tl;dr: Killer is awesome, but a little bit of slowdown/clunk holds him back so far.
Пікірлер: 372
@DCPTF220 күн бұрын
"Matt Mercer voicing him" Of course he is there anything DnD related that Matt Mercer doesn't somehow get to be part of at this point
@delskif142520 күн бұрын
My brain
@TheRealMycanthrope20 күн бұрын
@@delskif1425 don't lie
@DCPTF220 күн бұрын
@@delskif1425 give him a minute
@Luparf20 күн бұрын
of course he is of course, he is there of course he is, there oh god my brain is broken too
@Deputy_Doofus20 күн бұрын
Hey thats the dude that voiced Mcree, Post re4 leon, trafalgar law’s English dub, chance sureshot, and Falco.
@someoneontheinternet697320 күн бұрын
Read title as “Vecna is Chucky, but a thematic masterpiece” 💀
@ChaseJonas7520 күн бұрын
Same, I was so confused. The only thing I could think was that he can fly over vaults and pallets like Chucky’s scamper lol
@MrChoobb20 күн бұрын
ALAKAZAM BEDWETTER HAHAH
@zagrfige20 күн бұрын
I read the title properly but when I read your comment I read it as "Vecna is Chunky, but a thematic masterpiece"
@pistolmoth419819 күн бұрын
This reminds me and while it’s a small part of the update, Chucky feels insane right now. You get the power so often, feels like I barely got punished for my mistakes. I think people are gonna hate him more than ever lmao
@bluesolace945919 күн бұрын
Hydrogen Bomb vs Coughing Doll
@dumblenutz556120 күн бұрын
Pro tip for anyone reading: Mage Hand is insane if you use it to read when the survivor is gonna drop the pallet, not after. I've found that if you cast Mage hand on a pallet that's straight up but the hand doesn't get to hold it in time before they drop it, it automatically picks it up instead of holding it. This is actually BETTER than just using it to deny a drop in most cases because your slowdown from casting it is irrelevant because the survivor also stopped to drop the pallet only to have it be picked up anyway causing them to lose a ton of distance and get hit easily. So yeah, when using Mage Hand, wait to cast it when the survivor is JUST reaching it and likely pulling it down.
@smtnsmtncaracal20 күн бұрын
was about to comment this. very good "tech" when you get it right
@50boiledcabbages6420 күн бұрын
That's fucking cool
@Jefrejtor20 күн бұрын
Killer isn't even out yet, and the first tech already dropped
@ScottJund20 күн бұрын
problem is if they just bait and..dont drop it. you slow yourself down massively, waste the cooldown, and do nothing. honestly seems survivor favored in terms of interaction
@dumblenutz556120 күн бұрын
@@ScottJund True, if they expect it then it becomes a 50/50 mindgame. Mage Hand shouldn't slow you down imo or at least not when it's a hold, since the Hand doesn't even hold it up for that long anyway.
@Pyrax-Tunneled-You20 күн бұрын
Imagine showing Vecna to a dbd player 5 years ago, also Scott would you want a chapter for The Shining?
@theycallmeJacko20 күн бұрын
how would a chapter of the shining work? who would even be the killer? Jack Nicholson as the dude with an axe?
@UnkemptSoldier20 күн бұрын
@@theycallmeJacko His power is to break breakable walls *really, really* fast
@jakonfire20 күн бұрын
@@theycallmeJacko mikeys a dude with a knife, so yeah?
@carminedies348120 күн бұрын
For Shining I'd have grown up Danny as the survivor The killer is where it gets interesting. Most people would just want Jack but I'd want the Hotel itself, or more specifically all the souls it has taken. Jack would be who we're playing as to M1, but through your power you can summon the creepy twins or the bath lady for example and they all have different functionality. Most akin to to The Knight, but hopefully fun to go against. The map should be the outside of The Overlook, including part of the maze.
@NYCFIGHTBACKROOMS20 күн бұрын
Legion is literally just dude with knife @@theycallmeJacko
@MrxD-cg5xs20 күн бұрын
As someone who loves Killers with a high skill ceiling that play very different from others, I see this as an absolute win.
