Was looking forward to this ! Common mistake i see often which you also made were the following: 1.dropping yeigers to deny your opponent movement rather then deploying them to create space for your own push 2. Deployment should be set up to go for your natural expantion objective (the one that has a L set up to hide inside facing towards the enemy) And then rotate towards that side.. While stalling thr enemys rotation. This should ensure you always get shooting angles or are outside of enemys threats and mass army while gaining map control) Last i would have used the berserkers to stall the oppisite side of where my opponents going to push from to have some threat and killing power esp melee(staging in the center also works like game 2) Fixing these simple deployment errors would prob gain you very easy turn 1s and also steady turn 2s and gaining some free movement with stronger deployment (placing models as far up as possible while being safe but also knowing where the army shall move without placing units to pivot left or right as a reactive style)
@VotannVersus40K2 сағат бұрын
Hey man! Thanks for the amazing feedback here. I remember us speaking about natural expansions and the incentive to rotate around wtc tables, which I 100% see the value in after the nids matchup. I didn’t see it at the time but you’re absolutely correct. If I expanded on the southern side first it would have allowed for continuous angles into the center of the table while still being able to contest his expansion north. The yaegir deployment is something I have the least comfort with as it’s the first time I have access to infiltrators so I definitely think in this game they were wasted potential Thanks again and will put this in practice for my next game!
@frontline9892 сағат бұрын
I think we have somewhat of a high risk playstyle where we have to be aggressive to play for primary but we can get caught out either out of position or we open ourselves up to being ground down. It’s a fun playstyle because it can go either way but it’s a hard balance to get right. Great job and keep up the great coverage of the kin.
@VotannVersus40K2 сағат бұрын
Thanks front line, appreciate the kind words!
@crawbag03113 сағат бұрын
You say long format, but it's not even that long. I love this format, reviewing what units worked and didn't in actual play. Mathhammer will disappoint you every time
@VotannVersus40K2 сағат бұрын
Thanks Craw, glad you enjoyed it! I had a lot more fun presenting the content this way so I’m happy to hear it was well received
@noname-do5wo4 сағат бұрын
One thing you could do if we wanted to get another champ into the list is dropping the 3rd Sagi and beserks to include a champ with 5 more hearthguard turning one of your hearguard into a 10 man (probably paired with the appraising glare), alternatively if you get your 3rd Hekaton you could fit it by dropping the beserks and 3rd sagi as well
@VotannVersus40K3 сағат бұрын
An extra 5 HG in deepstrike could be very interesting to explore, thanks for the suggestion!
@Urkhster4 сағат бұрын
The ancestors guided you well!
@VotannVersus40K3 сағат бұрын
Rock and stone!
@evilmonkeylords5 сағат бұрын
ROCK AND STONE!!
@VotannVersus40K5 сағат бұрын
For the Ancestors!!
@clay1105 сағат бұрын
So early
@VotannVersus40K5 сағат бұрын
Rise and shine its Votann time!
@caveyiswow9221 сағат бұрын
I'm a huge fan of the cyclic ion cannon, I used to look at it like the ugly stepchild, but in the last few games, it's really done its job. I use my Hekaton as a gun platform first and a troop carrier second, and when I took the SP heavy conversion beamer, I found myself often having issues staying outside 12 against some matchups. I wanna move forward and support my troops and get into those good firing lanes while still dropping off infantry, but the beamer makes me wanna stay back. I was at odds with it. While yes it's less damage against tougher vehicles and really elite units. I found that just having another infantry mulcher has helped my army more so that I can free up my hearth guard or have a unit of beserks riding shotgun only to pop out to deal with what the hekaton can't. I'm also a fan of putting ancestral sentences on it, and with the beamer, you'd lose out on the sustain 2, but with the ion! I easily make back the hekaton's points back and more some.
@zdron07Күн бұрын
if you run him solo with the self rez gets alot of trade value
@zdron07Күн бұрын
8 man hammer 2 fist unit with double gruge can blender nearly anything, in land fort to get them up board at full numbers genuine can just start sweeping up a center line, and consolation into melee after youve attacked can get you to kill 2 units in melee, warriors pride into a high armour no invul is crazy to
@zdron07Күн бұрын
With the change to assualt and secondarys has hylas no longer auto include
@zdron07Күн бұрын
Whats fast dice?
