also it doesn't punish people who have internet hiccups as much but chronic game bailers will be hit with the timeout box. Anywho, I don't DC in matches, but I won't lie, there have definitely been cases where I was sorely tempted. Mostly during those days I'm going against five-million "obnoxious skill check build" doctors because it's just miserable. And, of course, people who just slug you for an hour (hard countered when do No Mither runs, eyo)
@E_2the_mma
@E_2the_mma Жыл бұрын
I feel that you can't really use data about DC's as it's not as black and white there are multiple reasons why people DC it would be impossible for them to deduce just from data. Even if everyone who DC'd just DC'd against killers they didn't like then what would that really do as let's take Wesker and skull merchant one a lot of people hate because of 3 gens and the other is oversaturation. To the data they both could be equally as bad so then they end up reworking them which could be good for SM but Wesker who generally is in a good state but just has been too fun would more likely hurt by it just for the sake of making him be seen less.
@merc4987
@merc4987 Жыл бұрын
The DC penalty is good for DBD but for the kind of game DBD is I think the DC penalty is too harsh, sure no one likes their teammate to DC after being hit once or getting a killer they don’t like but people also don’t like going against 3 gen Skull merchant/knight or a slugging build with knockout and third seal. The most the DC ban should go up to is 30 minutes to 1 hour, the fact it can shoot you to 72 hours (in very very VERY rare cases is insane to me.
@neevko267
@neevko267 Жыл бұрын
i think 1-2 hours is fair enough, enough time for most people to go play something else, and doesn't feel too punishing in rare situations like bad connection
@TheGloriousLobsterEmperor
@TheGloriousLobsterEmperor Жыл бұрын
To be fair, if you DC enough to get a 72 hour ban, you've gotta be scooping every other match and it is going to ruin the game for other people.
@TheGloriousLobsterEmperor
@TheGloriousLobsterEmperor Жыл бұрын
​@@neevko267 I mean you're never going to have your internet die so often you reach more than an hour, because let's be real if you're dropping out that often you've probably already given up.
@mickyysnm8772
@mickyysnm8772 Жыл бұрын
And if a team mate DCs at end game, can a bot just spawn in with 3 hook stages remaining? If so that’s crazy.
@Direwreck
@Direwreck Жыл бұрын
I like playing skull merchant just cuz of certain builds I can do, I maybe place two drones at gens only if they are within a loop and the others I put at shack or totems then I my addons give me speed which throws off good survivors but doesn’t effect bad survivors much worse
@irontarkus6515
@irontarkus6515 Жыл бұрын
Considering an anti-camping system is in the works. When that comes out, they could remove the whole killing themselves on hook could be removed.
@GreysTavern
@GreysTavern Жыл бұрын
The "anti-camping" system they decided to go with was just removing grabs. It was their lazy solution to the problem since now you can keep trading until everyone's on death hook so if the killer tried to face camp you'd just get all the gens done while trading because no one will die.
@freezerounds
@freezerounds Жыл бұрын
@@GreysTavern Uh, no? The self-unhook is still coming, it just wasn't in the PTB.
@Peachrocks5
@Peachrocks5 Жыл бұрын
Their proposed idea is garbage and won't do anything. Either the killer simply allows the person to unhook and then just puts them back after downing them again or they stand the exact distance they need to stand away from the hook and operate from there. I've read at least five better ideas on this.
@Syping
@Syping Жыл бұрын
My take: Keep the DC penalty, but add a surrender option when you are on hook, and you can only can kill yourself at a 2v1.
@grifffourn8200
@grifffourn8200 Жыл бұрын
And be able to surrender while fully recovered and slugged. That way you can't surrender immediately when you get downed to rob the killer of hooks/perks. But, if you've been slugged long enough to fully recover and you know you're not getting picked up by a teammate or the killer, you don't have to wait out the bleed timer.
@wwemonkey619
@wwemonkey619 Жыл бұрын
Also if all the others are hooked or slugged
@pkay1260
@pkay1260 Жыл бұрын
great idea
@Deceiver493
@Deceiver493 Жыл бұрын
On one hand, I think it'd be more healthy to just let survivors DC when they want to. On the other hand, I'd LOVE to be able to tab over to a YT video while chilling on my second hook stage. Oh but you do have to be careful with this surrender option or punishing players for suiciding. Then you get people who try to end the match by purposefully ignoring gens, going AFK, etc.
@deletedaccount7
@deletedaccount7 Жыл бұрын
This is off topic but i wanted to ask for your opinion on it, how would you fee about this being a potential self care buff? Self care: unlocks the ability to heal yourself without a healing item at 65% the normal healing speed. • self care healing speed is unaffected by all healing speed buffs • self care healing speed is unaffected by all healing speed slowdowns Preventing it from being able to be sped up would prevent the issue of it allowing for too strong solo healing speeds, and preventing it from being able to be slowed down further would make it be a nice mini counter to anti heal builds since in solo que you play with randoms who won't always have healing builds. Would basically make it so self care ALWAYS heals at -35% meaning if the killer has an anti heal build which lets say is -40% heal speed, it would be faster to either double heal OR self care instead of being stuck with the even slower one on one heal. The speed of 65% could be toggled, i just did 65% to be safe since personally i think a solo heal should still have a decent investment to do.
@firewood_mnd
@firewood_mnd Жыл бұрын
Should the killer know who has DC'd (i.e. no change in profile)?
@johncortes4257
@johncortes4257 Жыл бұрын
I don't think people are thinking this through... This is DBD people are going to do toxic things. If there is no DC penalty why not just dc once you're on death hook and get downed by the killer, u get replaced by a bot (with 0 hooks) and you don't get any penalty at all. An other thing is what if everyone in the match quits? I wouldn't be surprised that if one person quits the other survivors wouldn't wanna play with a bot, so they quit and so on, until is just a bot match. ( I stand corrected about the first part, but i still make the argument that people will figure out toxic things to do if there is no DC penalty)
@grifffourn8200
@grifffourn8200 Жыл бұрын
No, the bots will completely mirror you. Your hook stages, your health state, your location. It doesn't just spawn in a random, fresh and new bot.
@kizuati
@kizuati Жыл бұрын
That's not how that works.
@gotmel843
@gotmel843 Жыл бұрын
Maybe a weird take, but I honestly feel the bots are going to put survivors in too much control over which killer they face. Just as you said with Skully and Knight, people won't play against them. So unless people are in 4-Swf, where unless you all DC, there's no point in it, no one will be playing against the "un-fun" killers. At that point what makes it different than deleting killers? As much as I do like the idea of replacement bots on the surface, I feel like it's just too exploitable.
@juicedup14
@juicedup14 Жыл бұрын
When teamates are more of a threat than the killer
@ryanlutes9833
@ryanlutes9833 Жыл бұрын
Other games have already figured this out; remove the DC penalty after the first person disconnects (obviously not for a swf). That way no one is trapped in a hopeless match. Nobody is forcing anyone to play DBD, if people dislike the game so much that they're disconnecting 3 games a day, they should probably find something else to play.
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