@IKnowWhatYouDid319 күн бұрын
High skill? Bruh you could be a high tier nurse and it wouldn't make this killer good
@DariusD-fg3uj19 күн бұрын
@@IKnowWhatYouDid3 killer is good
@torbenmouche46919 күн бұрын
@@IKnowWhatYouDid3what is ur comment trying to say i litt dont get what u mean
@IKnowWhatYouDid319 күн бұрын
@@DariusD-fg3uj killer is bad, C tier at best😂
@IKnowWhatYouDid319 күн бұрын
@@torbenmouche469 the killer is low C tier is what I'm tryna say
@xLWxPhantom20 күн бұрын
This has to be one of the coolest killers they've added since oni in my opinion. And havent been excited to a high degree for a killer since wesker
@dreamer943520 күн бұрын
Honestly, this killer suffers from a problem many video game characters have: He is a jack of all trades, master of none. This makes it so that he will probably always be over- or underpowered.
@gianglai734620 күн бұрын
Probably underpowered... it's only a matter of time until people realize how to counter vecna
@WyattOShea20 күн бұрын
Jack of all trades*
@ToniToniChopaaa20 күн бұрын
I mean that’s what mages are…
@GangsterGreg20 күн бұрын
@@WyattOSheaIndeed. We should not place Vecna on a pedal stool for all intensive purposes.
@aggil66120 күн бұрын
Characters like him in games are always a nightmare to balance. From my experience in other games, devs usually make sure those characters are "weaker" on average.
@Name-ql7jf20 күн бұрын
I will buy this killer just to show support for Matt Mercer. Truly an amazing person
@jordannolan400820 күн бұрын
Glazer
@Defnotdiablo20 күн бұрын
@@jordannolan4008 hater
@respecmybrain432419 күн бұрын
@@jordannolan4008 noun. a person who applies a glaze, as to pottery, baked goods, leather, or fur. any mechanical device used to apply a glaze.
@kmartcentral358019 күн бұрын
@@jordannolan4008Bro hates everyone
@paz151418 күн бұрын
@@Defnotdiablo Nah, Mercer is a hack.
@TheRampager61320 күн бұрын
HES SO GODDAMN COOL
@LiunUK20 күн бұрын
my idea for flight of the dammed is to make the 5 projectiles go forward in a v shape so the centre projectile is the lowest and can't be crouched but the outer projectiles can this makes the power much more threatening at pallets and windows forcing survivors to step to the side to crouch making them lose distance but it also make the power more dangerous through walls because even if the survivor knows Vecna is about to use the power they don't know exactly where the centre one is going to go.
@thedoomslayer586320 күн бұрын
Very good idea actually. Rewards good aim and prediction from killer, can make them slow down a bit if not, I'd say maybe the ones to the left and right also hit , so u launch 5 the middle left and right hit but the outer left and outer right don't so they have to take the turn very wide to avoid it Lots of ways we can make vecna better
@chidzhustle357019 күн бұрын
brilliant idea. If they want to dodge they have to stay on the rightmost or leftmost edge, makes it far more skilful
@Legendary_Honey16 күн бұрын
I love this idea
@mosshivenetwork11720 күн бұрын
It is crazy that we are getting a D&D chapter! With all the powers that Vecna has, it makes me wish they went back and gave old killers more powers.
@spazz-o-matic20 күн бұрын
Please god no. This game should have stopped with the 3 month content drop years ago. This game has turned into live service slop because they work on new content and immediately abandon it to start working on more. It's why issues that have existed in the game for years still exist. They're too busy churning out QUANTITY so almost nothing in the game currently has any QUALITY. They have great ideas, execute them very poorly, then just move on to the next hot garbage content. This game COULD be great if they spent more time working on the current game instead of trying to scam more money out of people for a licensed chapter that will be completely irrelevant 2 weeks after it releases.
@sammies200420 күн бұрын
@@spazz-o-maticright. like look at perks from characters and killers that have come out in the last year or so. they're AWFUL. you can tell they're running out of ideas lmfao
@skyretiredtimetraveler206120 күн бұрын
@@sammies2004 which is wild because at this point there's thousands of ideas the players have come up with, don't get me wrong a lot of them are terrible but I've seen a bunch that would at least be fun
@Hunubul120 күн бұрын
You can balance the powers with their separate cooldowns. Not all spells need the same amount of CD. Damned and orb spell could be used more frequently, and that's it. Balanced. The sluggishness need to be dealt with for sure tho. I have no idea how balanced the addons are, but there is so much potential to make them FUN, and that's really important.
