not being able to vertex paint per instance on nanite meshes is basically a dealbreaker for me.. what good is all of that extra detail if it's copy/pasted literally everywhere? you'd need tons of unique meshes with unique textures to create an environment that isn't completely repetitive
@samuelziemian122411 күн бұрын
how can you change the scale without doing a separate master material
@lifeislifeofficial25 күн бұрын
how do you make sure the audio track is selected too?
@user-it4xv4kb9k25 күн бұрын
Tnqs very easy to understand
@VinnyTwentyOne26 күн бұрын
I LOVE YOU MAN!
@FireballVFX26 күн бұрын
Love you too!
@maxmagnus77727 күн бұрын
ty
@gregorywarrenblunt562228 күн бұрын
As an audio guy, SFX is annoying because now they are usually referring to special effects but some still mean audio. I applied to a position asking for sfx and they wanted special effects. 😅
@FireballVFX28 күн бұрын
This is a common issue : ) The same with VFX which is also used in video game industry as digital FX alternative for simulations.
@killshotmediaproductionsАй бұрын
Thank you for not wasting my time.
@samduss4193Ай бұрын
I go mostly over blender and start to go into AE... and understand better now :) you really help clarify with this short video :)
@AleRenderАй бұрын
GENIUS !!!! The only video that explains why it doesn't work
@jxdxneditzzzАй бұрын
Fastest video straight to the point! I love it
@iwillfixmyteethafter1mАй бұрын
can anyone help me i wna do it like this whatever layer i select with a tap of mouse it will be selected and i can do trim previous to playhead without selecting the v10 or v02 anything
@virakchhangАй бұрын
Great, but how do I now STOP the playhead without it going back? For instance; SPACE to return to original spot. ENTER to stop at a new location (like Vegas)?
@DegiovaniLivesАй бұрын
Please post this updated master material for us to download.
@olalekanalagbe7515Ай бұрын
That's good
@kalicambriaАй бұрын
Just gotta say, this guy is freakin beautiful
@dawudabdul6726Ай бұрын
THANK YOU MAN!!!
@Delicate141Ай бұрын
Amazing how this is saving time and effort. Thank you so much.
@bilalgaranl1112Ай бұрын
elinize sağlıkta ses çok gerdi beni .D
@dhrubatalukdar4221Ай бұрын
Thank you soo much 🙏 man
@Blogman_INC2 ай бұрын
Сау бро, пол дня искал это сделать!
@sebastianfloricescufilms2 ай бұрын
thanks !
@anashassan96302 ай бұрын
Very Useful . Thank You
@Josko192 ай бұрын
Thank you for this!!!! All Tutorials should be like this. They solve problems and save time.
@L7Art2 ай бұрын
Do you know if RVT can be used with splatmaps? I trying to add RVT to a material layers using layer parameters and it is not working.
@FireballVFX2 ай бұрын
Never tried with splatmaps, let me know if you find the way
@virenusbram81842 ай бұрын
The background music scared me 😢
@abraaolages2 ай бұрын
thanks, i love you
@gastonsuarez-pastor16602 ай бұрын
You can use a vertex normal ws mask and use the z component to subtract from the rvt world height
@FireballVFX2 ай бұрын
Thats one way to do it, thnx
@radivarig2 ай бұрын
Check triplanar mapping for perpendicular faces
@FireballVFX2 ай бұрын
Thank you, already found this solution 💪
@pedrosanchez40352 ай бұрын
Very helpful I just got three lights!
@Peisk-82 ай бұрын
THANK U SO MUCH W VIDEO
@ZhiwanCheung2 ай бұрын
Hi. Great video. I am wondering what camera did you use for these?
@FireballVFX2 ай бұрын
If I remember right, it was filmed on my mobile phone
@ZhiwanCheung2 ай бұрын
@@FireballVFX Oh wow. Looks great. Do you have any tips or specific roues for scanning the hallways? I always had trouble with that and yours look amazing.
@FireballVFX2 ай бұрын
@@ZhiwanCheung oh, you mean the hallway example. This one was filmed with professional camera by a client. The kitchen shot is with my phone. Film three times by going through the hallway: top, mid, and bottom positions. Keep the same light settings. Its all about trial and error when you create it in LumaAI. You are restricted to that camera angle though.
@dathasai98052 ай бұрын
Simple and informative.
@SanjoySarker-hh4fs2 ай бұрын
Watching in 2024
@DRKL2 ай бұрын
Great, clear and simple video. Thank you!
@ApertureViews2 ай бұрын
Amazing!!!! Thank you! I would of paid for this
@fantaztikbeatz2 ай бұрын
By far the best 3 point lighting video I've seen and it's 12 years old. I could have saved myself $ student loans 😢😮 not one word was said and I get it, and it only took 4:53
@lindabrice90182 ай бұрын
Not only instructive, but riveting. Thank you!
@defauItpfp2 ай бұрын
unseemly ass beat
@Voidpiercer2 ай бұрын
Good reference
@godotShaderBoy2 ай бұрын
your explanation is great! well done
@FireballVFX2 ай бұрын
Thank you, i did my best )
@ChasetheLights132 ай бұрын
This movie never did get released, did it? Was looking forward to it because of the trailer. 😂😂
@Mims.Entertainment2 ай бұрын
You have only to look closely at him with the lights set to see that he is wrong. Notice he still has a strong shadow from his nose on the fill light side. The proper placement of the key light is CLOSE TO THE CAMERA and the fill light light on the other side at 45 degrees. You try lighting an famous actor his way and see how long you last as the D.P. 30+ years in 'Hollywood', I know what I am telling you.
@ThienTHUTV2 ай бұрын
2024 😂
@proclips703 ай бұрын
I really love this video,❤❤❤❤
@FireballVFX3 ай бұрын
Thanks! I put extra love into it :)
@raviutkarshkujur93 ай бұрын
KZfaq finally decided to correct it's algorithms after freaking 12 years !!
@FireballVFX3 ай бұрын
Finally! My prayers are answered! ;))
@juzzonmorris3 ай бұрын
Wow, just found this video. Best tutorial. Simplistic,understandable, short and to the point. 👊🏿🔥🔥🔥