Unreal Engine 5.4 Feature Highlights Overview

  Рет қаралды 30,029

GameSpot

GameSpot

Күн бұрын

Learn more about Unreal Engine 5.4's new features and improvements including substantial updates to the in-editor and gameplay animation features, rendering enhancements, a look at the virtual production tools, and much more.
#UE5 #unrealengine #gaming

Пікірлер: 69
@marskingdoms
@marskingdoms 23 күн бұрын
Next gen engines, but no next gen game 😮
@nibelheimdefender8373
@nibelheimdefender8373 23 күн бұрын
PS5 Series X holding back, these consoles are pretty weak for a late 2020 release
@billythekid1961
@billythekid1961 23 күн бұрын
whao 👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻
@Veegs.
@Veegs. 23 күн бұрын
Why spend money on training with the new tools when you can just make more loot boxes?
@georgeman1391
@georgeman1391 23 күн бұрын
​@@nibelheimdefender8373 GTA6 is running on console exclusively for the first year. Sounds more like an optimization issue of the engine itself.
@Tinbeef22
@Tinbeef22 23 күн бұрын
Must own a xbox.😊
@hirola
@hirola 22 күн бұрын
So far UE5 seems to be making the engine perform better, be lighter, and make new features easier and more convenient for devs. Hope to see better stuff moving forward, this looks great.
@canalframerate
@canalframerate 23 күн бұрын
OK, now make games without stuttering.
@MinecraftLD10
@MinecraftLD10 23 күн бұрын
That's on the developers to optimize their games using the tools available in UE, not on EG, the engine itself can be very optimized if developers do their job right.
@canalframerate
@canalframerate 23 күн бұрын
@@MinecraftLD10 Oh, I see a lot of this in Fortnite.
@MinecraftLD10
@MinecraftLD10 23 күн бұрын
@@canalframerate Stuttering can be any number of factors from hardware, to connection, to say a player island's level makeup ( as in how did they put it together and what is running in it ), so I would not blame the engine immediately, although shader compliation is not perfect yet either in UE5's current system of materials, but UE5.4 rectified that with the Substrate materials system.
@canalframerate
@canalframerate 23 күн бұрын
@@MinecraftLD10 So many games having problems in UE4 and you think Epic doesn't have some responsibility for this? From what I've heard, the engine doesn't seem to make it very easy when it comes to compiling shaders, the documentation is extremely limited and the best optimized games are those made in extremely customized UE versions.
@MinecraftLD10
@MinecraftLD10 23 күн бұрын
@@canalframerate They have a responsibility for the engine, I am not denying that, but developers have a responsibility all the same, and their are actually a few ways to have your shaders compile, all with different pros and cons, but it isn't just the compiling of shaders that matter ( although Substrate fixes this somewhat by making the calculations modular instead of monolothic. ), but the shaders themselves built, which can often be made more efficient, although that requires time, which is on the publisher to give. Also the documentation is actually very in depth, that is one thing I will very much correct on as someone who uses UE documentation and source code extensively. Now on the topic of using a fork of the engine for your own custom version, it depends, UE3 game developers did this heavily yes, but UE4 games less so, and only when components did not exist in the version used that did exist in later versions, multiplayer elements being the big one during early UE4 revisions, fixed and improved upon in later revisions. For UE5, you do not really need a custom version unless you need extra tools and plugins that you can't simply make work as a plugin to a base version, or you need different calculations or extra modules as part of your toolset. For example, if you want PhysX as part of your engine variant, which was in earlier versions of UE, but replaced with a native implementation of physics in later versions, specifically during the UE4 era. I have been told a studio is trying to integrate PhysX, the newest implementations of it anyway, into their variant of UE5 right now, as they want PhysX physics and not the native implementation, probably not for negative reasons, just that PhysX had features that they needed over the native one. Either way, I would not blame Epic as much, they do quite a large deal of work to help those using UE, down to even helping some studios make tools and variants of the engine even if needed, and working with studios even to develop new tools and engine features even, as occured with the features of 5.4, and a future 5.5 release.
@RationalBike
@RationalBike 23 күн бұрын
Yes Very Good Back to work now
@iateturgle
@iateturgle 23 күн бұрын
Unreal engine 6.0 before gta 6
@LouisaMiskin