@middox23919 күн бұрын
what i think the bardic inspiration perk is great is for standing guard at gens, make it one person is on lookout with bardic inspiuration and maybe even prove thyself or quick gambit, so when the killer reaches the vincinity of the gen, the guarding survivor goes away to take chase while the second survivor hides for a brief moment to make sure the killer actually commits to the chase instead of being found too and then just finishes the gen using maybe a toolbox or potential energy
@Chordyceps20 күн бұрын
I've been having fun running Weave Attunement and Franklin's Demise together. Instead of waiting for a survivor to deplete their item to get aura reading, I get to go "I'm creating the aura zone *now*". I've found this decently useful for getting aura reading in jungle gyms and near generators and hooks.
@drewhoffmaster296919 күн бұрын
Been doing the same, especially when combined with Ruin. If I get a hit near ruin I basically get permanent aura reading unless the survivor is smart enough to go pick up the item, and if I see them doing that I know to just go over there and hit them. The obliviousness from the pickup has been surprisingly useful. God help us if this makes it so "don't bring an item" actually becomes meta lol
@dineez62718 күн бұрын
What about his other perks? Any cool combos?
@wolfrex272118 күн бұрын
@@dineez627Can use the vault perk on Myers with bamboozle and superior anatomy, even fire up as well for the ultimate vault speed build
@KozmoPoly20 күн бұрын
The flying, the skelly bois and the hand need a small cooldown reduction before other adjustments, but his big ball needs to be way more spammable, reduce or remove the casting slowdown, increase the speed a bit, and reduce the cooldown a lot, make it disable the magic itens for a little less time, the killer also needs to be more streamlined: be able to use the magic wheel while casting spells so you can cast another one as soon as it's available, and maybe make tapping control cycle through his spells so you don't have to open the wheel every time
@pedropacheco733520 күн бұрын
the ctrl tap is an amazing idea, also yeah the spells should have different slowdowns, specially the aura one
@reuv844119 күн бұрын
If you could spam the ball, magic items would basically be useless
@KozmoPoly19 күн бұрын
@@reuv8441 That's the point of disabling them for less time, currently there is no reason to use the ball unless you're chasing someone with the hand to disable it. The skeletons are good in chase to put survivors in bad spots, the flight is great for catching up and map traversal, the hand is useful in a select number of pallets, the ball is useless in 99% of situations
@getablueberry320820 күн бұрын
I think the cooldown at the start of the game is time for survivors to get Magic Items to make him less snowbally.
@pedropacheco733520 күн бұрын
but what he could do? skeletons wouldn't hit anyone, the aura ball takes forever and the sprint isn't that far, he should have everything from the beggining in my oppinion...
@CaptToilet20 күн бұрын
A lot of his spells are ultimately useless though and would hurt no one if they were available from the start. Oh wait maybe it will hurt players BHVR are balancing the game for.
@Korhi19 күн бұрын
Counterpoint, Blight has his power at the start of the game.
@viniribr19 күн бұрын
He couldn't snowball even if the skelletons were insta down
@kateenthusiast934020 күн бұрын
Everyone is just forgetting about the magic items in their reviews, damn.
@ScottJund20 күн бұрын
this isnt a review its a first impression
@kateenthusiast934020 күн бұрын
That’s what I meant, my bad
@arcarc266320 күн бұрын
You missed that Bardic Inspiration lingers for 60 seconds if you finish the full 15 second play. So they can get 75 seconds of buff for the 15 seconds of playing and you can piss off to someone else. It also doesn't count as a conspicuous action, so you can use it to faux-help on a gen while keeping DS active. It's also a very solid counter to Thana and Pentimento if they ever make it into the meta, but pfft. Is it better than just doing the gen co-op? Probably not without a toolbox or that Alan Wake perk for more skillchecks. Is it going to be used exclusively to BM both the killer and teammates? 100%.
@thedoomslayer586320 күн бұрын
Does it give the player of the song the speed too?
@goblinking134920 күн бұрын
Does the bardic inspiration give bonuses as it is played? Or only once it is completed?