@januskar574 күн бұрын
Hammer better for regular games - but I prefer the Axe for boarding actions since the Tokens are less abundant and most opponents are T5 or less
@seriousink5 күн бұрын
Easily our best character. Cheap, hefty, hits like a truck, and looks absolutely amazing. Granted he's also the best largely by default due to GW deciding Votann shouldn't have access to most of the good utility abilities other armies get. No CP gen, no strategem discounts, no Vect, no omni-scrambler, no lone-op -- every other one of our characters offers low to minimal utility so a big bruiser who can hammer punch a War Dog into low orbit just kinda settles as the best. Still absolutely great, though. I have three of them (I thought I only had 2 but a third mysteriously materialized in my collection and I'm not complaining), 2 with hammer and 1 with axe just for spice. Anyone serious about collecting Votann that somehow hasn't already gotten one should pick up at least 2. E-champ is that good.
@hillno5 күн бұрын
Great video!
@gregors46235 күн бұрын
I tried both and for my current list I prefer kahl... that is because I don't really want to be in CC with Termies, I prefer to shoot from cover and not be too aggressive... but I do like the Champ and in the previous list had 3 (2 solo)
@Kalemvir15 күн бұрын
Great video, as always ^^ Starting to hope we get news of codex and 2nd half soon
@crawbag03115 күн бұрын
Last game had echamp wipe a squad of intersessors, consolidate into a squad of ass intersessors. Next turn fall back, charge, wipe them. Get picked up by a hekaton, get out, and charge a terminator captain and kill him. MVP!
@VotannVersus40K5 күн бұрын
Love it!!! What an absolute beast
@crawbag03115 күн бұрын
@VotannVersus40K The mortals on charge are what put everything over the edge. I rolled 6s first two and 3 mortals on the captain, which he ate. I definitely wouldn't expect that outcome in a long time, though.
@aaronm37955 күн бұрын
The darkstar axe would be really cool if it was high ap. Maybe s5 ap-4 d2? Seems like a more interesting profile
@Samorend5 күн бұрын
Used mine in my last battle ,the echamp felled an gorkanaut with 14 damage wihout Token. In 1 round!
@VotannVersus40K5 күн бұрын
Such a power house unit!
@GladiatUnispect5 күн бұрын
Lovely video ! Remember if he is alone, no charge reroll for himself unfortunately
@VotannVersus40K5 күн бұрын
Thank you! And yes great callout!
@maxandfreddieniven33576 күн бұрын
Hi I love votan but I’ve been struggling to make a fun non min max 2000pt list any suggestions? Thanks *min max meaning no 3 land fortresses and stuff like that
@captainfigureen93245 күн бұрын
Tbh with Votann its kinda impossible to field a super casual list. The selection is very small and everything is good if used well. No HLF so 6 transports and 30 warriors etc. No sagitaur so u need lik 30 HG and bikes. All decent lists
@CS-rm1cf6 күн бұрын
I think this champ hits about 0/3 hammer swings almost every damn time. Thankfully, the mortal charges usually produce high numbers!
@VotannVersus40K6 күн бұрын
Hahaha I usually always get two in, but it’s basically guaranteed one will drop 😉
@thomasarcher21086 күн бұрын
Best votann tactics channel
@VotannVersus40K6 күн бұрын
Thanks Thomas!
@something123443216 күн бұрын
The champ is here!! 🎉
@VotannVersus40K6 күн бұрын
The legend himself!!
@pavelech25656 күн бұрын
I was about to say he's a champ... but he really is
@VotannVersus40K6 күн бұрын
An absolute hero!
@aafdeckers6 күн бұрын
The kin wreaking ball, him with his boys, layed low scarbrand in my latest game.
@VotannVersus40K6 күн бұрын
Yesssssss, absolutely branded skarbrand
@Saturnasmr12966 күн бұрын
FINALLY THE EINHYR
@VotannVersus40K6 күн бұрын
The legend himself!
@jessierine39816 күн бұрын
whoop whoop! Best Boy Analysis
@VotannVersus40K6 күн бұрын
The goodest of Champs 😉
@OverlordZephyros6 күн бұрын
I feel you like hate the necrons or something 😅
@VotannVersus40K6 күн бұрын
They’re my friends main army 😉
@OverlordZephyros6 күн бұрын
i dont think you can do actions if you have assault anymore
@antonbrunberg304510 күн бұрын
Hi! I'm new to this channel, I listened to the recent podcast interview and I was thinking, wouldn't it be nice to create a video with the new update in mind where you go through a beginner friendly "all round" list that is built for tournament play? Cheers!
@Samorend11 күн бұрын
The thunderkyn do have the keyword exoframe, each takes 3 whole seats
@songohan107513 күн бұрын
Thank you sir. I'm planing to start a Votann army but I have no idea what's the best start with all the changes now?
@VotannVersus40K12 күн бұрын
Definitely grab a combat patrol to start with. The bikes, warriors, and berserks are a good foundation. The kahl you can use as is or count it as an echamp with friends. The next step are vehicles! Grab a sagitaur or two as these are staple in every list. From that core, take a look through my videos for a list you like the style of and fill as necessary 🙂
@songohan107512 күн бұрын
@@VotannVersus40K Thank you sir, for your help ans answer :) keep your good work like + abo for you.