@LouisaMiskin 22 күн бұрын
Uh no but it's a rage engine in GTA 6 / rdr2 whatever
@charlytutors
@charlytutors 23 күн бұрын
Awesome! Thank you for this video!
@UltimisRBX
@UltimisRBX 23 күн бұрын
As always, cracked.
@hamsterminator
@hamsterminator 23 күн бұрын
Anyone else born in the 80s and remember when Half Life was cutting edge?
@noa670
@noa670 23 күн бұрын
Let's go the Holo deck is near!
@Maarij_Nomani_
@Maarij_Nomani_ 22 күн бұрын
That's Brilliant!
@gaming_bigfoot
@gaming_bigfoot 21 күн бұрын
Did they fix the user-end issue of "menu sliders go to 8 decimal values rather than just what the value listed is"
@Bu11etUK
@Bu11etUK 23 күн бұрын
Unreal Engine 5.5 will probably be able to do my taxes lol, love it!
@Sam-Fisher
@Sam-Fisher 23 күн бұрын
AWESOME
@VantageRX
@VantageRX 21 күн бұрын
#NintendoNEXUS I hope the next Nintendo console is resembles the Nintendo 64 with FD add ON "except" it has a High Dynamic Range Disk player to play games and movies. Also a special slot for a cartidge area for Static Read Write Cartridge for optional special games. An SD Card reader. A System Expansion Port. 4 controller ports. System specs greater then Xbox X. Someone make a mok up of the old NINTENDO64 WITH Floppy Disc add on and make it look amazing! Controllers should have those center touch pads, maybe even with a touch screen instead since their cheap to make these days. They should call it the Nintendo NEXUS. Love the name of it... sounds nice and reminds me of social inclusion. Let Nintendo Switch remain as superior handheld selling side by side. The next Nintendo counsole should make us all feel like gaming went into the future and does things never done before. #FUTUREGAMING Something truly nex gen game shattering.
@Masiba7517
@Masiba7517 23 күн бұрын
How about tools to make more pc optimisation
@rainsthetic
@rainsthetic 23 күн бұрын
cant wait for gears 6 utilize this
@Preirin
@Preirin 23 күн бұрын
Show us the water tool!!!
@cOexistRN
@cOexistRN 10 күн бұрын
Im sortta tired of the current industry and curiouse if the #nextgeneration should be a new startup or not?
@atarumoroboshi9957
@atarumoroboshi9957 23 күн бұрын
Just finished a full game with UE after watching this video
@dionvaletta
@dionvaletta 6 күн бұрын
GREAT! But I wonder why GTA 6 still stays with their "Rage Engine" can it really compete against "Unreal Engine" ?
@Fgbjvgjhyh
@Fgbjvgjhyh 22 күн бұрын
No disrespect but the VO could be more exciting,. Anyway games will take forever to get the full benefits of the engine. Next-gen all right
@rifway22
@rifway22 23 күн бұрын
Horizon Forbidden West looks more beautiful than any UE5 games
@lt.facepalm9566
@lt.facepalm9566 22 күн бұрын
and your point? lol
@theoutlawking9123
@theoutlawking9123 23 күн бұрын
The next DOOM is gonna be mindblowing!!!
@xtr.7662
@xtr.7662 23 күн бұрын
Its not gonna be on unreal
@thedude8128
@thedude8128 23 күн бұрын
Doom hasn't ever used unreal. Ever. They have their own engine. It's called id tech aka doom engine. 🤡
@theoutlawking9123
@theoutlawking9123 23 күн бұрын
@@thedude8128 Funny how I never said that Doom would use UE.
@DevilDaggersFan
@DevilDaggersFan 23 күн бұрын
​@@theoutlawking9123 Dude This Video about Unreal Engine, not Doom or even ID Tech
@theoutlawking9123
@theoutlawking9123 23 күн бұрын
@@DevilDaggersFan So what, I can't causally mention Doom, didn't know you own the IP.
@jimmyv3170
@jimmyv3170 23 күн бұрын
I sharted
@drgoodness7
@drgoodness7 23 күн бұрын
all 14900k and 13900k OUT OF MEMORY ERROR
@BoomSlang001
@BoomSlang001 23 күн бұрын
The quality on this video is absolutely awful. At 2:15 Cap becomes a bunch of macroblocked pixels.
@ingamedetails
@ingamedetails 21 күн бұрын
We have a next gen engine but the only game we got is matrix awakens. Game industry and developers are incredibly lazy asf. We should be getting quality games every month. But instead we have to wait wait and wait. LAZY.
@Morfe02
@Morfe02 23 күн бұрын
Fantastic now games are 10 years of making 😂
@SuperJeffyConor
@SuperJeffyConor 23 күн бұрын
Hi
@Sam-Fisher
@Sam-Fisher 23 күн бұрын
Hi
@avvie8838
@avvie8838 23 күн бұрын
Hi
@vreevroow
@vreevroow 22 күн бұрын
blurry mess
@BackupBaton-ow7mw
@BackupBaton-ow7mw 23 күн бұрын
So.... Stop making games for old gen (Xbox one/PS4) and focus on true next gen (Series X/PS5)
@MinecraftLD10
@MinecraftLD10 23 күн бұрын
That's on Microsoft / Sony and its demands for its studios, not on EG. Learn a thing or two on how that works, for the love of all that is holy...
@RealGengarTV
@RealGengarTV 23 күн бұрын
*current gen. It's time to stop calling PS5 and Series X/S next gen.
@warlockboyburns
@warlockboyburns 23 күн бұрын
I don't think I like the faces they look weird. I find it sort of insulting to real humans.
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