@ScottJund19 күн бұрын
Oh I didn't even consider it preserving DS that's smart
@goblinking134919 күн бұрын
You could also have Prove Thyself so you give faster repair speed to the people working on the gen while you play your instrument.
@elitechaz844020 күн бұрын
Think you missed that the dispelling sphere disables the artifacts survivors pick up. The most extreme would be going invisible with the eye of Vecna or teleporting to the other side of the map with the hand of Vecna. But the other effects like seeing the flight of the damned’s aura is strong too. So it’s more than just information it can disable some of the stronger artifacts the survivors can get
@total11520 күн бұрын
Vecna really just needs some number changes and he’ll be very fun. Right now he kinda feels like old twins with the sluggishness of his abilities
@darakin517220 күн бұрын
I can't wait to see all the bardic inspiration bands that come out of this chapter
@chunkylemons20 күн бұрын
My IDEA FOR THE ORB BUFF: Mr Scott, sir, behavior could add a feature to the orb that could help his cooldown and orb usefulness. -for each survivor effected by dispel magic orb, increase cooldown timer speed by 10-15%. That way you get rewarded for trying to actually hit survivors with it and it will make his cooldowns feel way nicer. Leave the 60 second cooldowns base kit.
@chunkylemons20 күн бұрын
Bro this guy is smart^
@beamertoy18 күн бұрын
I really REALLY love his abilities. There is so many different ways to play depending on certain tiles and scenarios. You can even use his mage hand to hold a pallet in place before picking up a survivor (only works with Trickster’s Gloves and Fire Up). But it’s a nifty little way of using it that no one realized yet. I suspect, just like you mentioned with guaranteed hits at shack, there are other ways to utilize his spells that players will adapt to depending on the map/tiles.
@Remediast19 күн бұрын
I like that the add-ons are similar to creating a class
@Updoggo120 күн бұрын
this killer might be one of my favorites if not my number 1 favorite killer to go against its just so fun
@maxil898820 күн бұрын
It's actually insane how as playing, I figured literally ALL points you made myself and I agree fully with you lol. It feels like you read my brain and made this video. His mage hand blocking and skeletons are just basically impossible to use but at the same time if they were easy to use this would be a broken killer so Idk... I'm also really glad you mentionned the sluggishness of his Sphere. I was chasing someone and saw a nea doing a gen 16ish meters away from me and being able to throw the orb at her mid chase would be so cool and scratch that multitasking itch for me
@MaskDeSmith99019 күн бұрын
About the song perk; the effect lingers for 60 seconds if you can play the song for 15 seconds, so even in solo queue, you can just find a couple of people that are working on a gen, spend 15 secs playing a song and then go work on something else while they make the gen fly. It's actually pretty powerful, even without coordination.
@Forsaaan20 күн бұрын
Through the Portal is also clunky, but a Thematic Masterpiece. That is why we need a sequel Scott
@alexfialon120 күн бұрын
"Griddy" - Scott Jund, 2024
@hamry270719 күн бұрын
While hilding Mage Hand, you can push survivors. 10/10 chapter
@tassadarc806920 күн бұрын
As a horror nerd and a D&D nerd, this is like chocolate and peanut butter to me.
@Ghosta08520 күн бұрын
This killer is one of the few times I actually hope the items are the counterplay. I think it fits the fantasy a lot more and makes playing against him feel a lot more dungeons and dragons. It’d feel awesome if he was an insanely strong killer and you have to actively use the items to beat him.
@Westbrook__20 күн бұрын
Survivors just need to not be able to insta drop a pallet after it gets picked up by mage hand. Literally makes the entire spell useless and one dimensional since it can basically only be used on pallets that are still up.
@demifolk894020 күн бұрын
As someone who is a huge horror fanatic, not much of a DND fan due to never getting into it (probably would be obsessed if i did tbh). I think Vecna looks so damn cool, really creative and opens the door to more franchises. However, DBD is still a horror game at its core. Horror doesn’t have to predominately scare you, DBD has a distinct horror aesthetic i really enjoy and cant get anywhere else. I like that they made Vecna fit. But I really hope we dont get characters that dont… idk if im being a gatekeeper or not i just prefer to have horror inspired killers in DBD. Even Skull Merchant has some…. very minuscule horror inspiration in her design. Im happy with whatever at the end of the day if its fun but thats just a small want for the game for me. Me and many others got into DBD specifically for its horror inspiration and you can tell how much love BHVR has for horror
@thedoomslayer586319 күн бұрын
The horror with SM is being in a one hour match. Her actual design just gives either "mehs" or "wow that booty is big"
@chadmanlet594920 күн бұрын
I love you scott and your warm milk takes 🤣
@TheDoomlord720 күн бұрын
This might actually make me want to play DBD again depending on how Vecna is when he goes on live servers.