@AlbertoMartinez76513 күн бұрын
You Missed out on the fact that the SP Conv Beam is a BEAM weapon and if you line thing up it HIT every unit thats in between the Beam and the Unit your firing at. This results in a MUCH greater rate of fire then your accounting for.
@VotannVersus40K13 күн бұрын
This is false, the weapon no longer has this keyword in 10th edition
@MrDefender123416 күн бұрын
I just wish that Graviton Weapons (not just from Brokhyr but their Imperial Counterparts as well) would have Anti-Monster as well, I recently had a game and suddenly was facing Tyranid Monster Mash and what a sad sight it was... Like seriously I don't think it's too much of a Stretch that Graviton weapons can Crush Monster Carapace the strength of a Tank like they do with normal Vehicle Armor after all it works with Gravity and not Magnets right?
@eriktheos602217 күн бұрын
Yaegir are mandatory imo. Infiltrate and being able to screen for the sagitaur scout move for just 80 points is insane. Add to that the fact that their melee can go to -4 ap with a strat is even better.
@januskar5717 күн бұрын
Yaegirs at 80 is perfect for Boarding actions - was very hard to build a list before
@ParentTrap17 күн бұрын
I think you’re misreading the changes to the untargetable stratagems; it’s not outside of 12” but within 18” (or however it was that you explained it), it’s that units using these abilities can only be targeted by units within 18”. The change replaced 12” with 18”, extending the range units are vulnerable by an additional 6” (see the grey knights example they give) So staying outside of 18” is actually the only way these stratagems will keep you from shooting now, rather than a way to avoid the effects like you say in the video (if im reading the rules change correctly)
@VotannVersus40K12 күн бұрын
Ahhh I see, I may have misread that. Thanks for the correction!
@folieadeux546317 күн бұрын
Votann4ever!! Best faction
@professoroat131018 күн бұрын
One of the FAQs says that if a unit with long list kills a unit on an objective marked by appraising glare a long list activates, essentially creating a new grudge token, did anyone play like that before cause I wish I did
@professoroat131018 күн бұрын
Damn, just read through the docs and you weren't lying about 10.5
@spawnofheck18 күн бұрын
The links in the description are so nice 👌
@VotannVersus40K18 күн бұрын
Thanks Spawn!
@seriousink18 күн бұрын
The Yaegirs being 80 is more (less?) than what I hoped for. I was expecting 100, wanted 90, but at 80 that's cheap enough to put a second unit into consideration easily! Overall I think Votann kind of wash out - we catch a couple small strays to dev wounds and pivot on bikes, and a slight nerf to tokens, but pivot is good for sagitaurs and land forts and we miss a lot of the larger nerfs due to just not having any of those rules in the army. Because we're still such a small range it's really going to come down to whether or not the meta shifts to be stronger or weaker into us, but my gut instinct is we're gonna stay about the same. I guess time will tell if my instincts are correct or if I just have an upset stomach :V
@VotannVersus40K18 күн бұрын
Yup it’s a great price! I’m happy where we are at right now
@brandonm937817 күн бұрын
Maybe I'm wrong but I don't think the bikes lose anything with pivot as they aren't a vehicle or monster. They only have the mounted keyword. Edit: Nvm, kept watching and see where that came from. Think my group will just ignore that tbh. I really wish GW would make their rules easier to follow in one place.
@Carpatheon.17 күн бұрын
Wow, yeah I was hoping for 100 points, but expecting more. This is nice.
@jgt112018 күн бұрын
I wont be satisfied until I get 50 point Sagitaurs
@VotannVersus40K18 күн бұрын
Battleline and 50points!
@frontline98918 күн бұрын
Fantastic
@VotannVersus40K18 күн бұрын
Thanks Frontline!
@VotannVersus40K18 күн бұрын
Where do you think Votann land after all of these changes?
@Kalemvir117 күн бұрын
Planet side? Hopefully
@GrimrDirge18 күн бұрын
The Discord server sent me
@ericvandenberg468220 күн бұрын
What a prick
@IIS-K21 күн бұрын
a very relaxed , fun and informative interview.. great conversation . great comparisons.. its nice for someone to acknowledge that 40K has a higher learning curve.. agree 100%.. interview was setup perfectly . background , then competition + army list and army units and its reasons ... great job.. liked the detailed explanation of game breakdown.(helps players understand why and how to play).... awesome interview ... more like this from players who share knowledge and also give credit to other players .. like mentioned in this interview .. great job both