@triggeredcripple866820 күн бұрын
This all just reminds me of how I'll never get to see more broken bonds...
@majickman20 күн бұрын
Bardic Inspiration lasts for the full cooldown (at tier 3) after the song is finished. I've been using a build with it combined with stake out and I play my song while gathering stacks before going off to do some gens
@steeldragon573020 күн бұрын
Another thing cool about him balancing wise is they can increase or decrease his power in small ways here and there instead of large chunks by tuning individual spells. giving BHVR basically more knobs for the balancing process
@ad-hh3we20 күн бұрын
I tried using Mage Hand right when or after the survivor dropped a pallet, which seemed to net me some good results. But I don't know if it was because survivors messed up or not. But I feel like Mage Hand really can't be buffed any further, or we'll just end up with another uncounterable ability. I also can see why he would feel a little clunky to some people, but it's kind of necessary to ensure survivors have enough counterplay against Vecna. One thing I like about Vecna right now is that he seems to have a good amount of counterplay so he can actually be fun for survivors as well.
@thedoomslayer586320 күн бұрын
Honestly I was hoping mage hand could be more applicable, maybe it can flick a gen to regress it from afar Maybe it could block a window or even flick a survivor causing them to fly back a bit which could FORCE them to vault a window or pallet if they collide ect Maybe it could do a sort of skill shit poke that could damage. So many possibilities. Feels not fully realized just having it do pallets
@ZuzaZaleno20 күн бұрын
I urge you to try the following: Innvocation: Weaving spiders, Deadline, Bardic inspiration, Resilience (or hyperfocus) Feel free to throw a toolbox on top of it. It's suprisingly effective. Or could maybe use some fine tuning. I've had fun with it. Gens go brrr
@rileyp150620 күн бұрын
I love the fly mechanic and the magic hand. ftte will be so good on him
@tgtorquez45620 күн бұрын
didn't mention any of the items for survivors, there's some pretty cool things in there, including the eye and hand of Vecna
@jayyh_0120 күн бұрын
from how it reads, the bard perk is an infinite buff if you roll anything other than a 1. cooldown timings will prolly get changed from ptb
@deletedaccount720 күн бұрын
To help with the cool down issue i would love it if they made it so each time you used one spell it made the other spells recover from the cool down they're on a bit faster. Other than helping with the cool down it would also encourage the player to rotate through and use all the spells
@theamazingdagger558420 күн бұрын
He rocks this is the first killer that feels powerful without being insanely oppressive at the same time. I hope they make more killers that have multiple abilities in one like this.
@FumetsuGetsu20 күн бұрын
Hey Scott vecna here
@Emiliano.B.H20 күн бұрын
Hey Vecna, Scott here.
@Rin_40419 күн бұрын
a good change could be that the center skelly boy also hits crouching survivors. then the skill compononent to the power would be increased as well
@fozzyfosterkid327419 күн бұрын
i think the line is in the items you get in the match against vecna. if you make the kit for him stronger and harder to deal with you can also buff the items you get in trial to sort of counter each corresponding ability.
@karma523520 күн бұрын
I'm just excited for people excited for dnd I'm waiting or Dracula
@lefay508220 күн бұрын
I wish they would add a hud element to show when spells are ready even if you dont have the spell book open
@joshualighttime60420 күн бұрын
I feel like the long ass cool down was behavior balanced team being so terrified of another twins rework situation that they went the complete opposite direction
@Direwreck19 күн бұрын
Also the languished touch perk has a cooldown, so I don’t think you’ll be exhausting people as often you think
@BlueCarnage020 күн бұрын
The orbs main thing is magic null. It stops all their magic items from working, as well as telling you what items they have on the HUD
@thedoomslayer586320 күн бұрын
I don't think the magic null is impactful enough to warrant using it.
@lordchipo20 күн бұрын
On top of this there are magic items, eye and hand of vecna and mimics as mechanics.
@torbenmouche46919 күн бұрын
imo they should make the skellie boys like 1 high up then 1 low then 1 high etc. gives more skill expression to the survivors by needing to look where the middle or sides will be to dodge/crouch them
@michaelurmo798420 күн бұрын
So like, can the Knight get a rework where you can choose the guards like how you choose spells in Vecna's book menu? Would still need to fix the guard cooldowns and other tweaks, but it be cool.
@ssjkakarotttv267620 күн бұрын
New Borgo Map's Main Building cannot make it too live servers without some tweaks. It has 3 god windows and 2 god pallets that you can chain together. It's insanely strong.
@jilujoilujiut216520 күн бұрын
Idk man vecna is in a good position i thank . Good killers are going to do really well with him . But i think the skill level is going to be detrimental to alot of people . Another singularity type killer Really strong but you have to be really good to use them effectively
@Axyierl18 күн бұрын
12:56 you can use it by yourself, after you finish the song you + everyone around you get the +1%/+2%/+3% for 60 seconds, it's not something that only works while you play
@Tatertot010820 күн бұрын
exactly what I was waiting for...scotts insanely based takes.
@thecheetahlover320219 күн бұрын
Make it so the more spells on cooldown, the longer the slow from using spells. It should fix the issues when playing Vecna.
@corbano967920 күн бұрын
Give his hand the ability to when a survivor throws The pallet it is destroyed if thrown within a certain amount of time.
@ecclecticsayonce513119 күн бұрын
Is this the killer that finally teaches Scott “I’d prefer to place a textureless blob” Jund the value of aesthetics and interesting killer design?
@MrChoobb20 күн бұрын
Lift is for a short time like holding it to open than drop but no stun
@pinkshirtedman19 күн бұрын
I describe Vecna as “Jack of All Trades, Master Of None” he has everything but get punished for using as little as a utility or info spell
@goblinking134920 күн бұрын
The skelly boys can also go through walls. So I can see them getting surprise hits in indoor maps.
@thedoomslayer586320 күн бұрын
In wide open maps like cold wind they would be borderline useless and tho
@dangerman157717 күн бұрын
I actually like this killer in the state its in, I think its probably the most balanced killer given that he has a high skill ceiling like singularity, we should start implementing more killers like him because it makes matches more fun. If we do decrease the cooldown for his spells at least keep the slowdown at the same otherwise he will be another chucky and chucky is by far the least funnest to go up against minus twins, sm, knight and artist but other than that he seems fine to play as and go up against.
@HappilyMundane19 күн бұрын
I know it would have been too much, but limiting him to four spells saddens me. Even if he could only have four spells within a given match, if he'd had just a few more and each match is a shuffle between them would have been so nice. I mean it's Vecna for crying out loud, a man turned lich turned damn near Dark God through magical prowess.
@theultrak64119 күн бұрын
Vecinas hand seems to be best used as a mixup during loop from what I hypothesize. It doesn’t seem like survivors know what spell you are casting, so I suspect at certain loops where Killer is at pallet and the survivor has enough distance to feel comfortable holding the opposite side, maybe you could discourage them from running by threatening with the AOE attack, and then block the pallet and run them around it. Kind of like the old Pig 50/50 where you take pallet control and ambush from there. Except pig couldn’t stop you from walking away.
@afilthycasual913220 күн бұрын
Vecna is pretty much perfect, only thing I'd say they should change, is the slowdown after he uses his power, if any of the cool-down numbers were changed, it may throw him off and make him bad or overpowered.
@hatturetardi109319 күн бұрын
I think he is pretty good to balance. Some of The add ons For could just Be base kit
@elfkaze19 күн бұрын
Skill checks were nerfed quite awhile ago to where even great skill checks don't really give you that much to be worth running any skill checks perks. So I hope they change it to something, anything actually mildly useful other then just being a meme perk or another Dead Line perk that nobody uses .
@foomongus293520 күн бұрын
the start on cooldown i feel should be active on fly and the sphere, but not the other 2
@DeputyDavid020 күн бұрын
I think making the skeleton in the center able to be crouched under while the ones on the edges are unavoidable could be fun. Not sure if that would be too powerful tho, Would also have to change 2 of the addons
@pedropacheco733520 күн бұрын
maybe should be in a V shape the skellys? so ou try to aim the middle one, would take some mad skills to hit and even allow the surv to dodge for the sides
@ale3ser20919 күн бұрын
The devs will be happy to hear the almighty hobo approves of their killer design i'm sure.
@Direwreck19 күн бұрын
The orb also disables magic items if I’m not mistaken and tells you which ones they have
@los3rrr20 күн бұрын
running the iri vorpal sword addon turns this guy from a alright C tier killer into a solid B tier killer. Mastering the pallet ability and using your fly mobility in good use is all you need. The detection is niche and only should be used when you have nothing to do and the flights of demand you use just to try and get a quick down. The key to this guy is not using your power irresponsibly, however i think this guy will have the singularity effect on people where they find him too much to play. Ngl i already find him unplayable without add ons but thats just me
@anorak86520 күн бұрын
I know nothing about D&D but this new chapter seems amazing
@Maitredebo219 күн бұрын
Most fun killer since Wesker. Idk if he is strong, he does a bit of everything so that's a lot of potential.
@100TenaciousD19 күн бұрын
4 different powers is fucking wild, the first killers were so simple and straight forward, imagine a first time player going against Vecna, they wont understand shit of whats happening, Id rather have 2 of his spells removed and remove the slowdown, otherwise this is the most complex killer by far to survivors learn whats happening. If killer continue down this path they also need to add unique mechanics to each survivor, Claudette having a speedboost on healing, Jake on saboing, something that make survivors not feel as useless as rats running around a stone
@ThyBigCheddar18 күн бұрын
Nah. All 4 spells are simple to understand. Singularity is probably worse for new players due to the sheer amount of things to keep in mind.
@crazypuppet91920 күн бұрын
I realy feel that right now Mage Hand is like a weaker version of Doctor's shock. You slow down, deny a pallet, but bu the time you recover your speed, survivor already made another loop around and your hand is already gone. And not to say, that survivors can have a magic item that gives them haste, when you ose Mage hand, so it's even easier to make another loop, before hand is dissapear. Idk maybe I need to learn ho to time it, but now it's realy just a Doctor's shock on a 45 sec cooldown
@vladspellbinder19 күн бұрын
So this *is* D&D Vecna and not Stranger Things Vecna? I guess this is another case where the Killer is more working _with_ mama spider than _for_ her. Though I guess that really depends on where in Vecna's timeline this is and what edition of the game. Thanks for the video Scott.
@Skillfulstone20 күн бұрын
Personally, I think Vecna is good in theory (map mobility, anti-loop in the form of pallet-block, ranged attack and Killer-Instinct bubble to bypass Distortion) but in practice he's...average. The lack of built-in gen slowdown doesn't help either (especially with the last good slowdown perks being nerfed because apparently tunnelling wasn't high enough and Killer/perk variety wasn't low enough already, it's not even like those nerfs will change the perk meta since even with those nerfs they remain the best slowdown perks because every other regression perks were made a risk to use since the "anti-3-gen" in 7.5.0, if it was only active at 1 or 2 gens left it would be another story. Those nerfs will only reduce Killer variety further due to weaker Killers having weaker options). There's already clips of people managing to use the slowdown from Mage Hand to actually gain enough distance to make another full loop of Shack and drop the pallet anyway. Every spells come with cooldowns that are _way_ too long (and start on cooldown for some reason) and some heavy movement speed slowdown that makes them average in chase most of the time. His perks are also arguably among the worst perks in a long while (they can pair decently with some _other_ perks and/or with specific circumstances like SWF and toolboxes but are near-worthless on their own, and a perk that needs another to be valuable is not a good perk). BHVR should really just focus on buffing weaker/old perks into relevance rather than desperately trying to create new perks and nerf good ones for the sake of variety. Dark Arrogance is arguably among the worst perks in the game right alongside Territorial Imperative and SH Hangman's Trick, even without the downside it wouldn't ever be worth using over Bamboozle (especially since Bamboozle isn't a licensed perk and therefore can be acquired with Iri Shards). If they get rid of most of the movement speed slow down, adjust the Flight of the Damned to not be avoidable by just crouching, and drastically reduce cooldowns then I could see Vecna being decent even against decent Survivors. But honestly, especially with all the (recent _and_ upcoming) nerfs to gen slowdown (and upcoming _buff_ to hook sabo because reasons) I think it's time we _do_ get Killers that can compete even against good Survivors and not be easily twarted (not to Nurse's degree of course). If BHVR won't make perks strong enough/nerf good perks too harshly to be able to make weaker/M1 Killers viable at a higher level then the Killers themselves need to be strong enough to not need too much additional help.
@planetto848919 күн бұрын
when i first played him my first though was i should be able to switch abilitys while in any animations not just recovery's
@tfcbioshock20 күн бұрын
I dont think vecna needs as much of a spell fatigue he has now. His skeletons and MAYBE his hand are really the only antiloop. Fly can maybe be used sometimes but you'd need to be very precise. So basically..once you outlast vecnas hand and skeletons..he has really nothing left for awhile
@celticbear71420 күн бұрын
The bardic inspiration buff applies to yourself after you finish the song and lasts a long time. I've found it very useful in soloq.
@dodang_914720 күн бұрын
yeah it is amazing. If you run bardic inspiration and deadline. it is decent combination for gen perks with a reasonable cost investment. Of course, you can run Hyper focus+Stake out+This is not happening+Barbic inspiration for full on gen build but this is extremely high perk investment. It could be strong in SWF's but i think the perk investment is fair for its returns.
@Brutes_20 күн бұрын
it would be really nice to allow him to fly around a lot more often. i hope they reduce the cooldown
@BAR0N4820 күн бұрын
He feels very slow in the fly ability and the skelton ability feels like the hitboxs are to small
@manuelalbaperdigones209020 күн бұрын
Me when im dead by daylight
@windego99920 күн бұрын
I was watching you stream him and I really think they just need to turn down the cool downs on some of his stuff or improve what it does cause right now he feels a bit underpowered but it could also be that he's so new that people need time to really make him work.
@Pyris88820 күн бұрын
It probably wouldn’t be balanced but a funny way they could change his ability is to have no slowdowns but his actions are on a 6 second cooldown
@ailospjellok747520 күн бұрын
the orb is the only part where i believe the slowdown is kinda uneccesary, since otherwise, if you dont slowdown when you use mages hand for example, you just remove a pallet instantly and make any loop unsafe, now there is a discussion to be had about lifting vs preventing a pallet, when it comes to lifting i dont think there should be a slowdown, but definetily on blocking a pallet, maybe a lighter slowdown than there currently is because it does seem a tad much, but otherwise the slowdown is kinda necessary, same with flight, you just, catch up and then hit them, but with the slowdown you catch up but not to the point where there isnt any counterplay, you are still a good 5-6 meters away, the ghouls idk, it doesnt feel like a particularly strong power, not at long range, not at medium, somewhat okay at close loops with perhaps walls? but at that point you are already better off using mages hand
@foomongus293520 күн бұрын
mage hands slowdown is literally 2 seconds. the entire time one addon gives haste for using it
@DaxTrace20 күн бұрын
The "Cooldown on the beginning of the game" issue is shared by Dredge, I think it wouldn't hurt to remove that on them as well.
@KozmoPoly20 күн бұрын
Sadako too, it just makes weaker killers lose the first gen by default unless they have corrupt
@twofacecomix20 күн бұрын
what if you could pallet stun survivors lol
@thedoomslayer586320 күн бұрын
YESSSS that would make mage hand sooo good lol u see them running up to it and if u time it right u pallet stun them YESSSSSS
@Franki-wb8cl20 күн бұрын
The skelly boys do a good job denying loops if used correctly, u lose a lot more distance crouching than the killer does casting. Maybe when survivors learn the exact timings it wont be as useful but it certainly has potential.
@ScottJund20 күн бұрын
yeah im thinking of when survivors learn the timing theyll only have to crouch for a second, not much
@GorliththeUndead20 күн бұрын
Hey Scott, Bard tech here
@AuthorOfWar20 күн бұрын
It’s sad only fly is usable, the rest don’t have a use case
@vappa10119 күн бұрын
I really want an oath breaker paladin skin for the knight